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vmwgfx: Use kcalloc instead of kzalloc to allocate array

The advantage of kcalloc is, that will prevent integer overflows which could
result from the multiplication of number of elements and size and it is also
a bit nicer to read.

The semantic patch that makes this change is available
in https://lkml.org/lkml/2011/11/25/107

Signed-off-by: Thomas Meyer <thomas@m3y3r.de>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Thomas Meyer 14 년 전
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24bb5a0ce3
1개의 변경된 파일2개의 추가작업 그리고 2개의 파일을 삭제
  1. 2 2
      drivers/gpu/drm/vmwgfx/vmwgfx_ioctl.c

+ 2 - 2
drivers/gpu/drm/vmwgfx/vmwgfx_ioctl.c

@@ -140,7 +140,7 @@ int vmw_present_ioctl(struct drm_device *dev, void *data,
 		goto out_clips;
 	}
 
-	clips = kzalloc(num_clips * sizeof(*clips), GFP_KERNEL);
+	clips = kcalloc(num_clips, sizeof(*clips), GFP_KERNEL);
 	if (clips == NULL) {
 		DRM_ERROR("Failed to allocate clip rect list.\n");
 		ret = -ENOMEM;
@@ -232,7 +232,7 @@ int vmw_present_readback_ioctl(struct drm_device *dev, void *data,
 		goto out_clips;
 	}
 
-	clips = kzalloc(num_clips * sizeof(*clips), GFP_KERNEL);
+	clips = kcalloc(num_clips, sizeof(*clips), GFP_KERNEL);
 	if (clips == NULL) {
 		DRM_ERROR("Failed to allocate clip rect list.\n");
 		ret = -ENOMEM;