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drm/i915: Unref old_obj on get_fence_reg() error path

Remember to release the local reference if we fail to wait on
the rendering.

(Also whilst in the vicinity add some whitespace so that the phasing of
the operations is clearer.)

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Eric Anholt <eric@anholt.net>
Chris Wilson 16 년 전
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1개의 변경된 파일9개의 추가작업 그리고 4개의 파일을 삭제
  1. 9 4
      drivers/gpu/drm/i915/i915_gem.c

+ 9 - 4
drivers/gpu/drm/i915/i915_gem.c

@@ -2267,8 +2267,6 @@ i915_gem_object_get_fence_reg(struct drm_gem_object *obj)
 				    fence_list) {
 			old_obj = old_obj_priv->obj;
 
-			reg = &dev_priv->fence_regs[old_obj_priv->fence_reg];
-
 			if (old_obj_priv->pin_count)
 				continue;
 
@@ -2290,8 +2288,11 @@ i915_gem_object_get_fence_reg(struct drm_gem_object *obj)
 			 */
 			i915_gem_object_flush_gpu_write_domain(old_obj);
 			ret = i915_gem_object_wait_rendering(old_obj);
-			if (ret != 0)
+			if (ret != 0) {
+				drm_gem_object_unreference(old_obj);
 				return ret;
+			}
+
 			break;
 		}
 
@@ -2299,10 +2300,14 @@ i915_gem_object_get_fence_reg(struct drm_gem_object *obj)
 		 * Zap this virtual mapping so we can set up a fence again
 		 * for this object next time we need it.
 		 */
-		i915_gem_release_mmap(reg->obj);
+		i915_gem_release_mmap(old_obj);
+
 		i = old_obj_priv->fence_reg;
+		reg = &dev_priv->fence_regs[i];
+
 		old_obj_priv->fence_reg = I915_FENCE_REG_NONE;
 		list_del_init(&old_obj_priv->fence_list);
+
 		drm_gem_object_unreference(old_obj);
 	}