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drm/i915: cancel the hangcheck before runtime suspend

The hangcheck function requires the hardware to be working, and if
we're suspending we're going to put the HW in D3 state.

Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Paulo Zanoni 12 лет назад
Родитель
Сommit
16a3d6ef9f
1 измененных файлов с 1 добавлено и 0 удалено
  1. 1 0
      drivers/gpu/drm/i915/i915_drv.c

+ 1 - 0
drivers/gpu/drm/i915/i915_drv.c

@@ -917,6 +917,7 @@ static int i915_runtime_suspend(struct device *device)
 
 	DRM_DEBUG_KMS("Suspending device\n");
 
+	del_timer_sync(&dev_priv->gpu_error.hangcheck_timer);
 	dev_priv->pm.suspended = true;
 	intel_opregion_notify_adapter(dev, PCI_D3cold);