a3xx_gpu.c 17 KB

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  1. /*
  2. * Copyright (C) 2013 Red Hat
  3. * Author: Rob Clark <robdclark@gmail.com>
  4. *
  5. * This program is free software; you can redistribute it and/or modify it
  6. * under the terms of the GNU General Public License version 2 as published by
  7. * the Free Software Foundation.
  8. *
  9. * This program is distributed in the hope that it will be useful, but WITHOUT
  10. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  11. * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
  12. * more details.
  13. *
  14. * You should have received a copy of the GNU General Public License along with
  15. * this program. If not, see <http://www.gnu.org/licenses/>.
  16. */
  17. #ifdef CONFIG_MSM_OCMEM
  18. # include <mach/ocmem.h>
  19. #endif
  20. #include "a3xx_gpu.h"
  21. #define A3XX_INT0_MASK \
  22. (A3XX_INT0_RBBM_AHB_ERROR | \
  23. A3XX_INT0_RBBM_ATB_BUS_OVERFLOW | \
  24. A3XX_INT0_CP_T0_PACKET_IN_IB | \
  25. A3XX_INT0_CP_OPCODE_ERROR | \
  26. A3XX_INT0_CP_RESERVED_BIT_ERROR | \
  27. A3XX_INT0_CP_HW_FAULT | \
  28. A3XX_INT0_CP_IB1_INT | \
  29. A3XX_INT0_CP_IB2_INT | \
  30. A3XX_INT0_CP_RB_INT | \
  31. A3XX_INT0_CP_REG_PROTECT_FAULT | \
  32. A3XX_INT0_CP_AHB_ERROR_HALT | \
  33. A3XX_INT0_UCHE_OOB_ACCESS)
  34. extern bool hang_debug;
  35. static void a3xx_dump(struct msm_gpu *gpu);
  36. static void a3xx_me_init(struct msm_gpu *gpu)
  37. {
  38. struct msm_ringbuffer *ring = gpu->rb;
  39. OUT_PKT3(ring, CP_ME_INIT, 17);
  40. OUT_RING(ring, 0x000003f7);
  41. OUT_RING(ring, 0x00000000);
  42. OUT_RING(ring, 0x00000000);
  43. OUT_RING(ring, 0x00000000);
  44. OUT_RING(ring, 0x00000080);
  45. OUT_RING(ring, 0x00000100);
  46. OUT_RING(ring, 0x00000180);
  47. OUT_RING(ring, 0x00006600);
  48. OUT_RING(ring, 0x00000150);
  49. OUT_RING(ring, 0x0000014e);
  50. OUT_RING(ring, 0x00000154);
  51. OUT_RING(ring, 0x00000001);
  52. OUT_RING(ring, 0x00000000);
  53. OUT_RING(ring, 0x00000000);
  54. OUT_RING(ring, 0x00000000);
  55. OUT_RING(ring, 0x00000000);
  56. OUT_RING(ring, 0x00000000);
  57. gpu->funcs->flush(gpu);
  58. gpu->funcs->idle(gpu);
  59. }
  60. static int a3xx_hw_init(struct msm_gpu *gpu)
  61. {
  62. struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
  63. struct a3xx_gpu *a3xx_gpu = to_a3xx_gpu(adreno_gpu);
  64. uint32_t *ptr, len;
  65. int i, ret;
  66. DBG("%s", gpu->name);
  67. if (adreno_is_a305(adreno_gpu)) {
  68. /* Set up 16 deep read/write request queues: */
  69. gpu_write(gpu, REG_A3XX_VBIF_IN_RD_LIM_CONF0, 0x10101010);
  70. gpu_write(gpu, REG_A3XX_VBIF_IN_RD_LIM_CONF1, 0x10101010);
  71. gpu_write(gpu, REG_A3XX_VBIF_OUT_RD_LIM_CONF0, 0x10101010);
  72. gpu_write(gpu, REG_A3XX_VBIF_OUT_WR_LIM_CONF0, 0x10101010);
  73. gpu_write(gpu, REG_A3XX_VBIF_DDR_OUT_MAX_BURST, 0x0000303);
  74. gpu_write(gpu, REG_A3XX_VBIF_IN_WR_LIM_CONF0, 0x10101010);
  75. gpu_write(gpu, REG_A3XX_VBIF_IN_WR_LIM_CONF1, 0x10101010);
  76. /* Enable WR-REQ: */
  77. gpu_write(gpu, REG_A3XX_VBIF_GATE_OFF_WRREQ_EN, 0x0000ff);
  78. /* Set up round robin arbitration between both AXI ports: */
  79. gpu_write(gpu, REG_A3XX_VBIF_ARB_CTL, 0x00000030);
  80. /* Set up AOOO: */
  81. gpu_write(gpu, REG_A3XX_VBIF_OUT_AXI_AOOO_EN, 0x0000003c);
  82. gpu_write(gpu, REG_A3XX_VBIF_OUT_AXI_AOOO, 0x003c003c);
  83. } else if (adreno_is_a320(adreno_gpu)) {
  84. /* Set up 16 deep read/write request queues: */
  85. gpu_write(gpu, REG_A3XX_VBIF_IN_RD_LIM_CONF0, 0x10101010);
  86. gpu_write(gpu, REG_A3XX_VBIF_IN_RD_LIM_CONF1, 0x10101010);
  87. gpu_write(gpu, REG_A3XX_VBIF_OUT_RD_LIM_CONF0, 0x10101010);
  88. gpu_write(gpu, REG_A3XX_VBIF_OUT_WR_LIM_CONF0, 0x10101010);
  89. gpu_write(gpu, REG_A3XX_VBIF_DDR_OUT_MAX_BURST, 0x0000303);
  90. gpu_write(gpu, REG_A3XX_VBIF_IN_WR_LIM_CONF0, 0x10101010);
  91. gpu_write(gpu, REG_A3XX_VBIF_IN_WR_LIM_CONF1, 0x10101010);
  92. /* Enable WR-REQ: */
  93. gpu_write(gpu, REG_A3XX_VBIF_GATE_OFF_WRREQ_EN, 0x0000ff);
  94. /* Set up round robin arbitration between both AXI ports: */
  95. gpu_write(gpu, REG_A3XX_VBIF_ARB_CTL, 0x00000030);
  96. /* Set up AOOO: */
  97. gpu_write(gpu, REG_A3XX_VBIF_OUT_AXI_AOOO_EN, 0x0000003c);
  98. gpu_write(gpu, REG_A3XX_VBIF_OUT_AXI_AOOO, 0x003c003c);
  99. /* Enable 1K sort: */
  100. gpu_write(gpu, REG_A3XX_VBIF_ABIT_SORT, 0x000000ff);
  101. gpu_write(gpu, REG_A3XX_VBIF_ABIT_SORT_CONF, 0x000000a4);
  102. } else if (adreno_is_a330v2(adreno_gpu)) {
  103. /*
  104. * Most of the VBIF registers on 8974v2 have the correct
  105. * values at power on, so we won't modify those if we don't
  106. * need to
  107. */
  108. /* Enable 1k sort: */
  109. gpu_write(gpu, REG_A3XX_VBIF_ABIT_SORT, 0x0001003f);
  110. gpu_write(gpu, REG_A3XX_VBIF_ABIT_SORT_CONF, 0x000000a4);
  111. /* Enable WR-REQ: */
  112. gpu_write(gpu, REG_A3XX_VBIF_GATE_OFF_WRREQ_EN, 0x00003f);
  113. gpu_write(gpu, REG_A3XX_VBIF_DDR_OUT_MAX_BURST, 0x0000303);
  114. /* Set up VBIF_ROUND_ROBIN_QOS_ARB: */
  115. gpu_write(gpu, REG_A3XX_VBIF_ROUND_ROBIN_QOS_ARB, 0x0003);
  116. } else if (adreno_is_a330(adreno_gpu)) {
  117. /* Set up 16 deep read/write request queues: */
  118. gpu_write(gpu, REG_A3XX_VBIF_IN_RD_LIM_CONF0, 0x18181818);
  119. gpu_write(gpu, REG_A3XX_VBIF_IN_RD_LIM_CONF1, 0x18181818);
  120. gpu_write(gpu, REG_A3XX_VBIF_OUT_RD_LIM_CONF0, 0x18181818);
  121. gpu_write(gpu, REG_A3XX_VBIF_OUT_WR_LIM_CONF0, 0x18181818);
  122. gpu_write(gpu, REG_A3XX_VBIF_DDR_OUT_MAX_BURST, 0x0000303);
  123. gpu_write(gpu, REG_A3XX_VBIF_IN_WR_LIM_CONF0, 0x18181818);
  124. gpu_write(gpu, REG_A3XX_VBIF_IN_WR_LIM_CONF1, 0x18181818);
  125. /* Enable WR-REQ: */
  126. gpu_write(gpu, REG_A3XX_VBIF_GATE_OFF_WRREQ_EN, 0x00003f);
  127. /* Set up round robin arbitration between both AXI ports: */
  128. gpu_write(gpu, REG_A3XX_VBIF_ARB_CTL, 0x00000030);
  129. /* Set up VBIF_ROUND_ROBIN_QOS_ARB: */
  130. gpu_write(gpu, REG_A3XX_VBIF_ROUND_ROBIN_QOS_ARB, 0x0001);
  131. /* Set up AOOO: */
  132. gpu_write(gpu, REG_A3XX_VBIF_OUT_AXI_AOOO_EN, 0x0000003f);
  133. gpu_write(gpu, REG_A3XX_VBIF_OUT_AXI_AOOO, 0x003f003f);
  134. /* Enable 1K sort: */
  135. gpu_write(gpu, REG_A3XX_VBIF_ABIT_SORT, 0x0001003f);
  136. gpu_write(gpu, REG_A3XX_VBIF_ABIT_SORT_CONF, 0x000000a4);
  137. /* Disable VBIF clock gating. This is to enable AXI running
  138. * higher frequency than GPU:
  139. */
  140. gpu_write(gpu, REG_A3XX_VBIF_CLKON, 0x00000001);
  141. } else {
  142. BUG();
  143. }
  144. /* Make all blocks contribute to the GPU BUSY perf counter: */
  145. gpu_write(gpu, REG_A3XX_RBBM_GPU_BUSY_MASKED, 0xffffffff);
  146. /* Tune the hystersis counters for SP and CP idle detection: */
  147. gpu_write(gpu, REG_A3XX_RBBM_SP_HYST_CNT, 0x10);
  148. gpu_write(gpu, REG_A3XX_RBBM_WAIT_IDLE_CLOCKS_CTL, 0x10);
  149. /* Enable the RBBM error reporting bits. This lets us get
  150. * useful information on failure:
  151. */
  152. gpu_write(gpu, REG_A3XX_RBBM_AHB_CTL0, 0x00000001);
  153. /* Enable AHB error reporting: */
  154. gpu_write(gpu, REG_A3XX_RBBM_AHB_CTL1, 0xa6ffffff);
  155. /* Turn on the power counters: */
  156. gpu_write(gpu, REG_A3XX_RBBM_RBBM_CTL, 0x00030000);
  157. /* Turn on hang detection - this spews a lot of useful information
  158. * into the RBBM registers on a hang:
  159. */
  160. gpu_write(gpu, REG_A3XX_RBBM_INTERFACE_HANG_INT_CTL, 0x00010fff);
  161. /* Enable 64-byte cacheline size. HW Default is 32-byte (0x000000E0): */
  162. gpu_write(gpu, REG_A3XX_UCHE_CACHE_MODE_CONTROL_REG, 0x00000001);
  163. /* Enable Clock gating: */
  164. if (adreno_is_a320(adreno_gpu))
  165. gpu_write(gpu, REG_A3XX_RBBM_CLOCK_CTL, 0xbfffffff);
  166. else if (adreno_is_a330v2(adreno_gpu))
  167. gpu_write(gpu, REG_A3XX_RBBM_CLOCK_CTL, 0xaaaaaaaa);
  168. else if (adreno_is_a330(adreno_gpu))
  169. gpu_write(gpu, REG_A3XX_RBBM_CLOCK_CTL, 0xbffcffff);
  170. if (adreno_is_a330v2(adreno_gpu))
  171. gpu_write(gpu, REG_A3XX_RBBM_GPR0_CTL, 0x05515455);
  172. else if (adreno_is_a330(adreno_gpu))
  173. gpu_write(gpu, REG_A3XX_RBBM_GPR0_CTL, 0x00000000);
  174. /* Set the OCMEM base address for A330, etc */
  175. if (a3xx_gpu->ocmem_hdl) {
  176. gpu_write(gpu, REG_A3XX_RB_GMEM_BASE_ADDR,
  177. (unsigned int)(a3xx_gpu->ocmem_base >> 14));
  178. }
  179. /* Turn on performance counters: */
  180. gpu_write(gpu, REG_A3XX_RBBM_PERFCTR_CTL, 0x01);
  181. /* Enable the perfcntrs that we use.. */
  182. for (i = 0; i < gpu->num_perfcntrs; i++) {
  183. const struct msm_gpu_perfcntr *perfcntr = &gpu->perfcntrs[i];
  184. gpu_write(gpu, perfcntr->select_reg, perfcntr->select_val);
  185. }
  186. gpu_write(gpu, REG_A3XX_RBBM_INT_0_MASK, A3XX_INT0_MASK);
  187. ret = adreno_hw_init(gpu);
  188. if (ret)
  189. return ret;
  190. /* setup access protection: */
  191. gpu_write(gpu, REG_A3XX_CP_PROTECT_CTRL, 0x00000007);
  192. /* RBBM registers */
  193. gpu_write(gpu, REG_A3XX_CP_PROTECT(0), 0x63000040);
  194. gpu_write(gpu, REG_A3XX_CP_PROTECT(1), 0x62000080);
  195. gpu_write(gpu, REG_A3XX_CP_PROTECT(2), 0x600000cc);
  196. gpu_write(gpu, REG_A3XX_CP_PROTECT(3), 0x60000108);
  197. gpu_write(gpu, REG_A3XX_CP_PROTECT(4), 0x64000140);
  198. gpu_write(gpu, REG_A3XX_CP_PROTECT(5), 0x66000400);
  199. /* CP registers */
  200. gpu_write(gpu, REG_A3XX_CP_PROTECT(6), 0x65000700);
  201. gpu_write(gpu, REG_A3XX_CP_PROTECT(7), 0x610007d8);
  202. gpu_write(gpu, REG_A3XX_CP_PROTECT(8), 0x620007e0);
  203. gpu_write(gpu, REG_A3XX_CP_PROTECT(9), 0x61001178);
  204. gpu_write(gpu, REG_A3XX_CP_PROTECT(10), 0x64001180);
  205. /* RB registers */
  206. gpu_write(gpu, REG_A3XX_CP_PROTECT(11), 0x60003300);
  207. /* VBIF registers */
  208. gpu_write(gpu, REG_A3XX_CP_PROTECT(12), 0x6b00c000);
  209. /* NOTE: PM4/micro-engine firmware registers look to be the same
  210. * for a2xx and a3xx.. we could possibly push that part down to
  211. * adreno_gpu base class. Or push both PM4 and PFP but
  212. * parameterize the pfp ucode addr/data registers..
  213. */
  214. /* Load PM4: */
  215. ptr = (uint32_t *)(adreno_gpu->pm4->data);
  216. len = adreno_gpu->pm4->size / 4;
  217. DBG("loading PM4 ucode version: %x", ptr[1]);
  218. gpu_write(gpu, REG_AXXX_CP_DEBUG,
  219. AXXX_CP_DEBUG_DYNAMIC_CLK_DISABLE |
  220. AXXX_CP_DEBUG_MIU_128BIT_WRITE_ENABLE);
  221. gpu_write(gpu, REG_AXXX_CP_ME_RAM_WADDR, 0);
  222. for (i = 1; i < len; i++)
  223. gpu_write(gpu, REG_AXXX_CP_ME_RAM_DATA, ptr[i]);
  224. /* Load PFP: */
  225. ptr = (uint32_t *)(adreno_gpu->pfp->data);
  226. len = adreno_gpu->pfp->size / 4;
  227. DBG("loading PFP ucode version: %x", ptr[5]);
  228. gpu_write(gpu, REG_A3XX_CP_PFP_UCODE_ADDR, 0);
  229. for (i = 1; i < len; i++)
  230. gpu_write(gpu, REG_A3XX_CP_PFP_UCODE_DATA, ptr[i]);
  231. /* CP ROQ queue sizes (bytes) - RB:16, ST:16, IB1:32, IB2:64 */
  232. if (adreno_is_a305(adreno_gpu) || adreno_is_a320(adreno_gpu)) {
  233. gpu_write(gpu, REG_AXXX_CP_QUEUE_THRESHOLDS,
  234. AXXX_CP_QUEUE_THRESHOLDS_CSQ_IB1_START(2) |
  235. AXXX_CP_QUEUE_THRESHOLDS_CSQ_IB2_START(6) |
  236. AXXX_CP_QUEUE_THRESHOLDS_CSQ_ST_START(14));
  237. } else if (adreno_is_a330(adreno_gpu)) {
  238. /* NOTE: this (value take from downstream android driver)
  239. * includes some bits outside of the known bitfields. But
  240. * A330 has this "MERCIU queue" thing too, which might
  241. * explain a new bitfield or reshuffling:
  242. */
  243. gpu_write(gpu, REG_AXXX_CP_QUEUE_THRESHOLDS, 0x003e2008);
  244. }
  245. /* clear ME_HALT to start micro engine */
  246. gpu_write(gpu, REG_AXXX_CP_ME_CNTL, 0);
  247. a3xx_me_init(gpu);
  248. return 0;
  249. }
  250. static void a3xx_recover(struct msm_gpu *gpu)
  251. {
  252. /* dump registers before resetting gpu, if enabled: */
  253. if (hang_debug)
  254. a3xx_dump(gpu);
  255. gpu_write(gpu, REG_A3XX_RBBM_SW_RESET_CMD, 1);
  256. gpu_read(gpu, REG_A3XX_RBBM_SW_RESET_CMD);
  257. gpu_write(gpu, REG_A3XX_RBBM_SW_RESET_CMD, 0);
  258. adreno_recover(gpu);
  259. }
  260. static void a3xx_destroy(struct msm_gpu *gpu)
  261. {
  262. struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
  263. struct a3xx_gpu *a3xx_gpu = to_a3xx_gpu(adreno_gpu);
  264. DBG("%s", gpu->name);
  265. adreno_gpu_cleanup(adreno_gpu);
  266. #ifdef CONFIG_MSM_OCMEM
  267. if (a3xx_gpu->ocmem_base)
  268. ocmem_free(OCMEM_GRAPHICS, a3xx_gpu->ocmem_hdl);
  269. #endif
  270. kfree(a3xx_gpu);
  271. }
  272. static void a3xx_idle(struct msm_gpu *gpu)
  273. {
  274. /* wait for ringbuffer to drain: */
  275. adreno_idle(gpu);
  276. /* then wait for GPU to finish: */
  277. if (spin_until(!(gpu_read(gpu, REG_A3XX_RBBM_STATUS) &
  278. A3XX_RBBM_STATUS_GPU_BUSY)))
  279. DRM_ERROR("%s: timeout waiting for GPU to idle!\n", gpu->name);
  280. /* TODO maybe we need to reset GPU here to recover from hang? */
  281. }
  282. static irqreturn_t a3xx_irq(struct msm_gpu *gpu)
  283. {
  284. uint32_t status;
  285. status = gpu_read(gpu, REG_A3XX_RBBM_INT_0_STATUS);
  286. DBG("%s: %08x", gpu->name, status);
  287. // TODO
  288. gpu_write(gpu, REG_A3XX_RBBM_INT_CLEAR_CMD, status);
  289. msm_gpu_retire(gpu);
  290. return IRQ_HANDLED;
  291. }
  292. static const unsigned int a3xx_registers[] = {
  293. 0x0000, 0x0002, 0x0010, 0x0012, 0x0018, 0x0018, 0x0020, 0x0027,
  294. 0x0029, 0x002b, 0x002e, 0x0033, 0x0040, 0x0042, 0x0050, 0x005c,
  295. 0x0060, 0x006c, 0x0080, 0x0082, 0x0084, 0x0088, 0x0090, 0x00e5,
  296. 0x00ea, 0x00ed, 0x0100, 0x0100, 0x0110, 0x0123, 0x01c0, 0x01c1,
  297. 0x01c3, 0x01c5, 0x01c7, 0x01c7, 0x01d5, 0x01d9, 0x01dc, 0x01dd,
  298. 0x01ea, 0x01ea, 0x01ee, 0x01f1, 0x01f5, 0x01f5, 0x01fc, 0x01ff,
  299. 0x0440, 0x0440, 0x0443, 0x0443, 0x0445, 0x0445, 0x044d, 0x044f,
  300. 0x0452, 0x0452, 0x0454, 0x046f, 0x047c, 0x047c, 0x047f, 0x047f,
  301. 0x0578, 0x057f, 0x0600, 0x0602, 0x0605, 0x0607, 0x060a, 0x060e,
  302. 0x0612, 0x0614, 0x0c01, 0x0c02, 0x0c06, 0x0c1d, 0x0c3d, 0x0c3f,
  303. 0x0c48, 0x0c4b, 0x0c80, 0x0c80, 0x0c88, 0x0c8b, 0x0ca0, 0x0cb7,
  304. 0x0cc0, 0x0cc1, 0x0cc6, 0x0cc7, 0x0ce4, 0x0ce5, 0x0e00, 0x0e05,
  305. 0x0e0c, 0x0e0c, 0x0e22, 0x0e23, 0x0e41, 0x0e45, 0x0e64, 0x0e65,
  306. 0x0e80, 0x0e82, 0x0e84, 0x0e89, 0x0ea0, 0x0ea1, 0x0ea4, 0x0ea7,
  307. 0x0ec4, 0x0ecb, 0x0ee0, 0x0ee0, 0x0f00, 0x0f01, 0x0f03, 0x0f09,
  308. 0x2040, 0x2040, 0x2044, 0x2044, 0x2048, 0x204d, 0x2068, 0x2069,
  309. 0x206c, 0x206d, 0x2070, 0x2070, 0x2072, 0x2072, 0x2074, 0x2075,
  310. 0x2079, 0x207a, 0x20c0, 0x20d3, 0x20e4, 0x20ef, 0x2100, 0x2109,
  311. 0x210c, 0x210c, 0x210e, 0x210e, 0x2110, 0x2111, 0x2114, 0x2115,
  312. 0x21e4, 0x21e4, 0x21ea, 0x21ea, 0x21ec, 0x21ed, 0x21f0, 0x21f0,
  313. 0x2200, 0x2212, 0x2214, 0x2217, 0x221a, 0x221a, 0x2240, 0x227e,
  314. 0x2280, 0x228b, 0x22c0, 0x22c0, 0x22c4, 0x22ce, 0x22d0, 0x22d8,
  315. 0x22df, 0x22e6, 0x22e8, 0x22e9, 0x22ec, 0x22ec, 0x22f0, 0x22f7,
  316. 0x22ff, 0x22ff, 0x2340, 0x2343, 0x2348, 0x2349, 0x2350, 0x2356,
  317. 0x2360, 0x2360, 0x2440, 0x2440, 0x2444, 0x2444, 0x2448, 0x244d,
  318. 0x2468, 0x2469, 0x246c, 0x246d, 0x2470, 0x2470, 0x2472, 0x2472,
  319. 0x2474, 0x2475, 0x2479, 0x247a, 0x24c0, 0x24d3, 0x24e4, 0x24ef,
  320. 0x2500, 0x2509, 0x250c, 0x250c, 0x250e, 0x250e, 0x2510, 0x2511,
  321. 0x2514, 0x2515, 0x25e4, 0x25e4, 0x25ea, 0x25ea, 0x25ec, 0x25ed,
  322. 0x25f0, 0x25f0, 0x2600, 0x2612, 0x2614, 0x2617, 0x261a, 0x261a,
  323. 0x2640, 0x267e, 0x2680, 0x268b, 0x26c0, 0x26c0, 0x26c4, 0x26ce,
  324. 0x26d0, 0x26d8, 0x26df, 0x26e6, 0x26e8, 0x26e9, 0x26ec, 0x26ec,
  325. 0x26f0, 0x26f7, 0x26ff, 0x26ff, 0x2740, 0x2743, 0x2748, 0x2749,
  326. 0x2750, 0x2756, 0x2760, 0x2760, 0x300c, 0x300e, 0x301c, 0x301d,
  327. 0x302a, 0x302a, 0x302c, 0x302d, 0x3030, 0x3031, 0x3034, 0x3036,
  328. 0x303c, 0x303c, 0x305e, 0x305f,
  329. ~0 /* sentinel */
  330. };
  331. #ifdef CONFIG_DEBUG_FS
  332. static void a3xx_show(struct msm_gpu *gpu, struct seq_file *m)
  333. {
  334. gpu->funcs->pm_resume(gpu);
  335. seq_printf(m, "status: %08x\n",
  336. gpu_read(gpu, REG_A3XX_RBBM_STATUS));
  337. gpu->funcs->pm_suspend(gpu);
  338. adreno_show(gpu, m);
  339. }
  340. #endif
  341. /* would be nice to not have to duplicate the _show() stuff with printk(): */
  342. static void a3xx_dump(struct msm_gpu *gpu)
  343. {
  344. printk("status: %08x\n",
  345. gpu_read(gpu, REG_A3XX_RBBM_STATUS));
  346. adreno_dump(gpu);
  347. }
  348. static const struct adreno_gpu_funcs funcs = {
  349. .base = {
  350. .get_param = adreno_get_param,
  351. .hw_init = a3xx_hw_init,
  352. .pm_suspend = msm_gpu_pm_suspend,
  353. .pm_resume = msm_gpu_pm_resume,
  354. .recover = a3xx_recover,
  355. .last_fence = adreno_last_fence,
  356. .submit = adreno_submit,
  357. .flush = adreno_flush,
  358. .idle = a3xx_idle,
  359. .irq = a3xx_irq,
  360. .destroy = a3xx_destroy,
  361. #ifdef CONFIG_DEBUG_FS
  362. .show = a3xx_show,
  363. #endif
  364. },
  365. };
  366. static const struct msm_gpu_perfcntr perfcntrs[] = {
  367. { REG_A3XX_SP_PERFCOUNTER6_SELECT, REG_A3XX_RBBM_PERFCTR_SP_6_LO,
  368. SP_ALU_ACTIVE_CYCLES, "ALUACTIVE" },
  369. { REG_A3XX_SP_PERFCOUNTER7_SELECT, REG_A3XX_RBBM_PERFCTR_SP_7_LO,
  370. SP_FS_FULL_ALU_INSTRUCTIONS, "ALUFULL" },
  371. };
  372. struct msm_gpu *a3xx_gpu_init(struct drm_device *dev)
  373. {
  374. struct a3xx_gpu *a3xx_gpu = NULL;
  375. struct adreno_gpu *adreno_gpu;
  376. struct msm_gpu *gpu;
  377. struct msm_drm_private *priv = dev->dev_private;
  378. struct platform_device *pdev = priv->gpu_pdev;
  379. int ret;
  380. if (!pdev) {
  381. dev_err(dev->dev, "no a3xx device\n");
  382. ret = -ENXIO;
  383. goto fail;
  384. }
  385. a3xx_gpu = kzalloc(sizeof(*a3xx_gpu), GFP_KERNEL);
  386. if (!a3xx_gpu) {
  387. ret = -ENOMEM;
  388. goto fail;
  389. }
  390. adreno_gpu = &a3xx_gpu->base;
  391. gpu = &adreno_gpu->base;
  392. a3xx_gpu->pdev = pdev;
  393. gpu->perfcntrs = perfcntrs;
  394. gpu->num_perfcntrs = ARRAY_SIZE(perfcntrs);
  395. adreno_gpu->registers = a3xx_registers;
  396. ret = adreno_gpu_init(dev, pdev, adreno_gpu, &funcs);
  397. if (ret)
  398. goto fail;
  399. /* if needed, allocate gmem: */
  400. if (adreno_is_a330(adreno_gpu)) {
  401. #ifdef CONFIG_MSM_OCMEM
  402. /* TODO this is different/missing upstream: */
  403. struct ocmem_buf *ocmem_hdl =
  404. ocmem_allocate(OCMEM_GRAPHICS, adreno_gpu->gmem);
  405. a3xx_gpu->ocmem_hdl = ocmem_hdl;
  406. a3xx_gpu->ocmem_base = ocmem_hdl->addr;
  407. adreno_gpu->gmem = ocmem_hdl->len;
  408. DBG("using %dK of OCMEM at 0x%08x", adreno_gpu->gmem / 1024,
  409. a3xx_gpu->ocmem_base);
  410. #endif
  411. }
  412. if (!gpu->mmu) {
  413. /* TODO we think it is possible to configure the GPU to
  414. * restrict access to VRAM carveout. But the required
  415. * registers are unknown. For now just bail out and
  416. * limp along with just modesetting. If it turns out
  417. * to not be possible to restrict access, then we must
  418. * implement a cmdstream validator.
  419. */
  420. dev_err(dev->dev, "No memory protection without IOMMU\n");
  421. ret = -ENXIO;
  422. goto fail;
  423. }
  424. return gpu;
  425. fail:
  426. if (a3xx_gpu)
  427. a3xx_destroy(&a3xx_gpu->base.base);
  428. return ERR_PTR(ret);
  429. }