Eric Anholt 9f4e62f152 Merge tag 'drm-vc4-fixes-2016-06-06' into drm-vc4-next 9 years ago
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Kconfig 08302c35b5 drm/vc4: Add DPI driver 9 years ago
Makefile 08302c35b5 drm/vc4: Add DPI driver 9 years ago
vc4_bo.c a8ad0bd84f drm: Remove unused drm_device from drm_gem_object_lookup() 9 years ago
vc4_crtc.c 56d1fe0979 drm/vc4: Make pageflip completion handling more robust. 9 years ago
vc4_debugfs.c 08302c35b5 drm/vc4: Add DPI driver 9 years ago
vc4_dpi.c a9402dfe17 drm/vc4: clean up error exit path on failed dpi_connector allocation 9 years ago
vc4_drv.c b10c22e5f9 drm/vc4: Fix ioctl permissions for render nodes. 9 years ago
vc4_drv.h 08302c35b5 drm/vc4: Add DPI driver 9 years ago
vc4_gem.c a8ad0bd84f drm: Remove unused drm_device from drm_gem_object_lookup() 9 years ago
vc4_hdmi.c 027a697677 gpu: drm: vc4_hdmi: add missing of_node_put after calling of_parse_phandle 9 years ago
vc4_hvs.c 21af94cf1a drm/vc4: Add support for scaling of display planes. 9 years ago
vc4_irq.c ca26d28bba drm/vc4: improve throughput by pipelining binning and rendering jobs 9 years ago
vc4_kms.c e7c31f6f25 drm/vc4: Return -EBUSY if there's already a pending flip event. 9 years ago
vc4_packet.h d5b1a78a77 drm/vc4: Add support for drawing 3D frames. 9 years ago
vc4_plane.c 93977767f0 drm: vc4: enable XBGR8888 and ABGR8888 pixel formats 9 years ago
vc4_qpu_defines.h 463873d570 drm/vc4: Add an API for creating GPU shaders in GEM BOs. 9 years ago
vc4_regs.h 56d1fe0979 drm/vc4: Make pageflip completion handling more robust. 9 years ago
vc4_render_cl.c 2c68f1fcfb drm/vc4: Return an ERR_PTR from BO creation instead of NULL. 9 years ago
vc4_trace.h d5b1a78a77 drm/vc4: Add support for drawing 3D frames. 9 years ago
vc4_trace_points.c d5b1a78a77 drm/vc4: Add support for drawing 3D frames. 9 years ago
vc4_v3d.c 90d7116061 drm/vc4: Recognize a more specific compatible string for V3D. 9 years ago
vc4_validate.c 2c68f1fcfb drm/vc4: Return an ERR_PTR from BO creation instead of NULL. 9 years ago
vc4_validate_shaders.c 463873d570 drm/vc4: Add an API for creating GPU shaders in GEM BOs. 9 years ago