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- /* Copyright (c) 2016-2017 The Linux Foundation. All rights reserved.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License version 2 and
- * only version 2 as published by the Free Software Foundation.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- */
- #ifndef __A5XX_GPU_H__
- #define __A5XX_GPU_H__
- #include "adreno_gpu.h"
- /* Bringing over the hack from the previous targets */
- #undef ROP_COPY
- #undef ROP_XOR
- #include "a5xx.xml.h"
- struct a5xx_gpu {
- struct adreno_gpu base;
- struct drm_gem_object *pm4_bo;
- uint64_t pm4_iova;
- struct drm_gem_object *pfp_bo;
- uint64_t pfp_iova;
- struct drm_gem_object *gpmu_bo;
- uint64_t gpmu_iova;
- uint32_t gpmu_dwords;
- uint32_t lm_leakage;
- struct msm_ringbuffer *cur_ring;
- struct msm_ringbuffer *next_ring;
- struct drm_gem_object *preempt_bo[MSM_GPU_MAX_RINGS];
- struct a5xx_preempt_record *preempt[MSM_GPU_MAX_RINGS];
- uint64_t preempt_iova[MSM_GPU_MAX_RINGS];
- atomic_t preempt_state;
- struct timer_list preempt_timer;
- };
- #define to_a5xx_gpu(x) container_of(x, struct a5xx_gpu, base)
- #ifdef CONFIG_DEBUG_FS
- int a5xx_debugfs_init(struct msm_gpu *gpu, struct drm_minor *minor);
- #endif
- /*
- * In order to do lockless preemption we use a simple state machine to progress
- * through the process.
- *
- * PREEMPT_NONE - no preemption in progress. Next state START.
- * PREEMPT_START - The trigger is evaulating if preemption is possible. Next
- * states: TRIGGERED, NONE
- * PREEMPT_ABORT - An intermediate state before moving back to NONE. Next
- * state: NONE.
- * PREEMPT_TRIGGERED: A preemption has been executed on the hardware. Next
- * states: FAULTED, PENDING
- * PREEMPT_FAULTED: A preemption timed out (never completed). This will trigger
- * recovery. Next state: N/A
- * PREEMPT_PENDING: Preemption complete interrupt fired - the callback is
- * checking the success of the operation. Next state: FAULTED, NONE.
- */
- enum preempt_state {
- PREEMPT_NONE = 0,
- PREEMPT_START,
- PREEMPT_ABORT,
- PREEMPT_TRIGGERED,
- PREEMPT_FAULTED,
- PREEMPT_PENDING,
- };
- /*
- * struct a5xx_preempt_record is a shared buffer between the microcode and the
- * CPU to store the state for preemption. The record itself is much larger
- * (64k) but most of that is used by the CP for storage.
- *
- * There is a preemption record assigned per ringbuffer. When the CPU triggers a
- * preemption, it fills out the record with the useful information (wptr, ring
- * base, etc) and the microcode uses that information to set up the CP following
- * the preemption. When a ring is switched out, the CP will save the ringbuffer
- * state back to the record. In this way, once the records are properly set up
- * the CPU can quickly switch back and forth between ringbuffers by only
- * updating a few registers (often only the wptr).
- *
- * These are the CPU aware registers in the record:
- * @magic: Must always be 0x27C4BAFC
- * @info: Type of the record - written 0 by the CPU, updated by the CP
- * @data: Data field from SET_RENDER_MODE or a checkpoint. Written and used by
- * the CP
- * @cntl: Value of RB_CNTL written by CPU, save/restored by CP
- * @rptr: Value of RB_RPTR written by CPU, save/restored by CP
- * @wptr: Value of RB_WPTR written by CPU, save/restored by CP
- * @rptr_addr: Value of RB_RPTR_ADDR written by CPU, save/restored by CP
- * @rbase: Value of RB_BASE written by CPU, save/restored by CP
- * @counter: GPU address of the storage area for the performance counters
- */
- struct a5xx_preempt_record {
- uint32_t magic;
- uint32_t info;
- uint32_t data;
- uint32_t cntl;
- uint32_t rptr;
- uint32_t wptr;
- uint64_t rptr_addr;
- uint64_t rbase;
- uint64_t counter;
- };
- /* Magic identifier for the preemption record */
- #define A5XX_PREEMPT_RECORD_MAGIC 0x27C4BAFCUL
- /*
- * Even though the structure above is only a few bytes, we need a full 64k to
- * store the entire preemption record from the CP
- */
- #define A5XX_PREEMPT_RECORD_SIZE (64 * 1024)
- /*
- * The preemption counter block is a storage area for the value of the
- * preemption counters that are saved immediately before context switch. We
- * append it on to the end of the allocation for the preemption record.
- */
- #define A5XX_PREEMPT_COUNTER_SIZE (16 * 4)
- int a5xx_power_init(struct msm_gpu *gpu);
- void a5xx_gpmu_ucode_init(struct msm_gpu *gpu);
- static inline int spin_usecs(struct msm_gpu *gpu, uint32_t usecs,
- uint32_t reg, uint32_t mask, uint32_t value)
- {
- while (usecs--) {
- udelay(1);
- if ((gpu_read(gpu, reg) & mask) == value)
- return 0;
- cpu_relax();
- }
- return -ETIMEDOUT;
- }
- bool a5xx_idle(struct msm_gpu *gpu, struct msm_ringbuffer *ring);
- void a5xx_set_hwcg(struct msm_gpu *gpu, bool state);
- void a5xx_preempt_init(struct msm_gpu *gpu);
- void a5xx_preempt_hw_init(struct msm_gpu *gpu);
- void a5xx_preempt_trigger(struct msm_gpu *gpu);
- void a5xx_preempt_irq(struct msm_gpu *gpu);
- void a5xx_preempt_fini(struct msm_gpu *gpu);
- /* Return true if we are in a preempt state */
- static inline bool a5xx_in_preempt(struct a5xx_gpu *a5xx_gpu)
- {
- int preempt_state = atomic_read(&a5xx_gpu->preempt_state);
- return !(preempt_state == PREEMPT_NONE ||
- preempt_state == PREEMPT_ABORT);
- }
- #endif /* __A5XX_GPU_H__ */
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