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@@ -318,7 +318,7 @@ var Display;
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// Clearing the current viewport first fixes the issue
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this._drawCtx.clearRect(0, 0, this._viewportLoc.w, this._viewportLoc.h);
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}
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- this.resize(640, 20);
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+ this.resize(240, 20);
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this._drawCtx.clearRect(0, 0, this._viewportLoc.w, this._viewportLoc.h);
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}
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