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drm/radeon: skip MC reset as it's probably not hung

The MC is mostly likely busy (e.g., display requests), not hung
so no need to reset it.  Doing an MC reset is tricky and not
particularly reliable.  Fixes hangs in certain cases.

Reported-by: Josh Boyer <jwboyer@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Alex Deucher 12 年之前
父節點
當前提交
d808fc8829
共有 4 個文件被更改,包括 24 次插入0 次删除
  1. 6 0
      drivers/gpu/drm/radeon/evergreen.c
  2. 6 0
      drivers/gpu/drm/radeon/ni.c
  3. 6 0
      drivers/gpu/drm/radeon/r600.c
  4. 6 0
      drivers/gpu/drm/radeon/si.c

+ 6 - 0
drivers/gpu/drm/radeon/evergreen.c

@@ -2438,6 +2438,12 @@ static u32 evergreen_gpu_check_soft_reset(struct radeon_device *rdev)
 	if (tmp & L2_BUSY)
 		reset_mask |= RADEON_RESET_VMC;
 
+	/* Skip MC reset as it's mostly likely not hung, just busy */
+	if (reset_mask & RADEON_RESET_MC) {
+		DRM_DEBUG("MC busy: 0x%08X, clearing.\n", reset_mask);
+		reset_mask &= ~RADEON_RESET_MC;
+	}
+
 	return reset_mask;
 }
 

+ 6 - 0
drivers/gpu/drm/radeon/ni.c

@@ -1381,6 +1381,12 @@ static u32 cayman_gpu_check_soft_reset(struct radeon_device *rdev)
 	if (tmp & L2_BUSY)
 		reset_mask |= RADEON_RESET_VMC;
 
+	/* Skip MC reset as it's mostly likely not hung, just busy */
+	if (reset_mask & RADEON_RESET_MC) {
+		DRM_DEBUG("MC busy: 0x%08X, clearing.\n", reset_mask);
+		reset_mask &= ~RADEON_RESET_MC;
+	}
+
 	return reset_mask;
 }
 

+ 6 - 0
drivers/gpu/drm/radeon/r600.c

@@ -1394,6 +1394,12 @@ static u32 r600_gpu_check_soft_reset(struct radeon_device *rdev)
 	if (r600_is_display_hung(rdev))
 		reset_mask |= RADEON_RESET_DISPLAY;
 
+	/* Skip MC reset as it's mostly likely not hung, just busy */
+	if (reset_mask & RADEON_RESET_MC) {
+		DRM_DEBUG("MC busy: 0x%08X, clearing.\n", reset_mask);
+		reset_mask &= ~RADEON_RESET_MC;
+	}
+
 	return reset_mask;
 }
 

+ 6 - 0
drivers/gpu/drm/radeon/si.c

@@ -2284,6 +2284,12 @@ static u32 si_gpu_check_soft_reset(struct radeon_device *rdev)
 	if (tmp & L2_BUSY)
 		reset_mask |= RADEON_RESET_VMC;
 
+	/* Skip MC reset as it's mostly likely not hung, just busy */
+	if (reset_mask & RADEON_RESET_MC) {
+		DRM_DEBUG("MC busy: 0x%08X, clearing.\n", reset_mask);
+		reset_mask &= ~RADEON_RESET_MC;
+	}
+
 	return reset_mask;
 }