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Merge branch 'vmwgfx-fixes-3.18' of git://people.freedesktop.org/~thomash/linux

A critical 3.18 regression fix from Rob, (thanks!)
A fix to avoid advertizing modes we can't support from Sinclair
  (welcome Sinclair!)
and a fix for an incorrect  hash key computation from me that is
  completely harmless, but can wait 'til the next merge window if necessary.
  (I can't really bother stable with this one).

* 'vmwgfx-fixes-3.18' of git://people.freedesktop.org/~thomash/linux:
  drm/vmwgfx: Filter out modes those cannot be supported by the current VRAM size.
  drm/vmwgfx: Fix hash key computation
  drm/vmwgfx: fix lock breakage
Dave Airlie 11 년 전
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3개의 변경된 파일24개의 추가작업 그리고 9개의 파일을 삭제
  1. 2 1
      drivers/gpu/drm/vmwgfx/vmwgfx_cmdbuf_res.c
  2. 5 1
      drivers/gpu/drm/vmwgfx/vmwgfx_drv.c
  3. 17 7
      drivers/gpu/drm/vmwgfx/vmwgfx_kms.c

+ 2 - 1
drivers/gpu/drm/vmwgfx/vmwgfx_cmdbuf_res.c

@@ -246,7 +246,8 @@ int vmw_cmdbuf_res_remove(struct vmw_cmdbuf_res_manager *man,
 	struct drm_hash_item *hash;
 	int ret;
 
-	ret = drm_ht_find_item(&man->resources, user_key, &hash);
+	ret = drm_ht_find_item(&man->resources, user_key | (res_type << 24),
+			       &hash);
 	if (likely(ret != 0))
 		return -EINVAL;
 

+ 5 - 1
drivers/gpu/drm/vmwgfx/vmwgfx_drv.c

@@ -688,7 +688,11 @@ static int vmw_driver_load(struct drm_device *dev, unsigned long chipset)
 		goto out_err0;
 	}
 
-	if (unlikely(dev_priv->prim_bb_mem < dev_priv->vram_size))
+	/*
+	 * Limit back buffer size to VRAM size.  Remove this once
+	 * screen targets are implemented.
+	 */
+	if (dev_priv->prim_bb_mem > dev_priv->vram_size)
 		dev_priv->prim_bb_mem = dev_priv->vram_size;
 
 	mutex_unlock(&dev_priv->hw_mutex);

+ 17 - 7
drivers/gpu/drm/vmwgfx/vmwgfx_kms.c

@@ -187,7 +187,7 @@ int vmw_du_crtc_cursor_set(struct drm_crtc *crtc, struct drm_file *file_priv,
 	 * can do this since the caller in the drm core doesn't check anything
 	 * which is protected by any looks.
 	 */
-	drm_modeset_unlock(&crtc->mutex);
+	drm_modeset_unlock_crtc(crtc);
 	drm_modeset_lock_all(dev_priv->dev);
 
 	/* A lot of the code assumes this */
@@ -252,7 +252,7 @@ int vmw_du_crtc_cursor_set(struct drm_crtc *crtc, struct drm_file *file_priv,
 	ret = 0;
 out:
 	drm_modeset_unlock_all(dev_priv->dev);
-	drm_modeset_lock(&crtc->mutex, NULL);
+	drm_modeset_lock_crtc(crtc);
 
 	return ret;
 }
@@ -273,7 +273,7 @@ int vmw_du_crtc_cursor_move(struct drm_crtc *crtc, int x, int y)
 	 * can do this since the caller in the drm core doesn't check anything
 	 * which is protected by any looks.
 	 */
-	drm_modeset_unlock(&crtc->mutex);
+	drm_modeset_unlock_crtc(crtc);
 	drm_modeset_lock_all(dev_priv->dev);
 
 	vmw_cursor_update_position(dev_priv, shown,
@@ -281,7 +281,7 @@ int vmw_du_crtc_cursor_move(struct drm_crtc *crtc, int x, int y)
 				   du->cursor_y + du->hotspot_y);
 
 	drm_modeset_unlock_all(dev_priv->dev);
-	drm_modeset_lock(&crtc->mutex, NULL);
+	drm_modeset_lock_crtc(crtc);
 
 	return 0;
 }
@@ -1950,6 +1950,14 @@ int vmw_du_connector_fill_modes(struct drm_connector *connector,
 		DRM_MODE_FLAG_NHSYNC | DRM_MODE_FLAG_PVSYNC)
 	};
 	int i;
+	u32 assumed_bpp = 2;
+
+	/*
+	 * If using screen objects, then assume 32-bpp because that's what the
+	 * SVGA device is assuming
+	 */
+	if (dev_priv->sou_priv)
+		assumed_bpp = 4;
 
 	/* Add preferred mode */
 	{
@@ -1960,8 +1968,9 @@ int vmw_du_connector_fill_modes(struct drm_connector *connector,
 		mode->vdisplay = du->pref_height;
 		vmw_guess_mode_timing(mode);
 
-		if (vmw_kms_validate_mode_vram(dev_priv, mode->hdisplay * 2,
-					       mode->vdisplay)) {
+		if (vmw_kms_validate_mode_vram(dev_priv,
+						mode->hdisplay * assumed_bpp,
+						mode->vdisplay)) {
 			drm_mode_probed_add(connector, mode);
 		} else {
 			drm_mode_destroy(dev, mode);
@@ -1983,7 +1992,8 @@ int vmw_du_connector_fill_modes(struct drm_connector *connector,
 		    bmode->vdisplay > max_height)
 			continue;
 
-		if (!vmw_kms_validate_mode_vram(dev_priv, bmode->hdisplay * 2,
+		if (!vmw_kms_validate_mode_vram(dev_priv,
+						bmode->hdisplay * assumed_bpp,
 						bmode->vdisplay))
 			continue;