mapper.c 19 KB

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  1. #ifdef __KERNEL__
  2. # include <linux/string.h>
  3. # include <linux/slab.h>
  4. # include <linux/bug.h>
  5. # include <linux/kernel.h>
  6. # ifndef dprintk
  7. # define dprintk(args...)
  8. # endif
  9. #else
  10. # include <string.h>
  11. # include <stdio.h>
  12. # include <stdlib.h>
  13. # include <assert.h>
  14. # define BUG_ON(x) assert(!(x))
  15. # define dprintk(args...) /* printf(args) */
  16. # define kmalloc(x, f) malloc(x)
  17. # define kfree(x) free(x)
  18. #endif
  19. #include <linux/crush/crush.h>
  20. #include <linux/crush/hash.h>
  21. #include <linux/crush/mapper.h>
  22. /*
  23. * Implement the core CRUSH mapping algorithm.
  24. */
  25. /**
  26. * crush_find_rule - find a crush_rule id for a given ruleset, type, and size.
  27. * @map: the crush_map
  28. * @ruleset: the storage ruleset id (user defined)
  29. * @type: storage ruleset type (user defined)
  30. * @size: output set size
  31. */
  32. int crush_find_rule(const struct crush_map *map, int ruleset, int type, int size)
  33. {
  34. __u32 i;
  35. for (i = 0; i < map->max_rules; i++) {
  36. if (map->rules[i] &&
  37. map->rules[i]->mask.ruleset == ruleset &&
  38. map->rules[i]->mask.type == type &&
  39. map->rules[i]->mask.min_size <= size &&
  40. map->rules[i]->mask.max_size >= size)
  41. return i;
  42. }
  43. return -1;
  44. }
  45. /*
  46. * bucket choose methods
  47. *
  48. * For each bucket algorithm, we have a "choose" method that, given a
  49. * crush input @x and replica position (usually, position in output set) @r,
  50. * will produce an item in the bucket.
  51. */
  52. /*
  53. * Choose based on a random permutation of the bucket.
  54. *
  55. * We used to use some prime number arithmetic to do this, but it
  56. * wasn't very random, and had some other bad behaviors. Instead, we
  57. * calculate an actual random permutation of the bucket members.
  58. * Since this is expensive, we optimize for the r=0 case, which
  59. * captures the vast majority of calls.
  60. */
  61. static int bucket_perm_choose(struct crush_bucket *bucket,
  62. int x, int r)
  63. {
  64. unsigned int pr = r % bucket->size;
  65. unsigned int i, s;
  66. /* start a new permutation if @x has changed */
  67. if (bucket->perm_x != (__u32)x || bucket->perm_n == 0) {
  68. dprintk("bucket %d new x=%d\n", bucket->id, x);
  69. bucket->perm_x = x;
  70. /* optimize common r=0 case */
  71. if (pr == 0) {
  72. s = crush_hash32_3(bucket->hash, x, bucket->id, 0) %
  73. bucket->size;
  74. bucket->perm[0] = s;
  75. bucket->perm_n = 0xffff; /* magic value, see below */
  76. goto out;
  77. }
  78. for (i = 0; i < bucket->size; i++)
  79. bucket->perm[i] = i;
  80. bucket->perm_n = 0;
  81. } else if (bucket->perm_n == 0xffff) {
  82. /* clean up after the r=0 case above */
  83. for (i = 1; i < bucket->size; i++)
  84. bucket->perm[i] = i;
  85. bucket->perm[bucket->perm[0]] = 0;
  86. bucket->perm_n = 1;
  87. }
  88. /* calculate permutation up to pr */
  89. for (i = 0; i < bucket->perm_n; i++)
  90. dprintk(" perm_choose have %d: %d\n", i, bucket->perm[i]);
  91. while (bucket->perm_n <= pr) {
  92. unsigned int p = bucket->perm_n;
  93. /* no point in swapping the final entry */
  94. if (p < bucket->size - 1) {
  95. i = crush_hash32_3(bucket->hash, x, bucket->id, p) %
  96. (bucket->size - p);
  97. if (i) {
  98. unsigned int t = bucket->perm[p + i];
  99. bucket->perm[p + i] = bucket->perm[p];
  100. bucket->perm[p] = t;
  101. }
  102. dprintk(" perm_choose swap %d with %d\n", p, p+i);
  103. }
  104. bucket->perm_n++;
  105. }
  106. for (i = 0; i < bucket->size; i++)
  107. dprintk(" perm_choose %d: %d\n", i, bucket->perm[i]);
  108. s = bucket->perm[pr];
  109. out:
  110. dprintk(" perm_choose %d sz=%d x=%d r=%d (%d) s=%d\n", bucket->id,
  111. bucket->size, x, r, pr, s);
  112. return bucket->items[s];
  113. }
  114. /* uniform */
  115. static int bucket_uniform_choose(struct crush_bucket_uniform *bucket,
  116. int x, int r)
  117. {
  118. return bucket_perm_choose(&bucket->h, x, r);
  119. }
  120. /* list */
  121. static int bucket_list_choose(struct crush_bucket_list *bucket,
  122. int x, int r)
  123. {
  124. int i;
  125. for (i = bucket->h.size-1; i >= 0; i--) {
  126. __u64 w = crush_hash32_4(bucket->h.hash,x, bucket->h.items[i],
  127. r, bucket->h.id);
  128. w &= 0xffff;
  129. dprintk("list_choose i=%d x=%d r=%d item %d weight %x "
  130. "sw %x rand %llx",
  131. i, x, r, bucket->h.items[i], bucket->item_weights[i],
  132. bucket->sum_weights[i], w);
  133. w *= bucket->sum_weights[i];
  134. w = w >> 16;
  135. /*dprintk(" scaled %llx\n", w);*/
  136. if (w < bucket->item_weights[i])
  137. return bucket->h.items[i];
  138. }
  139. dprintk("bad list sums for bucket %d\n", bucket->h.id);
  140. return bucket->h.items[0];
  141. }
  142. /* (binary) tree */
  143. static int height(int n)
  144. {
  145. int h = 0;
  146. while ((n & 1) == 0) {
  147. h++;
  148. n = n >> 1;
  149. }
  150. return h;
  151. }
  152. static int left(int x)
  153. {
  154. int h = height(x);
  155. return x - (1 << (h-1));
  156. }
  157. static int right(int x)
  158. {
  159. int h = height(x);
  160. return x + (1 << (h-1));
  161. }
  162. static int terminal(int x)
  163. {
  164. return x & 1;
  165. }
  166. static int bucket_tree_choose(struct crush_bucket_tree *bucket,
  167. int x, int r)
  168. {
  169. int n;
  170. __u32 w;
  171. __u64 t;
  172. /* start at root */
  173. n = bucket->num_nodes >> 1;
  174. while (!terminal(n)) {
  175. int l;
  176. /* pick point in [0, w) */
  177. w = bucket->node_weights[n];
  178. t = (__u64)crush_hash32_4(bucket->h.hash, x, n, r,
  179. bucket->h.id) * (__u64)w;
  180. t = t >> 32;
  181. /* descend to the left or right? */
  182. l = left(n);
  183. if (t < bucket->node_weights[l])
  184. n = l;
  185. else
  186. n = right(n);
  187. }
  188. return bucket->h.items[n >> 1];
  189. }
  190. /* straw */
  191. static int bucket_straw_choose(struct crush_bucket_straw *bucket,
  192. int x, int r)
  193. {
  194. __u32 i;
  195. int high = 0;
  196. __u64 high_draw = 0;
  197. __u64 draw;
  198. for (i = 0; i < bucket->h.size; i++) {
  199. draw = crush_hash32_3(bucket->h.hash, x, bucket->h.items[i], r);
  200. draw &= 0xffff;
  201. draw *= bucket->straws[i];
  202. if (i == 0 || draw > high_draw) {
  203. high = i;
  204. high_draw = draw;
  205. }
  206. }
  207. return bucket->h.items[high];
  208. }
  209. static int crush_bucket_choose(struct crush_bucket *in, int x, int r)
  210. {
  211. dprintk(" crush_bucket_choose %d x=%d r=%d\n", in->id, x, r);
  212. BUG_ON(in->size == 0);
  213. switch (in->alg) {
  214. case CRUSH_BUCKET_UNIFORM:
  215. return bucket_uniform_choose((struct crush_bucket_uniform *)in,
  216. x, r);
  217. case CRUSH_BUCKET_LIST:
  218. return bucket_list_choose((struct crush_bucket_list *)in,
  219. x, r);
  220. case CRUSH_BUCKET_TREE:
  221. return bucket_tree_choose((struct crush_bucket_tree *)in,
  222. x, r);
  223. case CRUSH_BUCKET_STRAW:
  224. return bucket_straw_choose((struct crush_bucket_straw *)in,
  225. x, r);
  226. default:
  227. dprintk("unknown bucket %d alg %d\n", in->id, in->alg);
  228. return in->items[0];
  229. }
  230. }
  231. /*
  232. * true if device is marked "out" (failed, fully offloaded)
  233. * of the cluster
  234. */
  235. static int is_out(const struct crush_map *map,
  236. const __u32 *weight, int weight_max,
  237. int item, int x)
  238. {
  239. if (item >= weight_max)
  240. return 1;
  241. if (weight[item] >= 0x10000)
  242. return 0;
  243. if (weight[item] == 0)
  244. return 1;
  245. if ((crush_hash32_2(CRUSH_HASH_RJENKINS1, x, item) & 0xffff)
  246. < weight[item])
  247. return 0;
  248. return 1;
  249. }
  250. /**
  251. * crush_choose_firstn - choose numrep distinct items of given type
  252. * @map: the crush_map
  253. * @bucket: the bucket we are choose an item from
  254. * @x: crush input value
  255. * @numrep: the number of items to choose
  256. * @type: the type of item to choose
  257. * @out: pointer to output vector
  258. * @outpos: our position in that vector
  259. * @tries: number of attempts to make
  260. * @recurse_tries: number of attempts to have recursive chooseleaf make
  261. * @local_retries: localized retries
  262. * @local_fallback_retries: localized fallback retries
  263. * @recurse_to_leaf: true if we want one device under each item of given type (chooseleaf instead of choose)
  264. * @vary_r: pass r to recursive calls
  265. * @out2: second output vector for leaf items (if @recurse_to_leaf)
  266. * @parent_r: r value passed from the parent
  267. */
  268. static int crush_choose_firstn(const struct crush_map *map,
  269. struct crush_bucket *bucket,
  270. const __u32 *weight, int weight_max,
  271. int x, int numrep, int type,
  272. int *out, int outpos,
  273. unsigned int tries,
  274. unsigned int recurse_tries,
  275. unsigned int local_retries,
  276. unsigned int local_fallback_retries,
  277. int recurse_to_leaf,
  278. unsigned int vary_r,
  279. int *out2,
  280. int parent_r)
  281. {
  282. int rep;
  283. unsigned int ftotal, flocal;
  284. int retry_descent, retry_bucket, skip_rep;
  285. struct crush_bucket *in = bucket;
  286. int r;
  287. int i;
  288. int item = 0;
  289. int itemtype;
  290. int collide, reject;
  291. dprintk("CHOOSE%s bucket %d x %d outpos %d numrep %d tries %d recurse_tries %d local_retries %d local_fallback_retries %d parent_r %d\n",
  292. recurse_to_leaf ? "_LEAF" : "",
  293. bucket->id, x, outpos, numrep,
  294. tries, recurse_tries, local_retries, local_fallback_retries,
  295. parent_r);
  296. for (rep = outpos; rep < numrep; rep++) {
  297. /* keep trying until we get a non-out, non-colliding item */
  298. ftotal = 0;
  299. skip_rep = 0;
  300. do {
  301. retry_descent = 0;
  302. in = bucket; /* initial bucket */
  303. /* choose through intervening buckets */
  304. flocal = 0;
  305. do {
  306. collide = 0;
  307. retry_bucket = 0;
  308. r = rep + parent_r;
  309. /* r' = r + f_total */
  310. r += ftotal;
  311. /* bucket choose */
  312. if (in->size == 0) {
  313. reject = 1;
  314. goto reject;
  315. }
  316. if (local_fallback_retries > 0 &&
  317. flocal >= (in->size>>1) &&
  318. flocal > local_fallback_retries)
  319. item = bucket_perm_choose(in, x, r);
  320. else
  321. item = crush_bucket_choose(in, x, r);
  322. if (item >= map->max_devices) {
  323. dprintk(" bad item %d\n", item);
  324. skip_rep = 1;
  325. break;
  326. }
  327. /* desired type? */
  328. if (item < 0)
  329. itemtype = map->buckets[-1-item]->type;
  330. else
  331. itemtype = 0;
  332. dprintk(" item %d type %d\n", item, itemtype);
  333. /* keep going? */
  334. if (itemtype != type) {
  335. if (item >= 0 ||
  336. (-1-item) >= map->max_buckets) {
  337. dprintk(" bad item type %d\n", type);
  338. skip_rep = 1;
  339. break;
  340. }
  341. in = map->buckets[-1-item];
  342. retry_bucket = 1;
  343. continue;
  344. }
  345. /* collision? */
  346. for (i = 0; i < outpos; i++) {
  347. if (out[i] == item) {
  348. collide = 1;
  349. break;
  350. }
  351. }
  352. reject = 0;
  353. if (!collide && recurse_to_leaf) {
  354. if (item < 0) {
  355. int sub_r;
  356. if (vary_r)
  357. sub_r = r >> (vary_r-1);
  358. else
  359. sub_r = 0;
  360. if (crush_choose_firstn(map,
  361. map->buckets[-1-item],
  362. weight, weight_max,
  363. x, outpos+1, 0,
  364. out2, outpos,
  365. recurse_tries, 0,
  366. local_retries,
  367. local_fallback_retries,
  368. 0,
  369. vary_r,
  370. NULL,
  371. sub_r) <= outpos)
  372. /* didn't get leaf */
  373. reject = 1;
  374. } else {
  375. /* we already have a leaf! */
  376. out2[outpos] = item;
  377. }
  378. }
  379. if (!reject) {
  380. /* out? */
  381. if (itemtype == 0)
  382. reject = is_out(map, weight,
  383. weight_max,
  384. item, x);
  385. else
  386. reject = 0;
  387. }
  388. reject:
  389. if (reject || collide) {
  390. ftotal++;
  391. flocal++;
  392. if (collide && flocal <= local_retries)
  393. /* retry locally a few times */
  394. retry_bucket = 1;
  395. else if (local_fallback_retries > 0 &&
  396. flocal <= in->size + local_fallback_retries)
  397. /* exhaustive bucket search */
  398. retry_bucket = 1;
  399. else if (ftotal < tries)
  400. /* then retry descent */
  401. retry_descent = 1;
  402. else
  403. /* else give up */
  404. skip_rep = 1;
  405. dprintk(" reject %d collide %d "
  406. "ftotal %u flocal %u\n",
  407. reject, collide, ftotal,
  408. flocal);
  409. }
  410. } while (retry_bucket);
  411. } while (retry_descent);
  412. if (skip_rep) {
  413. dprintk("skip rep\n");
  414. continue;
  415. }
  416. dprintk("CHOOSE got %d\n", item);
  417. out[outpos] = item;
  418. outpos++;
  419. }
  420. dprintk("CHOOSE returns %d\n", outpos);
  421. return outpos;
  422. }
  423. /**
  424. * crush_choose_indep: alternative breadth-first positionally stable mapping
  425. *
  426. */
  427. static void crush_choose_indep(const struct crush_map *map,
  428. struct crush_bucket *bucket,
  429. const __u32 *weight, int weight_max,
  430. int x, int left, int numrep, int type,
  431. int *out, int outpos,
  432. unsigned int tries,
  433. unsigned int recurse_tries,
  434. int recurse_to_leaf,
  435. int *out2,
  436. int parent_r)
  437. {
  438. struct crush_bucket *in = bucket;
  439. int endpos = outpos + left;
  440. int rep;
  441. unsigned int ftotal;
  442. int r;
  443. int i;
  444. int item = 0;
  445. int itemtype;
  446. int collide;
  447. dprintk("CHOOSE%s INDEP bucket %d x %d outpos %d numrep %d\n", recurse_to_leaf ? "_LEAF" : "",
  448. bucket->id, x, outpos, numrep);
  449. /* initially my result is undefined */
  450. for (rep = outpos; rep < endpos; rep++) {
  451. out[rep] = CRUSH_ITEM_UNDEF;
  452. if (out2)
  453. out2[rep] = CRUSH_ITEM_UNDEF;
  454. }
  455. for (ftotal = 0; left > 0 && ftotal < tries; ftotal++) {
  456. for (rep = outpos; rep < endpos; rep++) {
  457. if (out[rep] != CRUSH_ITEM_UNDEF)
  458. continue;
  459. in = bucket; /* initial bucket */
  460. /* choose through intervening buckets */
  461. for (;;) {
  462. /* note: we base the choice on the position
  463. * even in the nested call. that means that
  464. * if the first layer chooses the same bucket
  465. * in a different position, we will tend to
  466. * choose a different item in that bucket.
  467. * this will involve more devices in data
  468. * movement and tend to distribute the load.
  469. */
  470. r = rep + parent_r;
  471. /* be careful */
  472. if (in->alg == CRUSH_BUCKET_UNIFORM &&
  473. in->size % numrep == 0)
  474. /* r'=r+(n+1)*f_total */
  475. r += (numrep+1) * ftotal;
  476. else
  477. /* r' = r + n*f_total */
  478. r += numrep * ftotal;
  479. /* bucket choose */
  480. if (in->size == 0) {
  481. dprintk(" empty bucket\n");
  482. break;
  483. }
  484. item = crush_bucket_choose(in, x, r);
  485. if (item >= map->max_devices) {
  486. dprintk(" bad item %d\n", item);
  487. out[rep] = CRUSH_ITEM_NONE;
  488. if (out2)
  489. out2[rep] = CRUSH_ITEM_NONE;
  490. left--;
  491. break;
  492. }
  493. /* desired type? */
  494. if (item < 0)
  495. itemtype = map->buckets[-1-item]->type;
  496. else
  497. itemtype = 0;
  498. dprintk(" item %d type %d\n", item, itemtype);
  499. /* keep going? */
  500. if (itemtype != type) {
  501. if (item >= 0 ||
  502. (-1-item) >= map->max_buckets) {
  503. dprintk(" bad item type %d\n", type);
  504. out[rep] = CRUSH_ITEM_NONE;
  505. if (out2)
  506. out2[rep] =
  507. CRUSH_ITEM_NONE;
  508. left--;
  509. break;
  510. }
  511. in = map->buckets[-1-item];
  512. continue;
  513. }
  514. /* collision? */
  515. collide = 0;
  516. for (i = outpos; i < endpos; i++) {
  517. if (out[i] == item) {
  518. collide = 1;
  519. break;
  520. }
  521. }
  522. if (collide)
  523. break;
  524. if (recurse_to_leaf) {
  525. if (item < 0) {
  526. crush_choose_indep(map,
  527. map->buckets[-1-item],
  528. weight, weight_max,
  529. x, 1, numrep, 0,
  530. out2, rep,
  531. recurse_tries, 0,
  532. 0, NULL, r);
  533. if (out2[rep] == CRUSH_ITEM_NONE) {
  534. /* placed nothing; no leaf */
  535. break;
  536. }
  537. } else {
  538. /* we already have a leaf! */
  539. out2[rep] = item;
  540. }
  541. }
  542. /* out? */
  543. if (itemtype == 0 &&
  544. is_out(map, weight, weight_max, item, x))
  545. break;
  546. /* yay! */
  547. out[rep] = item;
  548. left--;
  549. break;
  550. }
  551. }
  552. }
  553. for (rep = outpos; rep < endpos; rep++) {
  554. if (out[rep] == CRUSH_ITEM_UNDEF) {
  555. out[rep] = CRUSH_ITEM_NONE;
  556. }
  557. if (out2 && out2[rep] == CRUSH_ITEM_UNDEF) {
  558. out2[rep] = CRUSH_ITEM_NONE;
  559. }
  560. }
  561. }
  562. /**
  563. * crush_do_rule - calculate a mapping with the given input and rule
  564. * @map: the crush_map
  565. * @ruleno: the rule id
  566. * @x: hash input
  567. * @result: pointer to result vector
  568. * @result_max: maximum result size
  569. * @weight: weight vector (for map leaves)
  570. * @weight_max: size of weight vector
  571. * @scratch: scratch vector for private use; must be >= 3 * result_max
  572. */
  573. int crush_do_rule(const struct crush_map *map,
  574. int ruleno, int x, int *result, int result_max,
  575. const __u32 *weight, int weight_max,
  576. int *scratch)
  577. {
  578. int result_len;
  579. int *a = scratch;
  580. int *b = scratch + result_max;
  581. int *c = scratch + result_max*2;
  582. int recurse_to_leaf;
  583. int *w;
  584. int wsize = 0;
  585. int *o;
  586. int osize;
  587. int *tmp;
  588. struct crush_rule *rule;
  589. __u32 step;
  590. int i, j;
  591. int numrep;
  592. /*
  593. * the original choose_total_tries value was off by one (it
  594. * counted "retries" and not "tries"). add one.
  595. */
  596. int choose_tries = map->choose_total_tries + 1;
  597. int choose_leaf_tries = 0;
  598. /*
  599. * the local tries values were counted as "retries", though,
  600. * and need no adjustment
  601. */
  602. int choose_local_retries = map->choose_local_tries;
  603. int choose_local_fallback_retries = map->choose_local_fallback_tries;
  604. int vary_r = map->chooseleaf_vary_r;
  605. if ((__u32)ruleno >= map->max_rules) {
  606. dprintk(" bad ruleno %d\n", ruleno);
  607. return 0;
  608. }
  609. rule = map->rules[ruleno];
  610. result_len = 0;
  611. w = a;
  612. o = b;
  613. for (step = 0; step < rule->len; step++) {
  614. int firstn = 0;
  615. struct crush_rule_step *curstep = &rule->steps[step];
  616. switch (curstep->op) {
  617. case CRUSH_RULE_TAKE:
  618. w[0] = curstep->arg1;
  619. wsize = 1;
  620. break;
  621. case CRUSH_RULE_SET_CHOOSE_TRIES:
  622. if (curstep->arg1 > 0)
  623. choose_tries = curstep->arg1;
  624. break;
  625. case CRUSH_RULE_SET_CHOOSELEAF_TRIES:
  626. if (curstep->arg1 > 0)
  627. choose_leaf_tries = curstep->arg1;
  628. break;
  629. case CRUSH_RULE_SET_CHOOSE_LOCAL_TRIES:
  630. if (curstep->arg1 >= 0)
  631. choose_local_retries = curstep->arg1;
  632. break;
  633. case CRUSH_RULE_SET_CHOOSE_LOCAL_FALLBACK_TRIES:
  634. if (curstep->arg1 >= 0)
  635. choose_local_fallback_retries = curstep->arg1;
  636. break;
  637. case CRUSH_RULE_SET_CHOOSELEAF_VARY_R:
  638. if (curstep->arg1 >= 0)
  639. vary_r = curstep->arg1;
  640. break;
  641. case CRUSH_RULE_CHOOSELEAF_FIRSTN:
  642. case CRUSH_RULE_CHOOSE_FIRSTN:
  643. firstn = 1;
  644. /* fall through */
  645. case CRUSH_RULE_CHOOSELEAF_INDEP:
  646. case CRUSH_RULE_CHOOSE_INDEP:
  647. if (wsize == 0)
  648. break;
  649. recurse_to_leaf =
  650. curstep->op ==
  651. CRUSH_RULE_CHOOSELEAF_FIRSTN ||
  652. curstep->op ==
  653. CRUSH_RULE_CHOOSELEAF_INDEP;
  654. /* reset output */
  655. osize = 0;
  656. for (i = 0; i < wsize; i++) {
  657. /*
  658. * see CRUSH_N, CRUSH_N_MINUS macros.
  659. * basically, numrep <= 0 means relative to
  660. * the provided result_max
  661. */
  662. numrep = curstep->arg1;
  663. if (numrep <= 0) {
  664. numrep += result_max;
  665. if (numrep <= 0)
  666. continue;
  667. }
  668. j = 0;
  669. if (firstn) {
  670. int recurse_tries;
  671. if (choose_leaf_tries)
  672. recurse_tries =
  673. choose_leaf_tries;
  674. else if (map->chooseleaf_descend_once)
  675. recurse_tries = 1;
  676. else
  677. recurse_tries = choose_tries;
  678. osize += crush_choose_firstn(
  679. map,
  680. map->buckets[-1-w[i]],
  681. weight, weight_max,
  682. x, numrep,
  683. curstep->arg2,
  684. o+osize, j,
  685. choose_tries,
  686. recurse_tries,
  687. choose_local_retries,
  688. choose_local_fallback_retries,
  689. recurse_to_leaf,
  690. vary_r,
  691. c+osize,
  692. 0);
  693. } else {
  694. crush_choose_indep(
  695. map,
  696. map->buckets[-1-w[i]],
  697. weight, weight_max,
  698. x, numrep, numrep,
  699. curstep->arg2,
  700. o+osize, j,
  701. choose_tries,
  702. choose_leaf_tries ?
  703. choose_leaf_tries : 1,
  704. recurse_to_leaf,
  705. c+osize,
  706. 0);
  707. osize += numrep;
  708. }
  709. }
  710. if (recurse_to_leaf)
  711. /* copy final _leaf_ values to output set */
  712. memcpy(o, c, osize*sizeof(*o));
  713. /* swap o and w arrays */
  714. tmp = o;
  715. o = w;
  716. w = tmp;
  717. wsize = osize;
  718. break;
  719. case CRUSH_RULE_EMIT:
  720. for (i = 0; i < wsize && result_len < result_max; i++) {
  721. result[result_len] = w[i];
  722. result_len++;
  723. }
  724. wsize = 0;
  725. break;
  726. default:
  727. dprintk(" unknown op %d at step %d\n",
  728. curstep->op, step);
  729. break;
  730. }
  731. }
  732. return result_len;
  733. }