|
|
@@ -29,6 +29,7 @@
|
|
|
*/
|
|
|
#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
|
|
|
|
|
|
+#include <linux/console.h>
|
|
|
#include <linux/kernel.h>
|
|
|
#include <linux/sysrq.h>
|
|
|
#include <linux/slab.h>
|
|
|
@@ -617,6 +618,16 @@ static void drm_fb_helper_crtc_free(struct drm_fb_helper *helper)
|
|
|
kfree(helper->crtc_info);
|
|
|
}
|
|
|
|
|
|
+static void drm_fb_helper_resume_worker(struct work_struct *work)
|
|
|
+{
|
|
|
+ struct drm_fb_helper *helper = container_of(work, struct drm_fb_helper,
|
|
|
+ resume_work);
|
|
|
+
|
|
|
+ console_lock();
|
|
|
+ fb_set_suspend(helper->fbdev, 0);
|
|
|
+ console_unlock();
|
|
|
+}
|
|
|
+
|
|
|
static void drm_fb_helper_dirty_work(struct work_struct *work)
|
|
|
{
|
|
|
struct drm_fb_helper *helper = container_of(work, struct drm_fb_helper,
|
|
|
@@ -648,6 +659,7 @@ void drm_fb_helper_prepare(struct drm_device *dev, struct drm_fb_helper *helper,
|
|
|
{
|
|
|
INIT_LIST_HEAD(&helper->kernel_fb_list);
|
|
|
spin_lock_init(&helper->dirty_lock);
|
|
|
+ INIT_WORK(&helper->resume_work, drm_fb_helper_resume_worker);
|
|
|
INIT_WORK(&helper->dirty_work, drm_fb_helper_dirty_work);
|
|
|
helper->dirty_clip.x1 = helper->dirty_clip.y1 = ~0;
|
|
|
helper->funcs = funcs;
|
|
|
@@ -1025,7 +1037,9 @@ EXPORT_SYMBOL(drm_fb_helper_cfb_imageblit);
|
|
|
* @fb_helper: driver-allocated fbdev helper
|
|
|
* @state: desired state, zero to resume, non-zero to suspend
|
|
|
*
|
|
|
- * A wrapper around fb_set_suspend implemented by fbdev core
|
|
|
+ * A wrapper around fb_set_suspend implemented by fbdev core.
|
|
|
+ * Use drm_fb_helper_set_suspend_unlocked() if you don't need to take
|
|
|
+ * the lock yourself
|
|
|
*/
|
|
|
void drm_fb_helper_set_suspend(struct drm_fb_helper *fb_helper, int state)
|
|
|
{
|
|
|
@@ -1034,6 +1048,52 @@ void drm_fb_helper_set_suspend(struct drm_fb_helper *fb_helper, int state)
|
|
|
}
|
|
|
EXPORT_SYMBOL(drm_fb_helper_set_suspend);
|
|
|
|
|
|
+/**
|
|
|
+ * drm_fb_helper_set_suspend_unlocked - wrapper around fb_set_suspend that also
|
|
|
+ * takes the console lock
|
|
|
+ * @fb_helper: driver-allocated fbdev helper
|
|
|
+ * @state: desired state, zero to resume, non-zero to suspend
|
|
|
+ *
|
|
|
+ * A wrapper around fb_set_suspend() that takes the console lock. If the lock
|
|
|
+ * isn't available on resume, a worker is tasked with waiting for the lock
|
|
|
+ * to become available. The console lock can be pretty contented on resume
|
|
|
+ * due to all the printk activity.
|
|
|
+ *
|
|
|
+ * This function can be called multiple times with the same state since
|
|
|
+ * &fb_info->state is checked to see if fbdev is running or not before locking.
|
|
|
+ *
|
|
|
+ * Use drm_fb_helper_set_suspend() if you need to take the lock yourself.
|
|
|
+ */
|
|
|
+void drm_fb_helper_set_suspend_unlocked(struct drm_fb_helper *fb_helper,
|
|
|
+ int suspend)
|
|
|
+{
|
|
|
+ if (!fb_helper || !fb_helper->fbdev)
|
|
|
+ return;
|
|
|
+
|
|
|
+ /* make sure there's no pending/ongoing resume */
|
|
|
+ flush_work(&fb_helper->resume_work);
|
|
|
+
|
|
|
+ if (suspend) {
|
|
|
+ if (fb_helper->fbdev->state != FBINFO_STATE_RUNNING)
|
|
|
+ return;
|
|
|
+
|
|
|
+ console_lock();
|
|
|
+
|
|
|
+ } else {
|
|
|
+ if (fb_helper->fbdev->state == FBINFO_STATE_RUNNING)
|
|
|
+ return;
|
|
|
+
|
|
|
+ if (!console_trylock()) {
|
|
|
+ schedule_work(&fb_helper->resume_work);
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ fb_set_suspend(fb_helper->fbdev, suspend);
|
|
|
+ console_unlock();
|
|
|
+}
|
|
|
+EXPORT_SYMBOL(drm_fb_helper_set_suspend_unlocked);
|
|
|
+
|
|
|
static int setcolreg(struct drm_crtc *crtc, u16 red, u16 green,
|
|
|
u16 blue, u16 regno, struct fb_info *info)
|
|
|
{
|