msm_drm.h 8.2 KB

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  1. /*
  2. * Copyright (C) 2013 Red Hat
  3. * Author: Rob Clark <robdclark@gmail.com>
  4. *
  5. * This program is free software; you can redistribute it and/or modify it
  6. * under the terms of the GNU General Public License version 2 as published by
  7. * the Free Software Foundation.
  8. *
  9. * This program is distributed in the hope that it will be useful, but WITHOUT
  10. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  11. * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
  12. * more details.
  13. *
  14. * You should have received a copy of the GNU General Public License along with
  15. * this program. If not, see <http://www.gnu.org/licenses/>.
  16. */
  17. #ifndef __MSM_DRM_H__
  18. #define __MSM_DRM_H__
  19. #include "drm.h"
  20. #if defined(__cplusplus)
  21. extern "C" {
  22. #endif
  23. /* Please note that modifications to all structs defined here are
  24. * subject to backwards-compatibility constraints:
  25. * 1) Do not use pointers, use __u64 instead for 32 bit / 64 bit
  26. * user/kernel compatibility
  27. * 2) Keep fields aligned to their size
  28. * 3) Because of how drm_ioctl() works, we can add new fields at
  29. * the end of an ioctl if some care is taken: drm_ioctl() will
  30. * zero out the new fields at the tail of the ioctl, so a zero
  31. * value should have a backwards compatible meaning. And for
  32. * output params, userspace won't see the newly added output
  33. * fields.. so that has to be somehow ok.
  34. */
  35. #define MSM_PIPE_NONE 0x00
  36. #define MSM_PIPE_2D0 0x01
  37. #define MSM_PIPE_2D1 0x02
  38. #define MSM_PIPE_3D0 0x10
  39. /* timeouts are specified in clock-monotonic absolute times (to simplify
  40. * restarting interrupted ioctls). The following struct is logically the
  41. * same as 'struct timespec' but 32/64b ABI safe.
  42. */
  43. struct drm_msm_timespec {
  44. __s64 tv_sec; /* seconds */
  45. __s64 tv_nsec; /* nanoseconds */
  46. };
  47. #define MSM_PARAM_GPU_ID 0x01
  48. #define MSM_PARAM_GMEM_SIZE 0x02
  49. #define MSM_PARAM_CHIP_ID 0x03
  50. #define MSM_PARAM_MAX_FREQ 0x04
  51. #define MSM_PARAM_TIMESTAMP 0x05
  52. struct drm_msm_param {
  53. __u32 pipe; /* in, MSM_PIPE_x */
  54. __u32 param; /* in, MSM_PARAM_x */
  55. __u64 value; /* out (get_param) or in (set_param) */
  56. };
  57. /*
  58. * GEM buffers:
  59. */
  60. #define MSM_BO_SCANOUT 0x00000001 /* scanout capable */
  61. #define MSM_BO_GPU_READONLY 0x00000002
  62. #define MSM_BO_CACHE_MASK 0x000f0000
  63. /* cache modes */
  64. #define MSM_BO_CACHED 0x00010000
  65. #define MSM_BO_WC 0x00020000
  66. #define MSM_BO_UNCACHED 0x00040000
  67. #define MSM_BO_FLAGS (MSM_BO_SCANOUT | \
  68. MSM_BO_GPU_READONLY | \
  69. MSM_BO_CACHED | \
  70. MSM_BO_WC | \
  71. MSM_BO_UNCACHED)
  72. struct drm_msm_gem_new {
  73. __u64 size; /* in */
  74. __u32 flags; /* in, mask of MSM_BO_x */
  75. __u32 handle; /* out */
  76. };
  77. struct drm_msm_gem_info {
  78. __u32 handle; /* in */
  79. __u32 pad;
  80. __u64 offset; /* out, offset to pass to mmap() */
  81. };
  82. #define MSM_PREP_READ 0x01
  83. #define MSM_PREP_WRITE 0x02
  84. #define MSM_PREP_NOSYNC 0x04
  85. #define MSM_PREP_FLAGS (MSM_PREP_READ | MSM_PREP_WRITE | MSM_PREP_NOSYNC)
  86. struct drm_msm_gem_cpu_prep {
  87. __u32 handle; /* in */
  88. __u32 op; /* in, mask of MSM_PREP_x */
  89. struct drm_msm_timespec timeout; /* in */
  90. };
  91. struct drm_msm_gem_cpu_fini {
  92. __u32 handle; /* in */
  93. };
  94. /*
  95. * Cmdstream Submission:
  96. */
  97. /* The value written into the cmdstream is logically:
  98. *
  99. * ((relocbuf->gpuaddr + reloc_offset) << shift) | or
  100. *
  101. * When we have GPU's w/ >32bit ptrs, it should be possible to deal
  102. * with this by emit'ing two reloc entries with appropriate shift
  103. * values. Or a new MSM_SUBMIT_CMD_x type would also be an option.
  104. *
  105. * NOTE that reloc's must be sorted by order of increasing submit_offset,
  106. * otherwise EINVAL.
  107. */
  108. struct drm_msm_gem_submit_reloc {
  109. __u32 submit_offset; /* in, offset from submit_bo */
  110. __u32 or; /* in, value OR'd with result */
  111. __s32 shift; /* in, amount of left shift (can be negative) */
  112. __u32 reloc_idx; /* in, index of reloc_bo buffer */
  113. __u64 reloc_offset; /* in, offset from start of reloc_bo */
  114. };
  115. /* submit-types:
  116. * BUF - this cmd buffer is executed normally.
  117. * IB_TARGET_BUF - this cmd buffer is an IB target. Reloc's are
  118. * processed normally, but the kernel does not setup an IB to
  119. * this buffer in the first-level ringbuffer
  120. * CTX_RESTORE_BUF - only executed if there has been a GPU context
  121. * switch since the last SUBMIT ioctl
  122. */
  123. #define MSM_SUBMIT_CMD_BUF 0x0001
  124. #define MSM_SUBMIT_CMD_IB_TARGET_BUF 0x0002
  125. #define MSM_SUBMIT_CMD_CTX_RESTORE_BUF 0x0003
  126. struct drm_msm_gem_submit_cmd {
  127. __u32 type; /* in, one of MSM_SUBMIT_CMD_x */
  128. __u32 submit_idx; /* in, index of submit_bo cmdstream buffer */
  129. __u32 submit_offset; /* in, offset into submit_bo */
  130. __u32 size; /* in, cmdstream size */
  131. __u32 pad;
  132. __u32 nr_relocs; /* in, number of submit_reloc's */
  133. __u64 __user relocs; /* in, ptr to array of submit_reloc's */
  134. };
  135. /* Each buffer referenced elsewhere in the cmdstream submit (ie. the
  136. * cmdstream buffer(s) themselves or reloc entries) has one (and only
  137. * one) entry in the submit->bos[] table.
  138. *
  139. * As a optimization, the current buffer (gpu virtual address) can be
  140. * passed back through the 'presumed' field. If on a subsequent reloc,
  141. * userspace passes back a 'presumed' address that is still valid,
  142. * then patching the cmdstream for this entry is skipped. This can
  143. * avoid kernel needing to map/access the cmdstream bo in the common
  144. * case.
  145. */
  146. #define MSM_SUBMIT_BO_READ 0x0001
  147. #define MSM_SUBMIT_BO_WRITE 0x0002
  148. #define MSM_SUBMIT_BO_FLAGS (MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE)
  149. struct drm_msm_gem_submit_bo {
  150. __u32 flags; /* in, mask of MSM_SUBMIT_BO_x */
  151. __u32 handle; /* in, GEM handle */
  152. __u64 presumed; /* in/out, presumed buffer address */
  153. };
  154. /* Each cmdstream submit consists of a table of buffers involved, and
  155. * one or more cmdstream buffers. This allows for conditional execution
  156. * (context-restore), and IB buffers needed for per tile/bin draw cmds.
  157. */
  158. struct drm_msm_gem_submit {
  159. __u32 pipe; /* in, MSM_PIPE_x */
  160. __u32 fence; /* out */
  161. __u32 nr_bos; /* in, number of submit_bo's */
  162. __u32 nr_cmds; /* in, number of submit_cmd's */
  163. __u64 __user bos; /* in, ptr to array of submit_bo's */
  164. __u64 __user cmds; /* in, ptr to array of submit_cmd's */
  165. };
  166. /* The normal way to synchronize with the GPU is just to CPU_PREP on
  167. * a buffer if you need to access it from the CPU (other cmdstream
  168. * submission from same or other contexts, PAGE_FLIP ioctl, etc, all
  169. * handle the required synchronization under the hood). This ioctl
  170. * mainly just exists as a way to implement the gallium pipe_fence
  171. * APIs without requiring a dummy bo to synchronize on.
  172. */
  173. struct drm_msm_wait_fence {
  174. __u32 fence; /* in */
  175. __u32 pad;
  176. struct drm_msm_timespec timeout; /* in */
  177. };
  178. #define DRM_MSM_GET_PARAM 0x00
  179. /* placeholder:
  180. #define DRM_MSM_SET_PARAM 0x01
  181. */
  182. #define DRM_MSM_GEM_NEW 0x02
  183. #define DRM_MSM_GEM_INFO 0x03
  184. #define DRM_MSM_GEM_CPU_PREP 0x04
  185. #define DRM_MSM_GEM_CPU_FINI 0x05
  186. #define DRM_MSM_GEM_SUBMIT 0x06
  187. #define DRM_MSM_WAIT_FENCE 0x07
  188. #define DRM_MSM_NUM_IOCTLS 0x08
  189. #define DRM_IOCTL_MSM_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param)
  190. #define DRM_IOCTL_MSM_GEM_NEW DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new)
  191. #define DRM_IOCTL_MSM_GEM_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_INFO, struct drm_msm_gem_info)
  192. #define DRM_IOCTL_MSM_GEM_CPU_PREP DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_PREP, struct drm_msm_gem_cpu_prep)
  193. #define DRM_IOCTL_MSM_GEM_CPU_FINI DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_FINI, struct drm_msm_gem_cpu_fini)
  194. #define DRM_IOCTL_MSM_GEM_SUBMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_SUBMIT, struct drm_msm_gem_submit)
  195. #define DRM_IOCTL_MSM_WAIT_FENCE DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_WAIT_FENCE, struct drm_msm_wait_fence)
  196. #if defined(__cplusplus)
  197. }
  198. #endif
  199. #endif /* __MSM_DRM_H__ */