psp_gfx_if.h 13 KB

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  1. /*
  2. * Copyright 2017 Advanced Micro Devices, Inc.
  3. *
  4. * Permission is hereby granted, free of charge, to any person obtaining a
  5. * copy of this software and associated documentation files (the "Software"),
  6. * to deal in the Software without restriction, including without limitation
  7. * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8. * and/or sell copies of the Software, and to permit persons to whom the
  9. * Software is furnished to do so, subject to the following conditions:
  10. *
  11. * The above copyright notice and this permission notice shall be included in
  12. * all copies or substantial portions of the Software.
  13. *
  14. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
  17. * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
  18. * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
  19. * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
  20. * OTHER DEALINGS IN THE SOFTWARE.
  21. *
  22. */
  23. #ifndef _PSP_TEE_GFX_IF_H_
  24. #define _PSP_TEE_GFX_IF_H_
  25. #define PSP_GFX_CMD_BUF_VERSION 0x00000001
  26. #define GFX_CMD_STATUS_MASK 0x0000FFFF
  27. #define GFX_CMD_ID_MASK 0x000F0000
  28. #define GFX_CMD_RESERVED_MASK 0x7FF00000
  29. #define GFX_CMD_RESPONSE_MASK 0x80000000
  30. /* TEE Gfx Command IDs for the register interface.
  31. * Command ID must be between 0x00010000 and 0x000F0000.
  32. */
  33. enum psp_gfx_crtl_cmd_id
  34. {
  35. GFX_CTRL_CMD_ID_INIT_RBI_RING = 0x00010000, /* initialize RBI ring */
  36. GFX_CTRL_CMD_ID_INIT_GPCOM_RING = 0x00020000, /* initialize GPCOM ring */
  37. GFX_CTRL_CMD_ID_DESTROY_RINGS = 0x00030000, /* destroy rings */
  38. GFX_CTRL_CMD_ID_CAN_INIT_RINGS = 0x00040000, /* is it allowed to initialized the rings */
  39. GFX_CTRL_CMD_ID_ENABLE_INT = 0x00050000, /* enable PSP-to-Gfx interrupt */
  40. GFX_CTRL_CMD_ID_DISABLE_INT = 0x00060000, /* disable PSP-to-Gfx interrupt */
  41. GFX_CTRL_CMD_ID_MODE1_RST = 0x00070000, /* trigger the Mode 1 reset */
  42. GFX_CTRL_CMD_ID_MAX = 0x000F0000, /* max command ID */
  43. };
  44. /*-----------------------------------------------------------------------------
  45. NOTE: All physical addresses used in this interface are actually
  46. GPU Virtual Addresses.
  47. */
  48. /* Control registers of the TEE Gfx interface. These are located in
  49. * SRBM-to-PSP mailbox registers (total 8 registers).
  50. */
  51. struct psp_gfx_ctrl
  52. {
  53. volatile uint32_t cmd_resp; /* +0 Command/Response register for Gfx commands */
  54. volatile uint32_t rbi_wptr; /* +4 Write pointer (index) of RBI ring */
  55. volatile uint32_t rbi_rptr; /* +8 Read pointer (index) of RBI ring */
  56. volatile uint32_t gpcom_wptr; /* +12 Write pointer (index) of GPCOM ring */
  57. volatile uint32_t gpcom_rptr; /* +16 Read pointer (index) of GPCOM ring */
  58. volatile uint32_t ring_addr_lo; /* +20 bits [31:0] of GPU Virtual of ring buffer (VMID=0)*/
  59. volatile uint32_t ring_addr_hi; /* +24 bits [63:32] of GPU Virtual of ring buffer (VMID=0) */
  60. volatile uint32_t ring_buf_size; /* +28 Ring buffer size (in bytes) */
  61. };
  62. /* Response flag is set in the command when command is completed by PSP.
  63. * Used in the GFX_CTRL.CmdResp.
  64. * When PSP GFX I/F is initialized, the flag is set.
  65. */
  66. #define GFX_FLAG_RESPONSE 0x80000000
  67. /* TEE Gfx Command IDs for the ring buffer interface. */
  68. enum psp_gfx_cmd_id
  69. {
  70. GFX_CMD_ID_LOAD_TA = 0x00000001, /* load TA */
  71. GFX_CMD_ID_UNLOAD_TA = 0x00000002, /* unload TA */
  72. GFX_CMD_ID_INVOKE_CMD = 0x00000003, /* send command to TA */
  73. GFX_CMD_ID_LOAD_ASD = 0x00000004, /* load ASD Driver */
  74. GFX_CMD_ID_SETUP_TMR = 0x00000005, /* setup TMR region */
  75. GFX_CMD_ID_LOAD_IP_FW = 0x00000006, /* load HW IP FW */
  76. GFX_CMD_ID_DESTROY_TMR = 0x00000007, /* destroy TMR region */
  77. GFX_CMD_ID_SAVE_RESTORE = 0x00000008, /* save/restore HW IP FW */
  78. };
  79. /* Command to load Trusted Application binary into PSP OS. */
  80. struct psp_gfx_cmd_load_ta
  81. {
  82. uint32_t app_phy_addr_lo; /* bits [31:0] of the GPU Virtual address of the TA binary (must be 4 KB aligned) */
  83. uint32_t app_phy_addr_hi; /* bits [63:32] of the GPU Virtual address of the TA binary */
  84. uint32_t app_len; /* length of the TA binary in bytes */
  85. uint32_t cmd_buf_phy_addr_lo; /* bits [31:0] of the GPU Virtual address of CMD buffer (must be 4 KB aligned) */
  86. uint32_t cmd_buf_phy_addr_hi; /* bits [63:32] of the GPU Virtual address of CMD buffer */
  87. uint32_t cmd_buf_len; /* length of the CMD buffer in bytes; must be multiple of 4 KB */
  88. /* Note: CmdBufLen can be set to 0. In this case no persistent CMD buffer is provided
  89. * for the TA. Each InvokeCommand can have dinamically mapped CMD buffer instead
  90. * of using global persistent buffer.
  91. */
  92. };
  93. /* Command to Unload Trusted Application binary from PSP OS. */
  94. struct psp_gfx_cmd_unload_ta
  95. {
  96. uint32_t session_id; /* Session ID of the loaded TA to be unloaded */
  97. };
  98. /* Shared buffers for InvokeCommand.
  99. */
  100. struct psp_gfx_buf_desc
  101. {
  102. uint32_t buf_phy_addr_lo; /* bits [31:0] of GPU Virtual address of the buffer (must be 4 KB aligned) */
  103. uint32_t buf_phy_addr_hi; /* bits [63:32] of GPU Virtual address of the buffer */
  104. uint32_t buf_size; /* buffer size in bytes (must be multiple of 4 KB and no bigger than 64 MB) */
  105. };
  106. /* Max number of descriptors for one shared buffer (in how many different
  107. * physical locations one shared buffer can be stored). If buffer is too much
  108. * fragmented, error will be returned.
  109. */
  110. #define GFX_BUF_MAX_DESC 64
  111. struct psp_gfx_buf_list
  112. {
  113. uint32_t num_desc; /* number of buffer descriptors in the list */
  114. uint32_t total_size; /* total size of all buffers in the list in bytes (must be multiple of 4 KB) */
  115. struct psp_gfx_buf_desc buf_desc[GFX_BUF_MAX_DESC]; /* list of buffer descriptors */
  116. /* total 776 bytes */
  117. };
  118. /* Command to execute InvokeCommand entry point of the TA. */
  119. struct psp_gfx_cmd_invoke_cmd
  120. {
  121. uint32_t session_id; /* Session ID of the TA to be executed */
  122. uint32_t ta_cmd_id; /* Command ID to be sent to TA */
  123. struct psp_gfx_buf_list buf; /* one indirect buffer (scatter/gather list) */
  124. };
  125. /* Command to setup TMR region. */
  126. struct psp_gfx_cmd_setup_tmr
  127. {
  128. uint32_t buf_phy_addr_lo; /* bits [31:0] of GPU Virtual address of TMR buffer (must be 4 KB aligned) */
  129. uint32_t buf_phy_addr_hi; /* bits [63:32] of GPU Virtual address of TMR buffer */
  130. uint32_t buf_size; /* buffer size in bytes (must be multiple of 4 KB) */
  131. };
  132. /* FW types for GFX_CMD_ID_LOAD_IP_FW command. Limit 31. */
  133. enum psp_gfx_fw_type
  134. {
  135. GFX_FW_TYPE_NONE = 0,
  136. GFX_FW_TYPE_CP_ME = 1,
  137. GFX_FW_TYPE_CP_PFP = 2,
  138. GFX_FW_TYPE_CP_CE = 3,
  139. GFX_FW_TYPE_CP_MEC = 4,
  140. GFX_FW_TYPE_CP_MEC_ME1 = 5,
  141. GFX_FW_TYPE_CP_MEC_ME2 = 6,
  142. GFX_FW_TYPE_RLC_V = 7,
  143. GFX_FW_TYPE_RLC_G = 8,
  144. GFX_FW_TYPE_SDMA0 = 9,
  145. GFX_FW_TYPE_SDMA1 = 10,
  146. GFX_FW_TYPE_DMCU_ERAM = 11,
  147. GFX_FW_TYPE_DMCU_ISR = 12,
  148. GFX_FW_TYPE_VCN = 13,
  149. GFX_FW_TYPE_UVD = 14,
  150. GFX_FW_TYPE_VCE = 15,
  151. GFX_FW_TYPE_ISP = 16,
  152. GFX_FW_TYPE_ACP = 17,
  153. GFX_FW_TYPE_SMU = 18,
  154. GFX_FW_TYPE_MMSCH = 19,
  155. GFX_FW_TYPE_RLC_RESTORE_LIST_GPM_MEM = 20,
  156. GFX_FW_TYPE_RLC_RESTORE_LIST_SRM_MEM = 21,
  157. GFX_FW_TYPE_RLC_RESTORE_LIST_CNTL = 22,
  158. GFX_FW_TYPE_MAX = 23
  159. };
  160. /* Command to load HW IP FW. */
  161. struct psp_gfx_cmd_load_ip_fw
  162. {
  163. uint32_t fw_phy_addr_lo; /* bits [31:0] of GPU Virtual address of FW location (must be 4 KB aligned) */
  164. uint32_t fw_phy_addr_hi; /* bits [63:32] of GPU Virtual address of FW location */
  165. uint32_t fw_size; /* FW buffer size in bytes */
  166. enum psp_gfx_fw_type fw_type; /* FW type */
  167. };
  168. /* Command to save/restore HW IP FW. */
  169. struct psp_gfx_cmd_save_restore_ip_fw
  170. {
  171. uint32_t save_fw; /* if set, command is used for saving fw otherwise for resetoring*/
  172. uint32_t save_restore_addr_lo; /* bits [31:0] of FB address of GART memory used as save/restore buffer (must be 4 KB aligned) */
  173. uint32_t save_restore_addr_hi; /* bits [63:32] of FB address of GART memory used as save/restore buffer */
  174. uint32_t buf_size; /* Size of the save/restore buffer in bytes */
  175. enum psp_gfx_fw_type fw_type; /* FW type */
  176. };
  177. /* All GFX ring buffer commands. */
  178. union psp_gfx_commands
  179. {
  180. struct psp_gfx_cmd_load_ta cmd_load_ta;
  181. struct psp_gfx_cmd_unload_ta cmd_unload_ta;
  182. struct psp_gfx_cmd_invoke_cmd cmd_invoke_cmd;
  183. struct psp_gfx_cmd_setup_tmr cmd_setup_tmr;
  184. struct psp_gfx_cmd_load_ip_fw cmd_load_ip_fw;
  185. struct psp_gfx_cmd_save_restore_ip_fw cmd_save_restore_ip_fw;
  186. };
  187. /* Structure of GFX Response buffer.
  188. * For GPCOM I/F it is part of GFX_CMD_RESP buffer, for RBI
  189. * it is separate buffer.
  190. */
  191. struct psp_gfx_resp
  192. {
  193. uint32_t status; /* +0 status of command execution */
  194. uint32_t session_id; /* +4 session ID in response to LoadTa command */
  195. uint32_t fw_addr_lo; /* +8 bits [31:0] of FW address within TMR (in response to cmd_load_ip_fw command) */
  196. uint32_t fw_addr_hi; /* +12 bits [63:32] of FW address within TMR (in response to cmd_load_ip_fw command) */
  197. uint32_t reserved[4];
  198. /* total 32 bytes */
  199. };
  200. /* Structure of Command buffer pointed by psp_gfx_rb_frame.cmd_buf_addr_hi
  201. * and psp_gfx_rb_frame.cmd_buf_addr_lo.
  202. */
  203. struct psp_gfx_cmd_resp
  204. {
  205. uint32_t buf_size; /* +0 total size of the buffer in bytes */
  206. uint32_t buf_version; /* +4 version of the buffer strusture; must be PSP_GFX_CMD_BUF_VERSION */
  207. uint32_t cmd_id; /* +8 command ID */
  208. /* These fields are used for RBI only. They are all 0 in GPCOM commands
  209. */
  210. uint32_t resp_buf_addr_lo; /* +12 bits [31:0] of GPU Virtual address of response buffer (must be 4 KB aligned) */
  211. uint32_t resp_buf_addr_hi; /* +16 bits [63:32] of GPU Virtual address of response buffer */
  212. uint32_t resp_offset; /* +20 offset within response buffer */
  213. uint32_t resp_buf_size; /* +24 total size of the response buffer in bytes */
  214. union psp_gfx_commands cmd; /* +28 command specific structures */
  215. uint8_t reserved_1[864 - sizeof(union psp_gfx_commands) - 28];
  216. /* Note: Resp is part of this buffer for GPCOM ring. For RBI ring the response
  217. * is separate buffer pointed by resp_buf_addr_hi and resp_buf_addr_lo.
  218. */
  219. struct psp_gfx_resp resp; /* +864 response */
  220. uint8_t reserved_2[1024 - 864 - sizeof(struct psp_gfx_resp)];
  221. /* total size 1024 bytes */
  222. };
  223. #define FRAME_TYPE_DESTROY 1 /* frame sent by KMD driver when UMD Scheduler context is destroyed*/
  224. /* Structure of the Ring Buffer Frame */
  225. struct psp_gfx_rb_frame
  226. {
  227. uint32_t cmd_buf_addr_lo; /* +0 bits [31:0] of GPU Virtual address of command buffer (must be 4 KB aligned) */
  228. uint32_t cmd_buf_addr_hi; /* +4 bits [63:32] of GPU Virtual address of command buffer */
  229. uint32_t cmd_buf_size; /* +8 command buffer size in bytes */
  230. uint32_t fence_addr_lo; /* +12 bits [31:0] of GPU Virtual address of Fence for this frame */
  231. uint32_t fence_addr_hi; /* +16 bits [63:32] of GPU Virtual address of Fence for this frame */
  232. uint32_t fence_value; /* +20 Fence value */
  233. uint32_t sid_lo; /* +24 bits [31:0] of SID value (used only for RBI frames) */
  234. uint32_t sid_hi; /* +28 bits [63:32] of SID value (used only for RBI frames) */
  235. uint8_t vmid; /* +32 VMID value used for mapping of all addresses for this frame */
  236. uint8_t frame_type; /* +33 1: destory context frame, 0: all other frames; used only for RBI frames */
  237. uint8_t reserved1[2]; /* +34 reserved, must be 0 */
  238. uint32_t reserved2[7]; /* +36 reserved, must be 0 */
  239. /* total 64 bytes */
  240. };
  241. #endif /* _PSP_TEE_GFX_IF_H_ */