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- /*
- * Budget Fair Queueing (BFQ) I/O scheduler.
- *
- * Based on ideas and code from CFQ:
- * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk>
- *
- * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it>
- * Paolo Valente <paolo.valente@unimore.it>
- *
- * Copyright (C) 2010 Paolo Valente <paolo.valente@unimore.it>
- * Arianna Avanzini <avanzini@google.com>
- *
- * Copyright (C) 2017 Paolo Valente <paolo.valente@linaro.org>
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License as
- * published by the Free Software Foundation; either version 2 of the
- * License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * BFQ is a proportional-share I/O scheduler, with some extra
- * low-latency capabilities. BFQ also supports full hierarchical
- * scheduling through cgroups. Next paragraphs provide an introduction
- * on BFQ inner workings. Details on BFQ benefits, usage and
- * limitations can be found in Documentation/block/bfq-iosched.txt.
- *
- * BFQ is a proportional-share storage-I/O scheduling algorithm based
- * on the slice-by-slice service scheme of CFQ. But BFQ assigns
- * budgets, measured in number of sectors, to processes instead of
- * time slices. The device is not granted to the in-service process
- * for a given time slice, but until it has exhausted its assigned
- * budget. This change from the time to the service domain enables BFQ
- * to distribute the device throughput among processes as desired,
- * without any distortion due to throughput fluctuations, or to device
- * internal queueing. BFQ uses an ad hoc internal scheduler, called
- * B-WF2Q+, to schedule processes according to their budgets. More
- * precisely, BFQ schedules queues associated with processes. Each
- * process/queue is assigned a user-configurable weight, and B-WF2Q+
- * guarantees that each queue receives a fraction of the throughput
- * proportional to its weight. Thanks to the accurate policy of
- * B-WF2Q+, BFQ can afford to assign high budgets to I/O-bound
- * processes issuing sequential requests (to boost the throughput),
- * and yet guarantee a low latency to interactive and soft real-time
- * applications.
- *
- * In particular, to provide these low-latency guarantees, BFQ
- * explicitly privileges the I/O of two classes of time-sensitive
- * applications: interactive and soft real-time. This feature enables
- * BFQ to provide applications in these classes with a very low
- * latency. Finally, BFQ also features additional heuristics for
- * preserving both a low latency and a high throughput on NCQ-capable,
- * rotational or flash-based devices, and to get the job done quickly
- * for applications consisting in many I/O-bound processes.
- *
- * NOTE: if the main or only goal, with a given device, is to achieve
- * the maximum-possible throughput at all times, then do switch off
- * all low-latency heuristics for that device, by setting low_latency
- * to 0.
- *
- * BFQ is described in [1], where also a reference to the initial, more
- * theoretical paper on BFQ can be found. The interested reader can find
- * in the latter paper full details on the main algorithm, as well as
- * formulas of the guarantees and formal proofs of all the properties.
- * With respect to the version of BFQ presented in these papers, this
- * implementation adds a few more heuristics, such as the one that
- * guarantees a low latency to soft real-time applications, and a
- * hierarchical extension based on H-WF2Q+.
- *
- * B-WF2Q+ is based on WF2Q+, which is described in [2], together with
- * H-WF2Q+, while the augmented tree used here to implement B-WF2Q+
- * with O(log N) complexity derives from the one introduced with EEVDF
- * in [3].
- *
- * [1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O
- * Scheduler", Proceedings of the First Workshop on Mobile System
- * Technologies (MST-2015), May 2015.
- * http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf
- *
- * [2] Jon C.R. Bennett and H. Zhang, "Hierarchical Packet Fair Queueing
- * Algorithms", IEEE/ACM Transactions on Networking, 5(5):675-689,
- * Oct 1997.
- *
- * http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz
- *
- * [3] I. Stoica and H. Abdel-Wahab, "Earliest Eligible Virtual Deadline
- * First: A Flexible and Accurate Mechanism for Proportional Share
- * Resource Allocation", technical report.
- *
- * http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf
- */
- #include <linux/module.h>
- #include <linux/slab.h>
- #include <linux/blkdev.h>
- #include <linux/cgroup.h>
- #include <linux/elevator.h>
- #include <linux/ktime.h>
- #include <linux/rbtree.h>
- #include <linux/ioprio.h>
- #include <linux/sbitmap.h>
- #include <linux/delay.h>
- #include "blk.h"
- #include "blk-mq.h"
- #include "blk-mq-tag.h"
- #include "blk-mq-sched.h"
- #include "bfq-iosched.h"
- #define BFQ_BFQQ_FNS(name) \
- void bfq_mark_bfqq_##name(struct bfq_queue *bfqq) \
- { \
- __set_bit(BFQQF_##name, &(bfqq)->flags); \
- } \
- void bfq_clear_bfqq_##name(struct bfq_queue *bfqq) \
- { \
- __clear_bit(BFQQF_##name, &(bfqq)->flags); \
- } \
- int bfq_bfqq_##name(const struct bfq_queue *bfqq) \
- { \
- return test_bit(BFQQF_##name, &(bfqq)->flags); \
- }
- BFQ_BFQQ_FNS(just_created);
- BFQ_BFQQ_FNS(busy);
- BFQ_BFQQ_FNS(wait_request);
- BFQ_BFQQ_FNS(non_blocking_wait_rq);
- BFQ_BFQQ_FNS(fifo_expire);
- BFQ_BFQQ_FNS(has_short_ttime);
- BFQ_BFQQ_FNS(sync);
- BFQ_BFQQ_FNS(IO_bound);
- BFQ_BFQQ_FNS(in_large_burst);
- BFQ_BFQQ_FNS(coop);
- BFQ_BFQQ_FNS(split_coop);
- BFQ_BFQQ_FNS(softrt_update);
- #undef BFQ_BFQQ_FNS \
- /* Expiration time of sync (0) and async (1) requests, in ns. */
- static const u64 bfq_fifo_expire[2] = { NSEC_PER_SEC / 4, NSEC_PER_SEC / 8 };
- /* Maximum backwards seek (magic number lifted from CFQ), in KiB. */
- static const int bfq_back_max = 16 * 1024;
- /* Penalty of a backwards seek, in number of sectors. */
- static const int bfq_back_penalty = 2;
- /* Idling period duration, in ns. */
- static u64 bfq_slice_idle = NSEC_PER_SEC / 125;
- /* Minimum number of assigned budgets for which stats are safe to compute. */
- static const int bfq_stats_min_budgets = 194;
- /* Default maximum budget values, in sectors and number of requests. */
- static const int bfq_default_max_budget = 16 * 1024;
- /*
- * Async to sync throughput distribution is controlled as follows:
- * when an async request is served, the entity is charged the number
- * of sectors of the request, multiplied by the factor below
- */
- static const int bfq_async_charge_factor = 10;
- /* Default timeout values, in jiffies, approximating CFQ defaults. */
- const int bfq_timeout = HZ / 8;
- static struct kmem_cache *bfq_pool;
- /* Below this threshold (in ns), we consider thinktime immediate. */
- #define BFQ_MIN_TT (2 * NSEC_PER_MSEC)
- /* hw_tag detection: parallel requests threshold and min samples needed. */
- #define BFQ_HW_QUEUE_THRESHOLD 4
- #define BFQ_HW_QUEUE_SAMPLES 32
- #define BFQQ_SEEK_THR (sector_t)(8 * 100)
- #define BFQQ_SECT_THR_NONROT (sector_t)(2 * 32)
- #define BFQQ_CLOSE_THR (sector_t)(8 * 1024)
- #define BFQQ_SEEKY(bfqq) (hweight32(bfqq->seek_history) > 32/8)
- /* Min number of samples required to perform peak-rate update */
- #define BFQ_RATE_MIN_SAMPLES 32
- /* Min observation time interval required to perform a peak-rate update (ns) */
- #define BFQ_RATE_MIN_INTERVAL (300*NSEC_PER_MSEC)
- /* Target observation time interval for a peak-rate update (ns) */
- #define BFQ_RATE_REF_INTERVAL NSEC_PER_SEC
- /* Shift used for peak rate fixed precision calculations. */
- #define BFQ_RATE_SHIFT 16
- /*
- * By default, BFQ computes the duration of the weight raising for
- * interactive applications automatically, using the following formula:
- * duration = (R / r) * T, where r is the peak rate of the device, and
- * R and T are two reference parameters.
- * In particular, R is the peak rate of the reference device (see below),
- * and T is a reference time: given the systems that are likely to be
- * installed on the reference device according to its speed class, T is
- * about the maximum time needed, under BFQ and while reading two files in
- * parallel, to load typical large applications on these systems.
- * In practice, the slower/faster the device at hand is, the more/less it
- * takes to load applications with respect to the reference device.
- * Accordingly, the longer/shorter BFQ grants weight raising to interactive
- * applications.
- *
- * BFQ uses four different reference pairs (R, T), depending on:
- * . whether the device is rotational or non-rotational;
- * . whether the device is slow, such as old or portable HDDs, as well as
- * SD cards, or fast, such as newer HDDs and SSDs.
- *
- * The device's speed class is dynamically (re)detected in
- * bfq_update_peak_rate() every time the estimated peak rate is updated.
- *
- * In the following definitions, R_slow[0]/R_fast[0] and
- * T_slow[0]/T_fast[0] are the reference values for a slow/fast
- * rotational device, whereas R_slow[1]/R_fast[1] and
- * T_slow[1]/T_fast[1] are the reference values for a slow/fast
- * non-rotational device. Finally, device_speed_thresh are the
- * thresholds used to switch between speed classes. The reference
- * rates are not the actual peak rates of the devices used as a
- * reference, but slightly lower values. The reason for using these
- * slightly lower values is that the peak-rate estimator tends to
- * yield slightly lower values than the actual peak rate (it can yield
- * the actual peak rate only if there is only one process doing I/O,
- * and the process does sequential I/O).
- *
- * Both the reference peak rates and the thresholds are measured in
- * sectors/usec, left-shifted by BFQ_RATE_SHIFT.
- */
- static int R_slow[2] = {1000, 10700};
- static int R_fast[2] = {14000, 33000};
- /*
- * To improve readability, a conversion function is used to initialize the
- * following arrays, which entails that they can be initialized only in a
- * function.
- */
- static int T_slow[2];
- static int T_fast[2];
- static int device_speed_thresh[2];
- #define RQ_BIC(rq) icq_to_bic((rq)->elv.priv[0])
- #define RQ_BFQQ(rq) ((rq)->elv.priv[1])
- struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync)
- {
- return bic->bfqq[is_sync];
- }
- void bic_set_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq, bool is_sync)
- {
- bic->bfqq[is_sync] = bfqq;
- }
- struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic)
- {
- return bic->icq.q->elevator->elevator_data;
- }
- /**
- * icq_to_bic - convert iocontext queue structure to bfq_io_cq.
- * @icq: the iocontext queue.
- */
- static struct bfq_io_cq *icq_to_bic(struct io_cq *icq)
- {
- /* bic->icq is the first member, %NULL will convert to %NULL */
- return container_of(icq, struct bfq_io_cq, icq);
- }
- /**
- * bfq_bic_lookup - search into @ioc a bic associated to @bfqd.
- * @bfqd: the lookup key.
- * @ioc: the io_context of the process doing I/O.
- * @q: the request queue.
- */
- static struct bfq_io_cq *bfq_bic_lookup(struct bfq_data *bfqd,
- struct io_context *ioc,
- struct request_queue *q)
- {
- if (ioc) {
- unsigned long flags;
- struct bfq_io_cq *icq;
- spin_lock_irqsave(q->queue_lock, flags);
- icq = icq_to_bic(ioc_lookup_icq(ioc, q));
- spin_unlock_irqrestore(q->queue_lock, flags);
- return icq;
- }
- return NULL;
- }
- /*
- * Scheduler run of queue, if there are requests pending and no one in the
- * driver that will restart queueing.
- */
- void bfq_schedule_dispatch(struct bfq_data *bfqd)
- {
- if (bfqd->queued != 0) {
- bfq_log(bfqd, "schedule dispatch");
- blk_mq_run_hw_queues(bfqd->queue, true);
- }
- }
- #define bfq_class_idle(bfqq) ((bfqq)->ioprio_class == IOPRIO_CLASS_IDLE)
- #define bfq_class_rt(bfqq) ((bfqq)->ioprio_class == IOPRIO_CLASS_RT)
- #define bfq_sample_valid(samples) ((samples) > 80)
- /*
- * Lifted from AS - choose which of rq1 and rq2 that is best served now.
- * We choose the request that is closesr to the head right now. Distance
- * behind the head is penalized and only allowed to a certain extent.
- */
- static struct request *bfq_choose_req(struct bfq_data *bfqd,
- struct request *rq1,
- struct request *rq2,
- sector_t last)
- {
- sector_t s1, s2, d1 = 0, d2 = 0;
- unsigned long back_max;
- #define BFQ_RQ1_WRAP 0x01 /* request 1 wraps */
- #define BFQ_RQ2_WRAP 0x02 /* request 2 wraps */
- unsigned int wrap = 0; /* bit mask: requests behind the disk head? */
- if (!rq1 || rq1 == rq2)
- return rq2;
- if (!rq2)
- return rq1;
- if (rq_is_sync(rq1) && !rq_is_sync(rq2))
- return rq1;
- else if (rq_is_sync(rq2) && !rq_is_sync(rq1))
- return rq2;
- if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META))
- return rq1;
- else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META))
- return rq2;
- s1 = blk_rq_pos(rq1);
- s2 = blk_rq_pos(rq2);
- /*
- * By definition, 1KiB is 2 sectors.
- */
- back_max = bfqd->bfq_back_max * 2;
- /*
- * Strict one way elevator _except_ in the case where we allow
- * short backward seeks which are biased as twice the cost of a
- * similar forward seek.
- */
- if (s1 >= last)
- d1 = s1 - last;
- else if (s1 + back_max >= last)
- d1 = (last - s1) * bfqd->bfq_back_penalty;
- else
- wrap |= BFQ_RQ1_WRAP;
- if (s2 >= last)
- d2 = s2 - last;
- else if (s2 + back_max >= last)
- d2 = (last - s2) * bfqd->bfq_back_penalty;
- else
- wrap |= BFQ_RQ2_WRAP;
- /* Found required data */
- /*
- * By doing switch() on the bit mask "wrap" we avoid having to
- * check two variables for all permutations: --> faster!
- */
- switch (wrap) {
- case 0: /* common case for CFQ: rq1 and rq2 not wrapped */
- if (d1 < d2)
- return rq1;
- else if (d2 < d1)
- return rq2;
- if (s1 >= s2)
- return rq1;
- else
- return rq2;
- case BFQ_RQ2_WRAP:
- return rq1;
- case BFQ_RQ1_WRAP:
- return rq2;
- case BFQ_RQ1_WRAP|BFQ_RQ2_WRAP: /* both rqs wrapped */
- default:
- /*
- * Since both rqs are wrapped,
- * start with the one that's further behind head
- * (--> only *one* back seek required),
- * since back seek takes more time than forward.
- */
- if (s1 <= s2)
- return rq1;
- else
- return rq2;
- }
- }
- static struct bfq_queue *
- bfq_rq_pos_tree_lookup(struct bfq_data *bfqd, struct rb_root *root,
- sector_t sector, struct rb_node **ret_parent,
- struct rb_node ***rb_link)
- {
- struct rb_node **p, *parent;
- struct bfq_queue *bfqq = NULL;
- parent = NULL;
- p = &root->rb_node;
- while (*p) {
- struct rb_node **n;
- parent = *p;
- bfqq = rb_entry(parent, struct bfq_queue, pos_node);
- /*
- * Sort strictly based on sector. Smallest to the left,
- * largest to the right.
- */
- if (sector > blk_rq_pos(bfqq->next_rq))
- n = &(*p)->rb_right;
- else if (sector < blk_rq_pos(bfqq->next_rq))
- n = &(*p)->rb_left;
- else
- break;
- p = n;
- bfqq = NULL;
- }
- *ret_parent = parent;
- if (rb_link)
- *rb_link = p;
- bfq_log(bfqd, "rq_pos_tree_lookup %llu: returning %d",
- (unsigned long long)sector,
- bfqq ? bfqq->pid : 0);
- return bfqq;
- }
- void bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq)
- {
- struct rb_node **p, *parent;
- struct bfq_queue *__bfqq;
- if (bfqq->pos_root) {
- rb_erase(&bfqq->pos_node, bfqq->pos_root);
- bfqq->pos_root = NULL;
- }
- if (bfq_class_idle(bfqq))
- return;
- if (!bfqq->next_rq)
- return;
- bfqq->pos_root = &bfq_bfqq_to_bfqg(bfqq)->rq_pos_tree;
- __bfqq = bfq_rq_pos_tree_lookup(bfqd, bfqq->pos_root,
- blk_rq_pos(bfqq->next_rq), &parent, &p);
- if (!__bfqq) {
- rb_link_node(&bfqq->pos_node, parent, p);
- rb_insert_color(&bfqq->pos_node, bfqq->pos_root);
- } else
- bfqq->pos_root = NULL;
- }
- /*
- * Tell whether there are active queues or groups with differentiated weights.
- */
- static bool bfq_differentiated_weights(struct bfq_data *bfqd)
- {
- /*
- * For weights to differ, at least one of the trees must contain
- * at least two nodes.
- */
- return (!RB_EMPTY_ROOT(&bfqd->queue_weights_tree) &&
- (bfqd->queue_weights_tree.rb_node->rb_left ||
- bfqd->queue_weights_tree.rb_node->rb_right)
- #ifdef CONFIG_BFQ_GROUP_IOSCHED
- ) ||
- (!RB_EMPTY_ROOT(&bfqd->group_weights_tree) &&
- (bfqd->group_weights_tree.rb_node->rb_left ||
- bfqd->group_weights_tree.rb_node->rb_right)
- #endif
- );
- }
- /*
- * The following function returns true if every queue must receive the
- * same share of the throughput (this condition is used when deciding
- * whether idling may be disabled, see the comments in the function
- * bfq_bfqq_may_idle()).
- *
- * Such a scenario occurs when:
- * 1) all active queues have the same weight,
- * 2) all active groups at the same level in the groups tree have the same
- * weight,
- * 3) all active groups at the same level in the groups tree have the same
- * number of children.
- *
- * Unfortunately, keeping the necessary state for evaluating exactly the
- * above symmetry conditions would be quite complex and time-consuming.
- * Therefore this function evaluates, instead, the following stronger
- * sub-conditions, for which it is much easier to maintain the needed
- * state:
- * 1) all active queues have the same weight,
- * 2) all active groups have the same weight,
- * 3) all active groups have at most one active child each.
- * In particular, the last two conditions are always true if hierarchical
- * support and the cgroups interface are not enabled, thus no state needs
- * to be maintained in this case.
- */
- static bool bfq_symmetric_scenario(struct bfq_data *bfqd)
- {
- return !bfq_differentiated_weights(bfqd);
- }
- /*
- * If the weight-counter tree passed as input contains no counter for
- * the weight of the input entity, then add that counter; otherwise just
- * increment the existing counter.
- *
- * Note that weight-counter trees contain few nodes in mostly symmetric
- * scenarios. For example, if all queues have the same weight, then the
- * weight-counter tree for the queues may contain at most one node.
- * This holds even if low_latency is on, because weight-raised queues
- * are not inserted in the tree.
- * In most scenarios, the rate at which nodes are created/destroyed
- * should be low too.
- */
- void bfq_weights_tree_add(struct bfq_data *bfqd, struct bfq_entity *entity,
- struct rb_root *root)
- {
- struct rb_node **new = &(root->rb_node), *parent = NULL;
- /*
- * Do not insert if the entity is already associated with a
- * counter, which happens if:
- * 1) the entity is associated with a queue,
- * 2) a request arrival has caused the queue to become both
- * non-weight-raised, and hence change its weight, and
- * backlogged; in this respect, each of the two events
- * causes an invocation of this function,
- * 3) this is the invocation of this function caused by the
- * second event. This second invocation is actually useless,
- * and we handle this fact by exiting immediately. More
- * efficient or clearer solutions might possibly be adopted.
- */
- if (entity->weight_counter)
- return;
- while (*new) {
- struct bfq_weight_counter *__counter = container_of(*new,
- struct bfq_weight_counter,
- weights_node);
- parent = *new;
- if (entity->weight == __counter->weight) {
- entity->weight_counter = __counter;
- goto inc_counter;
- }
- if (entity->weight < __counter->weight)
- new = &((*new)->rb_left);
- else
- new = &((*new)->rb_right);
- }
- entity->weight_counter = kzalloc(sizeof(struct bfq_weight_counter),
- GFP_ATOMIC);
- /*
- * In the unlucky event of an allocation failure, we just
- * exit. This will cause the weight of entity to not be
- * considered in bfq_differentiated_weights, which, in its
- * turn, causes the scenario to be deemed wrongly symmetric in
- * case entity's weight would have been the only weight making
- * the scenario asymmetric. On the bright side, no unbalance
- * will however occur when entity becomes inactive again (the
- * invocation of this function is triggered by an activation
- * of entity). In fact, bfq_weights_tree_remove does nothing
- * if !entity->weight_counter.
- */
- if (unlikely(!entity->weight_counter))
- return;
- entity->weight_counter->weight = entity->weight;
- rb_link_node(&entity->weight_counter->weights_node, parent, new);
- rb_insert_color(&entity->weight_counter->weights_node, root);
- inc_counter:
- entity->weight_counter->num_active++;
- }
- /*
- * Decrement the weight counter associated with the entity, and, if the
- * counter reaches 0, remove the counter from the tree.
- * See the comments to the function bfq_weights_tree_add() for considerations
- * about overhead.
- */
- void bfq_weights_tree_remove(struct bfq_data *bfqd, struct bfq_entity *entity,
- struct rb_root *root)
- {
- if (!entity->weight_counter)
- return;
- entity->weight_counter->num_active--;
- if (entity->weight_counter->num_active > 0)
- goto reset_entity_pointer;
- rb_erase(&entity->weight_counter->weights_node, root);
- kfree(entity->weight_counter);
- reset_entity_pointer:
- entity->weight_counter = NULL;
- }
- /*
- * Return expired entry, or NULL to just start from scratch in rbtree.
- */
- static struct request *bfq_check_fifo(struct bfq_queue *bfqq,
- struct request *last)
- {
- struct request *rq;
- if (bfq_bfqq_fifo_expire(bfqq))
- return NULL;
- bfq_mark_bfqq_fifo_expire(bfqq);
- rq = rq_entry_fifo(bfqq->fifo.next);
- if (rq == last || ktime_get_ns() < rq->fifo_time)
- return NULL;
- bfq_log_bfqq(bfqq->bfqd, bfqq, "check_fifo: returned %p", rq);
- return rq;
- }
- static struct request *bfq_find_next_rq(struct bfq_data *bfqd,
- struct bfq_queue *bfqq,
- struct request *last)
- {
- struct rb_node *rbnext = rb_next(&last->rb_node);
- struct rb_node *rbprev = rb_prev(&last->rb_node);
- struct request *next, *prev = NULL;
- /* Follow expired path, else get first next available. */
- next = bfq_check_fifo(bfqq, last);
- if (next)
- return next;
- if (rbprev)
- prev = rb_entry_rq(rbprev);
- if (rbnext)
- next = rb_entry_rq(rbnext);
- else {
- rbnext = rb_first(&bfqq->sort_list);
- if (rbnext && rbnext != &last->rb_node)
- next = rb_entry_rq(rbnext);
- }
- return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last));
- }
- /* see the definition of bfq_async_charge_factor for details */
- static unsigned long bfq_serv_to_charge(struct request *rq,
- struct bfq_queue *bfqq)
- {
- if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1)
- return blk_rq_sectors(rq);
- /*
- * If there are no weight-raised queues, then amplify service
- * by just the async charge factor; otherwise amplify service
- * by twice the async charge factor, to further reduce latency
- * for weight-raised queues.
- */
- if (bfqq->bfqd->wr_busy_queues == 0)
- return blk_rq_sectors(rq) * bfq_async_charge_factor;
- return blk_rq_sectors(rq) * 2 * bfq_async_charge_factor;
- }
- /**
- * bfq_updated_next_req - update the queue after a new next_rq selection.
- * @bfqd: the device data the queue belongs to.
- * @bfqq: the queue to update.
- *
- * If the first request of a queue changes we make sure that the queue
- * has enough budget to serve at least its first request (if the
- * request has grown). We do this because if the queue has not enough
- * budget for its first request, it has to go through two dispatch
- * rounds to actually get it dispatched.
- */
- static void bfq_updated_next_req(struct bfq_data *bfqd,
- struct bfq_queue *bfqq)
- {
- struct bfq_entity *entity = &bfqq->entity;
- struct request *next_rq = bfqq->next_rq;
- unsigned long new_budget;
- if (!next_rq)
- return;
- if (bfqq == bfqd->in_service_queue)
- /*
- * In order not to break guarantees, budgets cannot be
- * changed after an entity has been selected.
- */
- return;
- new_budget = max_t(unsigned long, bfqq->max_budget,
- bfq_serv_to_charge(next_rq, bfqq));
- if (entity->budget != new_budget) {
- entity->budget = new_budget;
- bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu",
- new_budget);
- bfq_requeue_bfqq(bfqd, bfqq, false);
- }
- }
- static void
- bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd,
- struct bfq_io_cq *bic, bool bfq_already_existing)
- {
- unsigned int old_wr_coeff = bfqq->wr_coeff;
- bool busy = bfq_already_existing && bfq_bfqq_busy(bfqq);
- if (bic->saved_has_short_ttime)
- bfq_mark_bfqq_has_short_ttime(bfqq);
- else
- bfq_clear_bfqq_has_short_ttime(bfqq);
- if (bic->saved_IO_bound)
- bfq_mark_bfqq_IO_bound(bfqq);
- else
- bfq_clear_bfqq_IO_bound(bfqq);
- bfqq->ttime = bic->saved_ttime;
- bfqq->wr_coeff = bic->saved_wr_coeff;
- bfqq->wr_start_at_switch_to_srt = bic->saved_wr_start_at_switch_to_srt;
- bfqq->last_wr_start_finish = bic->saved_last_wr_start_finish;
- bfqq->wr_cur_max_time = bic->saved_wr_cur_max_time;
- if (bfqq->wr_coeff > 1 && (bfq_bfqq_in_large_burst(bfqq) ||
- time_is_before_jiffies(bfqq->last_wr_start_finish +
- bfqq->wr_cur_max_time))) {
- bfq_log_bfqq(bfqq->bfqd, bfqq,
- "resume state: switching off wr");
- bfqq->wr_coeff = 1;
- }
- /* make sure weight will be updated, however we got here */
- bfqq->entity.prio_changed = 1;
- if (likely(!busy))
- return;
- if (old_wr_coeff == 1 && bfqq->wr_coeff > 1)
- bfqd->wr_busy_queues++;
- else if (old_wr_coeff > 1 && bfqq->wr_coeff == 1)
- bfqd->wr_busy_queues--;
- }
- static int bfqq_process_refs(struct bfq_queue *bfqq)
- {
- return bfqq->ref - bfqq->allocated - bfqq->entity.on_st;
- }
- /* Empty burst list and add just bfqq (see comments on bfq_handle_burst) */
- static void bfq_reset_burst_list(struct bfq_data *bfqd, struct bfq_queue *bfqq)
- {
- struct bfq_queue *item;
- struct hlist_node *n;
- hlist_for_each_entry_safe(item, n, &bfqd->burst_list, burst_list_node)
- hlist_del_init(&item->burst_list_node);
- hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);
- bfqd->burst_size = 1;
- bfqd->burst_parent_entity = bfqq->entity.parent;
- }
- /* Add bfqq to the list of queues in current burst (see bfq_handle_burst) */
- static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq)
- {
- /* Increment burst size to take into account also bfqq */
- bfqd->burst_size++;
- if (bfqd->burst_size == bfqd->bfq_large_burst_thresh) {
- struct bfq_queue *pos, *bfqq_item;
- struct hlist_node *n;
- /*
- * Enough queues have been activated shortly after each
- * other to consider this burst as large.
- */
- bfqd->large_burst = true;
- /*
- * We can now mark all queues in the burst list as
- * belonging to a large burst.
- */
- hlist_for_each_entry(bfqq_item, &bfqd->burst_list,
- burst_list_node)
- bfq_mark_bfqq_in_large_burst(bfqq_item);
- bfq_mark_bfqq_in_large_burst(bfqq);
- /*
- * From now on, and until the current burst finishes, any
- * new queue being activated shortly after the last queue
- * was inserted in the burst can be immediately marked as
- * belonging to a large burst. So the burst list is not
- * needed any more. Remove it.
- */
- hlist_for_each_entry_safe(pos, n, &bfqd->burst_list,
- burst_list_node)
- hlist_del_init(&pos->burst_list_node);
- } else /*
- * Burst not yet large: add bfqq to the burst list. Do
- * not increment the ref counter for bfqq, because bfqq
- * is removed from the burst list before freeing bfqq
- * in put_queue.
- */
- hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);
- }
- /*
- * If many queues belonging to the same group happen to be created
- * shortly after each other, then the processes associated with these
- * queues have typically a common goal. In particular, bursts of queue
- * creations are usually caused by services or applications that spawn
- * many parallel threads/processes. Examples are systemd during boot,
- * or git grep. To help these processes get their job done as soon as
- * possible, it is usually better to not grant either weight-raising
- * or device idling to their queues.
- *
- * In this comment we describe, firstly, the reasons why this fact
- * holds, and, secondly, the next function, which implements the main
- * steps needed to properly mark these queues so that they can then be
- * treated in a different way.
- *
- * The above services or applications benefit mostly from a high
- * throughput: the quicker the requests of the activated queues are
- * cumulatively served, the sooner the target job of these queues gets
- * completed. As a consequence, weight-raising any of these queues,
- * which also implies idling the device for it, is almost always
- * counterproductive. In most cases it just lowers throughput.
- *
- * On the other hand, a burst of queue creations may be caused also by
- * the start of an application that does not consist of a lot of
- * parallel I/O-bound threads. In fact, with a complex application,
- * several short processes may need to be executed to start-up the
- * application. In this respect, to start an application as quickly as
- * possible, the best thing to do is in any case to privilege the I/O
- * related to the application with respect to all other
- * I/O. Therefore, the best strategy to start as quickly as possible
- * an application that causes a burst of queue creations is to
- * weight-raise all the queues created during the burst. This is the
- * exact opposite of the best strategy for the other type of bursts.
- *
- * In the end, to take the best action for each of the two cases, the
- * two types of bursts need to be distinguished. Fortunately, this
- * seems relatively easy, by looking at the sizes of the bursts. In
- * particular, we found a threshold such that only bursts with a
- * larger size than that threshold are apparently caused by
- * services or commands such as systemd or git grep. For brevity,
- * hereafter we call just 'large' these bursts. BFQ *does not*
- * weight-raise queues whose creation occurs in a large burst. In
- * addition, for each of these queues BFQ performs or does not perform
- * idling depending on which choice boosts the throughput more. The
- * exact choice depends on the device and request pattern at
- * hand.
- *
- * Unfortunately, false positives may occur while an interactive task
- * is starting (e.g., an application is being started). The
- * consequence is that the queues associated with the task do not
- * enjoy weight raising as expected. Fortunately these false positives
- * are very rare. They typically occur if some service happens to
- * start doing I/O exactly when the interactive task starts.
- *
- * Turning back to the next function, it implements all the steps
- * needed to detect the occurrence of a large burst and to properly
- * mark all the queues belonging to it (so that they can then be
- * treated in a different way). This goal is achieved by maintaining a
- * "burst list" that holds, temporarily, the queues that belong to the
- * burst in progress. The list is then used to mark these queues as
- * belonging to a large burst if the burst does become large. The main
- * steps are the following.
- *
- * . when the very first queue is created, the queue is inserted into the
- * list (as it could be the first queue in a possible burst)
- *
- * . if the current burst has not yet become large, and a queue Q that does
- * not yet belong to the burst is activated shortly after the last time
- * at which a new queue entered the burst list, then the function appends
- * Q to the burst list
- *
- * . if, as a consequence of the previous step, the burst size reaches
- * the large-burst threshold, then
- *
- * . all the queues in the burst list are marked as belonging to a
- * large burst
- *
- * . the burst list is deleted; in fact, the burst list already served
- * its purpose (keeping temporarily track of the queues in a burst,
- * so as to be able to mark them as belonging to a large burst in the
- * previous sub-step), and now is not needed any more
- *
- * . the device enters a large-burst mode
- *
- * . if a queue Q that does not belong to the burst is created while
- * the device is in large-burst mode and shortly after the last time
- * at which a queue either entered the burst list or was marked as
- * belonging to the current large burst, then Q is immediately marked
- * as belonging to a large burst.
- *
- * . if a queue Q that does not belong to the burst is created a while
- * later, i.e., not shortly after, than the last time at which a queue
- * either entered the burst list or was marked as belonging to the
- * current large burst, then the current burst is deemed as finished and:
- *
- * . the large-burst mode is reset if set
- *
- * . the burst list is emptied
- *
- * . Q is inserted in the burst list, as Q may be the first queue
- * in a possible new burst (then the burst list contains just Q
- * after this step).
- */
- static void bfq_handle_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq)
- {
- /*
- * If bfqq is already in the burst list or is part of a large
- * burst, or finally has just been split, then there is
- * nothing else to do.
- */
- if (!hlist_unhashed(&bfqq->burst_list_node) ||
- bfq_bfqq_in_large_burst(bfqq) ||
- time_is_after_eq_jiffies(bfqq->split_time +
- msecs_to_jiffies(10)))
- return;
- /*
- * If bfqq's creation happens late enough, or bfqq belongs to
- * a different group than the burst group, then the current
- * burst is finished, and related data structures must be
- * reset.
- *
- * In this respect, consider the special case where bfqq is
- * the very first queue created after BFQ is selected for this
- * device. In this case, last_ins_in_burst and
- * burst_parent_entity are not yet significant when we get
- * here. But it is easy to verify that, whether or not the
- * following condition is true, bfqq will end up being
- * inserted into the burst list. In particular the list will
- * happen to contain only bfqq. And this is exactly what has
- * to happen, as bfqq may be the first queue of the first
- * burst.
- */
- if (time_is_before_jiffies(bfqd->last_ins_in_burst +
- bfqd->bfq_burst_interval) ||
- bfqq->entity.parent != bfqd->burst_parent_entity) {
- bfqd->large_burst = false;
- bfq_reset_burst_list(bfqd, bfqq);
- goto end;
- }
- /*
- * If we get here, then bfqq is being activated shortly after the
- * last queue. So, if the current burst is also large, we can mark
- * bfqq as belonging to this large burst immediately.
- */
- if (bfqd->large_burst) {
- bfq_mark_bfqq_in_large_burst(bfqq);
- goto end;
- }
- /*
- * If we get here, then a large-burst state has not yet been
- * reached, but bfqq is being activated shortly after the last
- * queue. Then we add bfqq to the burst.
- */
- bfq_add_to_burst(bfqd, bfqq);
- end:
- /*
- * At this point, bfqq either has been added to the current
- * burst or has caused the current burst to terminate and a
- * possible new burst to start. In particular, in the second
- * case, bfqq has become the first queue in the possible new
- * burst. In both cases last_ins_in_burst needs to be moved
- * forward.
- */
- bfqd->last_ins_in_burst = jiffies;
- }
- static int bfq_bfqq_budget_left(struct bfq_queue *bfqq)
- {
- struct bfq_entity *entity = &bfqq->entity;
- return entity->budget - entity->service;
- }
- /*
- * If enough samples have been computed, return the current max budget
- * stored in bfqd, which is dynamically updated according to the
- * estimated disk peak rate; otherwise return the default max budget
- */
- static int bfq_max_budget(struct bfq_data *bfqd)
- {
- if (bfqd->budgets_assigned < bfq_stats_min_budgets)
- return bfq_default_max_budget;
- else
- return bfqd->bfq_max_budget;
- }
- /*
- * Return min budget, which is a fraction of the current or default
- * max budget (trying with 1/32)
- */
- static int bfq_min_budget(struct bfq_data *bfqd)
- {
- if (bfqd->budgets_assigned < bfq_stats_min_budgets)
- return bfq_default_max_budget / 32;
- else
- return bfqd->bfq_max_budget / 32;
- }
- /*
- * The next function, invoked after the input queue bfqq switches from
- * idle to busy, updates the budget of bfqq. The function also tells
- * whether the in-service queue should be expired, by returning
- * true. The purpose of expiring the in-service queue is to give bfqq
- * the chance to possibly preempt the in-service queue, and the reason
- * for preempting the in-service queue is to achieve one of the two
- * goals below.
- *
- * 1. Guarantee to bfqq its reserved bandwidth even if bfqq has
- * expired because it has remained idle. In particular, bfqq may have
- * expired for one of the following two reasons:
- *
- * - BFQQE_NO_MORE_REQUESTS bfqq did not enjoy any device idling
- * and did not make it to issue a new request before its last
- * request was served;
- *
- * - BFQQE_TOO_IDLE bfqq did enjoy device idling, but did not issue
- * a new request before the expiration of the idling-time.
- *
- * Even if bfqq has expired for one of the above reasons, the process
- * associated with the queue may be however issuing requests greedily,
- * and thus be sensitive to the bandwidth it receives (bfqq may have
- * remained idle for other reasons: CPU high load, bfqq not enjoying
- * idling, I/O throttling somewhere in the path from the process to
- * the I/O scheduler, ...). But if, after every expiration for one of
- * the above two reasons, bfqq has to wait for the service of at least
- * one full budget of another queue before being served again, then
- * bfqq is likely to get a much lower bandwidth or resource time than
- * its reserved ones. To address this issue, two countermeasures need
- * to be taken.
- *
- * First, the budget and the timestamps of bfqq need to be updated in
- * a special way on bfqq reactivation: they need to be updated as if
- * bfqq did not remain idle and did not expire. In fact, if they are
- * computed as if bfqq expired and remained idle until reactivation,
- * then the process associated with bfqq is treated as if, instead of
- * being greedy, it stopped issuing requests when bfqq remained idle,
- * and restarts issuing requests only on this reactivation. In other
- * words, the scheduler does not help the process recover the "service
- * hole" between bfqq expiration and reactivation. As a consequence,
- * the process receives a lower bandwidth than its reserved one. In
- * contrast, to recover this hole, the budget must be updated as if
- * bfqq was not expired at all before this reactivation, i.e., it must
- * be set to the value of the remaining budget when bfqq was
- * expired. Along the same line, timestamps need to be assigned the
- * value they had the last time bfqq was selected for service, i.e.,
- * before last expiration. Thus timestamps need to be back-shifted
- * with respect to their normal computation (see [1] for more details
- * on this tricky aspect).
- *
- * Secondly, to allow the process to recover the hole, the in-service
- * queue must be expired too, to give bfqq the chance to preempt it
- * immediately. In fact, if bfqq has to wait for a full budget of the
- * in-service queue to be completed, then it may become impossible to
- * let the process recover the hole, even if the back-shifted
- * timestamps of bfqq are lower than those of the in-service queue. If
- * this happens for most or all of the holes, then the process may not
- * receive its reserved bandwidth. In this respect, it is worth noting
- * that, being the service of outstanding requests unpreemptible, a
- * little fraction of the holes may however be unrecoverable, thereby
- * causing a little loss of bandwidth.
- *
- * The last important point is detecting whether bfqq does need this
- * bandwidth recovery. In this respect, the next function deems the
- * process associated with bfqq greedy, and thus allows it to recover
- * the hole, if: 1) the process is waiting for the arrival of a new
- * request (which implies that bfqq expired for one of the above two
- * reasons), and 2) such a request has arrived soon. The first
- * condition is controlled through the flag non_blocking_wait_rq,
- * while the second through the flag arrived_in_time. If both
- * conditions hold, then the function computes the budget in the
- * above-described special way, and signals that the in-service queue
- * should be expired. Timestamp back-shifting is done later in
- * __bfq_activate_entity.
- *
- * 2. Reduce latency. Even if timestamps are not backshifted to let
- * the process associated with bfqq recover a service hole, bfqq may
- * however happen to have, after being (re)activated, a lower finish
- * timestamp than the in-service queue. That is, the next budget of
- * bfqq may have to be completed before the one of the in-service
- * queue. If this is the case, then preempting the in-service queue
- * allows this goal to be achieved, apart from the unpreemptible,
- * outstanding requests mentioned above.
- *
- * Unfortunately, regardless of which of the above two goals one wants
- * to achieve, service trees need first to be updated to know whether
- * the in-service queue must be preempted. To have service trees
- * correctly updated, the in-service queue must be expired and
- * rescheduled, and bfqq must be scheduled too. This is one of the
- * most costly operations (in future versions, the scheduling
- * mechanism may be re-designed in such a way to make it possible to
- * know whether preemption is needed without needing to update service
- * trees). In addition, queue preemptions almost always cause random
- * I/O, and thus loss of throughput. Because of these facts, the next
- * function adopts the following simple scheme to avoid both costly
- * operations and too frequent preemptions: it requests the expiration
- * of the in-service queue (unconditionally) only for queues that need
- * to recover a hole, or that either are weight-raised or deserve to
- * be weight-raised.
- */
- static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd,
- struct bfq_queue *bfqq,
- bool arrived_in_time,
- bool wr_or_deserves_wr)
- {
- struct bfq_entity *entity = &bfqq->entity;
- if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time) {
- /*
- * We do not clear the flag non_blocking_wait_rq here, as
- * the latter is used in bfq_activate_bfqq to signal
- * that timestamps need to be back-shifted (and is
- * cleared right after).
- */
- /*
- * In next assignment we rely on that either
- * entity->service or entity->budget are not updated
- * on expiration if bfqq is empty (see
- * __bfq_bfqq_recalc_budget). Thus both quantities
- * remain unchanged after such an expiration, and the
- * following statement therefore assigns to
- * entity->budget the remaining budget on such an
- * expiration. For clarity, entity->service is not
- * updated on expiration in any case, and, in normal
- * operation, is reset only when bfqq is selected for
- * service (see bfq_get_next_queue).
- */
- entity->budget = min_t(unsigned long,
- bfq_bfqq_budget_left(bfqq),
- bfqq->max_budget);
- return true;
- }
- entity->budget = max_t(unsigned long, bfqq->max_budget,
- bfq_serv_to_charge(bfqq->next_rq, bfqq));
- bfq_clear_bfqq_non_blocking_wait_rq(bfqq);
- return wr_or_deserves_wr;
- }
- static unsigned int bfq_wr_duration(struct bfq_data *bfqd)
- {
- u64 dur;
- if (bfqd->bfq_wr_max_time > 0)
- return bfqd->bfq_wr_max_time;
- dur = bfqd->RT_prod;
- do_div(dur, bfqd->peak_rate);
- /*
- * Limit duration between 3 and 13 seconds. Tests show that
- * higher values than 13 seconds often yield the opposite of
- * the desired result, i.e., worsen responsiveness by letting
- * non-interactive and non-soft-real-time applications
- * preserve weight raising for a too long time interval.
- *
- * On the other end, lower values than 3 seconds make it
- * difficult for most interactive tasks to complete their jobs
- * before weight-raising finishes.
- */
- if (dur > msecs_to_jiffies(13000))
- dur = msecs_to_jiffies(13000);
- else if (dur < msecs_to_jiffies(3000))
- dur = msecs_to_jiffies(3000);
- return dur;
- }
- static void bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data *bfqd,
- struct bfq_queue *bfqq,
- unsigned int old_wr_coeff,
- bool wr_or_deserves_wr,
- bool interactive,
- bool in_burst,
- bool soft_rt)
- {
- if (old_wr_coeff == 1 && wr_or_deserves_wr) {
- /* start a weight-raising period */
- if (interactive) {
- bfqq->wr_coeff = bfqd->bfq_wr_coeff;
- bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
- } else {
- bfqq->wr_start_at_switch_to_srt = jiffies;
- bfqq->wr_coeff = bfqd->bfq_wr_coeff *
- BFQ_SOFTRT_WEIGHT_FACTOR;
- bfqq->wr_cur_max_time =
- bfqd->bfq_wr_rt_max_time;
- }
- /*
- * If needed, further reduce budget to make sure it is
- * close to bfqq's backlog, so as to reduce the
- * scheduling-error component due to a too large
- * budget. Do not care about throughput consequences,
- * but only about latency. Finally, do not assign a
- * too small budget either, to avoid increasing
- * latency by causing too frequent expirations.
- */
- bfqq->entity.budget = min_t(unsigned long,
- bfqq->entity.budget,
- 2 * bfq_min_budget(bfqd));
- } else if (old_wr_coeff > 1) {
- if (interactive) { /* update wr coeff and duration */
- bfqq->wr_coeff = bfqd->bfq_wr_coeff;
- bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
- } else if (in_burst)
- bfqq->wr_coeff = 1;
- else if (soft_rt) {
- /*
- * The application is now or still meeting the
- * requirements for being deemed soft rt. We
- * can then correctly and safely (re)charge
- * the weight-raising duration for the
- * application with the weight-raising
- * duration for soft rt applications.
- *
- * In particular, doing this recharge now, i.e.,
- * before the weight-raising period for the
- * application finishes, reduces the probability
- * of the following negative scenario:
- * 1) the weight of a soft rt application is
- * raised at startup (as for any newly
- * created application),
- * 2) since the application is not interactive,
- * at a certain time weight-raising is
- * stopped for the application,
- * 3) at that time the application happens to
- * still have pending requests, and hence
- * is destined to not have a chance to be
- * deemed soft rt before these requests are
- * completed (see the comments to the
- * function bfq_bfqq_softrt_next_start()
- * for details on soft rt detection),
- * 4) these pending requests experience a high
- * latency because the application is not
- * weight-raised while they are pending.
- */
- if (bfqq->wr_cur_max_time !=
- bfqd->bfq_wr_rt_max_time) {
- bfqq->wr_start_at_switch_to_srt =
- bfqq->last_wr_start_finish;
- bfqq->wr_cur_max_time =
- bfqd->bfq_wr_rt_max_time;
- bfqq->wr_coeff = bfqd->bfq_wr_coeff *
- BFQ_SOFTRT_WEIGHT_FACTOR;
- }
- bfqq->last_wr_start_finish = jiffies;
- }
- }
- }
- static bool bfq_bfqq_idle_for_long_time(struct bfq_data *bfqd,
- struct bfq_queue *bfqq)
- {
- return bfqq->dispatched == 0 &&
- time_is_before_jiffies(
- bfqq->budget_timeout +
- bfqd->bfq_wr_min_idle_time);
- }
- static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd,
- struct bfq_queue *bfqq,
- int old_wr_coeff,
- struct request *rq,
- bool *interactive)
- {
- bool soft_rt, in_burst, wr_or_deserves_wr,
- bfqq_wants_to_preempt,
- idle_for_long_time = bfq_bfqq_idle_for_long_time(bfqd, bfqq),
- /*
- * See the comments on
- * bfq_bfqq_update_budg_for_activation for
- * details on the usage of the next variable.
- */
- arrived_in_time = ktime_get_ns() <=
- bfqq->ttime.last_end_request +
- bfqd->bfq_slice_idle * 3;
- bfqg_stats_update_io_add(bfqq_group(RQ_BFQQ(rq)), bfqq, rq->cmd_flags);
- /*
- * bfqq deserves to be weight-raised if:
- * - it is sync,
- * - it does not belong to a large burst,
- * - it has been idle for enough time or is soft real-time,
- * - is linked to a bfq_io_cq (it is not shared in any sense).
- */
- in_burst = bfq_bfqq_in_large_burst(bfqq);
- soft_rt = bfqd->bfq_wr_max_softrt_rate > 0 &&
- !in_burst &&
- time_is_before_jiffies(bfqq->soft_rt_next_start);
- *interactive = !in_burst && idle_for_long_time;
- wr_or_deserves_wr = bfqd->low_latency &&
- (bfqq->wr_coeff > 1 ||
- (bfq_bfqq_sync(bfqq) &&
- bfqq->bic && (*interactive || soft_rt)));
- /*
- * Using the last flag, update budget and check whether bfqq
- * may want to preempt the in-service queue.
- */
- bfqq_wants_to_preempt =
- bfq_bfqq_update_budg_for_activation(bfqd, bfqq,
- arrived_in_time,
- wr_or_deserves_wr);
- /*
- * If bfqq happened to be activated in a burst, but has been
- * idle for much more than an interactive queue, then we
- * assume that, in the overall I/O initiated in the burst, the
- * I/O associated with bfqq is finished. So bfqq does not need
- * to be treated as a queue belonging to a burst
- * anymore. Accordingly, we reset bfqq's in_large_burst flag
- * if set, and remove bfqq from the burst list if it's
- * there. We do not decrement burst_size, because the fact
- * that bfqq does not need to belong to the burst list any
- * more does not invalidate the fact that bfqq was created in
- * a burst.
- */
- if (likely(!bfq_bfqq_just_created(bfqq)) &&
- idle_for_long_time &&
- time_is_before_jiffies(
- bfqq->budget_timeout +
- msecs_to_jiffies(10000))) {
- hlist_del_init(&bfqq->burst_list_node);
- bfq_clear_bfqq_in_large_burst(bfqq);
- }
- bfq_clear_bfqq_just_created(bfqq);
- if (!bfq_bfqq_IO_bound(bfqq)) {
- if (arrived_in_time) {
- bfqq->requests_within_timer++;
- if (bfqq->requests_within_timer >=
- bfqd->bfq_requests_within_timer)
- bfq_mark_bfqq_IO_bound(bfqq);
- } else
- bfqq->requests_within_timer = 0;
- }
- if (bfqd->low_latency) {
- if (unlikely(time_is_after_jiffies(bfqq->split_time)))
- /* wraparound */
- bfqq->split_time =
- jiffies - bfqd->bfq_wr_min_idle_time - 1;
- if (time_is_before_jiffies(bfqq->split_time +
- bfqd->bfq_wr_min_idle_time)) {
- bfq_update_bfqq_wr_on_rq_arrival(bfqd, bfqq,
- old_wr_coeff,
- wr_or_deserves_wr,
- *interactive,
- in_burst,
- soft_rt);
- if (old_wr_coeff != bfqq->wr_coeff)
- bfqq->entity.prio_changed = 1;
- }
- }
- bfqq->last_idle_bklogged = jiffies;
- bfqq->service_from_backlogged = 0;
- bfq_clear_bfqq_softrt_update(bfqq);
- bfq_add_bfqq_busy(bfqd, bfqq);
- /*
- * Expire in-service queue only if preemption may be needed
- * for guarantees. In this respect, the function
- * next_queue_may_preempt just checks a simple, necessary
- * condition, and not a sufficient condition based on
- * timestamps. In fact, for the latter condition to be
- * evaluated, timestamps would need first to be updated, and
- * this operation is quite costly (see the comments on the
- * function bfq_bfqq_update_budg_for_activation).
- */
- if (bfqd->in_service_queue && bfqq_wants_to_preempt &&
- bfqd->in_service_queue->wr_coeff < bfqq->wr_coeff &&
- next_queue_may_preempt(bfqd))
- bfq_bfqq_expire(bfqd, bfqd->in_service_queue,
- false, BFQQE_PREEMPTED);
- }
- static void bfq_add_request(struct request *rq)
- {
- struct bfq_queue *bfqq = RQ_BFQQ(rq);
- struct bfq_data *bfqd = bfqq->bfqd;
- struct request *next_rq, *prev;
- unsigned int old_wr_coeff = bfqq->wr_coeff;
- bool interactive = false;
- bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq));
- bfqq->queued[rq_is_sync(rq)]++;
- bfqd->queued++;
- elv_rb_add(&bfqq->sort_list, rq);
- /*
- * Check if this request is a better next-serve candidate.
- */
- prev = bfqq->next_rq;
- next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position);
- bfqq->next_rq = next_rq;
- /*
- * Adjust priority tree position, if next_rq changes.
- */
- if (prev != bfqq->next_rq)
- bfq_pos_tree_add_move(bfqd, bfqq);
- if (!bfq_bfqq_busy(bfqq)) /* switching to busy ... */
- bfq_bfqq_handle_idle_busy_switch(bfqd, bfqq, old_wr_coeff,
- rq, &interactive);
- else {
- if (bfqd->low_latency && old_wr_coeff == 1 && !rq_is_sync(rq) &&
- time_is_before_jiffies(
- bfqq->last_wr_start_finish +
- bfqd->bfq_wr_min_inter_arr_async)) {
- bfqq->wr_coeff = bfqd->bfq_wr_coeff;
- bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
- bfqd->wr_busy_queues++;
- bfqq->entity.prio_changed = 1;
- }
- if (prev != bfqq->next_rq)
- bfq_updated_next_req(bfqd, bfqq);
- }
- /*
- * Assign jiffies to last_wr_start_finish in the following
- * cases:
- *
- * . if bfqq is not going to be weight-raised, because, for
- * non weight-raised queues, last_wr_start_finish stores the
- * arrival time of the last request; as of now, this piece
- * of information is used only for deciding whether to
- * weight-raise async queues
- *
- * . if bfqq is not weight-raised, because, if bfqq is now
- * switching to weight-raised, then last_wr_start_finish
- * stores the time when weight-raising starts
- *
- * . if bfqq is interactive, because, regardless of whether
- * bfqq is currently weight-raised, the weight-raising
- * period must start or restart (this case is considered
- * separately because it is not detected by the above
- * conditions, if bfqq is already weight-raised)
- *
- * last_wr_start_finish has to be updated also if bfqq is soft
- * real-time, because the weight-raising period is constantly
- * restarted on idle-to-busy transitions for these queues, but
- * this is already done in bfq_bfqq_handle_idle_busy_switch if
- * needed.
- */
- if (bfqd->low_latency &&
- (old_wr_coeff == 1 || bfqq->wr_coeff == 1 || interactive))
- bfqq->last_wr_start_finish = jiffies;
- }
- static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd,
- struct bio *bio,
- struct request_queue *q)
- {
- struct bfq_queue *bfqq = bfqd->bio_bfqq;
- if (bfqq)
- return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio));
- return NULL;
- }
- static sector_t get_sdist(sector_t last_pos, struct request *rq)
- {
- if (last_pos)
- return abs(blk_rq_pos(rq) - last_pos);
- return 0;
- }
- #if 0 /* Still not clear if we can do without next two functions */
- static void bfq_activate_request(struct request_queue *q, struct request *rq)
- {
- struct bfq_data *bfqd = q->elevator->elevator_data;
- bfqd->rq_in_driver++;
- }
- static void bfq_deactivate_request(struct request_queue *q, struct request *rq)
- {
- struct bfq_data *bfqd = q->elevator->elevator_data;
- bfqd->rq_in_driver--;
- }
- #endif
- static void bfq_remove_request(struct request_queue *q,
- struct request *rq)
- {
- struct bfq_queue *bfqq = RQ_BFQQ(rq);
- struct bfq_data *bfqd = bfqq->bfqd;
- const int sync = rq_is_sync(rq);
- if (bfqq->next_rq == rq) {
- bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq);
- bfq_updated_next_req(bfqd, bfqq);
- }
- if (rq->queuelist.prev != &rq->queuelist)
- list_del_init(&rq->queuelist);
- bfqq->queued[sync]--;
- bfqd->queued--;
- elv_rb_del(&bfqq->sort_list, rq);
- elv_rqhash_del(q, rq);
- if (q->last_merge == rq)
- q->last_merge = NULL;
- if (RB_EMPTY_ROOT(&bfqq->sort_list)) {
- bfqq->next_rq = NULL;
- if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue) {
- bfq_del_bfqq_busy(bfqd, bfqq, false);
- /*
- * bfqq emptied. In normal operation, when
- * bfqq is empty, bfqq->entity.service and
- * bfqq->entity.budget must contain,
- * respectively, the service received and the
- * budget used last time bfqq emptied. These
- * facts do not hold in this case, as at least
- * this last removal occurred while bfqq is
- * not in service. To avoid inconsistencies,
- * reset both bfqq->entity.service and
- * bfqq->entity.budget, if bfqq has still a
- * process that may issue I/O requests to it.
- */
- bfqq->entity.budget = bfqq->entity.service = 0;
- }
- /*
- * Remove queue from request-position tree as it is empty.
- */
- if (bfqq->pos_root) {
- rb_erase(&bfqq->pos_node, bfqq->pos_root);
- bfqq->pos_root = NULL;
- }
- }
- if (rq->cmd_flags & REQ_META)
- bfqq->meta_pending--;
- bfqg_stats_update_io_remove(bfqq_group(bfqq), rq->cmd_flags);
- }
- static bool bfq_bio_merge(struct blk_mq_hw_ctx *hctx, struct bio *bio)
- {
- struct request_queue *q = hctx->queue;
- struct bfq_data *bfqd = q->elevator->elevator_data;
- struct request *free = NULL;
- /*
- * bfq_bic_lookup grabs the queue_lock: invoke it now and
- * store its return value for later use, to avoid nesting
- * queue_lock inside the bfqd->lock. We assume that the bic
- * returned by bfq_bic_lookup does not go away before
- * bfqd->lock is taken.
- */
- struct bfq_io_cq *bic = bfq_bic_lookup(bfqd, current->io_context, q);
- bool ret;
- spin_lock_irq(&bfqd->lock);
- if (bic)
- bfqd->bio_bfqq = bic_to_bfqq(bic, op_is_sync(bio->bi_opf));
- else
- bfqd->bio_bfqq = NULL;
- bfqd->bio_bic = bic;
- ret = blk_mq_sched_try_merge(q, bio, &free);
- if (free)
- blk_mq_free_request(free);
- spin_unlock_irq(&bfqd->lock);
- return ret;
- }
- static int bfq_request_merge(struct request_queue *q, struct request **req,
- struct bio *bio)
- {
- struct bfq_data *bfqd = q->elevator->elevator_data;
- struct request *__rq;
- __rq = bfq_find_rq_fmerge(bfqd, bio, q);
- if (__rq && elv_bio_merge_ok(__rq, bio)) {
- *req = __rq;
- return ELEVATOR_FRONT_MERGE;
- }
- return ELEVATOR_NO_MERGE;
- }
- static void bfq_request_merged(struct request_queue *q, struct request *req,
- enum elv_merge type)
- {
- if (type == ELEVATOR_FRONT_MERGE &&
- rb_prev(&req->rb_node) &&
- blk_rq_pos(req) <
- blk_rq_pos(container_of(rb_prev(&req->rb_node),
- struct request, rb_node))) {
- struct bfq_queue *bfqq = RQ_BFQQ(req);
- struct bfq_data *bfqd = bfqq->bfqd;
- struct request *prev, *next_rq;
- /* Reposition request in its sort_list */
- elv_rb_del(&bfqq->sort_list, req);
- elv_rb_add(&bfqq->sort_list, req);
- /* Choose next request to be served for bfqq */
- prev = bfqq->next_rq;
- next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req,
- bfqd->last_position);
- bfqq->next_rq = next_rq;
- /*
- * If next_rq changes, update both the queue's budget to
- * fit the new request and the queue's position in its
- * rq_pos_tree.
- */
- if (prev != bfqq->next_rq) {
- bfq_updated_next_req(bfqd, bfqq);
- bfq_pos_tree_add_move(bfqd, bfqq);
- }
- }
- }
- static void bfq_requests_merged(struct request_queue *q, struct request *rq,
- struct request *next)
- {
- struct bfq_queue *bfqq = RQ_BFQQ(rq), *next_bfqq = RQ_BFQQ(next);
- if (!RB_EMPTY_NODE(&rq->rb_node))
- goto end;
- spin_lock_irq(&bfqq->bfqd->lock);
- /*
- * If next and rq belong to the same bfq_queue and next is older
- * than rq, then reposition rq in the fifo (by substituting next
- * with rq). Otherwise, if next and rq belong to different
- * bfq_queues, never reposition rq: in fact, we would have to
- * reposition it with respect to next's position in its own fifo,
- * which would most certainly be too expensive with respect to
- * the benefits.
- */
- if (bfqq == next_bfqq &&
- !list_empty(&rq->queuelist) && !list_empty(&next->queuelist) &&
- next->fifo_time < rq->fifo_time) {
- list_del_init(&rq->queuelist);
- list_replace_init(&next->queuelist, &rq->queuelist);
- rq->fifo_time = next->fifo_time;
- }
- if (bfqq->next_rq == next)
- bfqq->next_rq = rq;
- bfq_remove_request(q, next);
- spin_unlock_irq(&bfqq->bfqd->lock);
- end:
- bfqg_stats_update_io_merged(bfqq_group(bfqq), next->cmd_flags);
- }
- /* Must be called with bfqq != NULL */
- static void bfq_bfqq_end_wr(struct bfq_queue *bfqq)
- {
- if (bfq_bfqq_busy(bfqq))
- bfqq->bfqd->wr_busy_queues--;
- bfqq->wr_coeff = 1;
- bfqq->wr_cur_max_time = 0;
- bfqq->last_wr_start_finish = jiffies;
- /*
- * Trigger a weight change on the next invocation of
- * __bfq_entity_update_weight_prio.
- */
- bfqq->entity.prio_changed = 1;
- }
- void bfq_end_wr_async_queues(struct bfq_data *bfqd,
- struct bfq_group *bfqg)
- {
- int i, j;
- for (i = 0; i < 2; i++)
- for (j = 0; j < IOPRIO_BE_NR; j++)
- if (bfqg->async_bfqq[i][j])
- bfq_bfqq_end_wr(bfqg->async_bfqq[i][j]);
- if (bfqg->async_idle_bfqq)
- bfq_bfqq_end_wr(bfqg->async_idle_bfqq);
- }
- static void bfq_end_wr(struct bfq_data *bfqd)
- {
- struct bfq_queue *bfqq;
- spin_lock_irq(&bfqd->lock);
- list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list)
- bfq_bfqq_end_wr(bfqq);
- list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list)
- bfq_bfqq_end_wr(bfqq);
- bfq_end_wr_async(bfqd);
- spin_unlock_irq(&bfqd->lock);
- }
- static sector_t bfq_io_struct_pos(void *io_struct, bool request)
- {
- if (request)
- return blk_rq_pos(io_struct);
- else
- return ((struct bio *)io_struct)->bi_iter.bi_sector;
- }
- static int bfq_rq_close_to_sector(void *io_struct, bool request,
- sector_t sector)
- {
- return abs(bfq_io_struct_pos(io_struct, request) - sector) <=
- BFQQ_CLOSE_THR;
- }
- static struct bfq_queue *bfqq_find_close(struct bfq_data *bfqd,
- struct bfq_queue *bfqq,
- sector_t sector)
- {
- struct rb_root *root = &bfq_bfqq_to_bfqg(bfqq)->rq_pos_tree;
- struct rb_node *parent, *node;
- struct bfq_queue *__bfqq;
- if (RB_EMPTY_ROOT(root))
- return NULL;
- /*
- * First, if we find a request starting at the end of the last
- * request, choose it.
- */
- __bfqq = bfq_rq_pos_tree_lookup(bfqd, root, sector, &parent, NULL);
- if (__bfqq)
- return __bfqq;
- /*
- * If the exact sector wasn't found, the parent of the NULL leaf
- * will contain the closest sector (rq_pos_tree sorted by
- * next_request position).
- */
- __bfqq = rb_entry(parent, struct bfq_queue, pos_node);
- if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
- return __bfqq;
- if (blk_rq_pos(__bfqq->next_rq) < sector)
- node = rb_next(&__bfqq->pos_node);
- else
- node = rb_prev(&__bfqq->pos_node);
- if (!node)
- return NULL;
- __bfqq = rb_entry(node, struct bfq_queue, pos_node);
- if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
- return __bfqq;
- return NULL;
- }
- static struct bfq_queue *bfq_find_close_cooperator(struct bfq_data *bfqd,
- struct bfq_queue *cur_bfqq,
- sector_t sector)
- {
- struct bfq_queue *bfqq;
- /*
- * We shall notice if some of the queues are cooperating,
- * e.g., working closely on the same area of the device. In
- * that case, we can group them together and: 1) don't waste
- * time idling, and 2) serve the union of their requests in
- * the best possible order for throughput.
- */
- bfqq = bfqq_find_close(bfqd, cur_bfqq, sector);
- if (!bfqq || bfqq == cur_bfqq)
- return NULL;
- return bfqq;
- }
- static struct bfq_queue *
- bfq_setup_merge(struct bfq_queue *bfqq, struct bfq_queue *new_bfqq)
- {
- int process_refs, new_process_refs;
- struct bfq_queue *__bfqq;
- /*
- * If there are no process references on the new_bfqq, then it is
- * unsafe to follow the ->new_bfqq chain as other bfqq's in the chain
- * may have dropped their last reference (not just their last process
- * reference).
- */
- if (!bfqq_process_refs(new_bfqq))
- return NULL;
- /* Avoid a circular list and skip interim queue merges. */
- while ((__bfqq = new_bfqq->new_bfqq)) {
- if (__bfqq == bfqq)
- return NULL;
- new_bfqq = __bfqq;
- }
- process_refs = bfqq_process_refs(bfqq);
- new_process_refs = bfqq_process_refs(new_bfqq);
- /*
- * If the process for the bfqq has gone away, there is no
- * sense in merging the queues.
- */
- if (process_refs == 0 || new_process_refs == 0)
- return NULL;
- bfq_log_bfqq(bfqq->bfqd, bfqq, "scheduling merge with queue %d",
- new_bfqq->pid);
- /*
- * Merging is just a redirection: the requests of the process
- * owning one of the two queues are redirected to the other queue.
- * The latter queue, in its turn, is set as shared if this is the
- * first time that the requests of some process are redirected to
- * it.
- *
- * We redirect bfqq to new_bfqq and not the opposite, because
- * we are in the context of the process owning bfqq, thus we
- * have the io_cq of this process. So we can immediately
- * configure this io_cq to redirect the requests of the
- * process to new_bfqq. In contrast, the io_cq of new_bfqq is
- * not available any more (new_bfqq->bic == NULL).
- *
- * Anyway, even in case new_bfqq coincides with the in-service
- * queue, redirecting requests the in-service queue is the
- * best option, as we feed the in-service queue with new
- * requests close to the last request served and, by doing so,
- * are likely to increase the throughput.
- */
- bfqq->new_bfqq = new_bfqq;
- new_bfqq->ref += process_refs;
- return new_bfqq;
- }
- static bool bfq_may_be_close_cooperator(struct bfq_queue *bfqq,
- struct bfq_queue *new_bfqq)
- {
- if (bfq_class_idle(bfqq) || bfq_class_idle(new_bfqq) ||
- (bfqq->ioprio_class != new_bfqq->ioprio_class))
- return false;
- /*
- * If either of the queues has already been detected as seeky,
- * then merging it with the other queue is unlikely to lead to
- * sequential I/O.
- */
- if (BFQQ_SEEKY(bfqq) || BFQQ_SEEKY(new_bfqq))
- return false;
- /*
- * Interleaved I/O is known to be done by (some) applications
- * only for reads, so it does not make sense to merge async
- * queues.
- */
- if (!bfq_bfqq_sync(bfqq) || !bfq_bfqq_sync(new_bfqq))
- return false;
- return true;
- }
- /*
- * If this function returns true, then bfqq cannot be merged. The idea
- * is that true cooperation happens very early after processes start
- * to do I/O. Usually, late cooperations are just accidental false
- * positives. In case bfqq is weight-raised, such false positives
- * would evidently degrade latency guarantees for bfqq.
- */
- static bool wr_from_too_long(struct bfq_queue *bfqq)
- {
- return bfqq->wr_coeff > 1 &&
- time_is_before_jiffies(bfqq->last_wr_start_finish +
- msecs_to_jiffies(100));
- }
- /*
- * Attempt to schedule a merge of bfqq with the currently in-service
- * queue or with a close queue among the scheduled queues. Return
- * NULL if no merge was scheduled, a pointer to the shared bfq_queue
- * structure otherwise.
- *
- * The OOM queue is not allowed to participate to cooperation: in fact, since
- * the requests temporarily redirected to the OOM queue could be redirected
- * again to dedicated queues at any time, the state needed to correctly
- * handle merging with the OOM queue would be quite complex and expensive
- * to maintain. Besides, in such a critical condition as an out of memory,
- * the benefits of queue merging may be little relevant, or even negligible.
- *
- * Weight-raised queues can be merged only if their weight-raising
- * period has just started. In fact cooperating processes are usually
- * started together. Thus, with this filter we avoid false positives
- * that would jeopardize low-latency guarantees.
- *
- * WARNING: queue merging may impair fairness among non-weight raised
- * queues, for at least two reasons: 1) the original weight of a
- * merged queue may change during the merged state, 2) even being the
- * weight the same, a merged queue may be bloated with many more
- * requests than the ones produced by its originally-associated
- * process.
- */
- static struct bfq_queue *
- bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq,
- void *io_struct, bool request)
- {
- struct bfq_queue *in_service_bfqq, *new_bfqq;
- if (bfqq->new_bfqq)
- return bfqq->new_bfqq;
- if (!io_struct ||
- wr_from_too_long(bfqq) ||
- unlikely(bfqq == &bfqd->oom_bfqq))
- return NULL;
- /* If there is only one backlogged queue, don't search. */
- if (bfqd->busy_queues == 1)
- return NULL;
- in_service_bfqq = bfqd->in_service_queue;
- if (!in_service_bfqq || in_service_bfqq == bfqq
- || wr_from_too_long(in_service_bfqq) ||
- unlikely(in_service_bfqq == &bfqd->oom_bfqq))
- goto check_scheduled;
- if (bfq_rq_close_to_sector(io_struct, request, bfqd->last_position) &&
- bfqq->entity.parent == in_service_bfqq->entity.parent &&
- bfq_may_be_close_cooperator(bfqq, in_service_bfqq)) {
- new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq);
- if (new_bfqq)
- return new_bfqq;
- }
- /*
- * Check whether there is a cooperator among currently scheduled
- * queues. The only thing we need is that the bio/request is not
- * NULL, as we need it to establish whether a cooperator exists.
- */
- check_scheduled:
- new_bfqq = bfq_find_close_cooperator(bfqd, bfqq,
- bfq_io_struct_pos(io_struct, request));
- if (new_bfqq && !wr_from_too_long(new_bfqq) &&
- likely(new_bfqq != &bfqd->oom_bfqq) &&
- bfq_may_be_close_cooperator(bfqq, new_bfqq))
- return bfq_setup_merge(bfqq, new_bfqq);
- return NULL;
- }
- static void bfq_bfqq_save_state(struct bfq_queue *bfqq)
- {
- struct bfq_io_cq *bic = bfqq->bic;
- /*
- * If !bfqq->bic, the queue is already shared or its requests
- * have already been redirected to a shared queue; both idle window
- * and weight raising state have already been saved. Do nothing.
- */
- if (!bic)
- return;
- bic->saved_ttime = bfqq->ttime;
- bic->saved_has_short_ttime = bfq_bfqq_has_short_ttime(bfqq);
- bic->saved_IO_bound = bfq_bfqq_IO_bound(bfqq);
- bic->saved_in_large_burst = bfq_bfqq_in_large_burst(bfqq);
- bic->was_in_burst_list = !hlist_unhashed(&bfqq->burst_list_node);
- bic->saved_wr_coeff = bfqq->wr_coeff;
- bic->saved_wr_start_at_switch_to_srt = bfqq->wr_start_at_switch_to_srt;
- bic->saved_last_wr_start_finish = bfqq->last_wr_start_finish;
- bic->saved_wr_cur_max_time = bfqq->wr_cur_max_time;
- }
- static void
- bfq_merge_bfqqs(struct bfq_data *bfqd, struct bfq_io_cq *bic,
- struct bfq_queue *bfqq, struct bfq_queue *new_bfqq)
- {
- bfq_log_bfqq(bfqd, bfqq, "merging with queue %lu",
- (unsigned long)new_bfqq->pid);
- /* Save weight raising and idle window of the merged queues */
- bfq_bfqq_save_state(bfqq);
- bfq_bfqq_save_state(new_bfqq);
- if (bfq_bfqq_IO_bound(bfqq))
- bfq_mark_bfqq_IO_bound(new_bfqq);
- bfq_clear_bfqq_IO_bound(bfqq);
- /*
- * If bfqq is weight-raised, then let new_bfqq inherit
- * weight-raising. To reduce false positives, neglect the case
- * where bfqq has just been created, but has not yet made it
- * to be weight-raised (which may happen because EQM may merge
- * bfqq even before bfq_add_request is executed for the first
- * time for bfqq). Handling this case would however be very
- * easy, thanks to the flag just_created.
- */
- if (new_bfqq->wr_coeff == 1 && bfqq->wr_coeff > 1) {
- new_bfqq->wr_coeff = bfqq->wr_coeff;
- new_bfqq->wr_cur_max_time = bfqq->wr_cur_max_time;
- new_bfqq->last_wr_start_finish = bfqq->last_wr_start_finish;
- new_bfqq->wr_start_at_switch_to_srt =
- bfqq->wr_start_at_switch_to_srt;
- if (bfq_bfqq_busy(new_bfqq))
- bfqd->wr_busy_queues++;
- new_bfqq->entity.prio_changed = 1;
- }
- if (bfqq->wr_coeff > 1) { /* bfqq has given its wr to new_bfqq */
- bfqq->wr_coeff = 1;
- bfqq->entity.prio_changed = 1;
- if (bfq_bfqq_busy(bfqq))
- bfqd->wr_busy_queues--;
- }
- bfq_log_bfqq(bfqd, new_bfqq, "merge_bfqqs: wr_busy %d",
- bfqd->wr_busy_queues);
- /*
- * Merge queues (that is, let bic redirect its requests to new_bfqq)
- */
- bic_set_bfqq(bic, new_bfqq, 1);
- bfq_mark_bfqq_coop(new_bfqq);
- /*
- * new_bfqq now belongs to at least two bics (it is a shared queue):
- * set new_bfqq->bic to NULL. bfqq either:
- * - does not belong to any bic any more, and hence bfqq->bic must
- * be set to NULL, or
- * - is a queue whose owning bics have already been redirected to a
- * different queue, hence the queue is destined to not belong to
- * any bic soon and bfqq->bic is already NULL (therefore the next
- * assignment causes no harm).
- */
- new_bfqq->bic = NULL;
- bfqq->bic = NULL;
- /* release process reference to bfqq */
- bfq_put_queue(bfqq);
- }
- static bool bfq_allow_bio_merge(struct request_queue *q, struct request *rq,
- struct bio *bio)
- {
- struct bfq_data *bfqd = q->elevator->elevator_data;
- bool is_sync = op_is_sync(bio->bi_opf);
- struct bfq_queue *bfqq = bfqd->bio_bfqq, *new_bfqq;
- /*
- * Disallow merge of a sync bio into an async request.
- */
- if (is_sync && !rq_is_sync(rq))
- return false;
- /*
- * Lookup the bfqq that this bio will be queued with. Allow
- * merge only if rq is queued there.
- */
- if (!bfqq)
- return false;
- /*
- * We take advantage of this function to perform an early merge
- * of the queues of possible cooperating processes.
- */
- new_bfqq = bfq_setup_cooperator(bfqd, bfqq, bio, false);
- if (new_bfqq) {
- /*
- * bic still points to bfqq, then it has not yet been
- * redirected to some other bfq_queue, and a queue
- * merge beween bfqq and new_bfqq can be safely
- * fulfillled, i.e., bic can be redirected to new_bfqq
- * and bfqq can be put.
- */
- bfq_merge_bfqqs(bfqd, bfqd->bio_bic, bfqq,
- new_bfqq);
- /*
- * If we get here, bio will be queued into new_queue,
- * so use new_bfqq to decide whether bio and rq can be
- * merged.
- */
- bfqq = new_bfqq;
- /*
- * Change also bqfd->bio_bfqq, as
- * bfqd->bio_bic now points to new_bfqq, and
- * this function may be invoked again (and then may
- * use again bqfd->bio_bfqq).
- */
- bfqd->bio_bfqq = bfqq;
- }
- return bfqq == RQ_BFQQ(rq);
- }
- /*
- * Set the maximum time for the in-service queue to consume its
- * budget. This prevents seeky processes from lowering the throughput.
- * In practice, a time-slice service scheme is used with seeky
- * processes.
- */
- static void bfq_set_budget_timeout(struct bfq_data *bfqd,
- struct bfq_queue *bfqq)
- {
- unsigned int timeout_coeff;
- if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time)
- timeout_coeff = 1;
- else
- timeout_coeff = bfqq->entity.weight / bfqq->entity.orig_weight;
- bfqd->last_budget_start = ktime_get();
- bfqq->budget_timeout = jiffies +
- bfqd->bfq_timeout * timeout_coeff;
- }
- static void __bfq_set_in_service_queue(struct bfq_data *bfqd,
- struct bfq_queue *bfqq)
- {
- if (bfqq) {
- bfqg_stats_update_avg_queue_size(bfqq_group(bfqq));
- bfq_clear_bfqq_fifo_expire(bfqq);
- bfqd->budgets_assigned = (bfqd->budgets_assigned * 7 + 256) / 8;
- if (time_is_before_jiffies(bfqq->last_wr_start_finish) &&
- bfqq->wr_coeff > 1 &&
- bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
- time_is_before_jiffies(bfqq->budget_timeout)) {
- /*
- * For soft real-time queues, move the start
- * of the weight-raising period forward by the
- * time the queue has not received any
- * service. Otherwise, a relatively long
- * service delay is likely to cause the
- * weight-raising period of the queue to end,
- * because of the short duration of the
- * weight-raising period of a soft real-time
- * queue. It is worth noting that this move
- * is not so dangerous for the other queues,
- * because soft real-time queues are not
- * greedy.
- *
- * To not add a further variable, we use the
- * overloaded field budget_timeout to
- * determine for how long the queue has not
- * received service, i.e., how much time has
- * elapsed since the queue expired. However,
- * this is a little imprecise, because
- * budget_timeout is set to jiffies if bfqq
- * not only expires, but also remains with no
- * request.
- */
- if (time_after(bfqq->budget_timeout,
- bfqq->last_wr_start_finish))
- bfqq->last_wr_start_finish +=
- jiffies - bfqq->budget_timeout;
- else
- bfqq->last_wr_start_finish = jiffies;
- }
- bfq_set_budget_timeout(bfqd, bfqq);
- bfq_log_bfqq(bfqd, bfqq,
- "set_in_service_queue, cur-budget = %d",
- bfqq->entity.budget);
- }
- bfqd->in_service_queue = bfqq;
- }
- /*
- * Get and set a new queue for service.
- */
- static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd)
- {
- struct bfq_queue *bfqq = bfq_get_next_queue(bfqd);
- __bfq_set_in_service_queue(bfqd, bfqq);
- return bfqq;
- }
- static void bfq_arm_slice_timer(struct bfq_data *bfqd)
- {
- struct bfq_queue *bfqq = bfqd->in_service_queue;
- u32 sl;
- bfq_mark_bfqq_wait_request(bfqq);
- /*
- * We don't want to idle for seeks, but we do want to allow
- * fair distribution of slice time for a process doing back-to-back
- * seeks. So allow a little bit of time for him to submit a new rq.
- */
- sl = bfqd->bfq_slice_idle;
- /*
- * Unless the queue is being weight-raised or the scenario is
- * asymmetric, grant only minimum idle time if the queue
- * is seeky. A long idling is preserved for a weight-raised
- * queue, or, more in general, in an asymmetric scenario,
- * because a long idling is needed for guaranteeing to a queue
- * its reserved share of the throughput (in particular, it is
- * needed if the queue has a higher weight than some other
- * queue).
- */
- if (BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1 &&
- bfq_symmetric_scenario(bfqd))
- sl = min_t(u64, sl, BFQ_MIN_TT);
- bfqd->last_idling_start = ktime_get();
- hrtimer_start(&bfqd->idle_slice_timer, ns_to_ktime(sl),
- HRTIMER_MODE_REL);
- bfqg_stats_set_start_idle_time(bfqq_group(bfqq));
- }
- /*
- * In autotuning mode, max_budget is dynamically recomputed as the
- * amount of sectors transferred in timeout at the estimated peak
- * rate. This enables BFQ to utilize a full timeslice with a full
- * budget, even if the in-service queue is served at peak rate. And
- * this maximises throughput with sequential workloads.
- */
- static unsigned long bfq_calc_max_budget(struct bfq_data *bfqd)
- {
- return (u64)bfqd->peak_rate * USEC_PER_MSEC *
- jiffies_to_msecs(bfqd->bfq_timeout)>>BFQ_RATE_SHIFT;
- }
- /*
- * Update parameters related to throughput and responsiveness, as a
- * function of the estimated peak rate. See comments on
- * bfq_calc_max_budget(), and on T_slow and T_fast arrays.
- */
- static void update_thr_responsiveness_params(struct bfq_data *bfqd)
- {
- int dev_type = blk_queue_nonrot(bfqd->queue);
- if (bfqd->bfq_user_max_budget == 0)
- bfqd->bfq_max_budget =
- bfq_calc_max_budget(bfqd);
- if (bfqd->device_speed == BFQ_BFQD_FAST &&
- bfqd->peak_rate < device_speed_thresh[dev_type]) {
- bfqd->device_speed = BFQ_BFQD_SLOW;
- bfqd->RT_prod = R_slow[dev_type] *
- T_slow[dev_type];
- } else if (bfqd->device_speed == BFQ_BFQD_SLOW &&
- bfqd->peak_rate > device_speed_thresh[dev_type]) {
- bfqd->device_speed = BFQ_BFQD_FAST;
- bfqd->RT_prod = R_fast[dev_type] *
- T_fast[dev_type];
- }
- bfq_log(bfqd,
- "dev_type %s dev_speed_class = %s (%llu sects/sec), thresh %llu setcs/sec",
- dev_type == 0 ? "ROT" : "NONROT",
- bfqd->device_speed == BFQ_BFQD_FAST ? "FAST" : "SLOW",
- bfqd->device_speed == BFQ_BFQD_FAST ?
- (USEC_PER_SEC*(u64)R_fast[dev_type])>>BFQ_RATE_SHIFT :
- (USEC_PER_SEC*(u64)R_slow[dev_type])>>BFQ_RATE_SHIFT,
- (USEC_PER_SEC*(u64)device_speed_thresh[dev_type])>>
- BFQ_RATE_SHIFT);
- }
- static void bfq_reset_rate_computation(struct bfq_data *bfqd,
- struct request *rq)
- {
- if (rq != NULL) { /* new rq dispatch now, reset accordingly */
- bfqd->last_dispatch = bfqd->first_dispatch = ktime_get_ns();
- bfqd->peak_rate_samples = 1;
- bfqd->sequential_samples = 0;
- bfqd->tot_sectors_dispatched = bfqd->last_rq_max_size =
- blk_rq_sectors(rq);
- } else /* no new rq dispatched, just reset the number of samples */
- bfqd->peak_rate_samples = 0; /* full re-init on next disp. */
- bfq_log(bfqd,
- "reset_rate_computation at end, sample %u/%u tot_sects %llu",
- bfqd->peak_rate_samples, bfqd->sequential_samples,
- bfqd->tot_sectors_dispatched);
- }
- static void bfq_update_rate_reset(struct bfq_data *bfqd, struct request *rq)
- {
- u32 rate, weight, divisor;
- /*
- * For the convergence property to hold (see comments on
- * bfq_update_peak_rate()) and for the assessment to be
- * reliable, a minimum number of samples must be present, and
- * a minimum amount of time must have elapsed. If not so, do
- * not compute new rate. Just reset parameters, to get ready
- * for a new evaluation attempt.
- */
- if (bfqd->peak_rate_samples < BFQ_RATE_MIN_SAMPLES ||
- bfqd->delta_from_first < BFQ_RATE_MIN_INTERVAL)
- goto reset_computation;
- /*
- * If a new request completion has occurred after last
- * dispatch, then, to approximate the rate at which requests
- * have been served by the device, it is more precise to
- * extend the observation interval to the last completion.
- */
- bfqd->delta_from_first =
- max_t(u64, bfqd->delta_from_first,
- bfqd->last_completion - bfqd->first_dispatch);
- /*
- * Rate computed in sects/usec, and not sects/nsec, for
- * precision issues.
- */
- rate = div64_ul(bfqd->tot_sectors_dispatched<<BFQ_RATE_SHIFT,
- div_u64(bfqd->delta_from_first, NSEC_PER_USEC));
- /*
- * Peak rate not updated if:
- * - the percentage of sequential dispatches is below 3/4 of the
- * total, and rate is below the current estimated peak rate
- * - rate is unreasonably high (> 20M sectors/sec)
- */
- if ((bfqd->sequential_samples < (3 * bfqd->peak_rate_samples)>>2 &&
- rate <= bfqd->peak_rate) ||
- rate > 20<<BFQ_RATE_SHIFT)
- goto reset_computation;
- /*
- * We have to update the peak rate, at last! To this purpose,
- * we use a low-pass filter. We compute the smoothing constant
- * of the filter as a function of the 'weight' of the new
- * measured rate.
- *
- * As can be seen in next formulas, we define this weight as a
- * quantity proportional to how sequential the workload is,
- * and to how long the observation time interval is.
- *
- * The weight runs from 0 to 8. The maximum value of the
- * weight, 8, yields the minimum value for the smoothing
- * constant. At this minimum value for the smoothing constant,
- * the measured rate contributes for half of the next value of
- * the estimated peak rate.
- *
- * So, the first step is to compute the weight as a function
- * of how sequential the workload is. Note that the weight
- * cannot reach 9, because bfqd->sequential_samples cannot
- * become equal to bfqd->peak_rate_samples, which, in its
- * turn, holds true because bfqd->sequential_samples is not
- * incremented for the first sample.
- */
- weight = (9 * bfqd->sequential_samples) / bfqd->peak_rate_samples;
- /*
- * Second step: further refine the weight as a function of the
- * duration of the observation interval.
- */
- weight = min_t(u32, 8,
- div_u64(weight * bfqd->delta_from_first,
- BFQ_RATE_REF_INTERVAL));
- /*
- * Divisor ranging from 10, for minimum weight, to 2, for
- * maximum weight.
- */
- divisor = 10 - weight;
- /*
- * Finally, update peak rate:
- *
- * peak_rate = peak_rate * (divisor-1) / divisor + rate / divisor
- */
- bfqd->peak_rate *= divisor-1;
- bfqd->peak_rate /= divisor;
- rate /= divisor; /* smoothing constant alpha = 1/divisor */
- bfqd->peak_rate += rate;
- update_thr_responsiveness_params(bfqd);
- reset_computation:
- bfq_reset_rate_computation(bfqd, rq);
- }
- /*
- * Update the read/write peak rate (the main quantity used for
- * auto-tuning, see update_thr_responsiveness_params()).
- *
- * It is not trivial to estimate the peak rate (correctly): because of
- * the presence of sw and hw queues between the scheduler and the
- * device components that finally serve I/O requests, it is hard to
- * say exactly when a given dispatched request is served inside the
- * device, and for how long. As a consequence, it is hard to know
- * precisely at what rate a given set of requests is actually served
- * by the device.
- *
- * On the opposite end, the dispatch time of any request is trivially
- * available, and, from this piece of information, the "dispatch rate"
- * of requests can be immediately computed. So, the idea in the next
- * function is to use what is known, namely request dispatch times
- * (plus, when useful, request completion times), to estimate what is
- * unknown, namely in-device request service rate.
- *
- * The main issue is that, because of the above facts, the rate at
- * which a certain set of requests is dispatched over a certain time
- * interval can vary greatly with respect to the rate at which the
- * same requests are then served. But, since the size of any
- * intermediate queue is limited, and the service scheme is lossless
- * (no request is silently dropped), the following obvious convergence
- * property holds: the number of requests dispatched MUST become
- * closer and closer to the number of requests completed as the
- * observation interval grows. This is the key property used in
- * the next function to estimate the peak service rate as a function
- * of the observed dispatch rate. The function assumes to be invoked
- * on every request dispatch.
- */
- static void bfq_update_peak_rate(struct bfq_data *bfqd, struct request *rq)
- {
- u64 now_ns = ktime_get_ns();
- if (bfqd->peak_rate_samples == 0) { /* first dispatch */
- bfq_log(bfqd, "update_peak_rate: goto reset, samples %d",
- bfqd->peak_rate_samples);
- bfq_reset_rate_computation(bfqd, rq);
- goto update_last_values; /* will add one sample */
- }
- /*
- * Device idle for very long: the observation interval lasting
- * up to this dispatch cannot be a valid observation interval
- * for computing a new peak rate (similarly to the late-
- * completion event in bfq_completed_request()). Go to
- * update_rate_and_reset to have the following three steps
- * taken:
- * - close the observation interval at the last (previous)
- * request dispatch or completion
- * - compute rate, if possible, for that observation interval
- * - start a new observation interval with this dispatch
- */
- if (now_ns - bfqd->last_dispatch > 100*NSEC_PER_MSEC &&
- bfqd->rq_in_driver == 0)
- goto update_rate_and_reset;
- /* Update sampling information */
- bfqd->peak_rate_samples++;
- if ((bfqd->rq_in_driver > 0 ||
- now_ns - bfqd->last_completion < BFQ_MIN_TT)
- && get_sdist(bfqd->last_position, rq) < BFQQ_SEEK_THR)
- bfqd->sequential_samples++;
- bfqd->tot_sectors_dispatched += blk_rq_sectors(rq);
- /* Reset max observed rq size every 32 dispatches */
- if (likely(bfqd->peak_rate_samples % 32))
- bfqd->last_rq_max_size =
- max_t(u32, blk_rq_sectors(rq), bfqd->last_rq_max_size);
- else
- bfqd->last_rq_max_size = blk_rq_sectors(rq);
- bfqd->delta_from_first = now_ns - bfqd->first_dispatch;
- /* Target observation interval not yet reached, go on sampling */
- if (bfqd->delta_from_first < BFQ_RATE_REF_INTERVAL)
- goto update_last_values;
- update_rate_and_reset:
- bfq_update_rate_reset(bfqd, rq);
- update_last_values:
- bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq);
- bfqd->last_dispatch = now_ns;
- }
- /*
- * Remove request from internal lists.
- */
- static void bfq_dispatch_remove(struct request_queue *q, struct request *rq)
- {
- struct bfq_queue *bfqq = RQ_BFQQ(rq);
- /*
- * For consistency, the next instruction should have been
- * executed after removing the request from the queue and
- * dispatching it. We execute instead this instruction before
- * bfq_remove_request() (and hence introduce a temporary
- * inconsistency), for efficiency. In fact, should this
- * dispatch occur for a non in-service bfqq, this anticipated
- * increment prevents two counters related to bfqq->dispatched
- * from risking to be, first, uselessly decremented, and then
- * incremented again when the (new) value of bfqq->dispatched
- * happens to be taken into account.
- */
- bfqq->dispatched++;
- bfq_update_peak_rate(q->elevator->elevator_data, rq);
- bfq_remove_request(q, rq);
- }
- static void __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq)
- {
- /*
- * If this bfqq is shared between multiple processes, check
- * to make sure that those processes are still issuing I/Os
- * within the mean seek distance. If not, it may be time to
- * break the queues apart again.
- */
- if (bfq_bfqq_coop(bfqq) && BFQQ_SEEKY(bfqq))
- bfq_mark_bfqq_split_coop(bfqq);
- if (RB_EMPTY_ROOT(&bfqq->sort_list)) {
- if (bfqq->dispatched == 0)
- /*
- * Overloading budget_timeout field to store
- * the time at which the queue remains with no
- * backlog and no outstanding request; used by
- * the weight-raising mechanism.
- */
- bfqq->budget_timeout = jiffies;
- bfq_del_bfqq_busy(bfqd, bfqq, true);
- } else {
- bfq_requeue_bfqq(bfqd, bfqq, true);
- /*
- * Resort priority tree of potential close cooperators.
- */
- bfq_pos_tree_add_move(bfqd, bfqq);
- }
- /*
- * All in-service entities must have been properly deactivated
- * or requeued before executing the next function, which
- * resets all in-service entites as no more in service.
- */
- __bfq_bfqd_reset_in_service(bfqd);
- }
- /**
- * __bfq_bfqq_recalc_budget - try to adapt the budget to the @bfqq behavior.
- * @bfqd: device data.
- * @bfqq: queue to update.
- * @reason: reason for expiration.
- *
- * Handle the feedback on @bfqq budget at queue expiration.
- * See the body for detailed comments.
- */
- static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd,
- struct bfq_queue *bfqq,
- enum bfqq_expiration reason)
- {
- struct request *next_rq;
- int budget, min_budget;
- min_budget = bfq_min_budget(bfqd);
- if (bfqq->wr_coeff == 1)
- budget = bfqq->max_budget;
- else /*
- * Use a constant, low budget for weight-raised queues,
- * to help achieve a low latency. Keep it slightly higher
- * than the minimum possible budget, to cause a little
- * bit fewer expirations.
- */
- budget = 2 * min_budget;
- bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %d, budg left %d",
- bfqq->entity.budget, bfq_bfqq_budget_left(bfqq));
- bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %d, min budg %d",
- budget, bfq_min_budget(bfqd));
- bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d",
- bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue));
- if (bfq_bfqq_sync(bfqq) && bfqq->wr_coeff == 1) {
- switch (reason) {
- /*
- * Caveat: in all the following cases we trade latency
- * for throughput.
- */
- case BFQQE_TOO_IDLE:
- /*
- * This is the only case where we may reduce
- * the budget: if there is no request of the
- * process still waiting for completion, then
- * we assume (tentatively) that the timer has
- * expired because the batch of requests of
- * the process could have been served with a
- * smaller budget. Hence, betting that
- * process will behave in the same way when it
- * becomes backlogged again, we reduce its
- * next budget. As long as we guess right,
- * this budget cut reduces the latency
- * experienced by the process.
- *
- * However, if there are still outstanding
- * requests, then the process may have not yet
- * issued its next request just because it is
- * still waiting for the completion of some of
- * the still outstanding ones. So in this
- * subcase we do not reduce its budget, on the
- * contrary we increase it to possibly boost
- * the throughput, as discussed in the
- * comments to the BUDGET_TIMEOUT case.
- */
- if (bfqq->dispatched > 0) /* still outstanding reqs */
- budget = min(budget * 2, bfqd->bfq_max_budget);
- else {
- if (budget > 5 * min_budget)
- budget -= 4 * min_budget;
- else
- budget = min_budget;
- }
- break;
- case BFQQE_BUDGET_TIMEOUT:
- /*
- * We double the budget here because it gives
- * the chance to boost the throughput if this
- * is not a seeky process (and has bumped into
- * this timeout because of, e.g., ZBR).
- */
- budget = min(budget * 2, bfqd->bfq_max_budget);
- break;
- case BFQQE_BUDGET_EXHAUSTED:
- /*
- * The process still has backlog, and did not
- * let either the budget timeout or the disk
- * idling timeout expire. Hence it is not
- * seeky, has a short thinktime and may be
- * happy with a higher budget too. So
- * definitely increase the budget of this good
- * candidate to boost the disk throughput.
- */
- budget = min(budget * 4, bfqd->bfq_max_budget);
- break;
- case BFQQE_NO_MORE_REQUESTS:
- /*
- * For queues that expire for this reason, it
- * is particularly important to keep the
- * budget close to the actual service they
- * need. Doing so reduces the timestamp
- * misalignment problem described in the
- * comments in the body of
- * __bfq_activate_entity. In fact, suppose
- * that a queue systematically expires for
- * BFQQE_NO_MORE_REQUESTS and presents a
- * new request in time to enjoy timestamp
- * back-shifting. The larger the budget of the
- * queue is with respect to the service the
- * queue actually requests in each service
- * slot, the more times the queue can be
- * reactivated with the same virtual finish
- * time. It follows that, even if this finish
- * time is pushed to the system virtual time
- * to reduce the consequent timestamp
- * misalignment, the queue unjustly enjoys for
- * many re-activations a lower finish time
- * than all newly activated queues.
- *
- * The service needed by bfqq is measured
- * quite precisely by bfqq->entity.service.
- * Since bfqq does not enjoy device idling,
- * bfqq->entity.service is equal to the number
- * of sectors that the process associated with
- * bfqq requested to read/write before waiting
- * for request completions, or blocking for
- * other reasons.
- */
- budget = max_t(int, bfqq->entity.service, min_budget);
- break;
- default:
- return;
- }
- } else if (!bfq_bfqq_sync(bfqq)) {
- /*
- * Async queues get always the maximum possible
- * budget, as for them we do not care about latency
- * (in addition, their ability to dispatch is limited
- * by the charging factor).
- */
- budget = bfqd->bfq_max_budget;
- }
- bfqq->max_budget = budget;
- if (bfqd->budgets_assigned >= bfq_stats_min_budgets &&
- !bfqd->bfq_user_max_budget)
- bfqq->max_budget = min(bfqq->max_budget, bfqd->bfq_max_budget);
- /*
- * If there is still backlog, then assign a new budget, making
- * sure that it is large enough for the next request. Since
- * the finish time of bfqq must be kept in sync with the
- * budget, be sure to call __bfq_bfqq_expire() *after* this
- * update.
- *
- * If there is no backlog, then no need to update the budget;
- * it will be updated on the arrival of a new request.
- */
- next_rq = bfqq->next_rq;
- if (next_rq)
- bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget,
- bfq_serv_to_charge(next_rq, bfqq));
- bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %d",
- next_rq ? blk_rq_sectors(next_rq) : 0,
- bfqq->entity.budget);
- }
- /*
- * Return true if the process associated with bfqq is "slow". The slow
- * flag is used, in addition to the budget timeout, to reduce the
- * amount of service provided to seeky processes, and thus reduce
- * their chances to lower the throughput. More details in the comments
- * on the function bfq_bfqq_expire().
- *
- * An important observation is in order: as discussed in the comments
- * on the function bfq_update_peak_rate(), with devices with internal
- * queues, it is hard if ever possible to know when and for how long
- * an I/O request is processed by the device (apart from the trivial
- * I/O pattern where a new request is dispatched only after the
- * previous one has been completed). This makes it hard to evaluate
- * the real rate at which the I/O requests of each bfq_queue are
- * served. In fact, for an I/O scheduler like BFQ, serving a
- * bfq_queue means just dispatching its requests during its service
- * slot (i.e., until the budget of the queue is exhausted, or the
- * queue remains idle, or, finally, a timeout fires). But, during the
- * service slot of a bfq_queue, around 100 ms at most, the device may
- * be even still processing requests of bfq_queues served in previous
- * service slots. On the opposite end, the requests of the in-service
- * bfq_queue may be completed after the service slot of the queue
- * finishes.
- *
- * Anyway, unless more sophisticated solutions are used
- * (where possible), the sum of the sizes of the requests dispatched
- * during the service slot of a bfq_queue is probably the only
- * approximation available for the service received by the bfq_queue
- * during its service slot. And this sum is the quantity used in this
- * function to evaluate the I/O speed of a process.
- */
- static bool bfq_bfqq_is_slow(struct bfq_data *bfqd, struct bfq_queue *bfqq,
- bool compensate, enum bfqq_expiration reason,
- unsigned long *delta_ms)
- {
- ktime_t delta_ktime;
- u32 delta_usecs;
- bool slow = BFQQ_SEEKY(bfqq); /* if delta too short, use seekyness */
- if (!bfq_bfqq_sync(bfqq))
- return false;
- if (compensate)
- delta_ktime = bfqd->last_idling_start;
- else
- delta_ktime = ktime_get();
- delta_ktime = ktime_sub(delta_ktime, bfqd->last_budget_start);
- delta_usecs = ktime_to_us(delta_ktime);
- /* don't use too short time intervals */
- if (delta_usecs < 1000) {
- if (blk_queue_nonrot(bfqd->queue))
- /*
- * give same worst-case guarantees as idling
- * for seeky
- */
- *delta_ms = BFQ_MIN_TT / NSEC_PER_MSEC;
- else /* charge at least one seek */
- *delta_ms = bfq_slice_idle / NSEC_PER_MSEC;
- return slow;
- }
- *delta_ms = delta_usecs / USEC_PER_MSEC;
- /*
- * Use only long (> 20ms) intervals to filter out excessive
- * spikes in service rate estimation.
- */
- if (delta_usecs > 20000) {
- /*
- * Caveat for rotational devices: processes doing I/O
- * in the slower disk zones tend to be slow(er) even
- * if not seeky. In this respect, the estimated peak
- * rate is likely to be an average over the disk
- * surface. Accordingly, to not be too harsh with
- * unlucky processes, a process is deemed slow only if
- * its rate has been lower than half of the estimated
- * peak rate.
- */
- slow = bfqq->entity.service < bfqd->bfq_max_budget / 2;
- }
- bfq_log_bfqq(bfqd, bfqq, "bfq_bfqq_is_slow: slow %d", slow);
- return slow;
- }
- /*
- * To be deemed as soft real-time, an application must meet two
- * requirements. First, the application must not require an average
- * bandwidth higher than the approximate bandwidth required to playback or
- * record a compressed high-definition video.
- * The next function is invoked on the completion of the last request of a
- * batch, to compute the next-start time instant, soft_rt_next_start, such
- * that, if the next request of the application does not arrive before
- * soft_rt_next_start, then the above requirement on the bandwidth is met.
- *
- * The second requirement is that the request pattern of the application is
- * isochronous, i.e., that, after issuing a request or a batch of requests,
- * the application stops issuing new requests until all its pending requests
- * have been completed. After that, the application may issue a new batch,
- * and so on.
- * For this reason the next function is invoked to compute
- * soft_rt_next_start only for applications that meet this requirement,
- * whereas soft_rt_next_start is set to infinity for applications that do
- * not.
- *
- * Unfortunately, even a greedy application may happen to behave in an
- * isochronous way if the CPU load is high. In fact, the application may
- * stop issuing requests while the CPUs are busy serving other processes,
- * then restart, then stop again for a while, and so on. In addition, if
- * the disk achieves a low enough throughput with the request pattern
- * issued by the application (e.g., because the request pattern is random
- * and/or the device is slow), then the application may meet the above
- * bandwidth requirement too. To prevent such a greedy application to be
- * deemed as soft real-time, a further rule is used in the computation of
- * soft_rt_next_start: soft_rt_next_start must be higher than the current
- * time plus the maximum time for which the arrival of a request is waited
- * for when a sync queue becomes idle, namely bfqd->bfq_slice_idle.
- * This filters out greedy applications, as the latter issue instead their
- * next request as soon as possible after the last one has been completed
- * (in contrast, when a batch of requests is completed, a soft real-time
- * application spends some time processing data).
- *
- * Unfortunately, the last filter may easily generate false positives if
- * only bfqd->bfq_slice_idle is used as a reference time interval and one
- * or both the following cases occur:
- * 1) HZ is so low that the duration of a jiffy is comparable to or higher
- * than bfqd->bfq_slice_idle. This happens, e.g., on slow devices with
- * HZ=100.
- * 2) jiffies, instead of increasing at a constant rate, may stop increasing
- * for a while, then suddenly 'jump' by several units to recover the lost
- * increments. This seems to happen, e.g., inside virtual machines.
- * To address this issue, we do not use as a reference time interval just
- * bfqd->bfq_slice_idle, but bfqd->bfq_slice_idle plus a few jiffies. In
- * particular we add the minimum number of jiffies for which the filter
- * seems to be quite precise also in embedded systems and KVM/QEMU virtual
- * machines.
- */
- static unsigned long bfq_bfqq_softrt_next_start(struct bfq_data *bfqd,
- struct bfq_queue *bfqq)
- {
- return max(bfqq->last_idle_bklogged +
- HZ * bfqq->service_from_backlogged /
- bfqd->bfq_wr_max_softrt_rate,
- jiffies + nsecs_to_jiffies(bfqq->bfqd->bfq_slice_idle) + 4);
- }
- /*
- * Return the farthest future time instant according to jiffies
- * macros.
- */
- static unsigned long bfq_greatest_from_now(void)
- {
- return jiffies + MAX_JIFFY_OFFSET;
- }
- /*
- * Return the farthest past time instant according to jiffies
- * macros.
- */
- static unsigned long bfq_smallest_from_now(void)
- {
- return jiffies - MAX_JIFFY_OFFSET;
- }
- /**
- * bfq_bfqq_expire - expire a queue.
- * @bfqd: device owning the queue.
- * @bfqq: the queue to expire.
- * @compensate: if true, compensate for the time spent idling.
- * @reason: the reason causing the expiration.
- *
- * If the process associated with bfqq does slow I/O (e.g., because it
- * issues random requests), we charge bfqq with the time it has been
- * in service instead of the service it has received (see
- * bfq_bfqq_charge_time for details on how this goal is achieved). As
- * a consequence, bfqq will typically get higher timestamps upon
- * reactivation, and hence it will be rescheduled as if it had
- * received more service than what it has actually received. In the
- * end, bfqq receives less service in proportion to how slowly its
- * associated process consumes its budgets (and hence how seriously it
- * tends to lower the throughput). In addition, this time-charging
- * strategy guarantees time fairness among slow processes. In
- * contrast, if the process associated with bfqq is not slow, we
- * charge bfqq exactly with the service it has received.
- *
- * Charging time to the first type of queues and the exact service to
- * the other has the effect of using the WF2Q+ policy to schedule the
- * former on a timeslice basis, without violating service domain
- * guarantees among the latter.
- */
- void bfq_bfqq_expire(struct bfq_data *bfqd,
- struct bfq_queue *bfqq,
- bool compensate,
- enum bfqq_expiration reason)
- {
- bool slow;
- unsigned long delta = 0;
- struct bfq_entity *entity = &bfqq->entity;
- int ref;
- /*
- * Check whether the process is slow (see bfq_bfqq_is_slow).
- */
- slow = bfq_bfqq_is_slow(bfqd, bfqq, compensate, reason, &delta);
- /*
- * Increase service_from_backlogged before next statement,
- * because the possible next invocation of
- * bfq_bfqq_charge_time would likely inflate
- * entity->service. In contrast, service_from_backlogged must
- * contain real service, to enable the soft real-time
- * heuristic to correctly compute the bandwidth consumed by
- * bfqq.
- */
- bfqq->service_from_backlogged += entity->service;
- /*
- * As above explained, charge slow (typically seeky) and
- * timed-out queues with the time and not the service
- * received, to favor sequential workloads.
- *
- * Processes doing I/O in the slower disk zones will tend to
- * be slow(er) even if not seeky. Therefore, since the
- * estimated peak rate is actually an average over the disk
- * surface, these processes may timeout just for bad luck. To
- * avoid punishing them, do not charge time to processes that
- * succeeded in consuming at least 2/3 of their budget. This
- * allows BFQ to preserve enough elasticity to still perform
- * bandwidth, and not time, distribution with little unlucky
- * or quasi-sequential processes.
- */
- if (bfqq->wr_coeff == 1 &&
- (slow ||
- (reason == BFQQE_BUDGET_TIMEOUT &&
- bfq_bfqq_budget_left(bfqq) >= entity->budget / 3)))
- bfq_bfqq_charge_time(bfqd, bfqq, delta);
- if (reason == BFQQE_TOO_IDLE &&
- entity->service <= 2 * entity->budget / 10)
- bfq_clear_bfqq_IO_bound(bfqq);
- if (bfqd->low_latency && bfqq->wr_coeff == 1)
- bfqq->last_wr_start_finish = jiffies;
- if (bfqd->low_latency && bfqd->bfq_wr_max_softrt_rate > 0 &&
- RB_EMPTY_ROOT(&bfqq->sort_list)) {
- /*
- * If we get here, and there are no outstanding
- * requests, then the request pattern is isochronous
- * (see the comments on the function
- * bfq_bfqq_softrt_next_start()). Thus we can compute
- * soft_rt_next_start. If, instead, the queue still
- * has outstanding requests, then we have to wait for
- * the completion of all the outstanding requests to
- * discover whether the request pattern is actually
- * isochronous.
- */
- if (bfqq->dispatched == 0)
- bfqq->soft_rt_next_start =
- bfq_bfqq_softrt_next_start(bfqd, bfqq);
- else {
- /*
- * The application is still waiting for the
- * completion of one or more requests:
- * prevent it from possibly being incorrectly
- * deemed as soft real-time by setting its
- * soft_rt_next_start to infinity. In fact,
- * without this assignment, the application
- * would be incorrectly deemed as soft
- * real-time if:
- * 1) it issued a new request before the
- * completion of all its in-flight
- * requests, and
- * 2) at that time, its soft_rt_next_start
- * happened to be in the past.
- */
- bfqq->soft_rt_next_start =
- bfq_greatest_from_now();
- /*
- * Schedule an update of soft_rt_next_start to when
- * the task may be discovered to be isochronous.
- */
- bfq_mark_bfqq_softrt_update(bfqq);
- }
- }
- bfq_log_bfqq(bfqd, bfqq,
- "expire (%d, slow %d, num_disp %d, short_ttime %d)", reason,
- slow, bfqq->dispatched, bfq_bfqq_has_short_ttime(bfqq));
- /*
- * Increase, decrease or leave budget unchanged according to
- * reason.
- */
- __bfq_bfqq_recalc_budget(bfqd, bfqq, reason);
- ref = bfqq->ref;
- __bfq_bfqq_expire(bfqd, bfqq);
- /* mark bfqq as waiting a request only if a bic still points to it */
- if (ref > 1 && !bfq_bfqq_busy(bfqq) &&
- reason != BFQQE_BUDGET_TIMEOUT &&
- reason != BFQQE_BUDGET_EXHAUSTED)
- bfq_mark_bfqq_non_blocking_wait_rq(bfqq);
- }
- /*
- * Budget timeout is not implemented through a dedicated timer, but
- * just checked on request arrivals and completions, as well as on
- * idle timer expirations.
- */
- static bool bfq_bfqq_budget_timeout(struct bfq_queue *bfqq)
- {
- return time_is_before_eq_jiffies(bfqq->budget_timeout);
- }
- /*
- * If we expire a queue that is actively waiting (i.e., with the
- * device idled) for the arrival of a new request, then we may incur
- * the timestamp misalignment problem described in the body of the
- * function __bfq_activate_entity. Hence we return true only if this
- * condition does not hold, or if the queue is slow enough to deserve
- * only to be kicked off for preserving a high throughput.
- */
- static bool bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq)
- {
- bfq_log_bfqq(bfqq->bfqd, bfqq,
- "may_budget_timeout: wait_request %d left %d timeout %d",
- bfq_bfqq_wait_request(bfqq),
- bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3,
- bfq_bfqq_budget_timeout(bfqq));
- return (!bfq_bfqq_wait_request(bfqq) ||
- bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3)
- &&
- bfq_bfqq_budget_timeout(bfqq);
- }
- /*
- * For a queue that becomes empty, device idling is allowed only if
- * this function returns true for the queue. As a consequence, since
- * device idling plays a critical role in both throughput boosting and
- * service guarantees, the return value of this function plays a
- * critical role in both these aspects as well.
- *
- * In a nutshell, this function returns true only if idling is
- * beneficial for throughput or, even if detrimental for throughput,
- * idling is however necessary to preserve service guarantees (low
- * latency, desired throughput distribution, ...). In particular, on
- * NCQ-capable devices, this function tries to return false, so as to
- * help keep the drives' internal queues full, whenever this helps the
- * device boost the throughput without causing any service-guarantee
- * issue.
- *
- * In more detail, the return value of this function is obtained by,
- * first, computing a number of boolean variables that take into
- * account throughput and service-guarantee issues, and, then,
- * combining these variables in a logical expression. Most of the
- * issues taken into account are not trivial. We discuss these issues
- * individually while introducing the variables.
- */
- static bool bfq_bfqq_may_idle(struct bfq_queue *bfqq)
- {
- struct bfq_data *bfqd = bfqq->bfqd;
- bool rot_without_queueing =
- !blk_queue_nonrot(bfqd->queue) && !bfqd->hw_tag,
- bfqq_sequential_and_IO_bound,
- idling_boosts_thr, idling_boosts_thr_without_issues,
- idling_needed_for_service_guarantees,
- asymmetric_scenario;
- if (bfqd->strict_guarantees)
- return true;
- /*
- * Idling is performed only if slice_idle > 0. In addition, we
- * do not idle if
- * (a) bfqq is async
- * (b) bfqq is in the idle io prio class: in this case we do
- * not idle because we want to minimize the bandwidth that
- * queues in this class can steal to higher-priority queues
- */
- if (bfqd->bfq_slice_idle == 0 || !bfq_bfqq_sync(bfqq) ||
- bfq_class_idle(bfqq))
- return false;
- bfqq_sequential_and_IO_bound = !BFQQ_SEEKY(bfqq) &&
- bfq_bfqq_IO_bound(bfqq) && bfq_bfqq_has_short_ttime(bfqq);
- /*
- * The next variable takes into account the cases where idling
- * boosts the throughput.
- *
- * The value of the variable is computed considering, first, that
- * idling is virtually always beneficial for the throughput if:
- * (a) the device is not NCQ-capable and rotational, or
- * (b) regardless of the presence of NCQ, the device is rotational and
- * the request pattern for bfqq is I/O-bound and sequential, or
- * (c) regardless of whether it is rotational, the device is
- * not NCQ-capable and the request pattern for bfqq is
- * I/O-bound and sequential.
- *
- * Secondly, and in contrast to the above item (b), idling an
- * NCQ-capable flash-based device would not boost the
- * throughput even with sequential I/O; rather it would lower
- * the throughput in proportion to how fast the device
- * is. Accordingly, the next variable is true if any of the
- * above conditions (a), (b) or (c) is true, and, in
- * particular, happens to be false if bfqd is an NCQ-capable
- * flash-based device.
- */
- idling_boosts_thr = rot_without_queueing ||
- ((!blk_queue_nonrot(bfqd->queue) || !bfqd->hw_tag) &&
- bfqq_sequential_and_IO_bound);
- /*
- * The value of the next variable,
- * idling_boosts_thr_without_issues, is equal to that of
- * idling_boosts_thr, unless a special case holds. In this
- * special case, described below, idling may cause problems to
- * weight-raised queues.
- *
- * When the request pool is saturated (e.g., in the presence
- * of write hogs), if the processes associated with
- * non-weight-raised queues ask for requests at a lower rate,
- * then processes associated with weight-raised queues have a
- * higher probability to get a request from the pool
- * immediately (or at least soon) when they need one. Thus
- * they have a higher probability to actually get a fraction
- * of the device throughput proportional to their high
- * weight. This is especially true with NCQ-capable drives,
- * which enqueue several requests in advance, and further
- * reorder internally-queued requests.
- *
- * For this reason, we force to false the value of
- * idling_boosts_thr_without_issues if there are weight-raised
- * busy queues. In this case, and if bfqq is not weight-raised,
- * this guarantees that the device is not idled for bfqq (if,
- * instead, bfqq is weight-raised, then idling will be
- * guaranteed by another variable, see below). Combined with
- * the timestamping rules of BFQ (see [1] for details), this
- * behavior causes bfqq, and hence any sync non-weight-raised
- * queue, to get a lower number of requests served, and thus
- * to ask for a lower number of requests from the request
- * pool, before the busy weight-raised queues get served
- * again. This often mitigates starvation problems in the
- * presence of heavy write workloads and NCQ, thereby
- * guaranteeing a higher application and system responsiveness
- * in these hostile scenarios.
- */
- idling_boosts_thr_without_issues = idling_boosts_thr &&
- bfqd->wr_busy_queues == 0;
- /*
- * There is then a case where idling must be performed not
- * for throughput concerns, but to preserve service
- * guarantees.
- *
- * To introduce this case, we can note that allowing the drive
- * to enqueue more than one request at a time, and hence
- * delegating de facto final scheduling decisions to the
- * drive's internal scheduler, entails loss of control on the
- * actual request service order. In particular, the critical
- * situation is when requests from different processes happen
- * to be present, at the same time, in the internal queue(s)
- * of the drive. In such a situation, the drive, by deciding
- * the service order of the internally-queued requests, does
- * determine also the actual throughput distribution among
- * these processes. But the drive typically has no notion or
- * concern about per-process throughput distribution, and
- * makes its decisions only on a per-request basis. Therefore,
- * the service distribution enforced by the drive's internal
- * scheduler is likely to coincide with the desired
- * device-throughput distribution only in a completely
- * symmetric scenario where:
- * (i) each of these processes must get the same throughput as
- * the others;
- * (ii) all these processes have the same I/O pattern
- (either sequential or random).
- * In fact, in such a scenario, the drive will tend to treat
- * the requests of each of these processes in about the same
- * way as the requests of the others, and thus to provide
- * each of these processes with about the same throughput
- * (which is exactly the desired throughput distribution). In
- * contrast, in any asymmetric scenario, device idling is
- * certainly needed to guarantee that bfqq receives its
- * assigned fraction of the device throughput (see [1] for
- * details).
- *
- * We address this issue by controlling, actually, only the
- * symmetry sub-condition (i), i.e., provided that
- * sub-condition (i) holds, idling is not performed,
- * regardless of whether sub-condition (ii) holds. In other
- * words, only if sub-condition (i) holds, then idling is
- * allowed, and the device tends to be prevented from queueing
- * many requests, possibly of several processes. The reason
- * for not controlling also sub-condition (ii) is that we
- * exploit preemption to preserve guarantees in case of
- * symmetric scenarios, even if (ii) does not hold, as
- * explained in the next two paragraphs.
- *
- * Even if a queue, say Q, is expired when it remains idle, Q
- * can still preempt the new in-service queue if the next
- * request of Q arrives soon (see the comments on
- * bfq_bfqq_update_budg_for_activation). If all queues and
- * groups have the same weight, this form of preemption,
- * combined with the hole-recovery heuristic described in the
- * comments on function bfq_bfqq_update_budg_for_activation,
- * are enough to preserve a correct bandwidth distribution in
- * the mid term, even without idling. In fact, even if not
- * idling allows the internal queues of the device to contain
- * many requests, and thus to reorder requests, we can rather
- * safely assume that the internal scheduler still preserves a
- * minimum of mid-term fairness. The motivation for using
- * preemption instead of idling is that, by not idling,
- * service guarantees are preserved without minimally
- * sacrificing throughput. In other words, both a high
- * throughput and its desired distribution are obtained.
- *
- * More precisely, this preemption-based, idleless approach
- * provides fairness in terms of IOPS, and not sectors per
- * second. This can be seen with a simple example. Suppose
- * that there are two queues with the same weight, but that
- * the first queue receives requests of 8 sectors, while the
- * second queue receives requests of 1024 sectors. In
- * addition, suppose that each of the two queues contains at
- * most one request at a time, which implies that each queue
- * always remains idle after it is served. Finally, after
- * remaining idle, each queue receives very quickly a new
- * request. It follows that the two queues are served
- * alternatively, preempting each other if needed. This
- * implies that, although both queues have the same weight,
- * the queue with large requests receives a service that is
- * 1024/8 times as high as the service received by the other
- * queue.
- *
- * On the other hand, device idling is performed, and thus
- * pure sector-domain guarantees are provided, for the
- * following queues, which are likely to need stronger
- * throughput guarantees: weight-raised queues, and queues
- * with a higher weight than other queues. When such queues
- * are active, sub-condition (i) is false, which triggers
- * device idling.
- *
- * According to the above considerations, the next variable is
- * true (only) if sub-condition (i) holds. To compute the
- * value of this variable, we not only use the return value of
- * the function bfq_symmetric_scenario(), but also check
- * whether bfqq is being weight-raised, because
- * bfq_symmetric_scenario() does not take into account also
- * weight-raised queues (see comments on
- * bfq_weights_tree_add()).
- *
- * As a side note, it is worth considering that the above
- * device-idling countermeasures may however fail in the
- * following unlucky scenario: if idling is (correctly)
- * disabled in a time period during which all symmetry
- * sub-conditions hold, and hence the device is allowed to
- * enqueue many requests, but at some later point in time some
- * sub-condition stops to hold, then it may become impossible
- * to let requests be served in the desired order until all
- * the requests already queued in the device have been served.
- */
- asymmetric_scenario = bfqq->wr_coeff > 1 ||
- !bfq_symmetric_scenario(bfqd);
- /*
- * Finally, there is a case where maximizing throughput is the
- * best choice even if it may cause unfairness toward
- * bfqq. Such a case is when bfqq became active in a burst of
- * queue activations. Queues that became active during a large
- * burst benefit only from throughput, as discussed in the
- * comments on bfq_handle_burst. Thus, if bfqq became active
- * in a burst and not idling the device maximizes throughput,
- * then the device must no be idled, because not idling the
- * device provides bfqq and all other queues in the burst with
- * maximum benefit. Combining this and the above case, we can
- * now establish when idling is actually needed to preserve
- * service guarantees.
- */
- idling_needed_for_service_guarantees =
- asymmetric_scenario && !bfq_bfqq_in_large_burst(bfqq);
- /*
- * We have now all the components we need to compute the
- * return value of the function, which is true only if idling
- * either boosts the throughput (without issues), or is
- * necessary to preserve service guarantees.
- */
- return idling_boosts_thr_without_issues ||
- idling_needed_for_service_guarantees;
- }
- /*
- * If the in-service queue is empty but the function bfq_bfqq_may_idle
- * returns true, then:
- * 1) the queue must remain in service and cannot be expired, and
- * 2) the device must be idled to wait for the possible arrival of a new
- * request for the queue.
- * See the comments on the function bfq_bfqq_may_idle for the reasons
- * why performing device idling is the best choice to boost the throughput
- * and preserve service guarantees when bfq_bfqq_may_idle itself
- * returns true.
- */
- static bool bfq_bfqq_must_idle(struct bfq_queue *bfqq)
- {
- return RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_bfqq_may_idle(bfqq);
- }
- /*
- * Select a queue for service. If we have a current queue in service,
- * check whether to continue servicing it, or retrieve and set a new one.
- */
- static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd)
- {
- struct bfq_queue *bfqq;
- struct request *next_rq;
- enum bfqq_expiration reason = BFQQE_BUDGET_TIMEOUT;
- bfqq = bfqd->in_service_queue;
- if (!bfqq)
- goto new_queue;
- bfq_log_bfqq(bfqd, bfqq, "select_queue: already in-service queue");
- if (bfq_may_expire_for_budg_timeout(bfqq) &&
- !bfq_bfqq_wait_request(bfqq) &&
- !bfq_bfqq_must_idle(bfqq))
- goto expire;
- check_queue:
- /*
- * This loop is rarely executed more than once. Even when it
- * happens, it is much more convenient to re-execute this loop
- * than to return NULL and trigger a new dispatch to get a
- * request served.
- */
- next_rq = bfqq->next_rq;
- /*
- * If bfqq has requests queued and it has enough budget left to
- * serve them, keep the queue, otherwise expire it.
- */
- if (next_rq) {
- if (bfq_serv_to_charge(next_rq, bfqq) >
- bfq_bfqq_budget_left(bfqq)) {
- /*
- * Expire the queue for budget exhaustion,
- * which makes sure that the next budget is
- * enough to serve the next request, even if
- * it comes from the fifo expired path.
- */
- reason = BFQQE_BUDGET_EXHAUSTED;
- goto expire;
- } else {
- /*
- * The idle timer may be pending because we may
- * not disable disk idling even when a new request
- * arrives.
- */
- if (bfq_bfqq_wait_request(bfqq)) {
- /*
- * If we get here: 1) at least a new request
- * has arrived but we have not disabled the
- * timer because the request was too small,
- * 2) then the block layer has unplugged
- * the device, causing the dispatch to be
- * invoked.
- *
- * Since the device is unplugged, now the
- * requests are probably large enough to
- * provide a reasonable throughput.
- * So we disable idling.
- */
- bfq_clear_bfqq_wait_request(bfqq);
- hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
- bfqg_stats_update_idle_time(bfqq_group(bfqq));
- }
- goto keep_queue;
- }
- }
- /*
- * No requests pending. However, if the in-service queue is idling
- * for a new request, or has requests waiting for a completion and
- * may idle after their completion, then keep it anyway.
- */
- if (bfq_bfqq_wait_request(bfqq) ||
- (bfqq->dispatched != 0 && bfq_bfqq_may_idle(bfqq))) {
- bfqq = NULL;
- goto keep_queue;
- }
- reason = BFQQE_NO_MORE_REQUESTS;
- expire:
- bfq_bfqq_expire(bfqd, bfqq, false, reason);
- new_queue:
- bfqq = bfq_set_in_service_queue(bfqd);
- if (bfqq) {
- bfq_log_bfqq(bfqd, bfqq, "select_queue: checking new queue");
- goto check_queue;
- }
- keep_queue:
- if (bfqq)
- bfq_log_bfqq(bfqd, bfqq, "select_queue: returned this queue");
- else
- bfq_log(bfqd, "select_queue: no queue returned");
- return bfqq;
- }
- static void bfq_update_wr_data(struct bfq_data *bfqd, struct bfq_queue *bfqq)
- {
- struct bfq_entity *entity = &bfqq->entity;
- if (bfqq->wr_coeff > 1) { /* queue is being weight-raised */
- bfq_log_bfqq(bfqd, bfqq,
- "raising period dur %u/%u msec, old coeff %u, w %d(%d)",
- jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish),
- jiffies_to_msecs(bfqq->wr_cur_max_time),
- bfqq->wr_coeff,
- bfqq->entity.weight, bfqq->entity.orig_weight);
- if (entity->prio_changed)
- bfq_log_bfqq(bfqd, bfqq, "WARN: pending prio change");
- /*
- * If the queue was activated in a burst, or too much
- * time has elapsed from the beginning of this
- * weight-raising period, then end weight raising.
- */
- if (bfq_bfqq_in_large_burst(bfqq))
- bfq_bfqq_end_wr(bfqq);
- else if (time_is_before_jiffies(bfqq->last_wr_start_finish +
- bfqq->wr_cur_max_time)) {
- if (bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time ||
- time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt +
- bfq_wr_duration(bfqd)))
- bfq_bfqq_end_wr(bfqq);
- else {
- /* switch back to interactive wr */
- bfqq->wr_coeff = bfqd->bfq_wr_coeff;
- bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
- bfqq->last_wr_start_finish =
- bfqq->wr_start_at_switch_to_srt;
- bfqq->entity.prio_changed = 1;
- }
- }
- }
- /*
- * To improve latency (for this or other queues), immediately
- * update weight both if it must be raised and if it must be
- * lowered. Since, entity may be on some active tree here, and
- * might have a pending change of its ioprio class, invoke
- * next function with the last parameter unset (see the
- * comments on the function).
- */
- if ((entity->weight > entity->orig_weight) != (bfqq->wr_coeff > 1))
- __bfq_entity_update_weight_prio(bfq_entity_service_tree(entity),
- entity, false);
- }
- /*
- * Dispatch next request from bfqq.
- */
- static struct request *bfq_dispatch_rq_from_bfqq(struct bfq_data *bfqd,
- struct bfq_queue *bfqq)
- {
- struct request *rq = bfqq->next_rq;
- unsigned long service_to_charge;
- service_to_charge = bfq_serv_to_charge(rq, bfqq);
- bfq_bfqq_served(bfqq, service_to_charge);
- bfq_dispatch_remove(bfqd->queue, rq);
- /*
- * If weight raising has to terminate for bfqq, then next
- * function causes an immediate update of bfqq's weight,
- * without waiting for next activation. As a consequence, on
- * expiration, bfqq will be timestamped as if has never been
- * weight-raised during this service slot, even if it has
- * received part or even most of the service as a
- * weight-raised queue. This inflates bfqq's timestamps, which
- * is beneficial, as bfqq is then more willing to leave the
- * device immediately to possible other weight-raised queues.
- */
- bfq_update_wr_data(bfqd, bfqq);
- /*
- * Expire bfqq, pretending that its budget expired, if bfqq
- * belongs to CLASS_IDLE and other queues are waiting for
- * service.
- */
- if (bfqd->busy_queues > 1 && bfq_class_idle(bfqq))
- goto expire;
- return rq;
- expire:
- bfq_bfqq_expire(bfqd, bfqq, false, BFQQE_BUDGET_EXHAUSTED);
- return rq;
- }
- static bool bfq_has_work(struct blk_mq_hw_ctx *hctx)
- {
- struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
- /*
- * Avoiding lock: a race on bfqd->busy_queues should cause at
- * most a call to dispatch for nothing
- */
- return !list_empty_careful(&bfqd->dispatch) ||
- bfqd->busy_queues > 0;
- }
- static struct request *__bfq_dispatch_request(struct blk_mq_hw_ctx *hctx)
- {
- struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
- struct request *rq = NULL;
- struct bfq_queue *bfqq = NULL;
- if (!list_empty(&bfqd->dispatch)) {
- rq = list_first_entry(&bfqd->dispatch, struct request,
- queuelist);
- list_del_init(&rq->queuelist);
- bfqq = RQ_BFQQ(rq);
- if (bfqq) {
- /*
- * Increment counters here, because this
- * dispatch does not follow the standard
- * dispatch flow (where counters are
- * incremented)
- */
- bfqq->dispatched++;
- goto inc_in_driver_start_rq;
- }
- /*
- * We exploit the put_rq_private hook to decrement
- * rq_in_driver, but put_rq_private will not be
- * invoked on this request. So, to avoid unbalance,
- * just start this request, without incrementing
- * rq_in_driver. As a negative consequence,
- * rq_in_driver is deceptively lower than it should be
- * while this request is in service. This may cause
- * bfq_schedule_dispatch to be invoked uselessly.
- *
- * As for implementing an exact solution, the
- * put_request hook, if defined, is probably invoked
- * also on this request. So, by exploiting this hook,
- * we could 1) increment rq_in_driver here, and 2)
- * decrement it in put_request. Such a solution would
- * let the value of the counter be always accurate,
- * but it would entail using an extra interface
- * function. This cost seems higher than the benefit,
- * being the frequency of non-elevator-private
- * requests very low.
- */
- goto start_rq;
- }
- bfq_log(bfqd, "dispatch requests: %d busy queues", bfqd->busy_queues);
- if (bfqd->busy_queues == 0)
- goto exit;
- /*
- * Force device to serve one request at a time if
- * strict_guarantees is true. Forcing this service scheme is
- * currently the ONLY way to guarantee that the request
- * service order enforced by the scheduler is respected by a
- * queueing device. Otherwise the device is free even to make
- * some unlucky request wait for as long as the device
- * wishes.
- *
- * Of course, serving one request at at time may cause loss of
- * throughput.
- */
- if (bfqd->strict_guarantees && bfqd->rq_in_driver > 0)
- goto exit;
- bfqq = bfq_select_queue(bfqd);
- if (!bfqq)
- goto exit;
- rq = bfq_dispatch_rq_from_bfqq(bfqd, bfqq);
- if (rq) {
- inc_in_driver_start_rq:
- bfqd->rq_in_driver++;
- start_rq:
- rq->rq_flags |= RQF_STARTED;
- }
- exit:
- return rq;
- }
- static struct request *bfq_dispatch_request(struct blk_mq_hw_ctx *hctx)
- {
- struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
- struct request *rq;
- spin_lock_irq(&bfqd->lock);
- rq = __bfq_dispatch_request(hctx);
- spin_unlock_irq(&bfqd->lock);
- return rq;
- }
- /*
- * Task holds one reference to the queue, dropped when task exits. Each rq
- * in-flight on this queue also holds a reference, dropped when rq is freed.
- *
- * Scheduler lock must be held here. Recall not to use bfqq after calling
- * this function on it.
- */
- void bfq_put_queue(struct bfq_queue *bfqq)
- {
- #ifdef CONFIG_BFQ_GROUP_IOSCHED
- struct bfq_group *bfqg = bfqq_group(bfqq);
- #endif
- if (bfqq->bfqd)
- bfq_log_bfqq(bfqq->bfqd, bfqq, "put_queue: %p %d",
- bfqq, bfqq->ref);
- bfqq->ref--;
- if (bfqq->ref)
- return;
- if (bfq_bfqq_sync(bfqq))
- /*
- * The fact that this queue is being destroyed does not
- * invalidate the fact that this queue may have been
- * activated during the current burst. As a consequence,
- * although the queue does not exist anymore, and hence
- * needs to be removed from the burst list if there,
- * the burst size has not to be decremented.
- */
- hlist_del_init(&bfqq->burst_list_node);
- kmem_cache_free(bfq_pool, bfqq);
- #ifdef CONFIG_BFQ_GROUP_IOSCHED
- bfqg_and_blkg_put(bfqg);
- #endif
- }
- static void bfq_put_cooperator(struct bfq_queue *bfqq)
- {
- struct bfq_queue *__bfqq, *next;
- /*
- * If this queue was scheduled to merge with another queue, be
- * sure to drop the reference taken on that queue (and others in
- * the merge chain). See bfq_setup_merge and bfq_merge_bfqqs.
- */
- __bfqq = bfqq->new_bfqq;
- while (__bfqq) {
- if (__bfqq == bfqq)
- break;
- next = __bfqq->new_bfqq;
- bfq_put_queue(__bfqq);
- __bfqq = next;
- }
- }
- static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
- {
- if (bfqq == bfqd->in_service_queue) {
- __bfq_bfqq_expire(bfqd, bfqq);
- bfq_schedule_dispatch(bfqd);
- }
- bfq_log_bfqq(bfqd, bfqq, "exit_bfqq: %p, %d", bfqq, bfqq->ref);
- bfq_put_cooperator(bfqq);
- bfq_put_queue(bfqq); /* release process reference */
- }
- static void bfq_exit_icq_bfqq(struct bfq_io_cq *bic, bool is_sync)
- {
- struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync);
- struct bfq_data *bfqd;
- if (bfqq)
- bfqd = bfqq->bfqd; /* NULL if scheduler already exited */
- if (bfqq && bfqd) {
- unsigned long flags;
- spin_lock_irqsave(&bfqd->lock, flags);
- bfq_exit_bfqq(bfqd, bfqq);
- bic_set_bfqq(bic, NULL, is_sync);
- spin_unlock_irqrestore(&bfqd->lock, flags);
- }
- }
- static void bfq_exit_icq(struct io_cq *icq)
- {
- struct bfq_io_cq *bic = icq_to_bic(icq);
- bfq_exit_icq_bfqq(bic, true);
- bfq_exit_icq_bfqq(bic, false);
- }
- /*
- * Update the entity prio values; note that the new values will not
- * be used until the next (re)activation.
- */
- static void
- bfq_set_next_ioprio_data(struct bfq_queue *bfqq, struct bfq_io_cq *bic)
- {
- struct task_struct *tsk = current;
- int ioprio_class;
- struct bfq_data *bfqd = bfqq->bfqd;
- if (!bfqd)
- return;
- ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
- switch (ioprio_class) {
- default:
- dev_err(bfqq->bfqd->queue->backing_dev_info->dev,
- "bfq: bad prio class %d\n", ioprio_class);
- /* fall through */
- case IOPRIO_CLASS_NONE:
- /*
- * No prio set, inherit CPU scheduling settings.
- */
- bfqq->new_ioprio = task_nice_ioprio(tsk);
- bfqq->new_ioprio_class = task_nice_ioclass(tsk);
- break;
- case IOPRIO_CLASS_RT:
- bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
- bfqq->new_ioprio_class = IOPRIO_CLASS_RT;
- break;
- case IOPRIO_CLASS_BE:
- bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
- bfqq->new_ioprio_class = IOPRIO_CLASS_BE;
- break;
- case IOPRIO_CLASS_IDLE:
- bfqq->new_ioprio_class = IOPRIO_CLASS_IDLE;
- bfqq->new_ioprio = 7;
- break;
- }
- if (bfqq->new_ioprio >= IOPRIO_BE_NR) {
- pr_crit("bfq_set_next_ioprio_data: new_ioprio %d\n",
- bfqq->new_ioprio);
- bfqq->new_ioprio = IOPRIO_BE_NR;
- }
- bfqq->entity.new_weight = bfq_ioprio_to_weight(bfqq->new_ioprio);
- bfqq->entity.prio_changed = 1;
- }
- static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
- struct bio *bio, bool is_sync,
- struct bfq_io_cq *bic);
- static void bfq_check_ioprio_change(struct bfq_io_cq *bic, struct bio *bio)
- {
- struct bfq_data *bfqd = bic_to_bfqd(bic);
- struct bfq_queue *bfqq;
- int ioprio = bic->icq.ioc->ioprio;
- /*
- * This condition may trigger on a newly created bic, be sure to
- * drop the lock before returning.
- */
- if (unlikely(!bfqd) || likely(bic->ioprio == ioprio))
- return;
- bic->ioprio = ioprio;
- bfqq = bic_to_bfqq(bic, false);
- if (bfqq) {
- /* release process reference on this queue */
- bfq_put_queue(bfqq);
- bfqq = bfq_get_queue(bfqd, bio, BLK_RW_ASYNC, bic);
- bic_set_bfqq(bic, bfqq, false);
- }
- bfqq = bic_to_bfqq(bic, true);
- if (bfqq)
- bfq_set_next_ioprio_data(bfqq, bic);
- }
- static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
- struct bfq_io_cq *bic, pid_t pid, int is_sync)
- {
- RB_CLEAR_NODE(&bfqq->entity.rb_node);
- INIT_LIST_HEAD(&bfqq->fifo);
- INIT_HLIST_NODE(&bfqq->burst_list_node);
- bfqq->ref = 0;
- bfqq->bfqd = bfqd;
- if (bic)
- bfq_set_next_ioprio_data(bfqq, bic);
- if (is_sync) {
- /*
- * No need to mark as has_short_ttime if in
- * idle_class, because no device idling is performed
- * for queues in idle class
- */
- if (!bfq_class_idle(bfqq))
- /* tentatively mark as has_short_ttime */
- bfq_mark_bfqq_has_short_ttime(bfqq);
- bfq_mark_bfqq_sync(bfqq);
- bfq_mark_bfqq_just_created(bfqq);
- } else
- bfq_clear_bfqq_sync(bfqq);
- /* set end request to minus infinity from now */
- bfqq->ttime.last_end_request = ktime_get_ns() + 1;
- bfq_mark_bfqq_IO_bound(bfqq);
- bfqq->pid = pid;
- /* Tentative initial value to trade off between thr and lat */
- bfqq->max_budget = (2 * bfq_max_budget(bfqd)) / 3;
- bfqq->budget_timeout = bfq_smallest_from_now();
- bfqq->wr_coeff = 1;
- bfqq->last_wr_start_finish = jiffies;
- bfqq->wr_start_at_switch_to_srt = bfq_smallest_from_now();
- bfqq->split_time = bfq_smallest_from_now();
- /*
- * Set to the value for which bfqq will not be deemed as
- * soft rt when it becomes backlogged.
- */
- bfqq->soft_rt_next_start = bfq_greatest_from_now();
- /* first request is almost certainly seeky */
- bfqq->seek_history = 1;
- }
- static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd,
- struct bfq_group *bfqg,
- int ioprio_class, int ioprio)
- {
- switch (ioprio_class) {
- case IOPRIO_CLASS_RT:
- return &bfqg->async_bfqq[0][ioprio];
- case IOPRIO_CLASS_NONE:
- ioprio = IOPRIO_NORM;
- /* fall through */
- case IOPRIO_CLASS_BE:
- return &bfqg->async_bfqq[1][ioprio];
- case IOPRIO_CLASS_IDLE:
- return &bfqg->async_idle_bfqq;
- default:
- return NULL;
- }
- }
- static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
- struct bio *bio, bool is_sync,
- struct bfq_io_cq *bic)
- {
- const int ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
- const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
- struct bfq_queue **async_bfqq = NULL;
- struct bfq_queue *bfqq;
- struct bfq_group *bfqg;
- rcu_read_lock();
- bfqg = bfq_find_set_group(bfqd, bio_blkcg(bio));
- if (!bfqg) {
- bfqq = &bfqd->oom_bfqq;
- goto out;
- }
- if (!is_sync) {
- async_bfqq = bfq_async_queue_prio(bfqd, bfqg, ioprio_class,
- ioprio);
- bfqq = *async_bfqq;
- if (bfqq)
- goto out;
- }
- bfqq = kmem_cache_alloc_node(bfq_pool,
- GFP_NOWAIT | __GFP_ZERO | __GFP_NOWARN,
- bfqd->queue->node);
- if (bfqq) {
- bfq_init_bfqq(bfqd, bfqq, bic, current->pid,
- is_sync);
- bfq_init_entity(&bfqq->entity, bfqg);
- bfq_log_bfqq(bfqd, bfqq, "allocated");
- } else {
- bfqq = &bfqd->oom_bfqq;
- bfq_log_bfqq(bfqd, bfqq, "using oom bfqq");
- goto out;
- }
- /*
- * Pin the queue now that it's allocated, scheduler exit will
- * prune it.
- */
- if (async_bfqq) {
- bfqq->ref++; /*
- * Extra group reference, w.r.t. sync
- * queue. This extra reference is removed
- * only if bfqq->bfqg disappears, to
- * guarantee that this queue is not freed
- * until its group goes away.
- */
- bfq_log_bfqq(bfqd, bfqq, "get_queue, bfqq not in async: %p, %d",
- bfqq, bfqq->ref);
- *async_bfqq = bfqq;
- }
- out:
- bfqq->ref++; /* get a process reference to this queue */
- bfq_log_bfqq(bfqd, bfqq, "get_queue, at end: %p, %d", bfqq, bfqq->ref);
- rcu_read_unlock();
- return bfqq;
- }
- static void bfq_update_io_thinktime(struct bfq_data *bfqd,
- struct bfq_queue *bfqq)
- {
- struct bfq_ttime *ttime = &bfqq->ttime;
- u64 elapsed = ktime_get_ns() - bfqq->ttime.last_end_request;
- elapsed = min_t(u64, elapsed, 2ULL * bfqd->bfq_slice_idle);
- ttime->ttime_samples = (7*bfqq->ttime.ttime_samples + 256) / 8;
- ttime->ttime_total = div_u64(7*ttime->ttime_total + 256*elapsed, 8);
- ttime->ttime_mean = div64_ul(ttime->ttime_total + 128,
- ttime->ttime_samples);
- }
- static void
- bfq_update_io_seektime(struct bfq_data *bfqd, struct bfq_queue *bfqq,
- struct request *rq)
- {
- bfqq->seek_history <<= 1;
- bfqq->seek_history |=
- get_sdist(bfqq->last_request_pos, rq) > BFQQ_SEEK_THR &&
- (!blk_queue_nonrot(bfqd->queue) ||
- blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT);
- }
- static void bfq_update_has_short_ttime(struct bfq_data *bfqd,
- struct bfq_queue *bfqq,
- struct bfq_io_cq *bic)
- {
- bool has_short_ttime = true;
- /*
- * No need to update has_short_ttime if bfqq is async or in
- * idle io prio class, or if bfq_slice_idle is zero, because
- * no device idling is performed for bfqq in this case.
- */
- if (!bfq_bfqq_sync(bfqq) || bfq_class_idle(bfqq) ||
- bfqd->bfq_slice_idle == 0)
- return;
- /* Idle window just restored, statistics are meaningless. */
- if (time_is_after_eq_jiffies(bfqq->split_time +
- bfqd->bfq_wr_min_idle_time))
- return;
- /* Think time is infinite if no process is linked to
- * bfqq. Otherwise check average think time to
- * decide whether to mark as has_short_ttime
- */
- if (atomic_read(&bic->icq.ioc->active_ref) == 0 ||
- (bfq_sample_valid(bfqq->ttime.ttime_samples) &&
- bfqq->ttime.ttime_mean > bfqd->bfq_slice_idle))
- has_short_ttime = false;
- bfq_log_bfqq(bfqd, bfqq, "update_has_short_ttime: has_short_ttime %d",
- has_short_ttime);
- if (has_short_ttime)
- bfq_mark_bfqq_has_short_ttime(bfqq);
- else
- bfq_clear_bfqq_has_short_ttime(bfqq);
- }
- /*
- * Called when a new fs request (rq) is added to bfqq. Check if there's
- * something we should do about it.
- */
- static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq,
- struct request *rq)
- {
- struct bfq_io_cq *bic = RQ_BIC(rq);
- if (rq->cmd_flags & REQ_META)
- bfqq->meta_pending++;
- bfq_update_io_thinktime(bfqd, bfqq);
- bfq_update_has_short_ttime(bfqd, bfqq, bic);
- bfq_update_io_seektime(bfqd, bfqq, rq);
- bfq_log_bfqq(bfqd, bfqq,
- "rq_enqueued: has_short_ttime=%d (seeky %d)",
- bfq_bfqq_has_short_ttime(bfqq), BFQQ_SEEKY(bfqq));
- bfqq->last_request_pos = blk_rq_pos(rq) + blk_rq_sectors(rq);
- if (bfqq == bfqd->in_service_queue && bfq_bfqq_wait_request(bfqq)) {
- bool small_req = bfqq->queued[rq_is_sync(rq)] == 1 &&
- blk_rq_sectors(rq) < 32;
- bool budget_timeout = bfq_bfqq_budget_timeout(bfqq);
- /*
- * There is just this request queued: if the request
- * is small and the queue is not to be expired, then
- * just exit.
- *
- * In this way, if the device is being idled to wait
- * for a new request from the in-service queue, we
- * avoid unplugging the device and committing the
- * device to serve just a small request. On the
- * contrary, we wait for the block layer to decide
- * when to unplug the device: hopefully, new requests
- * will be merged to this one quickly, then the device
- * will be unplugged and larger requests will be
- * dispatched.
- */
- if (small_req && !budget_timeout)
- return;
- /*
- * A large enough request arrived, or the queue is to
- * be expired: in both cases disk idling is to be
- * stopped, so clear wait_request flag and reset
- * timer.
- */
- bfq_clear_bfqq_wait_request(bfqq);
- hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
- bfqg_stats_update_idle_time(bfqq_group(bfqq));
- /*
- * The queue is not empty, because a new request just
- * arrived. Hence we can safely expire the queue, in
- * case of budget timeout, without risking that the
- * timestamps of the queue are not updated correctly.
- * See [1] for more details.
- */
- if (budget_timeout)
- bfq_bfqq_expire(bfqd, bfqq, false,
- BFQQE_BUDGET_TIMEOUT);
- }
- }
- static void __bfq_insert_request(struct bfq_data *bfqd, struct request *rq)
- {
- struct bfq_queue *bfqq = RQ_BFQQ(rq),
- *new_bfqq = bfq_setup_cooperator(bfqd, bfqq, rq, true);
- if (new_bfqq) {
- if (bic_to_bfqq(RQ_BIC(rq), 1) != bfqq)
- new_bfqq = bic_to_bfqq(RQ_BIC(rq), 1);
- /*
- * Release the request's reference to the old bfqq
- * and make sure one is taken to the shared queue.
- */
- new_bfqq->allocated++;
- bfqq->allocated--;
- new_bfqq->ref++;
- bfq_clear_bfqq_just_created(bfqq);
- /*
- * If the bic associated with the process
- * issuing this request still points to bfqq
- * (and thus has not been already redirected
- * to new_bfqq or even some other bfq_queue),
- * then complete the merge and redirect it to
- * new_bfqq.
- */
- if (bic_to_bfqq(RQ_BIC(rq), 1) == bfqq)
- bfq_merge_bfqqs(bfqd, RQ_BIC(rq),
- bfqq, new_bfqq);
- /*
- * rq is about to be enqueued into new_bfqq,
- * release rq reference on bfqq
- */
- bfq_put_queue(bfqq);
- rq->elv.priv[1] = new_bfqq;
- bfqq = new_bfqq;
- }
- bfq_add_request(rq);
- rq->fifo_time = ktime_get_ns() + bfqd->bfq_fifo_expire[rq_is_sync(rq)];
- list_add_tail(&rq->queuelist, &bfqq->fifo);
- bfq_rq_enqueued(bfqd, bfqq, rq);
- }
- static void bfq_insert_request(struct blk_mq_hw_ctx *hctx, struct request *rq,
- bool at_head)
- {
- struct request_queue *q = hctx->queue;
- struct bfq_data *bfqd = q->elevator->elevator_data;
- spin_lock_irq(&bfqd->lock);
- if (blk_mq_sched_try_insert_merge(q, rq)) {
- spin_unlock_irq(&bfqd->lock);
- return;
- }
- spin_unlock_irq(&bfqd->lock);
- blk_mq_sched_request_inserted(rq);
- spin_lock_irq(&bfqd->lock);
- if (at_head || blk_rq_is_passthrough(rq)) {
- if (at_head)
- list_add(&rq->queuelist, &bfqd->dispatch);
- else
- list_add_tail(&rq->queuelist, &bfqd->dispatch);
- } else {
- __bfq_insert_request(bfqd, rq);
- if (rq_mergeable(rq)) {
- elv_rqhash_add(q, rq);
- if (!q->last_merge)
- q->last_merge = rq;
- }
- }
- spin_unlock_irq(&bfqd->lock);
- }
- static void bfq_insert_requests(struct blk_mq_hw_ctx *hctx,
- struct list_head *list, bool at_head)
- {
- while (!list_empty(list)) {
- struct request *rq;
- rq = list_first_entry(list, struct request, queuelist);
- list_del_init(&rq->queuelist);
- bfq_insert_request(hctx, rq, at_head);
- }
- }
- static void bfq_update_hw_tag(struct bfq_data *bfqd)
- {
- bfqd->max_rq_in_driver = max_t(int, bfqd->max_rq_in_driver,
- bfqd->rq_in_driver);
- if (bfqd->hw_tag == 1)
- return;
- /*
- * This sample is valid if the number of outstanding requests
- * is large enough to allow a queueing behavior. Note that the
- * sum is not exact, as it's not taking into account deactivated
- * requests.
- */
- if (bfqd->rq_in_driver + bfqd->queued < BFQ_HW_QUEUE_THRESHOLD)
- return;
- if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES)
- return;
- bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD;
- bfqd->max_rq_in_driver = 0;
- bfqd->hw_tag_samples = 0;
- }
- static void bfq_completed_request(struct bfq_queue *bfqq, struct bfq_data *bfqd)
- {
- u64 now_ns;
- u32 delta_us;
- bfq_update_hw_tag(bfqd);
- bfqd->rq_in_driver--;
- bfqq->dispatched--;
- if (!bfqq->dispatched && !bfq_bfqq_busy(bfqq)) {
- /*
- * Set budget_timeout (which we overload to store the
- * time at which the queue remains with no backlog and
- * no outstanding request; used by the weight-raising
- * mechanism).
- */
- bfqq->budget_timeout = jiffies;
- bfq_weights_tree_remove(bfqd, &bfqq->entity,
- &bfqd->queue_weights_tree);
- }
- now_ns = ktime_get_ns();
- bfqq->ttime.last_end_request = now_ns;
- /*
- * Using us instead of ns, to get a reasonable precision in
- * computing rate in next check.
- */
- delta_us = div_u64(now_ns - bfqd->last_completion, NSEC_PER_USEC);
- /*
- * If the request took rather long to complete, and, according
- * to the maximum request size recorded, this completion latency
- * implies that the request was certainly served at a very low
- * rate (less than 1M sectors/sec), then the whole observation
- * interval that lasts up to this time instant cannot be a
- * valid time interval for computing a new peak rate. Invoke
- * bfq_update_rate_reset to have the following three steps
- * taken:
- * - close the observation interval at the last (previous)
- * request dispatch or completion
- * - compute rate, if possible, for that observation interval
- * - reset to zero samples, which will trigger a proper
- * re-initialization of the observation interval on next
- * dispatch
- */
- if (delta_us > BFQ_MIN_TT/NSEC_PER_USEC &&
- (bfqd->last_rq_max_size<<BFQ_RATE_SHIFT)/delta_us <
- 1UL<<(BFQ_RATE_SHIFT - 10))
- bfq_update_rate_reset(bfqd, NULL);
- bfqd->last_completion = now_ns;
- /*
- * If we are waiting to discover whether the request pattern
- * of the task associated with the queue is actually
- * isochronous, and both requisites for this condition to hold
- * are now satisfied, then compute soft_rt_next_start (see the
- * comments on the function bfq_bfqq_softrt_next_start()). We
- * schedule this delayed check when bfqq expires, if it still
- * has in-flight requests.
- */
- if (bfq_bfqq_softrt_update(bfqq) && bfqq->dispatched == 0 &&
- RB_EMPTY_ROOT(&bfqq->sort_list))
- bfqq->soft_rt_next_start =
- bfq_bfqq_softrt_next_start(bfqd, bfqq);
- /*
- * If this is the in-service queue, check if it needs to be expired,
- * or if we want to idle in case it has no pending requests.
- */
- if (bfqd->in_service_queue == bfqq) {
- if (bfqq->dispatched == 0 && bfq_bfqq_must_idle(bfqq)) {
- bfq_arm_slice_timer(bfqd);
- return;
- } else if (bfq_may_expire_for_budg_timeout(bfqq))
- bfq_bfqq_expire(bfqd, bfqq, false,
- BFQQE_BUDGET_TIMEOUT);
- else if (RB_EMPTY_ROOT(&bfqq->sort_list) &&
- (bfqq->dispatched == 0 ||
- !bfq_bfqq_may_idle(bfqq)))
- bfq_bfqq_expire(bfqd, bfqq, false,
- BFQQE_NO_MORE_REQUESTS);
- }
- if (!bfqd->rq_in_driver)
- bfq_schedule_dispatch(bfqd);
- }
- static void bfq_put_rq_priv_body(struct bfq_queue *bfqq)
- {
- bfqq->allocated--;
- bfq_put_queue(bfqq);
- }
- static void bfq_finish_request(struct request *rq)
- {
- struct bfq_queue *bfqq;
- struct bfq_data *bfqd;
- if (!rq->elv.icq)
- return;
- bfqq = RQ_BFQQ(rq);
- bfqd = bfqq->bfqd;
- if (rq->rq_flags & RQF_STARTED)
- bfqg_stats_update_completion(bfqq_group(bfqq),
- rq_start_time_ns(rq),
- rq_io_start_time_ns(rq),
- rq->cmd_flags);
- if (likely(rq->rq_flags & RQF_STARTED)) {
- unsigned long flags;
- spin_lock_irqsave(&bfqd->lock, flags);
- bfq_completed_request(bfqq, bfqd);
- bfq_put_rq_priv_body(bfqq);
- spin_unlock_irqrestore(&bfqd->lock, flags);
- } else {
- /*
- * Request rq may be still/already in the scheduler,
- * in which case we need to remove it. And we cannot
- * defer such a check and removal, to avoid
- * inconsistencies in the time interval from the end
- * of this function to the start of the deferred work.
- * This situation seems to occur only in process
- * context, as a consequence of a merge. In the
- * current version of the code, this implies that the
- * lock is held.
- */
- if (!RB_EMPTY_NODE(&rq->rb_node))
- bfq_remove_request(rq->q, rq);
- bfq_put_rq_priv_body(bfqq);
- }
- rq->elv.priv[0] = NULL;
- rq->elv.priv[1] = NULL;
- }
- /*
- * Returns NULL if a new bfqq should be allocated, or the old bfqq if this
- * was the last process referring to that bfqq.
- */
- static struct bfq_queue *
- bfq_split_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq)
- {
- bfq_log_bfqq(bfqq->bfqd, bfqq, "splitting queue");
- if (bfqq_process_refs(bfqq) == 1) {
- bfqq->pid = current->pid;
- bfq_clear_bfqq_coop(bfqq);
- bfq_clear_bfqq_split_coop(bfqq);
- return bfqq;
- }
- bic_set_bfqq(bic, NULL, 1);
- bfq_put_cooperator(bfqq);
- bfq_put_queue(bfqq);
- return NULL;
- }
- static struct bfq_queue *bfq_get_bfqq_handle_split(struct bfq_data *bfqd,
- struct bfq_io_cq *bic,
- struct bio *bio,
- bool split, bool is_sync,
- bool *new_queue)
- {
- struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync);
- if (likely(bfqq && bfqq != &bfqd->oom_bfqq))
- return bfqq;
- if (new_queue)
- *new_queue = true;
- if (bfqq)
- bfq_put_queue(bfqq);
- bfqq = bfq_get_queue(bfqd, bio, is_sync, bic);
- bic_set_bfqq(bic, bfqq, is_sync);
- if (split && is_sync) {
- if ((bic->was_in_burst_list && bfqd->large_burst) ||
- bic->saved_in_large_burst)
- bfq_mark_bfqq_in_large_burst(bfqq);
- else {
- bfq_clear_bfqq_in_large_burst(bfqq);
- if (bic->was_in_burst_list)
- hlist_add_head(&bfqq->burst_list_node,
- &bfqd->burst_list);
- }
- bfqq->split_time = jiffies;
- }
- return bfqq;
- }
- /*
- * Allocate bfq data structures associated with this request.
- */
- static void bfq_prepare_request(struct request *rq, struct bio *bio)
- {
- struct request_queue *q = rq->q;
- struct bfq_data *bfqd = q->elevator->elevator_data;
- struct bfq_io_cq *bic;
- const int is_sync = rq_is_sync(rq);
- struct bfq_queue *bfqq;
- bool new_queue = false;
- bool bfqq_already_existing = false, split = false;
- if (!rq->elv.icq)
- return;
- bic = icq_to_bic(rq->elv.icq);
- spin_lock_irq(&bfqd->lock);
- bfq_check_ioprio_change(bic, bio);
- bfq_bic_update_cgroup(bic, bio);
- bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, false, is_sync,
- &new_queue);
- if (likely(!new_queue)) {
- /* If the queue was seeky for too long, break it apart. */
- if (bfq_bfqq_coop(bfqq) && bfq_bfqq_split_coop(bfqq)) {
- bfq_log_bfqq(bfqd, bfqq, "breaking apart bfqq");
- /* Update bic before losing reference to bfqq */
- if (bfq_bfqq_in_large_burst(bfqq))
- bic->saved_in_large_burst = true;
- bfqq = bfq_split_bfqq(bic, bfqq);
- split = true;
- if (!bfqq)
- bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio,
- true, is_sync,
- NULL);
- else
- bfqq_already_existing = true;
- }
- }
- bfqq->allocated++;
- bfqq->ref++;
- bfq_log_bfqq(bfqd, bfqq, "get_request %p: bfqq %p, %d",
- rq, bfqq, bfqq->ref);
- rq->elv.priv[0] = bic;
- rq->elv.priv[1] = bfqq;
- /*
- * If a bfq_queue has only one process reference, it is owned
- * by only this bic: we can then set bfqq->bic = bic. in
- * addition, if the queue has also just been split, we have to
- * resume its state.
- */
- if (likely(bfqq != &bfqd->oom_bfqq) && bfqq_process_refs(bfqq) == 1) {
- bfqq->bic = bic;
- if (split) {
- /*
- * The queue has just been split from a shared
- * queue: restore the idle window and the
- * possible weight raising period.
- */
- bfq_bfqq_resume_state(bfqq, bfqd, bic,
- bfqq_already_existing);
- }
- }
- if (unlikely(bfq_bfqq_just_created(bfqq)))
- bfq_handle_burst(bfqd, bfqq);
- spin_unlock_irq(&bfqd->lock);
- }
- static void bfq_idle_slice_timer_body(struct bfq_queue *bfqq)
- {
- struct bfq_data *bfqd = bfqq->bfqd;
- enum bfqq_expiration reason;
- unsigned long flags;
- spin_lock_irqsave(&bfqd->lock, flags);
- bfq_clear_bfqq_wait_request(bfqq);
- if (bfqq != bfqd->in_service_queue) {
- spin_unlock_irqrestore(&bfqd->lock, flags);
- return;
- }
- if (bfq_bfqq_budget_timeout(bfqq))
- /*
- * Also here the queue can be safely expired
- * for budget timeout without wasting
- * guarantees
- */
- reason = BFQQE_BUDGET_TIMEOUT;
- else if (bfqq->queued[0] == 0 && bfqq->queued[1] == 0)
- /*
- * The queue may not be empty upon timer expiration,
- * because we may not disable the timer when the
- * first request of the in-service queue arrives
- * during disk idling.
- */
- reason = BFQQE_TOO_IDLE;
- else
- goto schedule_dispatch;
- bfq_bfqq_expire(bfqd, bfqq, true, reason);
- schedule_dispatch:
- spin_unlock_irqrestore(&bfqd->lock, flags);
- bfq_schedule_dispatch(bfqd);
- }
- /*
- * Handler of the expiration of the timer running if the in-service queue
- * is idling inside its time slice.
- */
- static enum hrtimer_restart bfq_idle_slice_timer(struct hrtimer *timer)
- {
- struct bfq_data *bfqd = container_of(timer, struct bfq_data,
- idle_slice_timer);
- struct bfq_queue *bfqq = bfqd->in_service_queue;
- /*
- * Theoretical race here: the in-service queue can be NULL or
- * different from the queue that was idling if a new request
- * arrives for the current queue and there is a full dispatch
- * cycle that changes the in-service queue. This can hardly
- * happen, but in the worst case we just expire a queue too
- * early.
- */
- if (bfqq)
- bfq_idle_slice_timer_body(bfqq);
- return HRTIMER_NORESTART;
- }
- static void __bfq_put_async_bfqq(struct bfq_data *bfqd,
- struct bfq_queue **bfqq_ptr)
- {
- struct bfq_queue *bfqq = *bfqq_ptr;
- bfq_log(bfqd, "put_async_bfqq: %p", bfqq);
- if (bfqq) {
- bfq_bfqq_move(bfqd, bfqq, bfqd->root_group);
- bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d",
- bfqq, bfqq->ref);
- bfq_put_queue(bfqq);
- *bfqq_ptr = NULL;
- }
- }
- /*
- * Release all the bfqg references to its async queues. If we are
- * deallocating the group these queues may still contain requests, so
- * we reparent them to the root cgroup (i.e., the only one that will
- * exist for sure until all the requests on a device are gone).
- */
- void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg)
- {
- int i, j;
- for (i = 0; i < 2; i++)
- for (j = 0; j < IOPRIO_BE_NR; j++)
- __bfq_put_async_bfqq(bfqd, &bfqg->async_bfqq[i][j]);
- __bfq_put_async_bfqq(bfqd, &bfqg->async_idle_bfqq);
- }
- static void bfq_exit_queue(struct elevator_queue *e)
- {
- struct bfq_data *bfqd = e->elevator_data;
- struct bfq_queue *bfqq, *n;
- hrtimer_cancel(&bfqd->idle_slice_timer);
- spin_lock_irq(&bfqd->lock);
- list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list)
- bfq_deactivate_bfqq(bfqd, bfqq, false, false);
- spin_unlock_irq(&bfqd->lock);
- hrtimer_cancel(&bfqd->idle_slice_timer);
- #ifdef CONFIG_BFQ_GROUP_IOSCHED
- blkcg_deactivate_policy(bfqd->queue, &blkcg_policy_bfq);
- #else
- spin_lock_irq(&bfqd->lock);
- bfq_put_async_queues(bfqd, bfqd->root_group);
- kfree(bfqd->root_group);
- spin_unlock_irq(&bfqd->lock);
- #endif
- kfree(bfqd);
- }
- static void bfq_init_root_group(struct bfq_group *root_group,
- struct bfq_data *bfqd)
- {
- int i;
- #ifdef CONFIG_BFQ_GROUP_IOSCHED
- root_group->entity.parent = NULL;
- root_group->my_entity = NULL;
- root_group->bfqd = bfqd;
- #endif
- root_group->rq_pos_tree = RB_ROOT;
- for (i = 0; i < BFQ_IOPRIO_CLASSES; i++)
- root_group->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT;
- root_group->sched_data.bfq_class_idle_last_service = jiffies;
- }
- static int bfq_init_queue(struct request_queue *q, struct elevator_type *e)
- {
- struct bfq_data *bfqd;
- struct elevator_queue *eq;
- eq = elevator_alloc(q, e);
- if (!eq)
- return -ENOMEM;
- bfqd = kzalloc_node(sizeof(*bfqd), GFP_KERNEL, q->node);
- if (!bfqd) {
- kobject_put(&eq->kobj);
- return -ENOMEM;
- }
- eq->elevator_data = bfqd;
- spin_lock_irq(q->queue_lock);
- q->elevator = eq;
- spin_unlock_irq(q->queue_lock);
- /*
- * Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues.
- * Grab a permanent reference to it, so that the normal code flow
- * will not attempt to free it.
- */
- bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, NULL, 1, 0);
- bfqd->oom_bfqq.ref++;
- bfqd->oom_bfqq.new_ioprio = BFQ_DEFAULT_QUEUE_IOPRIO;
- bfqd->oom_bfqq.new_ioprio_class = IOPRIO_CLASS_BE;
- bfqd->oom_bfqq.entity.new_weight =
- bfq_ioprio_to_weight(bfqd->oom_bfqq.new_ioprio);
- /* oom_bfqq does not participate to bursts */
- bfq_clear_bfqq_just_created(&bfqd->oom_bfqq);
- /*
- * Trigger weight initialization, according to ioprio, at the
- * oom_bfqq's first activation. The oom_bfqq's ioprio and ioprio
- * class won't be changed any more.
- */
- bfqd->oom_bfqq.entity.prio_changed = 1;
- bfqd->queue = q;
- INIT_LIST_HEAD(&bfqd->dispatch);
- hrtimer_init(&bfqd->idle_slice_timer, CLOCK_MONOTONIC,
- HRTIMER_MODE_REL);
- bfqd->idle_slice_timer.function = bfq_idle_slice_timer;
- bfqd->queue_weights_tree = RB_ROOT;
- bfqd->group_weights_tree = RB_ROOT;
- INIT_LIST_HEAD(&bfqd->active_list);
- INIT_LIST_HEAD(&bfqd->idle_list);
- INIT_HLIST_HEAD(&bfqd->burst_list);
- bfqd->hw_tag = -1;
- bfqd->bfq_max_budget = bfq_default_max_budget;
- bfqd->bfq_fifo_expire[0] = bfq_fifo_expire[0];
- bfqd->bfq_fifo_expire[1] = bfq_fifo_expire[1];
- bfqd->bfq_back_max = bfq_back_max;
- bfqd->bfq_back_penalty = bfq_back_penalty;
- bfqd->bfq_slice_idle = bfq_slice_idle;
- bfqd->bfq_timeout = bfq_timeout;
- bfqd->bfq_requests_within_timer = 120;
- bfqd->bfq_large_burst_thresh = 8;
- bfqd->bfq_burst_interval = msecs_to_jiffies(180);
- bfqd->low_latency = true;
- /*
- * Trade-off between responsiveness and fairness.
- */
- bfqd->bfq_wr_coeff = 30;
- bfqd->bfq_wr_rt_max_time = msecs_to_jiffies(300);
- bfqd->bfq_wr_max_time = 0;
- bfqd->bfq_wr_min_idle_time = msecs_to_jiffies(2000);
- bfqd->bfq_wr_min_inter_arr_async = msecs_to_jiffies(500);
- bfqd->bfq_wr_max_softrt_rate = 7000; /*
- * Approximate rate required
- * to playback or record a
- * high-definition compressed
- * video.
- */
- bfqd->wr_busy_queues = 0;
- /*
- * Begin by assuming, optimistically, that the device is a
- * high-speed one, and that its peak rate is equal to 2/3 of
- * the highest reference rate.
- */
- bfqd->RT_prod = R_fast[blk_queue_nonrot(bfqd->queue)] *
- T_fast[blk_queue_nonrot(bfqd->queue)];
- bfqd->peak_rate = R_fast[blk_queue_nonrot(bfqd->queue)] * 2 / 3;
- bfqd->device_speed = BFQ_BFQD_FAST;
- spin_lock_init(&bfqd->lock);
- /*
- * The invocation of the next bfq_create_group_hierarchy
- * function is the head of a chain of function calls
- * (bfq_create_group_hierarchy->blkcg_activate_policy->
- * blk_mq_freeze_queue) that may lead to the invocation of the
- * has_work hook function. For this reason,
- * bfq_create_group_hierarchy is invoked only after all
- * scheduler data has been initialized, apart from the fields
- * that can be initialized only after invoking
- * bfq_create_group_hierarchy. This, in particular, enables
- * has_work to correctly return false. Of course, to avoid
- * other inconsistencies, the blk-mq stack must then refrain
- * from invoking further scheduler hooks before this init
- * function is finished.
- */
- bfqd->root_group = bfq_create_group_hierarchy(bfqd, q->node);
- if (!bfqd->root_group)
- goto out_free;
- bfq_init_root_group(bfqd->root_group, bfqd);
- bfq_init_entity(&bfqd->oom_bfqq.entity, bfqd->root_group);
- return 0;
- out_free:
- kfree(bfqd);
- kobject_put(&eq->kobj);
- return -ENOMEM;
- }
- static void bfq_slab_kill(void)
- {
- kmem_cache_destroy(bfq_pool);
- }
- static int __init bfq_slab_setup(void)
- {
- bfq_pool = KMEM_CACHE(bfq_queue, 0);
- if (!bfq_pool)
- return -ENOMEM;
- return 0;
- }
- static ssize_t bfq_var_show(unsigned int var, char *page)
- {
- return sprintf(page, "%u\n", var);
- }
- static int bfq_var_store(unsigned long *var, const char *page)
- {
- unsigned long new_val;
- int ret = kstrtoul(page, 10, &new_val);
- if (ret)
- return ret;
- *var = new_val;
- return 0;
- }
- #define SHOW_FUNCTION(__FUNC, __VAR, __CONV) \
- static ssize_t __FUNC(struct elevator_queue *e, char *page) \
- { \
- struct bfq_data *bfqd = e->elevator_data; \
- u64 __data = __VAR; \
- if (__CONV == 1) \
- __data = jiffies_to_msecs(__data); \
- else if (__CONV == 2) \
- __data = div_u64(__data, NSEC_PER_MSEC); \
- return bfq_var_show(__data, (page)); \
- }
- SHOW_FUNCTION(bfq_fifo_expire_sync_show, bfqd->bfq_fifo_expire[1], 2);
- SHOW_FUNCTION(bfq_fifo_expire_async_show, bfqd->bfq_fifo_expire[0], 2);
- SHOW_FUNCTION(bfq_back_seek_max_show, bfqd->bfq_back_max, 0);
- SHOW_FUNCTION(bfq_back_seek_penalty_show, bfqd->bfq_back_penalty, 0);
- SHOW_FUNCTION(bfq_slice_idle_show, bfqd->bfq_slice_idle, 2);
- SHOW_FUNCTION(bfq_max_budget_show, bfqd->bfq_user_max_budget, 0);
- SHOW_FUNCTION(bfq_timeout_sync_show, bfqd->bfq_timeout, 1);
- SHOW_FUNCTION(bfq_strict_guarantees_show, bfqd->strict_guarantees, 0);
- SHOW_FUNCTION(bfq_low_latency_show, bfqd->low_latency, 0);
- #undef SHOW_FUNCTION
- #define USEC_SHOW_FUNCTION(__FUNC, __VAR) \
- static ssize_t __FUNC(struct elevator_queue *e, char *page) \
- { \
- struct bfq_data *bfqd = e->elevator_data; \
- u64 __data = __VAR; \
- __data = div_u64(__data, NSEC_PER_USEC); \
- return bfq_var_show(__data, (page)); \
- }
- USEC_SHOW_FUNCTION(bfq_slice_idle_us_show, bfqd->bfq_slice_idle);
- #undef USEC_SHOW_FUNCTION
- #define STORE_FUNCTION(__FUNC, __PTR, MIN, MAX, __CONV) \
- static ssize_t \
- __FUNC(struct elevator_queue *e, const char *page, size_t count) \
- { \
- struct bfq_data *bfqd = e->elevator_data; \
- unsigned long __data, __min = (MIN), __max = (MAX); \
- int ret; \
- \
- ret = bfq_var_store(&__data, (page)); \
- if (ret) \
- return ret; \
- if (__data < __min) \
- __data = __min; \
- else if (__data > __max) \
- __data = __max; \
- if (__CONV == 1) \
- *(__PTR) = msecs_to_jiffies(__data); \
- else if (__CONV == 2) \
- *(__PTR) = (u64)__data * NSEC_PER_MSEC; \
- else \
- *(__PTR) = __data; \
- return count; \
- }
- STORE_FUNCTION(bfq_fifo_expire_sync_store, &bfqd->bfq_fifo_expire[1], 1,
- INT_MAX, 2);
- STORE_FUNCTION(bfq_fifo_expire_async_store, &bfqd->bfq_fifo_expire[0], 1,
- INT_MAX, 2);
- STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0);
- STORE_FUNCTION(bfq_back_seek_penalty_store, &bfqd->bfq_back_penalty, 1,
- INT_MAX, 0);
- STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 2);
- #undef STORE_FUNCTION
- #define USEC_STORE_FUNCTION(__FUNC, __PTR, MIN, MAX) \
- static ssize_t __FUNC(struct elevator_queue *e, const char *page, size_t count)\
- { \
- struct bfq_data *bfqd = e->elevator_data; \
- unsigned long __data, __min = (MIN), __max = (MAX); \
- int ret; \
- \
- ret = bfq_var_store(&__data, (page)); \
- if (ret) \
- return ret; \
- if (__data < __min) \
- __data = __min; \
- else if (__data > __max) \
- __data = __max; \
- *(__PTR) = (u64)__data * NSEC_PER_USEC; \
- return count; \
- }
- USEC_STORE_FUNCTION(bfq_slice_idle_us_store, &bfqd->bfq_slice_idle, 0,
- UINT_MAX);
- #undef USEC_STORE_FUNCTION
- static ssize_t bfq_max_budget_store(struct elevator_queue *e,
- const char *page, size_t count)
- {
- struct bfq_data *bfqd = e->elevator_data;
- unsigned long __data;
- int ret;
- ret = bfq_var_store(&__data, (page));
- if (ret)
- return ret;
- if (__data == 0)
- bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd);
- else {
- if (__data > INT_MAX)
- __data = INT_MAX;
- bfqd->bfq_max_budget = __data;
- }
- bfqd->bfq_user_max_budget = __data;
- return count;
- }
- /*
- * Leaving this name to preserve name compatibility with cfq
- * parameters, but this timeout is used for both sync and async.
- */
- static ssize_t bfq_timeout_sync_store(struct elevator_queue *e,
- const char *page, size_t count)
- {
- struct bfq_data *bfqd = e->elevator_data;
- unsigned long __data;
- int ret;
- ret = bfq_var_store(&__data, (page));
- if (ret)
- return ret;
- if (__data < 1)
- __data = 1;
- else if (__data > INT_MAX)
- __data = INT_MAX;
- bfqd->bfq_timeout = msecs_to_jiffies(__data);
- if (bfqd->bfq_user_max_budget == 0)
- bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd);
- return count;
- }
- static ssize_t bfq_strict_guarantees_store(struct elevator_queue *e,
- const char *page, size_t count)
- {
- struct bfq_data *bfqd = e->elevator_data;
- unsigned long __data;
- int ret;
- ret = bfq_var_store(&__data, (page));
- if (ret)
- return ret;
- if (__data > 1)
- __data = 1;
- if (!bfqd->strict_guarantees && __data == 1
- && bfqd->bfq_slice_idle < 8 * NSEC_PER_MSEC)
- bfqd->bfq_slice_idle = 8 * NSEC_PER_MSEC;
- bfqd->strict_guarantees = __data;
- return count;
- }
- static ssize_t bfq_low_latency_store(struct elevator_queue *e,
- const char *page, size_t count)
- {
- struct bfq_data *bfqd = e->elevator_data;
- unsigned long __data;
- int ret;
- ret = bfq_var_store(&__data, (page));
- if (ret)
- return ret;
- if (__data > 1)
- __data = 1;
- if (__data == 0 && bfqd->low_latency != 0)
- bfq_end_wr(bfqd);
- bfqd->low_latency = __data;
- return count;
- }
- #define BFQ_ATTR(name) \
- __ATTR(name, 0644, bfq_##name##_show, bfq_##name##_store)
- static struct elv_fs_entry bfq_attrs[] = {
- BFQ_ATTR(fifo_expire_sync),
- BFQ_ATTR(fifo_expire_async),
- BFQ_ATTR(back_seek_max),
- BFQ_ATTR(back_seek_penalty),
- BFQ_ATTR(slice_idle),
- BFQ_ATTR(slice_idle_us),
- BFQ_ATTR(max_budget),
- BFQ_ATTR(timeout_sync),
- BFQ_ATTR(strict_guarantees),
- BFQ_ATTR(low_latency),
- __ATTR_NULL
- };
- static struct elevator_type iosched_bfq_mq = {
- .ops.mq = {
- .prepare_request = bfq_prepare_request,
- .finish_request = bfq_finish_request,
- .exit_icq = bfq_exit_icq,
- .insert_requests = bfq_insert_requests,
- .dispatch_request = bfq_dispatch_request,
- .next_request = elv_rb_latter_request,
- .former_request = elv_rb_former_request,
- .allow_merge = bfq_allow_bio_merge,
- .bio_merge = bfq_bio_merge,
- .request_merge = bfq_request_merge,
- .requests_merged = bfq_requests_merged,
- .request_merged = bfq_request_merged,
- .has_work = bfq_has_work,
- .init_sched = bfq_init_queue,
- .exit_sched = bfq_exit_queue,
- },
- .uses_mq = true,
- .icq_size = sizeof(struct bfq_io_cq),
- .icq_align = __alignof__(struct bfq_io_cq),
- .elevator_attrs = bfq_attrs,
- .elevator_name = "bfq",
- .elevator_owner = THIS_MODULE,
- };
- MODULE_ALIAS("bfq-iosched");
- static int __init bfq_init(void)
- {
- int ret;
- #ifdef CONFIG_BFQ_GROUP_IOSCHED
- ret = blkcg_policy_register(&blkcg_policy_bfq);
- if (ret)
- return ret;
- #endif
- ret = -ENOMEM;
- if (bfq_slab_setup())
- goto err_pol_unreg;
- /*
- * Times to load large popular applications for the typical
- * systems installed on the reference devices (see the
- * comments before the definitions of the next two
- * arrays). Actually, we use slightly slower values, as the
- * estimated peak rate tends to be smaller than the actual
- * peak rate. The reason for this last fact is that estimates
- * are computed over much shorter time intervals than the long
- * intervals typically used for benchmarking. Why? First, to
- * adapt more quickly to variations. Second, because an I/O
- * scheduler cannot rely on a peak-rate-evaluation workload to
- * be run for a long time.
- */
- T_slow[0] = msecs_to_jiffies(3500); /* actually 4 sec */
- T_slow[1] = msecs_to_jiffies(6000); /* actually 6.5 sec */
- T_fast[0] = msecs_to_jiffies(7000); /* actually 8 sec */
- T_fast[1] = msecs_to_jiffies(2500); /* actually 3 sec */
- /*
- * Thresholds that determine the switch between speed classes
- * (see the comments before the definition of the array
- * device_speed_thresh). These thresholds are biased towards
- * transitions to the fast class. This is safer than the
- * opposite bias. In fact, a wrong transition to the slow
- * class results in short weight-raising periods, because the
- * speed of the device then tends to be higher that the
- * reference peak rate. On the opposite end, a wrong
- * transition to the fast class tends to increase
- * weight-raising periods, because of the opposite reason.
- */
- device_speed_thresh[0] = (4 * R_slow[0]) / 3;
- device_speed_thresh[1] = (4 * R_slow[1]) / 3;
- ret = elv_register(&iosched_bfq_mq);
- if (ret)
- goto slab_kill;
- return 0;
- slab_kill:
- bfq_slab_kill();
- err_pol_unreg:
- #ifdef CONFIG_BFQ_GROUP_IOSCHED
- blkcg_policy_unregister(&blkcg_policy_bfq);
- #endif
- return ret;
- }
- static void __exit bfq_exit(void)
- {
- elv_unregister(&iosched_bfq_mq);
- #ifdef CONFIG_BFQ_GROUP_IOSCHED
- blkcg_policy_unregister(&blkcg_policy_bfq);
- #endif
- bfq_slab_kill();
- }
- module_init(bfq_init);
- module_exit(bfq_exit);
- MODULE_AUTHOR("Paolo Valente");
- MODULE_LICENSE("GPL");
- MODULE_DESCRIPTION("MQ Budget Fair Queueing I/O Scheduler");
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