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@@ -95,3 +95,47 @@ The currently assigned IST stacks are :-
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assumptions about the previous state of the kernel stack.
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For more details see the Intel IA32 or AMD AMD64 architecture manuals.
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+
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+
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+Printing backtraces on x86
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+--------------------------
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+
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+The question about the '?' preceding function names in an x86 stacktrace
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+keeps popping up, here's an indepth explanation. It helps if the reader
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+stares at print_context_stack() and the whole machinery in and around
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+arch/x86/kernel/dumpstack.c.
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+
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+Adapted from Ingo's mail, Message-ID: <20150521101614.GA10889@gmail.com>:
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+
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+We always scan the full kernel stack for return addresses stored on
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+the kernel stack(s) [*], from stack top to stack bottom, and print out
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+anything that 'looks like' a kernel text address.
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+
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+If it fits into the frame pointer chain, we print it without a question
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+mark, knowing that it's part of the real backtrace.
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+
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+If the address does not fit into our expected frame pointer chain we
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+still print it, but we print a '?'. It can mean two things:
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+
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+ - either the address is not part of the call chain: it's just stale
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+ values on the kernel stack, from earlier function calls. This is
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+ the common case.
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+
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+ - or it is part of the call chain, but the frame pointer was not set
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+ up properly within the function, so we don't recognize it.
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+
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+This way we will always print out the real call chain (plus a few more
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+entries), regardless of whether the frame pointer was set up correctly
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+or not - but in most cases we'll get the call chain right as well. The
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+entries printed are strictly in stack order, so you can deduce more
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+information from that as well.
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+
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+The most important property of this method is that we _never_ lose
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+information: we always strive to print _all_ addresses on the stack(s)
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+that look like kernel text addresses, so if debug information is wrong,
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+we still print out the real call chain as well - just with more question
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+marks than ideal.
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+
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+[*] For things like IRQ and IST stacks, we also scan those stacks, in
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+ the right order, and try to cross from one stack into another
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+ reconstructing the call chain. This works most of the time.
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