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- /*
- * Copyright(c) 2011-2016 Intel Corporation. All rights reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Authors:
- * Eddie Dong <eddie.dong@intel.com>
- * Kevin Tian <kevin.tian@intel.com>
- *
- * Contributors:
- * Ping Gao <ping.a.gao@intel.com>
- * Zhi Wang <zhi.a.wang@intel.com>
- * Bing Niu <bing.niu@intel.com>
- *
- */
- #include "i915_drv.h"
- #include "gvt.h"
- #include "i915_pvinfo.h"
- void populate_pvinfo_page(struct intel_vgpu *vgpu)
- {
- /* setup the ballooning information */
- vgpu_vreg64(vgpu, vgtif_reg(magic)) = VGT_MAGIC;
- vgpu_vreg(vgpu, vgtif_reg(version_major)) = 1;
- vgpu_vreg(vgpu, vgtif_reg(version_minor)) = 0;
- vgpu_vreg(vgpu, vgtif_reg(display_ready)) = 0;
- vgpu_vreg(vgpu, vgtif_reg(vgt_id)) = vgpu->id;
- vgpu_vreg(vgpu, vgtif_reg(avail_rs.mappable_gmadr.base)) =
- vgpu_aperture_gmadr_base(vgpu);
- vgpu_vreg(vgpu, vgtif_reg(avail_rs.mappable_gmadr.size)) =
- vgpu_aperture_sz(vgpu);
- vgpu_vreg(vgpu, vgtif_reg(avail_rs.nonmappable_gmadr.base)) =
- vgpu_hidden_gmadr_base(vgpu);
- vgpu_vreg(vgpu, vgtif_reg(avail_rs.nonmappable_gmadr.size)) =
- vgpu_hidden_sz(vgpu);
- vgpu_vreg(vgpu, vgtif_reg(avail_rs.fence_num)) = vgpu_fence_sz(vgpu);
- gvt_dbg_core("Populate PVINFO PAGE for vGPU %d\n", vgpu->id);
- gvt_dbg_core("aperture base [GMADR] 0x%llx size 0x%llx\n",
- vgpu_aperture_gmadr_base(vgpu), vgpu_aperture_sz(vgpu));
- gvt_dbg_core("hidden base [GMADR] 0x%llx size=0x%llx\n",
- vgpu_hidden_gmadr_base(vgpu), vgpu_hidden_sz(vgpu));
- gvt_dbg_core("fence size %d\n", vgpu_fence_sz(vgpu));
- WARN_ON(sizeof(struct vgt_if) != VGT_PVINFO_SIZE);
- }
- /**
- * intel_gvt_init_vgpu_types - initialize vGPU type list
- * @gvt : GVT device
- *
- * Initialize vGPU type list based on available resource.
- *
- */
- int intel_gvt_init_vgpu_types(struct intel_gvt *gvt)
- {
- unsigned int num_types;
- unsigned int i, low_avail;
- unsigned int min_low;
- /* vGPU type name is defined as GVTg_Vx_y which contains
- * physical GPU generation type and 'y' means maximum vGPU
- * instances user can create on one physical GPU for this
- * type.
- *
- * Depend on physical SKU resource, might see vGPU types like
- * GVTg_V4_8, GVTg_V4_4, GVTg_V4_2, etc. We can create
- * different types of vGPU on same physical GPU depending on
- * available resource. Each vGPU type will have "avail_instance"
- * to indicate how many vGPU instance can be created for this
- * type.
- *
- * Currently use static size here as we init type earlier..
- */
- low_avail = MB_TO_BYTES(256) - HOST_LOW_GM_SIZE;
- num_types = 4;
- gvt->types = kzalloc(num_types * sizeof(struct intel_vgpu_type),
- GFP_KERNEL);
- if (!gvt->types)
- return -ENOMEM;
- min_low = MB_TO_BYTES(32);
- for (i = 0; i < num_types; ++i) {
- if (low_avail / min_low == 0)
- break;
- gvt->types[i].low_gm_size = min_low;
- gvt->types[i].high_gm_size = max((min_low<<3), MB_TO_BYTES(384U));
- gvt->types[i].fence = 4;
- gvt->types[i].max_instance = low_avail / min_low;
- gvt->types[i].avail_instance = gvt->types[i].max_instance;
- if (IS_GEN8(gvt->dev_priv))
- sprintf(gvt->types[i].name, "GVTg_V4_%u",
- gvt->types[i].max_instance);
- else if (IS_GEN9(gvt->dev_priv))
- sprintf(gvt->types[i].name, "GVTg_V5_%u",
- gvt->types[i].max_instance);
- min_low <<= 1;
- gvt_dbg_core("type[%d]: %s max %u avail %u low %u high %u fence %u\n",
- i, gvt->types[i].name, gvt->types[i].max_instance,
- gvt->types[i].avail_instance,
- gvt->types[i].low_gm_size,
- gvt->types[i].high_gm_size, gvt->types[i].fence);
- }
- gvt->num_types = i;
- return 0;
- }
- void intel_gvt_clean_vgpu_types(struct intel_gvt *gvt)
- {
- kfree(gvt->types);
- }
- static void intel_gvt_update_vgpu_types(struct intel_gvt *gvt)
- {
- int i;
- unsigned int low_gm_avail, high_gm_avail, fence_avail;
- unsigned int low_gm_min, high_gm_min, fence_min, total_min;
- /* Need to depend on maxium hw resource size but keep on
- * static config for now.
- */
- low_gm_avail = MB_TO_BYTES(256) - HOST_LOW_GM_SIZE -
- gvt->gm.vgpu_allocated_low_gm_size;
- high_gm_avail = MB_TO_BYTES(256) * 8UL - HOST_HIGH_GM_SIZE -
- gvt->gm.vgpu_allocated_high_gm_size;
- fence_avail = gvt_fence_sz(gvt) - HOST_FENCE -
- gvt->fence.vgpu_allocated_fence_num;
- for (i = 0; i < gvt->num_types; i++) {
- low_gm_min = low_gm_avail / gvt->types[i].low_gm_size;
- high_gm_min = high_gm_avail / gvt->types[i].high_gm_size;
- fence_min = fence_avail / gvt->types[i].fence;
- total_min = min(min(low_gm_min, high_gm_min), fence_min);
- gvt->types[i].avail_instance = min(gvt->types[i].max_instance,
- total_min);
- gvt_dbg_core("update type[%d]: %s max %u avail %u low %u high %u fence %u\n",
- i, gvt->types[i].name, gvt->types[i].max_instance,
- gvt->types[i].avail_instance, gvt->types[i].low_gm_size,
- gvt->types[i].high_gm_size, gvt->types[i].fence);
- }
- }
- /**
- * intel_gvt_destroy_vgpu - destroy a virtual GPU
- * @vgpu: virtual GPU
- *
- * This function is called when user wants to destroy a virtual GPU.
- *
- */
- void intel_gvt_destroy_vgpu(struct intel_vgpu *vgpu)
- {
- struct intel_gvt *gvt = vgpu->gvt;
- mutex_lock(&gvt->lock);
- vgpu->active = false;
- idr_remove(&gvt->vgpu_idr, vgpu->id);
- if (atomic_read(&vgpu->running_workload_num)) {
- mutex_unlock(&gvt->lock);
- intel_gvt_wait_vgpu_idle(vgpu);
- mutex_lock(&gvt->lock);
- }
- intel_vgpu_stop_schedule(vgpu);
- intel_vgpu_clean_sched_policy(vgpu);
- intel_vgpu_clean_gvt_context(vgpu);
- intel_vgpu_clean_execlist(vgpu);
- intel_vgpu_clean_display(vgpu);
- intel_vgpu_clean_opregion(vgpu);
- intel_vgpu_clean_gtt(vgpu);
- intel_gvt_hypervisor_detach_vgpu(vgpu);
- intel_vgpu_free_resource(vgpu);
- intel_vgpu_clean_mmio(vgpu);
- vfree(vgpu);
- intel_gvt_update_vgpu_types(gvt);
- mutex_unlock(&gvt->lock);
- }
- static struct intel_vgpu *__intel_gvt_create_vgpu(struct intel_gvt *gvt,
- struct intel_vgpu_creation_params *param)
- {
- struct intel_vgpu *vgpu;
- int ret;
- gvt_dbg_core("handle %llu low %llu MB high %llu MB fence %llu\n",
- param->handle, param->low_gm_sz, param->high_gm_sz,
- param->fence_sz);
- vgpu = vzalloc(sizeof(*vgpu));
- if (!vgpu)
- return ERR_PTR(-ENOMEM);
- mutex_lock(&gvt->lock);
- ret = idr_alloc(&gvt->vgpu_idr, vgpu, 1, GVT_MAX_VGPU, GFP_KERNEL);
- if (ret < 0)
- goto out_free_vgpu;
- vgpu->id = ret;
- vgpu->handle = param->handle;
- vgpu->gvt = gvt;
- bitmap_zero(vgpu->tlb_handle_pending, I915_NUM_ENGINES);
- intel_vgpu_init_cfg_space(vgpu, param->primary);
- ret = intel_vgpu_init_mmio(vgpu);
- if (ret)
- goto out_clean_idr;
- ret = intel_vgpu_alloc_resource(vgpu, param);
- if (ret)
- goto out_clean_vgpu_mmio;
- populate_pvinfo_page(vgpu);
- ret = intel_gvt_hypervisor_attach_vgpu(vgpu);
- if (ret)
- goto out_clean_vgpu_resource;
- ret = intel_vgpu_init_gtt(vgpu);
- if (ret)
- goto out_detach_hypervisor_vgpu;
- ret = intel_vgpu_init_display(vgpu);
- if (ret)
- goto out_clean_gtt;
- ret = intel_vgpu_init_execlist(vgpu);
- if (ret)
- goto out_clean_display;
- ret = intel_vgpu_init_gvt_context(vgpu);
- if (ret)
- goto out_clean_execlist;
- ret = intel_vgpu_init_sched_policy(vgpu);
- if (ret)
- goto out_clean_shadow_ctx;
- vgpu->active = true;
- mutex_unlock(&gvt->lock);
- return vgpu;
- out_clean_shadow_ctx:
- intel_vgpu_clean_gvt_context(vgpu);
- out_clean_execlist:
- intel_vgpu_clean_execlist(vgpu);
- out_clean_display:
- intel_vgpu_clean_display(vgpu);
- out_clean_gtt:
- intel_vgpu_clean_gtt(vgpu);
- out_detach_hypervisor_vgpu:
- intel_gvt_hypervisor_detach_vgpu(vgpu);
- out_clean_vgpu_resource:
- intel_vgpu_free_resource(vgpu);
- out_clean_vgpu_mmio:
- intel_vgpu_clean_mmio(vgpu);
- out_clean_idr:
- idr_remove(&gvt->vgpu_idr, vgpu->id);
- out_free_vgpu:
- vfree(vgpu);
- mutex_unlock(&gvt->lock);
- return ERR_PTR(ret);
- }
- /**
- * intel_gvt_create_vgpu - create a virtual GPU
- * @gvt: GVT device
- * @type: type of the vGPU to create
- *
- * This function is called when user wants to create a virtual GPU.
- *
- * Returns:
- * pointer to intel_vgpu, error pointer if failed.
- */
- struct intel_vgpu *intel_gvt_create_vgpu(struct intel_gvt *gvt,
- struct intel_vgpu_type *type)
- {
- struct intel_vgpu_creation_params param;
- struct intel_vgpu *vgpu;
- param.handle = 0;
- param.primary = 1;
- param.low_gm_sz = type->low_gm_size;
- param.high_gm_sz = type->high_gm_size;
- param.fence_sz = type->fence;
- /* XXX current param based on MB */
- param.low_gm_sz = BYTES_TO_MB(param.low_gm_sz);
- param.high_gm_sz = BYTES_TO_MB(param.high_gm_sz);
- vgpu = __intel_gvt_create_vgpu(gvt, ¶m);
- if (IS_ERR(vgpu))
- return vgpu;
- /* calculate left instance change for types */
- intel_gvt_update_vgpu_types(gvt);
- return vgpu;
- }
- /**
- * intel_gvt_reset_vgpu_locked - reset a virtual GPU by DMLR or GT reset
- * @vgpu: virtual GPU
- * @dmlr: vGPU Device Model Level Reset or GT Reset
- * @engine_mask: engines to reset for GT reset
- *
- * This function is called when user wants to reset a virtual GPU through
- * device model reset or GT reset. The caller should hold the gvt lock.
- *
- * vGPU Device Model Level Reset (DMLR) simulates the PCI level reset to reset
- * the whole vGPU to default state as when it is created. This vGPU function
- * is required both for functionary and security concerns.The ultimate goal
- * of vGPU FLR is that reuse a vGPU instance by virtual machines. When we
- * assign a vGPU to a virtual machine we must isse such reset first.
- *
- * Full GT Reset and Per-Engine GT Reset are soft reset flow for GPU engines
- * (Render, Blitter, Video, Video Enhancement). It is defined by GPU Spec.
- * Unlike the FLR, GT reset only reset particular resource of a vGPU per
- * the reset request. Guest driver can issue a GT reset by programming the
- * virtual GDRST register to reset specific virtual GPU engine or all
- * engines.
- *
- * The parameter dev_level is to identify if we will do DMLR or GT reset.
- * The parameter engine_mask is to specific the engines that need to be
- * resetted. If value ALL_ENGINES is given for engine_mask, it means
- * the caller requests a full GT reset that we will reset all virtual
- * GPU engines. For FLR, engine_mask is ignored.
- */
- void intel_gvt_reset_vgpu_locked(struct intel_vgpu *vgpu, bool dmlr,
- unsigned int engine_mask)
- {
- struct intel_gvt *gvt = vgpu->gvt;
- struct intel_gvt_workload_scheduler *scheduler = &gvt->scheduler;
- gvt_dbg_core("------------------------------------------\n");
- gvt_dbg_core("resseting vgpu%d, dmlr %d, engine_mask %08x\n",
- vgpu->id, dmlr, engine_mask);
- vgpu->resetting = true;
- intel_vgpu_stop_schedule(vgpu);
- /*
- * The current_vgpu will set to NULL after stopping the
- * scheduler when the reset is triggered by current vgpu.
- */
- if (scheduler->current_vgpu == NULL) {
- mutex_unlock(&gvt->lock);
- intel_gvt_wait_vgpu_idle(vgpu);
- mutex_lock(&gvt->lock);
- }
- intel_vgpu_reset_execlist(vgpu, dmlr ? ALL_ENGINES : engine_mask);
- /* full GPU reset or device model level reset */
- if (engine_mask == ALL_ENGINES || dmlr) {
- intel_vgpu_reset_gtt(vgpu, dmlr);
- intel_vgpu_reset_resource(vgpu);
- intel_vgpu_reset_mmio(vgpu);
- populate_pvinfo_page(vgpu);
- if (dmlr)
- intel_vgpu_reset_cfg_space(vgpu);
- }
- vgpu->resetting = false;
- gvt_dbg_core("reset vgpu%d done\n", vgpu->id);
- gvt_dbg_core("------------------------------------------\n");
- }
- /**
- * intel_gvt_reset_vgpu - reset a virtual GPU (Function Level)
- * @vgpu: virtual GPU
- *
- * This function is called when user wants to reset a virtual GPU.
- *
- */
- void intel_gvt_reset_vgpu(struct intel_vgpu *vgpu)
- {
- mutex_lock(&vgpu->gvt->lock);
- intel_gvt_reset_vgpu_locked(vgpu, true, 0);
- mutex_unlock(&vgpu->gvt->lock);
- }
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