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video: mx3fb: Allow blocking during framebuffer allocation

No need to allocate the framebuffer from the atomic pool, we are not
in interrupt context. Adding GFP_KERNEL to the framebuffer allocation
allows to use the much bigger CMA pool to allocate the framebuffer.

Signed-off-by: Sascha Hauer <s.hauer@pengutronix.de>
Cc: Jean-Christophe Plagniol-Villard <plagnioj@jcrosoft.com>
Cc: Tomi Valkeinen <tomi.valkeinen@ti.com>
Cc: linux-fbdev@vger.kernel.org
Cc: linux-kernel@vger.kernel.org
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Sascha Hauer пре 12 година
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4d32d04769
1 измењених фајлова са 1 додато и 1 уклоњено
  1. 1 1
      drivers/video/mx3fb.c

+ 1 - 1
drivers/video/mx3fb.c

@@ -1263,7 +1263,7 @@ static int mx3fb_map_video_memory(struct fb_info *fbi, unsigned int mem_len,
 
 	fbi->screen_base = dma_alloc_writecombine(fbi->device,
 						  mem_len,
-						  &addr, GFP_DMA);
+						  &addr, GFP_DMA | GFP_KERNEL);
 
 	if (!fbi->screen_base) {
 		dev_err(fbi->device, "Cannot allocate %u bytes framebuffer memory\n",