input.h 15 KB

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  1. /* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */
  2. /*
  3. * Copyright (c) 1999-2002 Vojtech Pavlik
  4. *
  5. * This program is free software; you can redistribute it and/or modify it
  6. * under the terms of the GNU General Public License version 2 as published by
  7. * the Free Software Foundation.
  8. */
  9. #ifndef _UAPI_INPUT_H
  10. #define _UAPI_INPUT_H
  11. #ifndef __KERNEL__
  12. #include <sys/time.h>
  13. #include <sys/ioctl.h>
  14. #include <sys/types.h>
  15. #include <linux/types.h>
  16. #endif
  17. #include "input-event-codes.h"
  18. /*
  19. * The event structure itself
  20. */
  21. struct input_event {
  22. struct timeval time;
  23. __u16 type;
  24. __u16 code;
  25. __s32 value;
  26. };
  27. /*
  28. * Protocol version.
  29. */
  30. #define EV_VERSION 0x010001
  31. /*
  32. * IOCTLs (0x00 - 0x7f)
  33. */
  34. struct input_id {
  35. __u16 bustype;
  36. __u16 vendor;
  37. __u16 product;
  38. __u16 version;
  39. };
  40. /**
  41. * struct input_absinfo - used by EVIOCGABS/EVIOCSABS ioctls
  42. * @value: latest reported value for the axis.
  43. * @minimum: specifies minimum value for the axis.
  44. * @maximum: specifies maximum value for the axis.
  45. * @fuzz: specifies fuzz value that is used to filter noise from
  46. * the event stream.
  47. * @flat: values that are within this value will be discarded by
  48. * joydev interface and reported as 0 instead.
  49. * @resolution: specifies resolution for the values reported for
  50. * the axis.
  51. *
  52. * Note that input core does not clamp reported values to the
  53. * [minimum, maximum] limits, such task is left to userspace.
  54. *
  55. * The default resolution for main axes (ABS_X, ABS_Y, ABS_Z)
  56. * is reported in units per millimeter (units/mm), resolution
  57. * for rotational axes (ABS_RX, ABS_RY, ABS_RZ) is reported
  58. * in units per radian.
  59. * When INPUT_PROP_ACCELEROMETER is set the resolution changes.
  60. * The main axes (ABS_X, ABS_Y, ABS_Z) are then reported in
  61. * in units per g (units/g) and in units per degree per second
  62. * (units/deg/s) for rotational axes (ABS_RX, ABS_RY, ABS_RZ).
  63. */
  64. struct input_absinfo {
  65. __s32 value;
  66. __s32 minimum;
  67. __s32 maximum;
  68. __s32 fuzz;
  69. __s32 flat;
  70. __s32 resolution;
  71. };
  72. /**
  73. * struct input_keymap_entry - used by EVIOCGKEYCODE/EVIOCSKEYCODE ioctls
  74. * @scancode: scancode represented in machine-endian form.
  75. * @len: length of the scancode that resides in @scancode buffer.
  76. * @index: index in the keymap, may be used instead of scancode
  77. * @flags: allows to specify how kernel should handle the request. For
  78. * example, setting INPUT_KEYMAP_BY_INDEX flag indicates that kernel
  79. * should perform lookup in keymap by @index instead of @scancode
  80. * @keycode: key code assigned to this scancode
  81. *
  82. * The structure is used to retrieve and modify keymap data. Users have
  83. * option of performing lookup either by @scancode itself or by @index
  84. * in keymap entry. EVIOCGKEYCODE will also return scancode or index
  85. * (depending on which element was used to perform lookup).
  86. */
  87. struct input_keymap_entry {
  88. #define INPUT_KEYMAP_BY_INDEX (1 << 0)
  89. __u8 flags;
  90. __u8 len;
  91. __u16 index;
  92. __u32 keycode;
  93. __u8 scancode[32];
  94. };
  95. struct input_mask {
  96. __u32 type;
  97. __u32 codes_size;
  98. __u64 codes_ptr;
  99. };
  100. #define EVIOCGVERSION _IOR('E', 0x01, int) /* get driver version */
  101. #define EVIOCGID _IOR('E', 0x02, struct input_id) /* get device ID */
  102. #define EVIOCGREP _IOR('E', 0x03, unsigned int[2]) /* get repeat settings */
  103. #define EVIOCSREP _IOW('E', 0x03, unsigned int[2]) /* set repeat settings */
  104. #define EVIOCGKEYCODE _IOR('E', 0x04, unsigned int[2]) /* get keycode */
  105. #define EVIOCGKEYCODE_V2 _IOR('E', 0x04, struct input_keymap_entry)
  106. #define EVIOCSKEYCODE _IOW('E', 0x04, unsigned int[2]) /* set keycode */
  107. #define EVIOCSKEYCODE_V2 _IOW('E', 0x04, struct input_keymap_entry)
  108. #define EVIOCGNAME(len) _IOC(_IOC_READ, 'E', 0x06, len) /* get device name */
  109. #define EVIOCGPHYS(len) _IOC(_IOC_READ, 'E', 0x07, len) /* get physical location */
  110. #define EVIOCGUNIQ(len) _IOC(_IOC_READ, 'E', 0x08, len) /* get unique identifier */
  111. #define EVIOCGPROP(len) _IOC(_IOC_READ, 'E', 0x09, len) /* get device properties */
  112. /**
  113. * EVIOCGMTSLOTS(len) - get MT slot values
  114. * @len: size of the data buffer in bytes
  115. *
  116. * The ioctl buffer argument should be binary equivalent to
  117. *
  118. * struct input_mt_request_layout {
  119. * __u32 code;
  120. * __s32 values[num_slots];
  121. * };
  122. *
  123. * where num_slots is the (arbitrary) number of MT slots to extract.
  124. *
  125. * The ioctl size argument (len) is the size of the buffer, which
  126. * should satisfy len = (num_slots + 1) * sizeof(__s32). If len is
  127. * too small to fit all available slots, the first num_slots are
  128. * returned.
  129. *
  130. * Before the call, code is set to the wanted ABS_MT event type. On
  131. * return, values[] is filled with the slot values for the specified
  132. * ABS_MT code.
  133. *
  134. * If the request code is not an ABS_MT value, -EINVAL is returned.
  135. */
  136. #define EVIOCGMTSLOTS(len) _IOC(_IOC_READ, 'E', 0x0a, len)
  137. #define EVIOCGKEY(len) _IOC(_IOC_READ, 'E', 0x18, len) /* get global key state */
  138. #define EVIOCGLED(len) _IOC(_IOC_READ, 'E', 0x19, len) /* get all LEDs */
  139. #define EVIOCGSND(len) _IOC(_IOC_READ, 'E', 0x1a, len) /* get all sounds status */
  140. #define EVIOCGSW(len) _IOC(_IOC_READ, 'E', 0x1b, len) /* get all switch states */
  141. #define EVIOCGBIT(ev,len) _IOC(_IOC_READ, 'E', 0x20 + (ev), len) /* get event bits */
  142. #define EVIOCGABS(abs) _IOR('E', 0x40 + (abs), struct input_absinfo) /* get abs value/limits */
  143. #define EVIOCSABS(abs) _IOW('E', 0xc0 + (abs), struct input_absinfo) /* set abs value/limits */
  144. #define EVIOCSFF _IOW('E', 0x80, struct ff_effect) /* send a force effect to a force feedback device */
  145. #define EVIOCRMFF _IOW('E', 0x81, int) /* Erase a force effect */
  146. #define EVIOCGEFFECTS _IOR('E', 0x84, int) /* Report number of effects playable at the same time */
  147. #define EVIOCGRAB _IOW('E', 0x90, int) /* Grab/Release device */
  148. #define EVIOCREVOKE _IOW('E', 0x91, int) /* Revoke device access */
  149. /**
  150. * EVIOCGMASK - Retrieve current event mask
  151. *
  152. * This ioctl allows user to retrieve the current event mask for specific
  153. * event type. The argument must be of type "struct input_mask" and
  154. * specifies the event type to query, the address of the receive buffer and
  155. * the size of the receive buffer.
  156. *
  157. * The event mask is a per-client mask that specifies which events are
  158. * forwarded to the client. Each event code is represented by a single bit
  159. * in the event mask. If the bit is set, the event is passed to the client
  160. * normally. Otherwise, the event is filtered and will never be queued on
  161. * the client's receive buffer.
  162. *
  163. * Event masks do not affect global state of the input device. They only
  164. * affect the file descriptor they are applied to.
  165. *
  166. * The default event mask for a client has all bits set, i.e. all events
  167. * are forwarded to the client. If the kernel is queried for an unknown
  168. * event type or if the receive buffer is larger than the number of
  169. * event codes known to the kernel, the kernel returns all zeroes for those
  170. * codes.
  171. *
  172. * At maximum, codes_size bytes are copied.
  173. *
  174. * This ioctl may fail with ENODEV in case the file is revoked, EFAULT
  175. * if the receive-buffer points to invalid memory, or EINVAL if the kernel
  176. * does not implement the ioctl.
  177. */
  178. #define EVIOCGMASK _IOR('E', 0x92, struct input_mask) /* Get event-masks */
  179. /**
  180. * EVIOCSMASK - Set event mask
  181. *
  182. * This ioctl is the counterpart to EVIOCGMASK. Instead of receiving the
  183. * current event mask, this changes the client's event mask for a specific
  184. * type. See EVIOCGMASK for a description of event-masks and the
  185. * argument-type.
  186. *
  187. * This ioctl provides full forward compatibility. If the passed event type
  188. * is unknown to the kernel, or if the number of event codes specified in
  189. * the mask is bigger than what is known to the kernel, the ioctl is still
  190. * accepted and applied. However, any unknown codes are left untouched and
  191. * stay cleared. That means, the kernel always filters unknown codes
  192. * regardless of what the client requests. If the new mask doesn't cover
  193. * all known event-codes, all remaining codes are automatically cleared and
  194. * thus filtered.
  195. *
  196. * This ioctl may fail with ENODEV in case the file is revoked. EFAULT is
  197. * returned if the receive-buffer points to invalid memory. EINVAL is returned
  198. * if the kernel does not implement the ioctl.
  199. */
  200. #define EVIOCSMASK _IOW('E', 0x93, struct input_mask) /* Set event-masks */
  201. #define EVIOCSCLOCKID _IOW('E', 0xa0, int) /* Set clockid to be used for timestamps */
  202. /*
  203. * IDs.
  204. */
  205. #define ID_BUS 0
  206. #define ID_VENDOR 1
  207. #define ID_PRODUCT 2
  208. #define ID_VERSION 3
  209. #define BUS_PCI 0x01
  210. #define BUS_ISAPNP 0x02
  211. #define BUS_USB 0x03
  212. #define BUS_HIL 0x04
  213. #define BUS_BLUETOOTH 0x05
  214. #define BUS_VIRTUAL 0x06
  215. #define BUS_ISA 0x10
  216. #define BUS_I8042 0x11
  217. #define BUS_XTKBD 0x12
  218. #define BUS_RS232 0x13
  219. #define BUS_GAMEPORT 0x14
  220. #define BUS_PARPORT 0x15
  221. #define BUS_AMIGA 0x16
  222. #define BUS_ADB 0x17
  223. #define BUS_I2C 0x18
  224. #define BUS_HOST 0x19
  225. #define BUS_GSC 0x1A
  226. #define BUS_ATARI 0x1B
  227. #define BUS_SPI 0x1C
  228. #define BUS_RMI 0x1D
  229. #define BUS_CEC 0x1E
  230. #define BUS_INTEL_ISHTP 0x1F
  231. /*
  232. * MT_TOOL types
  233. */
  234. #define MT_TOOL_FINGER 0
  235. #define MT_TOOL_PEN 1
  236. #define MT_TOOL_PALM 2
  237. #define MT_TOOL_MAX 2
  238. /*
  239. * Values describing the status of a force-feedback effect
  240. */
  241. #define FF_STATUS_STOPPED 0x00
  242. #define FF_STATUS_PLAYING 0x01
  243. #define FF_STATUS_MAX 0x01
  244. /*
  245. * Structures used in ioctls to upload effects to a device
  246. * They are pieces of a bigger structure (called ff_effect)
  247. */
  248. /*
  249. * All duration values are expressed in ms. Values above 32767 ms (0x7fff)
  250. * should not be used and have unspecified results.
  251. */
  252. /**
  253. * struct ff_replay - defines scheduling of the force-feedback effect
  254. * @length: duration of the effect
  255. * @delay: delay before effect should start playing
  256. */
  257. struct ff_replay {
  258. __u16 length;
  259. __u16 delay;
  260. };
  261. /**
  262. * struct ff_trigger - defines what triggers the force-feedback effect
  263. * @button: number of the button triggering the effect
  264. * @interval: controls how soon the effect can be re-triggered
  265. */
  266. struct ff_trigger {
  267. __u16 button;
  268. __u16 interval;
  269. };
  270. /**
  271. * struct ff_envelope - generic force-feedback effect envelope
  272. * @attack_length: duration of the attack (ms)
  273. * @attack_level: level at the beginning of the attack
  274. * @fade_length: duration of fade (ms)
  275. * @fade_level: level at the end of fade
  276. *
  277. * The @attack_level and @fade_level are absolute values; when applying
  278. * envelope force-feedback core will convert to positive/negative
  279. * value based on polarity of the default level of the effect.
  280. * Valid range for the attack and fade levels is 0x0000 - 0x7fff
  281. */
  282. struct ff_envelope {
  283. __u16 attack_length;
  284. __u16 attack_level;
  285. __u16 fade_length;
  286. __u16 fade_level;
  287. };
  288. /**
  289. * struct ff_constant_effect - defines parameters of a constant force-feedback effect
  290. * @level: strength of the effect; may be negative
  291. * @envelope: envelope data
  292. */
  293. struct ff_constant_effect {
  294. __s16 level;
  295. struct ff_envelope envelope;
  296. };
  297. /**
  298. * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect
  299. * @start_level: beginning strength of the effect; may be negative
  300. * @end_level: final strength of the effect; may be negative
  301. * @envelope: envelope data
  302. */
  303. struct ff_ramp_effect {
  304. __s16 start_level;
  305. __s16 end_level;
  306. struct ff_envelope envelope;
  307. };
  308. /**
  309. * struct ff_condition_effect - defines a spring or friction force-feedback effect
  310. * @right_saturation: maximum level when joystick moved all way to the right
  311. * @left_saturation: same for the left side
  312. * @right_coeff: controls how fast the force grows when the joystick moves
  313. * to the right
  314. * @left_coeff: same for the left side
  315. * @deadband: size of the dead zone, where no force is produced
  316. * @center: position of the dead zone
  317. */
  318. struct ff_condition_effect {
  319. __u16 right_saturation;
  320. __u16 left_saturation;
  321. __s16 right_coeff;
  322. __s16 left_coeff;
  323. __u16 deadband;
  324. __s16 center;
  325. };
  326. /**
  327. * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect
  328. * @waveform: kind of the effect (wave)
  329. * @period: period of the wave (ms)
  330. * @magnitude: peak value
  331. * @offset: mean value of the wave (roughly)
  332. * @phase: 'horizontal' shift
  333. * @envelope: envelope data
  334. * @custom_len: number of samples (FF_CUSTOM only)
  335. * @custom_data: buffer of samples (FF_CUSTOM only)
  336. *
  337. * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP,
  338. * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined
  339. * for the time being as no driver supports it yet.
  340. *
  341. * Note: the data pointed by custom_data is copied by the driver.
  342. * You can therefore dispose of the memory after the upload/update.
  343. */
  344. struct ff_periodic_effect {
  345. __u16 waveform;
  346. __u16 period;
  347. __s16 magnitude;
  348. __s16 offset;
  349. __u16 phase;
  350. struct ff_envelope envelope;
  351. __u32 custom_len;
  352. __s16 __user *custom_data;
  353. };
  354. /**
  355. * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect
  356. * @strong_magnitude: magnitude of the heavy motor
  357. * @weak_magnitude: magnitude of the light one
  358. *
  359. * Some rumble pads have two motors of different weight. Strong_magnitude
  360. * represents the magnitude of the vibration generated by the heavy one.
  361. */
  362. struct ff_rumble_effect {
  363. __u16 strong_magnitude;
  364. __u16 weak_magnitude;
  365. };
  366. /**
  367. * struct ff_effect - defines force feedback effect
  368. * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING,
  369. * FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM)
  370. * @id: an unique id assigned to an effect
  371. * @direction: direction of the effect
  372. * @trigger: trigger conditions (struct ff_trigger)
  373. * @replay: scheduling of the effect (struct ff_replay)
  374. * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect,
  375. * ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further
  376. * defining effect parameters
  377. *
  378. * This structure is sent through ioctl from the application to the driver.
  379. * To create a new effect application should set its @id to -1; the kernel
  380. * will return assigned @id which can later be used to update or delete
  381. * this effect.
  382. *
  383. * Direction of the effect is encoded as follows:
  384. * 0 deg -> 0x0000 (down)
  385. * 90 deg -> 0x4000 (left)
  386. * 180 deg -> 0x8000 (up)
  387. * 270 deg -> 0xC000 (right)
  388. */
  389. struct ff_effect {
  390. __u16 type;
  391. __s16 id;
  392. __u16 direction;
  393. struct ff_trigger trigger;
  394. struct ff_replay replay;
  395. union {
  396. struct ff_constant_effect constant;
  397. struct ff_ramp_effect ramp;
  398. struct ff_periodic_effect periodic;
  399. struct ff_condition_effect condition[2]; /* One for each axis */
  400. struct ff_rumble_effect rumble;
  401. } u;
  402. };
  403. /*
  404. * Force feedback effect types
  405. */
  406. #define FF_RUMBLE 0x50
  407. #define FF_PERIODIC 0x51
  408. #define FF_CONSTANT 0x52
  409. #define FF_SPRING 0x53
  410. #define FF_FRICTION 0x54
  411. #define FF_DAMPER 0x55
  412. #define FF_INERTIA 0x56
  413. #define FF_RAMP 0x57
  414. #define FF_EFFECT_MIN FF_RUMBLE
  415. #define FF_EFFECT_MAX FF_RAMP
  416. /*
  417. * Force feedback periodic effect types
  418. */
  419. #define FF_SQUARE 0x58
  420. #define FF_TRIANGLE 0x59
  421. #define FF_SINE 0x5a
  422. #define FF_SAW_UP 0x5b
  423. #define FF_SAW_DOWN 0x5c
  424. #define FF_CUSTOM 0x5d
  425. #define FF_WAVEFORM_MIN FF_SQUARE
  426. #define FF_WAVEFORM_MAX FF_CUSTOM
  427. /*
  428. * Set ff device properties
  429. */
  430. #define FF_GAIN 0x60
  431. #define FF_AUTOCENTER 0x61
  432. /*
  433. * ff->playback(effect_id = FF_GAIN) is the first effect_id to
  434. * cause a collision with another ff method, in this case ff->set_gain().
  435. * Therefore the greatest safe value for effect_id is FF_GAIN - 1,
  436. * and thus the total number of effects should never exceed FF_GAIN.
  437. */
  438. #define FF_MAX_EFFECTS FF_GAIN
  439. #define FF_MAX 0x7f
  440. #define FF_CNT (FF_MAX+1)
  441. #endif /* _UAPI_INPUT_H */