msm_drm.h 11 KB

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  1. /*
  2. * Copyright (C) 2013 Red Hat
  3. * Author: Rob Clark <robdclark@gmail.com>
  4. *
  5. * Permission is hereby granted, free of charge, to any person obtaining a
  6. * copy of this software and associated documentation files (the "Software"),
  7. * to deal in the Software without restriction, including without limitation
  8. * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  9. * and/or sell copies of the Software, and to permit persons to whom the
  10. * Software is furnished to do so, subject to the following conditions:
  11. *
  12. * The above copyright notice and this permission notice (including the next
  13. * paragraph) shall be included in all copies or substantial portions of the
  14. * Software.
  15. *
  16. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  17. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  18. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
  19. * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  20. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  21. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
  22. * SOFTWARE.
  23. */
  24. #ifndef __MSM_DRM_H__
  25. #define __MSM_DRM_H__
  26. #include "drm.h"
  27. #if defined(__cplusplus)
  28. extern "C" {
  29. #endif
  30. /* Please note that modifications to all structs defined here are
  31. * subject to backwards-compatibility constraints:
  32. * 1) Do not use pointers, use __u64 instead for 32 bit / 64 bit
  33. * user/kernel compatibility
  34. * 2) Keep fields aligned to their size
  35. * 3) Because of how drm_ioctl() works, we can add new fields at
  36. * the end of an ioctl if some care is taken: drm_ioctl() will
  37. * zero out the new fields at the tail of the ioctl, so a zero
  38. * value should have a backwards compatible meaning. And for
  39. * output params, userspace won't see the newly added output
  40. * fields.. so that has to be somehow ok.
  41. */
  42. #define MSM_PIPE_NONE 0x00
  43. #define MSM_PIPE_2D0 0x01
  44. #define MSM_PIPE_2D1 0x02
  45. #define MSM_PIPE_3D0 0x10
  46. /* The pipe-id just uses the lower bits, so can be OR'd with flags in
  47. * the upper 16 bits (which could be extended further, if needed, maybe
  48. * we extend/overload the pipe-id some day to deal with multiple rings,
  49. * but even then I don't think we need the full lower 16 bits).
  50. */
  51. #define MSM_PIPE_ID_MASK 0xffff
  52. #define MSM_PIPE_ID(x) ((x) & MSM_PIPE_ID_MASK)
  53. #define MSM_PIPE_FLAGS(x) ((x) & ~MSM_PIPE_ID_MASK)
  54. /* timeouts are specified in clock-monotonic absolute times (to simplify
  55. * restarting interrupted ioctls). The following struct is logically the
  56. * same as 'struct timespec' but 32/64b ABI safe.
  57. */
  58. struct drm_msm_timespec {
  59. __s64 tv_sec; /* seconds */
  60. __s64 tv_nsec; /* nanoseconds */
  61. };
  62. #define MSM_PARAM_GPU_ID 0x01
  63. #define MSM_PARAM_GMEM_SIZE 0x02
  64. #define MSM_PARAM_CHIP_ID 0x03
  65. #define MSM_PARAM_MAX_FREQ 0x04
  66. #define MSM_PARAM_TIMESTAMP 0x05
  67. #define MSM_PARAM_GMEM_BASE 0x06
  68. struct drm_msm_param {
  69. __u32 pipe; /* in, MSM_PIPE_x */
  70. __u32 param; /* in, MSM_PARAM_x */
  71. __u64 value; /* out (get_param) or in (set_param) */
  72. };
  73. /*
  74. * GEM buffers:
  75. */
  76. #define MSM_BO_SCANOUT 0x00000001 /* scanout capable */
  77. #define MSM_BO_GPU_READONLY 0x00000002
  78. #define MSM_BO_CACHE_MASK 0x000f0000
  79. /* cache modes */
  80. #define MSM_BO_CACHED 0x00010000
  81. #define MSM_BO_WC 0x00020000
  82. #define MSM_BO_UNCACHED 0x00040000
  83. #define MSM_BO_FLAGS (MSM_BO_SCANOUT | \
  84. MSM_BO_GPU_READONLY | \
  85. MSM_BO_CACHED | \
  86. MSM_BO_WC | \
  87. MSM_BO_UNCACHED)
  88. struct drm_msm_gem_new {
  89. __u64 size; /* in */
  90. __u32 flags; /* in, mask of MSM_BO_x */
  91. __u32 handle; /* out */
  92. };
  93. #define MSM_INFO_IOVA 0x01
  94. #define MSM_INFO_FLAGS (MSM_INFO_IOVA)
  95. struct drm_msm_gem_info {
  96. __u32 handle; /* in */
  97. __u32 flags; /* in - combination of MSM_INFO_* flags */
  98. __u64 offset; /* out, mmap() offset or iova */
  99. };
  100. #define MSM_PREP_READ 0x01
  101. #define MSM_PREP_WRITE 0x02
  102. #define MSM_PREP_NOSYNC 0x04
  103. #define MSM_PREP_FLAGS (MSM_PREP_READ | MSM_PREP_WRITE | MSM_PREP_NOSYNC)
  104. struct drm_msm_gem_cpu_prep {
  105. __u32 handle; /* in */
  106. __u32 op; /* in, mask of MSM_PREP_x */
  107. struct drm_msm_timespec timeout; /* in */
  108. };
  109. struct drm_msm_gem_cpu_fini {
  110. __u32 handle; /* in */
  111. };
  112. /*
  113. * Cmdstream Submission:
  114. */
  115. /* The value written into the cmdstream is logically:
  116. *
  117. * ((relocbuf->gpuaddr + reloc_offset) << shift) | or
  118. *
  119. * When we have GPU's w/ >32bit ptrs, it should be possible to deal
  120. * with this by emit'ing two reloc entries with appropriate shift
  121. * values. Or a new MSM_SUBMIT_CMD_x type would also be an option.
  122. *
  123. * NOTE that reloc's must be sorted by order of increasing submit_offset,
  124. * otherwise EINVAL.
  125. */
  126. struct drm_msm_gem_submit_reloc {
  127. __u32 submit_offset; /* in, offset from submit_bo */
  128. __u32 or; /* in, value OR'd with result */
  129. __s32 shift; /* in, amount of left shift (can be negative) */
  130. __u32 reloc_idx; /* in, index of reloc_bo buffer */
  131. __u64 reloc_offset; /* in, offset from start of reloc_bo */
  132. };
  133. /* submit-types:
  134. * BUF - this cmd buffer is executed normally.
  135. * IB_TARGET_BUF - this cmd buffer is an IB target. Reloc's are
  136. * processed normally, but the kernel does not setup an IB to
  137. * this buffer in the first-level ringbuffer
  138. * CTX_RESTORE_BUF - only executed if there has been a GPU context
  139. * switch since the last SUBMIT ioctl
  140. */
  141. #define MSM_SUBMIT_CMD_BUF 0x0001
  142. #define MSM_SUBMIT_CMD_IB_TARGET_BUF 0x0002
  143. #define MSM_SUBMIT_CMD_CTX_RESTORE_BUF 0x0003
  144. struct drm_msm_gem_submit_cmd {
  145. __u32 type; /* in, one of MSM_SUBMIT_CMD_x */
  146. __u32 submit_idx; /* in, index of submit_bo cmdstream buffer */
  147. __u32 submit_offset; /* in, offset into submit_bo */
  148. __u32 size; /* in, cmdstream size */
  149. __u32 pad;
  150. __u32 nr_relocs; /* in, number of submit_reloc's */
  151. __u64 __user relocs; /* in, ptr to array of submit_reloc's */
  152. };
  153. /* Each buffer referenced elsewhere in the cmdstream submit (ie. the
  154. * cmdstream buffer(s) themselves or reloc entries) has one (and only
  155. * one) entry in the submit->bos[] table.
  156. *
  157. * As a optimization, the current buffer (gpu virtual address) can be
  158. * passed back through the 'presumed' field. If on a subsequent reloc,
  159. * userspace passes back a 'presumed' address that is still valid,
  160. * then patching the cmdstream for this entry is skipped. This can
  161. * avoid kernel needing to map/access the cmdstream bo in the common
  162. * case.
  163. */
  164. #define MSM_SUBMIT_BO_READ 0x0001
  165. #define MSM_SUBMIT_BO_WRITE 0x0002
  166. #define MSM_SUBMIT_BO_FLAGS (MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE)
  167. struct drm_msm_gem_submit_bo {
  168. __u32 flags; /* in, mask of MSM_SUBMIT_BO_x */
  169. __u32 handle; /* in, GEM handle */
  170. __u64 presumed; /* in/out, presumed buffer address */
  171. };
  172. /* Valid submit ioctl flags: */
  173. #define MSM_SUBMIT_NO_IMPLICIT 0x80000000 /* disable implicit sync */
  174. #define MSM_SUBMIT_FENCE_FD_IN 0x40000000 /* enable input fence_fd */
  175. #define MSM_SUBMIT_FENCE_FD_OUT 0x20000000 /* enable output fence_fd */
  176. #define MSM_SUBMIT_FLAGS ( \
  177. MSM_SUBMIT_NO_IMPLICIT | \
  178. MSM_SUBMIT_FENCE_FD_IN | \
  179. MSM_SUBMIT_FENCE_FD_OUT | \
  180. 0)
  181. /* Each cmdstream submit consists of a table of buffers involved, and
  182. * one or more cmdstream buffers. This allows for conditional execution
  183. * (context-restore), and IB buffers needed for per tile/bin draw cmds.
  184. */
  185. struct drm_msm_gem_submit {
  186. __u32 flags; /* MSM_PIPE_x | MSM_SUBMIT_x */
  187. __u32 fence; /* out */
  188. __u32 nr_bos; /* in, number of submit_bo's */
  189. __u32 nr_cmds; /* in, number of submit_cmd's */
  190. __u64 __user bos; /* in, ptr to array of submit_bo's */
  191. __u64 __user cmds; /* in, ptr to array of submit_cmd's */
  192. __s32 fence_fd; /* in/out fence fd (see MSM_SUBMIT_FENCE_FD_IN/OUT) */
  193. };
  194. /* The normal way to synchronize with the GPU is just to CPU_PREP on
  195. * a buffer if you need to access it from the CPU (other cmdstream
  196. * submission from same or other contexts, PAGE_FLIP ioctl, etc, all
  197. * handle the required synchronization under the hood). This ioctl
  198. * mainly just exists as a way to implement the gallium pipe_fence
  199. * APIs without requiring a dummy bo to synchronize on.
  200. */
  201. struct drm_msm_wait_fence {
  202. __u32 fence; /* in */
  203. __u32 pad;
  204. struct drm_msm_timespec timeout; /* in */
  205. };
  206. /* madvise provides a way to tell the kernel in case a buffers contents
  207. * can be discarded under memory pressure, which is useful for userspace
  208. * bo cache where we want to optimistically hold on to buffer allocate
  209. * and potential mmap, but allow the pages to be discarded under memory
  210. * pressure.
  211. *
  212. * Typical usage would involve madvise(DONTNEED) when buffer enters BO
  213. * cache, and madvise(WILLNEED) if trying to recycle buffer from BO cache.
  214. * In the WILLNEED case, 'retained' indicates to userspace whether the
  215. * backing pages still exist.
  216. */
  217. #define MSM_MADV_WILLNEED 0 /* backing pages are needed, status returned in 'retained' */
  218. #define MSM_MADV_DONTNEED 1 /* backing pages not needed */
  219. #define __MSM_MADV_PURGED 2 /* internal state */
  220. struct drm_msm_gem_madvise {
  221. __u32 handle; /* in, GEM handle */
  222. __u32 madv; /* in, MSM_MADV_x */
  223. __u32 retained; /* out, whether backing store still exists */
  224. };
  225. #define DRM_MSM_GET_PARAM 0x00
  226. /* placeholder:
  227. #define DRM_MSM_SET_PARAM 0x01
  228. */
  229. #define DRM_MSM_GEM_NEW 0x02
  230. #define DRM_MSM_GEM_INFO 0x03
  231. #define DRM_MSM_GEM_CPU_PREP 0x04
  232. #define DRM_MSM_GEM_CPU_FINI 0x05
  233. #define DRM_MSM_GEM_SUBMIT 0x06
  234. #define DRM_MSM_WAIT_FENCE 0x07
  235. #define DRM_MSM_GEM_MADVISE 0x08
  236. #define DRM_IOCTL_MSM_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param)
  237. #define DRM_IOCTL_MSM_GEM_NEW DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new)
  238. #define DRM_IOCTL_MSM_GEM_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_INFO, struct drm_msm_gem_info)
  239. #define DRM_IOCTL_MSM_GEM_CPU_PREP DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_PREP, struct drm_msm_gem_cpu_prep)
  240. #define DRM_IOCTL_MSM_GEM_CPU_FINI DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_FINI, struct drm_msm_gem_cpu_fini)
  241. #define DRM_IOCTL_MSM_GEM_SUBMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_SUBMIT, struct drm_msm_gem_submit)
  242. #define DRM_IOCTL_MSM_WAIT_FENCE DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_WAIT_FENCE, struct drm_msm_wait_fence)
  243. #define DRM_IOCTL_MSM_GEM_MADVISE DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_MADVISE, struct drm_msm_gem_madvise)
  244. #if defined(__cplusplus)
  245. }
  246. #endif
  247. #endif /* __MSM_DRM_H__ */