Daniel J Blueman
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c0db1b677e
drm/vc4: Fix memory leak during BO teardown
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7 лет назад |
Eric Anholt
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fb95992af1
drm/vc4: Demote user-accessible DRM_ERROR paths to DRM_DEBUG.
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8 лет назад |
Eric Anholt
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f6c01530fd
drm/vc4: Extend and edit documentation for output from the RST
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8 лет назад |
Jonas Pfeil
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c778cc5df9
drm/vc4: Add fragment shader threading support
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8 лет назад |
Eric Anholt
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457e67a728
drm/vc4: Fix termination of the initial scan for branch targets.
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8 лет назад |
Eric Anholt
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313a61d307
drm/vc4: Allow some more signals to be packed with uniform resets.
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9 лет назад |
Eric Anholt
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a20d5fa61c
drm/vc4: Fix a "the the" typo in a comment.
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9 лет назад |
Eric Anholt
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6d45c81d22
drm/vc4: Add support for branching in shader validation.
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9 лет назад |
Eric Anholt
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93aa9ae3e5
drm/vc4: Add a bitmap of branch targets during shader validation.
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9 лет назад |
Eric Anholt
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d0566c2a2f
drm/vc4: Move validation's current/max ip into the validation struct.
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9 лет назад |
Eric Anholt
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463873d570
drm/vc4: Add an API for creating GPU shaders in GEM BOs.
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9 лет назад |