vc4_bo.c 14 KB

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  1. /*
  2. * Copyright © 2015 Broadcom
  3. *
  4. * This program is free software; you can redistribute it and/or modify
  5. * it under the terms of the GNU General Public License version 2 as
  6. * published by the Free Software Foundation.
  7. */
  8. /**
  9. * DOC: VC4 GEM BO management support
  10. *
  11. * The VC4 GPU architecture (both scanout and rendering) has direct
  12. * access to system memory with no MMU in between. To support it, we
  13. * use the GEM CMA helper functions to allocate contiguous ranges of
  14. * physical memory for our BOs.
  15. *
  16. * Since the CMA allocator is very slow, we keep a cache of recently
  17. * freed BOs around so that the kernel's allocation of objects for 3D
  18. * rendering can return quickly.
  19. */
  20. #include "vc4_drv.h"
  21. #include "uapi/drm/vc4_drm.h"
  22. static void vc4_bo_stats_dump(struct vc4_dev *vc4)
  23. {
  24. DRM_INFO("num bos allocated: %d\n",
  25. vc4->bo_stats.num_allocated);
  26. DRM_INFO("size bos allocated: %dkb\n",
  27. vc4->bo_stats.size_allocated / 1024);
  28. DRM_INFO("num bos used: %d\n",
  29. vc4->bo_stats.num_allocated - vc4->bo_stats.num_cached);
  30. DRM_INFO("size bos used: %dkb\n",
  31. (vc4->bo_stats.size_allocated -
  32. vc4->bo_stats.size_cached) / 1024);
  33. DRM_INFO("num bos cached: %d\n",
  34. vc4->bo_stats.num_cached);
  35. DRM_INFO("size bos cached: %dkb\n",
  36. vc4->bo_stats.size_cached / 1024);
  37. }
  38. #ifdef CONFIG_DEBUG_FS
  39. int vc4_bo_stats_debugfs(struct seq_file *m, void *unused)
  40. {
  41. struct drm_info_node *node = (struct drm_info_node *)m->private;
  42. struct drm_device *dev = node->minor->dev;
  43. struct vc4_dev *vc4 = to_vc4_dev(dev);
  44. struct vc4_bo_stats stats;
  45. /* Take a snapshot of the current stats with the lock held. */
  46. mutex_lock(&vc4->bo_lock);
  47. stats = vc4->bo_stats;
  48. mutex_unlock(&vc4->bo_lock);
  49. seq_printf(m, "num bos allocated: %d\n",
  50. stats.num_allocated);
  51. seq_printf(m, "size bos allocated: %dkb\n",
  52. stats.size_allocated / 1024);
  53. seq_printf(m, "num bos used: %d\n",
  54. stats.num_allocated - stats.num_cached);
  55. seq_printf(m, "size bos used: %dkb\n",
  56. (stats.size_allocated - stats.size_cached) / 1024);
  57. seq_printf(m, "num bos cached: %d\n",
  58. stats.num_cached);
  59. seq_printf(m, "size bos cached: %dkb\n",
  60. stats.size_cached / 1024);
  61. return 0;
  62. }
  63. #endif
  64. static uint32_t bo_page_index(size_t size)
  65. {
  66. return (size / PAGE_SIZE) - 1;
  67. }
  68. /* Must be called with bo_lock held. */
  69. static void vc4_bo_destroy(struct vc4_bo *bo)
  70. {
  71. struct drm_gem_object *obj = &bo->base.base;
  72. struct vc4_dev *vc4 = to_vc4_dev(obj->dev);
  73. if (bo->validated_shader) {
  74. kfree(bo->validated_shader->texture_samples);
  75. kfree(bo->validated_shader);
  76. bo->validated_shader = NULL;
  77. }
  78. vc4->bo_stats.num_allocated--;
  79. vc4->bo_stats.size_allocated -= obj->size;
  80. drm_gem_cma_free_object(obj);
  81. }
  82. /* Must be called with bo_lock held. */
  83. static void vc4_bo_remove_from_cache(struct vc4_bo *bo)
  84. {
  85. struct drm_gem_object *obj = &bo->base.base;
  86. struct vc4_dev *vc4 = to_vc4_dev(obj->dev);
  87. vc4->bo_stats.num_cached--;
  88. vc4->bo_stats.size_cached -= obj->size;
  89. list_del(&bo->unref_head);
  90. list_del(&bo->size_head);
  91. }
  92. static struct list_head *vc4_get_cache_list_for_size(struct drm_device *dev,
  93. size_t size)
  94. {
  95. struct vc4_dev *vc4 = to_vc4_dev(dev);
  96. uint32_t page_index = bo_page_index(size);
  97. if (vc4->bo_cache.size_list_size <= page_index) {
  98. uint32_t new_size = max(vc4->bo_cache.size_list_size * 2,
  99. page_index + 1);
  100. struct list_head *new_list;
  101. uint32_t i;
  102. new_list = kmalloc_array(new_size, sizeof(struct list_head),
  103. GFP_KERNEL);
  104. if (!new_list)
  105. return NULL;
  106. /* Rebase the old cached BO lists to their new list
  107. * head locations.
  108. */
  109. for (i = 0; i < vc4->bo_cache.size_list_size; i++) {
  110. struct list_head *old_list =
  111. &vc4->bo_cache.size_list[i];
  112. if (list_empty(old_list))
  113. INIT_LIST_HEAD(&new_list[i]);
  114. else
  115. list_replace(old_list, &new_list[i]);
  116. }
  117. /* And initialize the brand new BO list heads. */
  118. for (i = vc4->bo_cache.size_list_size; i < new_size; i++)
  119. INIT_LIST_HEAD(&new_list[i]);
  120. kfree(vc4->bo_cache.size_list);
  121. vc4->bo_cache.size_list = new_list;
  122. vc4->bo_cache.size_list_size = new_size;
  123. }
  124. return &vc4->bo_cache.size_list[page_index];
  125. }
  126. static void vc4_bo_cache_purge(struct drm_device *dev)
  127. {
  128. struct vc4_dev *vc4 = to_vc4_dev(dev);
  129. mutex_lock(&vc4->bo_lock);
  130. while (!list_empty(&vc4->bo_cache.time_list)) {
  131. struct vc4_bo *bo = list_last_entry(&vc4->bo_cache.time_list,
  132. struct vc4_bo, unref_head);
  133. vc4_bo_remove_from_cache(bo);
  134. vc4_bo_destroy(bo);
  135. }
  136. mutex_unlock(&vc4->bo_lock);
  137. }
  138. static struct vc4_bo *vc4_bo_get_from_cache(struct drm_device *dev,
  139. uint32_t size)
  140. {
  141. struct vc4_dev *vc4 = to_vc4_dev(dev);
  142. uint32_t page_index = bo_page_index(size);
  143. struct vc4_bo *bo = NULL;
  144. size = roundup(size, PAGE_SIZE);
  145. mutex_lock(&vc4->bo_lock);
  146. if (page_index >= vc4->bo_cache.size_list_size)
  147. goto out;
  148. if (list_empty(&vc4->bo_cache.size_list[page_index]))
  149. goto out;
  150. bo = list_first_entry(&vc4->bo_cache.size_list[page_index],
  151. struct vc4_bo, size_head);
  152. vc4_bo_remove_from_cache(bo);
  153. kref_init(&bo->base.base.refcount);
  154. out:
  155. mutex_unlock(&vc4->bo_lock);
  156. return bo;
  157. }
  158. /**
  159. * vc4_gem_create_object - Implementation of driver->gem_create_object.
  160. * @dev: DRM device
  161. * @size: Size in bytes of the memory the object will reference
  162. *
  163. * This lets the CMA helpers allocate object structs for us, and keep
  164. * our BO stats correct.
  165. */
  166. struct drm_gem_object *vc4_create_object(struct drm_device *dev, size_t size)
  167. {
  168. struct vc4_dev *vc4 = to_vc4_dev(dev);
  169. struct vc4_bo *bo;
  170. bo = kzalloc(sizeof(*bo), GFP_KERNEL);
  171. if (!bo)
  172. return ERR_PTR(-ENOMEM);
  173. mutex_lock(&vc4->bo_lock);
  174. vc4->bo_stats.num_allocated++;
  175. vc4->bo_stats.size_allocated += size;
  176. mutex_unlock(&vc4->bo_lock);
  177. return &bo->base.base;
  178. }
  179. struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t unaligned_size,
  180. bool allow_unzeroed)
  181. {
  182. size_t size = roundup(unaligned_size, PAGE_SIZE);
  183. struct vc4_dev *vc4 = to_vc4_dev(dev);
  184. struct drm_gem_cma_object *cma_obj;
  185. struct vc4_bo *bo;
  186. if (size == 0)
  187. return ERR_PTR(-EINVAL);
  188. /* First, try to get a vc4_bo from the kernel BO cache. */
  189. bo = vc4_bo_get_from_cache(dev, size);
  190. if (bo) {
  191. if (!allow_unzeroed)
  192. memset(bo->base.vaddr, 0, bo->base.base.size);
  193. return bo;
  194. }
  195. cma_obj = drm_gem_cma_create(dev, size);
  196. if (IS_ERR(cma_obj)) {
  197. /*
  198. * If we've run out of CMA memory, kill the cache of
  199. * CMA allocations we've got laying around and try again.
  200. */
  201. vc4_bo_cache_purge(dev);
  202. cma_obj = drm_gem_cma_create(dev, size);
  203. if (IS_ERR(cma_obj)) {
  204. DRM_ERROR("Failed to allocate from CMA:\n");
  205. vc4_bo_stats_dump(vc4);
  206. return ERR_PTR(-ENOMEM);
  207. }
  208. }
  209. return to_vc4_bo(&cma_obj->base);
  210. }
  211. int vc4_dumb_create(struct drm_file *file_priv,
  212. struct drm_device *dev,
  213. struct drm_mode_create_dumb *args)
  214. {
  215. int min_pitch = DIV_ROUND_UP(args->width * args->bpp, 8);
  216. struct vc4_bo *bo = NULL;
  217. int ret;
  218. if (args->pitch < min_pitch)
  219. args->pitch = min_pitch;
  220. if (args->size < args->pitch * args->height)
  221. args->size = args->pitch * args->height;
  222. bo = vc4_bo_create(dev, args->size, false);
  223. if (IS_ERR(bo))
  224. return PTR_ERR(bo);
  225. ret = drm_gem_handle_create(file_priv, &bo->base.base, &args->handle);
  226. drm_gem_object_unreference_unlocked(&bo->base.base);
  227. return ret;
  228. }
  229. /* Must be called with bo_lock held. */
  230. static void vc4_bo_cache_free_old(struct drm_device *dev)
  231. {
  232. struct vc4_dev *vc4 = to_vc4_dev(dev);
  233. unsigned long expire_time = jiffies - msecs_to_jiffies(1000);
  234. while (!list_empty(&vc4->bo_cache.time_list)) {
  235. struct vc4_bo *bo = list_last_entry(&vc4->bo_cache.time_list,
  236. struct vc4_bo, unref_head);
  237. if (time_before(expire_time, bo->free_time)) {
  238. mod_timer(&vc4->bo_cache.time_timer,
  239. round_jiffies_up(jiffies +
  240. msecs_to_jiffies(1000)));
  241. return;
  242. }
  243. vc4_bo_remove_from_cache(bo);
  244. vc4_bo_destroy(bo);
  245. }
  246. }
  247. /* Called on the last userspace/kernel unreference of the BO. Returns
  248. * it to the BO cache if possible, otherwise frees it.
  249. */
  250. void vc4_free_object(struct drm_gem_object *gem_bo)
  251. {
  252. struct drm_device *dev = gem_bo->dev;
  253. struct vc4_dev *vc4 = to_vc4_dev(dev);
  254. struct vc4_bo *bo = to_vc4_bo(gem_bo);
  255. struct list_head *cache_list;
  256. mutex_lock(&vc4->bo_lock);
  257. /* If the object references someone else's memory, we can't cache it.
  258. */
  259. if (gem_bo->import_attach) {
  260. vc4_bo_destroy(bo);
  261. goto out;
  262. }
  263. /* Don't cache if it was publicly named. */
  264. if (gem_bo->name) {
  265. vc4_bo_destroy(bo);
  266. goto out;
  267. }
  268. /* If this object was partially constructed but CMA allocation
  269. * had failed, just free it.
  270. */
  271. if (!bo->base.vaddr) {
  272. vc4_bo_destroy(bo);
  273. goto out;
  274. }
  275. cache_list = vc4_get_cache_list_for_size(dev, gem_bo->size);
  276. if (!cache_list) {
  277. vc4_bo_destroy(bo);
  278. goto out;
  279. }
  280. if (bo->validated_shader) {
  281. kfree(bo->validated_shader->texture_samples);
  282. kfree(bo->validated_shader);
  283. bo->validated_shader = NULL;
  284. }
  285. bo->free_time = jiffies;
  286. list_add(&bo->size_head, cache_list);
  287. list_add(&bo->unref_head, &vc4->bo_cache.time_list);
  288. vc4->bo_stats.num_cached++;
  289. vc4->bo_stats.size_cached += gem_bo->size;
  290. vc4_bo_cache_free_old(dev);
  291. out:
  292. mutex_unlock(&vc4->bo_lock);
  293. }
  294. static void vc4_bo_cache_time_work(struct work_struct *work)
  295. {
  296. struct vc4_dev *vc4 =
  297. container_of(work, struct vc4_dev, bo_cache.time_work);
  298. struct drm_device *dev = vc4->dev;
  299. mutex_lock(&vc4->bo_lock);
  300. vc4_bo_cache_free_old(dev);
  301. mutex_unlock(&vc4->bo_lock);
  302. }
  303. static void vc4_bo_cache_time_timer(unsigned long data)
  304. {
  305. struct drm_device *dev = (struct drm_device *)data;
  306. struct vc4_dev *vc4 = to_vc4_dev(dev);
  307. schedule_work(&vc4->bo_cache.time_work);
  308. }
  309. struct dma_buf *
  310. vc4_prime_export(struct drm_device *dev, struct drm_gem_object *obj, int flags)
  311. {
  312. struct vc4_bo *bo = to_vc4_bo(obj);
  313. if (bo->validated_shader) {
  314. DRM_ERROR("Attempting to export shader BO\n");
  315. return ERR_PTR(-EINVAL);
  316. }
  317. return drm_gem_prime_export(dev, obj, flags);
  318. }
  319. int vc4_mmap(struct file *filp, struct vm_area_struct *vma)
  320. {
  321. struct drm_gem_object *gem_obj;
  322. struct vc4_bo *bo;
  323. int ret;
  324. ret = drm_gem_mmap(filp, vma);
  325. if (ret)
  326. return ret;
  327. gem_obj = vma->vm_private_data;
  328. bo = to_vc4_bo(gem_obj);
  329. if (bo->validated_shader && (vma->vm_flags & VM_WRITE)) {
  330. DRM_ERROR("mmaping of shader BOs for writing not allowed.\n");
  331. return -EINVAL;
  332. }
  333. /*
  334. * Clear the VM_PFNMAP flag that was set by drm_gem_mmap(), and set the
  335. * vm_pgoff (used as a fake buffer offset by DRM) to 0 as we want to map
  336. * the whole buffer.
  337. */
  338. vma->vm_flags &= ~VM_PFNMAP;
  339. vma->vm_pgoff = 0;
  340. ret = dma_mmap_wc(bo->base.base.dev->dev, vma, bo->base.vaddr,
  341. bo->base.paddr, vma->vm_end - vma->vm_start);
  342. if (ret)
  343. drm_gem_vm_close(vma);
  344. return ret;
  345. }
  346. int vc4_prime_mmap(struct drm_gem_object *obj, struct vm_area_struct *vma)
  347. {
  348. struct vc4_bo *bo = to_vc4_bo(obj);
  349. if (bo->validated_shader && (vma->vm_flags & VM_WRITE)) {
  350. DRM_ERROR("mmaping of shader BOs for writing not allowed.\n");
  351. return -EINVAL;
  352. }
  353. return drm_gem_cma_prime_mmap(obj, vma);
  354. }
  355. void *vc4_prime_vmap(struct drm_gem_object *obj)
  356. {
  357. struct vc4_bo *bo = to_vc4_bo(obj);
  358. if (bo->validated_shader) {
  359. DRM_ERROR("mmaping of shader BOs not allowed.\n");
  360. return ERR_PTR(-EINVAL);
  361. }
  362. return drm_gem_cma_prime_vmap(obj);
  363. }
  364. int vc4_create_bo_ioctl(struct drm_device *dev, void *data,
  365. struct drm_file *file_priv)
  366. {
  367. struct drm_vc4_create_bo *args = data;
  368. struct vc4_bo *bo = NULL;
  369. int ret;
  370. /*
  371. * We can't allocate from the BO cache, because the BOs don't
  372. * get zeroed, and that might leak data between users.
  373. */
  374. bo = vc4_bo_create(dev, args->size, false);
  375. if (IS_ERR(bo))
  376. return PTR_ERR(bo);
  377. ret = drm_gem_handle_create(file_priv, &bo->base.base, &args->handle);
  378. drm_gem_object_unreference_unlocked(&bo->base.base);
  379. return ret;
  380. }
  381. int vc4_mmap_bo_ioctl(struct drm_device *dev, void *data,
  382. struct drm_file *file_priv)
  383. {
  384. struct drm_vc4_mmap_bo *args = data;
  385. struct drm_gem_object *gem_obj;
  386. gem_obj = drm_gem_object_lookup(file_priv, args->handle);
  387. if (!gem_obj) {
  388. DRM_ERROR("Failed to look up GEM BO %d\n", args->handle);
  389. return -EINVAL;
  390. }
  391. /* The mmap offset was set up at BO allocation time. */
  392. args->offset = drm_vma_node_offset_addr(&gem_obj->vma_node);
  393. drm_gem_object_unreference_unlocked(gem_obj);
  394. return 0;
  395. }
  396. int
  397. vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data,
  398. struct drm_file *file_priv)
  399. {
  400. struct drm_vc4_create_shader_bo *args = data;
  401. struct vc4_bo *bo = NULL;
  402. int ret;
  403. if (args->size == 0)
  404. return -EINVAL;
  405. if (args->size % sizeof(u64) != 0)
  406. return -EINVAL;
  407. if (args->flags != 0) {
  408. DRM_INFO("Unknown flags set: 0x%08x\n", args->flags);
  409. return -EINVAL;
  410. }
  411. if (args->pad != 0) {
  412. DRM_INFO("Pad set: 0x%08x\n", args->pad);
  413. return -EINVAL;
  414. }
  415. bo = vc4_bo_create(dev, args->size, true);
  416. if (IS_ERR(bo))
  417. return PTR_ERR(bo);
  418. if (copy_from_user(bo->base.vaddr,
  419. (void __user *)(uintptr_t)args->data,
  420. args->size)) {
  421. ret = -EFAULT;
  422. goto fail;
  423. }
  424. /* Clear the rest of the memory from allocating from the BO
  425. * cache.
  426. */
  427. memset(bo->base.vaddr + args->size, 0,
  428. bo->base.base.size - args->size);
  429. bo->validated_shader = vc4_validate_shader(&bo->base);
  430. if (!bo->validated_shader) {
  431. ret = -EINVAL;
  432. goto fail;
  433. }
  434. /* We have to create the handle after validation, to avoid
  435. * races for users to do doing things like mmap the shader BO.
  436. */
  437. ret = drm_gem_handle_create(file_priv, &bo->base.base, &args->handle);
  438. fail:
  439. drm_gem_object_unreference_unlocked(&bo->base.base);
  440. return ret;
  441. }
  442. void vc4_bo_cache_init(struct drm_device *dev)
  443. {
  444. struct vc4_dev *vc4 = to_vc4_dev(dev);
  445. mutex_init(&vc4->bo_lock);
  446. INIT_LIST_HEAD(&vc4->bo_cache.time_list);
  447. INIT_WORK(&vc4->bo_cache.time_work, vc4_bo_cache_time_work);
  448. setup_timer(&vc4->bo_cache.time_timer,
  449. vc4_bo_cache_time_timer,
  450. (unsigned long)dev);
  451. }
  452. void vc4_bo_cache_destroy(struct drm_device *dev)
  453. {
  454. struct vc4_dev *vc4 = to_vc4_dev(dev);
  455. del_timer(&vc4->bo_cache.time_timer);
  456. cancel_work_sync(&vc4->bo_cache.time_work);
  457. vc4_bo_cache_purge(dev);
  458. if (vc4->bo_stats.num_allocated) {
  459. DRM_ERROR("Destroying BO cache while BOs still allocated:\n");
  460. vc4_bo_stats_dump(vc4);
  461. }
  462. }