Commit History

Author SHA1 Message Date
  Jonas Pfeil c778cc5df9 drm/vc4: Add fragment shader threading support 8 years ago
  Eric Anholt 457e67a728 drm/vc4: Fix termination of the initial scan for branch targets. 8 years ago
  Eric Anholt 313a61d307 drm/vc4: Allow some more signals to be packed with uniform resets. 9 years ago
  Eric Anholt a20d5fa61c drm/vc4: Fix a "the the" typo in a comment. 9 years ago
  Eric Anholt 6d45c81d22 drm/vc4: Add support for branching in shader validation. 9 years ago
  Eric Anholt 93aa9ae3e5 drm/vc4: Add a bitmap of branch targets during shader validation. 9 years ago
  Eric Anholt d0566c2a2f drm/vc4: Move validation's current/max ip into the validation struct. 9 years ago
  Eric Anholt 463873d570 drm/vc4: Add an API for creating GPU shaders in GEM BOs. 9 years ago