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ALSA: seq: Break too long mutex context in the write loop

commit ede34f397ddb063b145b9e7d79c6026f819ded13 upstream.

The fix for the racy writes and ioctls to sequencer widened the
application of client->ioctl_mutex to the whole write loop.  Although
it does unlock/relock for the lengthy operation like the event dup,
the loop keeps the ioctl_mutex for the whole time in other
situations.  This may take quite long time if the user-space would
give a huge buffer, and this is a likely cause of some weird behavior
spotted by syzcaller fuzzer.

This patch puts a simple workaround, just adding a mutex break in the
loop when a large number of events have been processed.  This
shouldn't hit any performance drop because the threshold is set high
enough for usual operations.

Fixes: 7bd800915677 ("ALSA: seq: More protection for concurrent write and ioctl races")
Reported-by: syzbot+97aae04ce27e39cbfca9@syzkaller.appspotmail.com
Reported-by: syzbot+4c595632b98bb8ffcc66@syzkaller.appspotmail.com
Cc: <stable@vger.kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Takashi Iwai 6 年之前
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共有 1 個文件被更改,包括 10 次插入1 次删除
  1. 10 1
      sound/core/seq/seq_clientmgr.c

+ 10 - 1
sound/core/seq/seq_clientmgr.c

@@ -1004,7 +1004,7 @@ static ssize_t snd_seq_write(struct file *file, const char __user *buf,
 {
 {
 	struct snd_seq_client *client = file->private_data;
 	struct snd_seq_client *client = file->private_data;
 	int written = 0, len;
 	int written = 0, len;
-	int err;
+	int err, handled;
 	struct snd_seq_event event;
 	struct snd_seq_event event;
 
 
 	if (!(snd_seq_file_flags(file) & SNDRV_SEQ_LFLG_OUTPUT))
 	if (!(snd_seq_file_flags(file) & SNDRV_SEQ_LFLG_OUTPUT))
@@ -1017,6 +1017,8 @@ static ssize_t snd_seq_write(struct file *file, const char __user *buf,
 	if (!client->accept_output || client->pool == NULL)
 	if (!client->accept_output || client->pool == NULL)
 		return -ENXIO;
 		return -ENXIO;
 
 
+ repeat:
+	handled = 0;
 	/* allocate the pool now if the pool is not allocated yet */ 
 	/* allocate the pool now if the pool is not allocated yet */ 
 	mutex_lock(&client->ioctl_mutex);
 	mutex_lock(&client->ioctl_mutex);
 	if (client->pool->size > 0 && !snd_seq_write_pool_allocated(client)) {
 	if (client->pool->size > 0 && !snd_seq_write_pool_allocated(client)) {
@@ -1076,12 +1078,19 @@ static ssize_t snd_seq_write(struct file *file, const char __user *buf,
 						   0, 0, &client->ioctl_mutex);
 						   0, 0, &client->ioctl_mutex);
 		if (err < 0)
 		if (err < 0)
 			break;
 			break;
+		handled++;
 
 
 	__skip_event:
 	__skip_event:
 		/* Update pointers and counts */
 		/* Update pointers and counts */
 		count -= len;
 		count -= len;
 		buf += len;
 		buf += len;
 		written += len;
 		written += len;
+
+		/* let's have a coffee break if too many events are queued */
+		if (++handled >= 200) {
+			mutex_unlock(&client->ioctl_mutex);
+			goto repeat;
+		}
 	}
 	}
 
 
  out:
  out: