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@@ -412,6 +412,8 @@ static void calculate_viewport(struct pipe_ctx *pipe_ctx)
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struct rect clip = {0};
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int vpc_div = (data->format == PIXEL_FORMAT_420BPP12
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|| data->format == PIXEL_FORMAT_420BPP15) ? 2 : 1;
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+ bool need_split = (pipe_ctx->top_pipe && pipe_ctx->top_pipe->surface == pipe_ctx->surface)
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+ || (pipe_ctx->bottom_pipe && pipe_ctx->bottom_pipe->surface == pipe_ctx->surface);
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if (surface->rotation == ROTATION_ANGLE_90 ||
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@@ -466,17 +468,40 @@ static void calculate_viewport(struct pipe_ctx *pipe_ctx)
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data->viewport_c.height = (data->viewport.height + vpc_div - 1) / vpc_div;
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/* Handle hsplit */
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- if (pipe_ctx->top_pipe && pipe_ctx->top_pipe->surface == pipe_ctx->surface) {
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- data->viewport.width /= 2;
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- data->viewport_c.width /= 2;
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- data->viewport.x += data->viewport.width;
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- data->viewport_c.x += data->viewport_c.width;
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- /* Floor primary pipe, ceil 2ndary pipe */
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- data->viewport.width += data->viewport.width % 2;
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- data->viewport_c.width += data->viewport_c.width % 2;
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- } else if (pipe_ctx->bottom_pipe && pipe_ctx->bottom_pipe->surface == pipe_ctx->surface) {
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- data->viewport.width /= 2;
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- data->viewport_c.width /= 2;
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+ if (need_split && (surface->rotation == ROTATION_ANGLE_90 ||
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+ surface->rotation == ROTATION_ANGLE_270)) {
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+ bool lower_view = (surface->rotation == ROTATION_ANGLE_270) ^
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+ (pipe_ctx->top_pipe && pipe_ctx->top_pipe->surface == pipe_ctx->surface);
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+
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+ if (lower_view) {
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+ data->viewport.height /= 2;
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+ data->viewport_c.height /= 2;
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+ data->viewport.y += data->viewport.height;
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+ data->viewport_c.y += data->viewport_c.height;
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+ /* Ceil offset pipe */
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+ data->viewport.height += data->viewport.height % 2;
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+ data->viewport_c.height += data->viewport_c.height % 2;
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+ } else {
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+ data->viewport.height /= 2;
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+ data->viewport_c.height /= 2;
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+ }
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+ } else if (need_split) {
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+ bool right_view = (surface->rotation == ROTATION_ANGLE_180) ^
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+ (pipe_ctx->top_pipe && pipe_ctx->top_pipe->surface == pipe_ctx->surface) ^
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+ surface->horizontal_mirror;
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+
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+ if (right_view) {
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+ data->viewport.width /= 2;
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+ data->viewport_c.width /= 2;
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+ data->viewport.x += data->viewport.width;
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+ data->viewport_c.x += data->viewport_c.width;
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+ /* Ceil offset pipe */
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+ data->viewport.width += data->viewport.width % 2;
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+ data->viewport_c.width += data->viewport_c.width % 2;
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+ } else {
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+ data->viewport.width /= 2;
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+ data->viewport_c.width /= 2;
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+ }
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}
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}
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