msm_gem.h 3.0 KB

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  1. /*
  2. * Copyright (C) 2013 Red Hat
  3. * Author: Rob Clark <robdclark@gmail.com>
  4. *
  5. * This program is free software; you can redistribute it and/or modify it
  6. * under the terms of the GNU General Public License version 2 as published by
  7. * the Free Software Foundation.
  8. *
  9. * This program is distributed in the hope that it will be useful, but WITHOUT
  10. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  11. * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
  12. * more details.
  13. *
  14. * You should have received a copy of the GNU General Public License along with
  15. * this program. If not, see <http://www.gnu.org/licenses/>.
  16. */
  17. #ifndef __MSM_GEM_H__
  18. #define __MSM_GEM_H__
  19. #include <linux/reservation.h>
  20. #include "msm_drv.h"
  21. /* Additional internal-use only BO flags: */
  22. #define MSM_BO_STOLEN 0x10000000 /* try to use stolen/splash memory */
  23. struct msm_gem_object {
  24. struct drm_gem_object base;
  25. uint32_t flags;
  26. /* And object is either:
  27. * inactive - on priv->inactive_list
  28. * active - on one one of the gpu's active_list.. well, at
  29. * least for now we don't have (I don't think) hw sync between
  30. * 2d and 3d one devices which have both, meaning we need to
  31. * block on submit if a bo is already on other ring
  32. *
  33. */
  34. struct list_head mm_list;
  35. struct msm_gpu *gpu; /* non-null if active */
  36. /* Transiently in the process of submit ioctl, objects associated
  37. * with the submit are on submit->bo_list.. this only lasts for
  38. * the duration of the ioctl, so one bo can never be on multiple
  39. * submit lists.
  40. */
  41. struct list_head submit_entry;
  42. struct page **pages;
  43. struct sg_table *sgt;
  44. void *vaddr;
  45. struct {
  46. // XXX
  47. uint32_t iova;
  48. } domain[NUM_DOMAINS];
  49. /* normally (resv == &_resv) except for imported bo's */
  50. struct reservation_object *resv;
  51. struct reservation_object _resv;
  52. /* For physically contiguous buffers. Used when we don't have
  53. * an IOMMU. Also used for stolen/splashscreen buffer.
  54. */
  55. struct drm_mm_node *vram_node;
  56. };
  57. #define to_msm_bo(x) container_of(x, struct msm_gem_object, base)
  58. static inline bool is_active(struct msm_gem_object *msm_obj)
  59. {
  60. return msm_obj->gpu != NULL;
  61. }
  62. #define MAX_CMDS 4
  63. /* Created per submit-ioctl, to track bo's and cmdstream bufs, etc,
  64. * associated with the cmdstream submission for synchronization (and
  65. * make it easier to unwind when things go wrong, etc). This only
  66. * lasts for the duration of the submit-ioctl.
  67. */
  68. struct msm_gem_submit {
  69. struct drm_device *dev;
  70. struct msm_gpu *gpu;
  71. struct list_head node; /* node in gpu submit_list */
  72. struct list_head bo_list;
  73. struct ww_acquire_ctx ticket;
  74. struct fence *fence;
  75. struct pid *pid; /* submitting process */
  76. bool valid; /* true if no cmdstream patching needed */
  77. unsigned int nr_cmds;
  78. unsigned int nr_bos;
  79. struct {
  80. uint32_t type;
  81. uint32_t size; /* in dwords */
  82. uint32_t iova;
  83. uint32_t idx; /* cmdstream buffer idx in bos[] */
  84. } cmd[MAX_CMDS];
  85. struct {
  86. uint32_t flags;
  87. struct msm_gem_object *obj;
  88. uint32_t iova;
  89. } bos[0];
  90. };
  91. #endif /* __MSM_GEM_H__ */