Build.txt 3.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139
  1. Build Framework
  2. ===============
  3. The perf build framework was adopted from the kernel build system, hence the
  4. idea and the way how objects are built is the same.
  5. Basically the user provides set of 'Build' files that list objects and
  6. directories to nest for specific target to be build.
  7. Unlike the kernel we don't have a single build object 'obj-y' list that where
  8. we setup source objects, but we support more. This allows one 'Build' file to
  9. carry a sources list for multiple build objects.
  10. a) Build framework makefiles
  11. ----------------------------
  12. The build framework consists of 2 Makefiles:
  13. Build.include
  14. Makefile.build
  15. While the 'Build.include' file contains just some generic definitions, the
  16. 'Makefile.build' file is the makefile used from the outside. It's
  17. interface/usage is following:
  18. $ make -f tools/build/Makefile srctree=$(KSRC) dir=$(DIR) obj=$(OBJECT)
  19. where:
  20. KSRC - is the path to kernel sources
  21. DIR - is the path to the project to be built
  22. OBJECT - is the name of the build object
  23. When succefully finished the $(DIR) directory contains the final object file
  24. called $(OBJECT)-in.o:
  25. $ ls $(DIR)/$(OBJECT)-in.o
  26. which includes all compiled sources described in 'Build' makefiles.
  27. a) Build makefiles
  28. ------------------
  29. The user supplies 'Build' makefiles that contains a objects list, and connects
  30. the build to nested directories.
  31. Assume we have the following project structure:
  32. ex/a.c
  33. /b.c
  34. /c.c
  35. /d.c
  36. /arch/e.c
  37. /arch/f.c
  38. Out of which you build the 'ex' binary ' and the 'libex.a' library:
  39. 'ex' - consists of 'a.o', 'b.o' and libex.a
  40. 'libex.a' - consists of 'c.o', 'd.o', 'e.o' and 'f.o'
  41. The build framework does not create the 'ex' and 'libex.a' binaries for you, it
  42. only prepares proper objects to be compiled and grouped together.
  43. To follow the above example, the user provides following 'Build' files:
  44. ex/Build:
  45. ex-y += a.o
  46. ex-y += b.o
  47. libex-y += c.o
  48. libex-y += d.o
  49. libex-y += arch/
  50. ex/arch/Build:
  51. libex-y += e.o
  52. libex-y += f.o
  53. and runs:
  54. $ make -f tools/build/Makefile.build dir=. obj=ex
  55. $ make -f tools/build/Makefile.build dir=. obj=libex
  56. which creates the following objects:
  57. ex/ex-in.o
  58. ex/libex-in.o
  59. that contain request objects names in Build files.
  60. It's only a matter of 2 single commands to create the final binaries:
  61. $ ar rcs libex.a libex-in.o
  62. $ gcc -o ex ex-in.o libex.a
  63. You can check the 'ex' example in 'tools/build/tests/ex' for more details.
  64. b) Rules
  65. --------
  66. The build framework provides standard compilation rules to handle .S and .c
  67. compilation.
  68. It's possible to include special rule if needed (like we do for flex or bison
  69. code generation).
  70. c) CFLAGS
  71. ---------
  72. It's possible to alter the standard object C flags in the following way:
  73. CFLAGS_perf.o += '...' - alters CFLAGS for perf.o object
  74. CFLAGS_gtk += '...' - alters CFLAGS for gtk build object
  75. This C flags changes has the scope of the Build makefile they are defined in.
  76. d) Dependencies
  77. ---------------
  78. For each built object file 'a.o' the '.a.cmd' is created and holds:
  79. - Command line used to built that object
  80. (for each object)
  81. - Dependency rules generated by 'gcc -Wp,-MD,...'
  82. (for compiled object)
  83. All existing '.cmd' files are included in the Build process to follow properly
  84. the dependencies and trigger a rebuild when necessary.
  85. e) Single rules
  86. ---------------
  87. It's possible to build single object file by choice, like:
  88. $ make util/map.o # objects
  89. $ make util/map.i # preprocessor
  90. $ make util/map.s # assembly