vc4_render_cl.c 19 KB

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  1. /*
  2. * Copyright © 2014-2015 Broadcom
  3. *
  4. * Permission is hereby granted, free of charge, to any person obtaining a
  5. * copy of this software and associated documentation files (the "Software"),
  6. * to deal in the Software without restriction, including without limitation
  7. * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8. * and/or sell copies of the Software, and to permit persons to whom the
  9. * Software is furnished to do so, subject to the following conditions:
  10. *
  11. * The above copyright notice and this permission notice (including the next
  12. * paragraph) shall be included in all copies or substantial portions of the
  13. * Software.
  14. *
  15. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
  18. * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  20. * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  21. * IN THE SOFTWARE.
  22. */
  23. /**
  24. * DOC: Render command list generation
  25. *
  26. * In the V3D hardware, render command lists are what load and store
  27. * tiles of a framebuffer and optionally call out to binner-generated
  28. * command lists to do the 3D drawing for that tile.
  29. *
  30. * In the VC4 driver, render command list generation is performed by the
  31. * kernel instead of userspace. We do this because validating a
  32. * user-submitted command list is hard to get right and has high CPU overhead,
  33. * while the number of valid configurations for render command lists is
  34. * actually fairly low.
  35. */
  36. #include "uapi/drm/vc4_drm.h"
  37. #include "vc4_drv.h"
  38. #include "vc4_packet.h"
  39. struct vc4_rcl_setup {
  40. struct drm_gem_cma_object *color_read;
  41. struct drm_gem_cma_object *color_write;
  42. struct drm_gem_cma_object *zs_read;
  43. struct drm_gem_cma_object *zs_write;
  44. struct drm_gem_cma_object *msaa_color_write;
  45. struct drm_gem_cma_object *msaa_zs_write;
  46. struct drm_gem_cma_object *rcl;
  47. u32 next_offset;
  48. u32 next_write_bo_index;
  49. };
  50. static inline void rcl_u8(struct vc4_rcl_setup *setup, u8 val)
  51. {
  52. *(u8 *)(setup->rcl->vaddr + setup->next_offset) = val;
  53. setup->next_offset += 1;
  54. }
  55. static inline void rcl_u16(struct vc4_rcl_setup *setup, u16 val)
  56. {
  57. *(u16 *)(setup->rcl->vaddr + setup->next_offset) = val;
  58. setup->next_offset += 2;
  59. }
  60. static inline void rcl_u32(struct vc4_rcl_setup *setup, u32 val)
  61. {
  62. *(u32 *)(setup->rcl->vaddr + setup->next_offset) = val;
  63. setup->next_offset += 4;
  64. }
  65. /*
  66. * Emits a no-op STORE_TILE_BUFFER_GENERAL.
  67. *
  68. * If we emit a PACKET_TILE_COORDINATES, it must be followed by a store of
  69. * some sort before another load is triggered.
  70. */
  71. static void vc4_store_before_load(struct vc4_rcl_setup *setup)
  72. {
  73. rcl_u8(setup, VC4_PACKET_STORE_TILE_BUFFER_GENERAL);
  74. rcl_u16(setup,
  75. VC4_SET_FIELD(VC4_LOADSTORE_TILE_BUFFER_NONE,
  76. VC4_LOADSTORE_TILE_BUFFER_BUFFER) |
  77. VC4_STORE_TILE_BUFFER_DISABLE_COLOR_CLEAR |
  78. VC4_STORE_TILE_BUFFER_DISABLE_ZS_CLEAR |
  79. VC4_STORE_TILE_BUFFER_DISABLE_VG_MASK_CLEAR);
  80. rcl_u32(setup, 0); /* no address, since we're in None mode */
  81. }
  82. /*
  83. * Calculates the physical address of the start of a tile in a RCL surface.
  84. *
  85. * Unlike the other load/store packets,
  86. * VC4_PACKET_LOAD/STORE_FULL_RES_TILE_BUFFER don't look at the tile
  87. * coordinates packet, and instead just store to the address given.
  88. */
  89. static uint32_t vc4_full_res_offset(struct vc4_exec_info *exec,
  90. struct drm_gem_cma_object *bo,
  91. struct drm_vc4_submit_rcl_surface *surf,
  92. uint8_t x, uint8_t y)
  93. {
  94. return bo->paddr + surf->offset + VC4_TILE_BUFFER_SIZE *
  95. (DIV_ROUND_UP(exec->args->width, 32) * y + x);
  96. }
  97. /*
  98. * Emits a PACKET_TILE_COORDINATES if one isn't already pending.
  99. *
  100. * The tile coordinates packet triggers a pending load if there is one, are
  101. * used for clipping during rendering, and determine where loads/stores happen
  102. * relative to their base address.
  103. */
  104. static void vc4_tile_coordinates(struct vc4_rcl_setup *setup,
  105. uint32_t x, uint32_t y)
  106. {
  107. rcl_u8(setup, VC4_PACKET_TILE_COORDINATES);
  108. rcl_u8(setup, x);
  109. rcl_u8(setup, y);
  110. }
  111. static void emit_tile(struct vc4_exec_info *exec,
  112. struct vc4_rcl_setup *setup,
  113. uint8_t x, uint8_t y, bool first, bool last)
  114. {
  115. struct drm_vc4_submit_cl *args = exec->args;
  116. bool has_bin = args->bin_cl_size != 0;
  117. /* Note that the load doesn't actually occur until the
  118. * tile coords packet is processed, and only one load
  119. * may be outstanding at a time.
  120. */
  121. if (setup->color_read) {
  122. if (args->color_read.flags &
  123. VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
  124. rcl_u8(setup, VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER);
  125. rcl_u32(setup,
  126. vc4_full_res_offset(exec, setup->color_read,
  127. &args->color_read, x, y) |
  128. VC4_LOADSTORE_FULL_RES_DISABLE_ZS);
  129. } else {
  130. rcl_u8(setup, VC4_PACKET_LOAD_TILE_BUFFER_GENERAL);
  131. rcl_u16(setup, args->color_read.bits);
  132. rcl_u32(setup, setup->color_read->paddr +
  133. args->color_read.offset);
  134. }
  135. }
  136. if (setup->zs_read) {
  137. if (args->zs_read.flags &
  138. VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
  139. rcl_u8(setup, VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER);
  140. rcl_u32(setup,
  141. vc4_full_res_offset(exec, setup->zs_read,
  142. &args->zs_read, x, y) |
  143. VC4_LOADSTORE_FULL_RES_DISABLE_COLOR);
  144. } else {
  145. if (setup->color_read) {
  146. /* Exec previous load. */
  147. vc4_tile_coordinates(setup, x, y);
  148. vc4_store_before_load(setup);
  149. }
  150. rcl_u8(setup, VC4_PACKET_LOAD_TILE_BUFFER_GENERAL);
  151. rcl_u16(setup, args->zs_read.bits);
  152. rcl_u32(setup, setup->zs_read->paddr +
  153. args->zs_read.offset);
  154. }
  155. }
  156. /* Clipping depends on tile coordinates having been
  157. * emitted, so we always need one here.
  158. */
  159. vc4_tile_coordinates(setup, x, y);
  160. /* Wait for the binner before jumping to the first
  161. * tile's lists.
  162. */
  163. if (first && has_bin)
  164. rcl_u8(setup, VC4_PACKET_WAIT_ON_SEMAPHORE);
  165. if (has_bin) {
  166. rcl_u8(setup, VC4_PACKET_BRANCH_TO_SUB_LIST);
  167. rcl_u32(setup, (exec->tile_alloc_offset +
  168. (y * exec->bin_tiles_x + x) * 32));
  169. }
  170. if (setup->msaa_color_write) {
  171. bool last_tile_write = (!setup->msaa_zs_write &&
  172. !setup->zs_write &&
  173. !setup->color_write);
  174. uint32_t bits = VC4_LOADSTORE_FULL_RES_DISABLE_ZS;
  175. if (!last_tile_write)
  176. bits |= VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL;
  177. else if (last)
  178. bits |= VC4_LOADSTORE_FULL_RES_EOF;
  179. rcl_u8(setup, VC4_PACKET_STORE_FULL_RES_TILE_BUFFER);
  180. rcl_u32(setup,
  181. vc4_full_res_offset(exec, setup->msaa_color_write,
  182. &args->msaa_color_write, x, y) |
  183. bits);
  184. }
  185. if (setup->msaa_zs_write) {
  186. bool last_tile_write = (!setup->zs_write &&
  187. !setup->color_write);
  188. uint32_t bits = VC4_LOADSTORE_FULL_RES_DISABLE_COLOR;
  189. if (setup->msaa_color_write)
  190. vc4_tile_coordinates(setup, x, y);
  191. if (!last_tile_write)
  192. bits |= VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL;
  193. else if (last)
  194. bits |= VC4_LOADSTORE_FULL_RES_EOF;
  195. rcl_u8(setup, VC4_PACKET_STORE_FULL_RES_TILE_BUFFER);
  196. rcl_u32(setup,
  197. vc4_full_res_offset(exec, setup->msaa_zs_write,
  198. &args->msaa_zs_write, x, y) |
  199. bits);
  200. }
  201. if (setup->zs_write) {
  202. bool last_tile_write = !setup->color_write;
  203. if (setup->msaa_color_write || setup->msaa_zs_write)
  204. vc4_tile_coordinates(setup, x, y);
  205. rcl_u8(setup, VC4_PACKET_STORE_TILE_BUFFER_GENERAL);
  206. rcl_u16(setup, args->zs_write.bits |
  207. (last_tile_write ?
  208. 0 : VC4_STORE_TILE_BUFFER_DISABLE_COLOR_CLEAR));
  209. rcl_u32(setup,
  210. (setup->zs_write->paddr + args->zs_write.offset) |
  211. ((last && last_tile_write) ?
  212. VC4_LOADSTORE_TILE_BUFFER_EOF : 0));
  213. }
  214. if (setup->color_write) {
  215. if (setup->msaa_color_write || setup->msaa_zs_write ||
  216. setup->zs_write) {
  217. vc4_tile_coordinates(setup, x, y);
  218. }
  219. if (last)
  220. rcl_u8(setup, VC4_PACKET_STORE_MS_TILE_BUFFER_AND_EOF);
  221. else
  222. rcl_u8(setup, VC4_PACKET_STORE_MS_TILE_BUFFER);
  223. }
  224. }
  225. static int vc4_create_rcl_bo(struct drm_device *dev, struct vc4_exec_info *exec,
  226. struct vc4_rcl_setup *setup)
  227. {
  228. struct drm_vc4_submit_cl *args = exec->args;
  229. bool has_bin = args->bin_cl_size != 0;
  230. uint8_t min_x_tile = args->min_x_tile;
  231. uint8_t min_y_tile = args->min_y_tile;
  232. uint8_t max_x_tile = args->max_x_tile;
  233. uint8_t max_y_tile = args->max_y_tile;
  234. uint8_t xtiles = max_x_tile - min_x_tile + 1;
  235. uint8_t ytiles = max_y_tile - min_y_tile + 1;
  236. uint8_t xi, yi;
  237. uint32_t size, loop_body_size;
  238. bool positive_x = true;
  239. bool positive_y = true;
  240. if (args->flags & VC4_SUBMIT_CL_FIXED_RCL_ORDER) {
  241. if (!(args->flags & VC4_SUBMIT_CL_RCL_ORDER_INCREASING_X))
  242. positive_x = false;
  243. if (!(args->flags & VC4_SUBMIT_CL_RCL_ORDER_INCREASING_Y))
  244. positive_y = false;
  245. }
  246. size = VC4_PACKET_TILE_RENDERING_MODE_CONFIG_SIZE;
  247. loop_body_size = VC4_PACKET_TILE_COORDINATES_SIZE;
  248. if (args->flags & VC4_SUBMIT_CL_USE_CLEAR_COLOR) {
  249. size += VC4_PACKET_CLEAR_COLORS_SIZE +
  250. VC4_PACKET_TILE_COORDINATES_SIZE +
  251. VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE;
  252. }
  253. if (setup->color_read) {
  254. if (args->color_read.flags &
  255. VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
  256. loop_body_size += VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER_SIZE;
  257. } else {
  258. loop_body_size += VC4_PACKET_LOAD_TILE_BUFFER_GENERAL_SIZE;
  259. }
  260. }
  261. if (setup->zs_read) {
  262. if (args->zs_read.flags &
  263. VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
  264. loop_body_size += VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER_SIZE;
  265. } else {
  266. if (setup->color_read &&
  267. !(args->color_read.flags &
  268. VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES)) {
  269. loop_body_size += VC4_PACKET_TILE_COORDINATES_SIZE;
  270. loop_body_size += VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE;
  271. }
  272. loop_body_size += VC4_PACKET_LOAD_TILE_BUFFER_GENERAL_SIZE;
  273. }
  274. }
  275. if (has_bin) {
  276. size += VC4_PACKET_WAIT_ON_SEMAPHORE_SIZE;
  277. loop_body_size += VC4_PACKET_BRANCH_TO_SUB_LIST_SIZE;
  278. }
  279. if (setup->msaa_color_write)
  280. loop_body_size += VC4_PACKET_STORE_FULL_RES_TILE_BUFFER_SIZE;
  281. if (setup->msaa_zs_write)
  282. loop_body_size += VC4_PACKET_STORE_FULL_RES_TILE_BUFFER_SIZE;
  283. if (setup->zs_write)
  284. loop_body_size += VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE;
  285. if (setup->color_write)
  286. loop_body_size += VC4_PACKET_STORE_MS_TILE_BUFFER_SIZE;
  287. /* We need a VC4_PACKET_TILE_COORDINATES in between each store. */
  288. loop_body_size += VC4_PACKET_TILE_COORDINATES_SIZE *
  289. ((setup->msaa_color_write != NULL) +
  290. (setup->msaa_zs_write != NULL) +
  291. (setup->color_write != NULL) +
  292. (setup->zs_write != NULL) - 1);
  293. size += xtiles * ytiles * loop_body_size;
  294. setup->rcl = &vc4_bo_create(dev, size, true, VC4_BO_TYPE_RCL)->base;
  295. if (IS_ERR(setup->rcl))
  296. return PTR_ERR(setup->rcl);
  297. list_add_tail(&to_vc4_bo(&setup->rcl->base)->unref_head,
  298. &exec->unref_list);
  299. /* The tile buffer gets cleared when the previous tile is stored. If
  300. * the clear values changed between frames, then the tile buffer has
  301. * stale clear values in it, so we have to do a store in None mode (no
  302. * writes) so that we trigger the tile buffer clear.
  303. */
  304. if (args->flags & VC4_SUBMIT_CL_USE_CLEAR_COLOR) {
  305. rcl_u8(setup, VC4_PACKET_CLEAR_COLORS);
  306. rcl_u32(setup, args->clear_color[0]);
  307. rcl_u32(setup, args->clear_color[1]);
  308. rcl_u32(setup, args->clear_z);
  309. rcl_u8(setup, args->clear_s);
  310. vc4_tile_coordinates(setup, 0, 0);
  311. rcl_u8(setup, VC4_PACKET_STORE_TILE_BUFFER_GENERAL);
  312. rcl_u16(setup, VC4_LOADSTORE_TILE_BUFFER_NONE);
  313. rcl_u32(setup, 0); /* no address, since we're in None mode */
  314. }
  315. rcl_u8(setup, VC4_PACKET_TILE_RENDERING_MODE_CONFIG);
  316. rcl_u32(setup,
  317. (setup->color_write ? (setup->color_write->paddr +
  318. args->color_write.offset) :
  319. 0));
  320. rcl_u16(setup, args->width);
  321. rcl_u16(setup, args->height);
  322. rcl_u16(setup, args->color_write.bits);
  323. for (yi = 0; yi < ytiles; yi++) {
  324. int y = positive_y ? min_y_tile + yi : max_y_tile - yi;
  325. for (xi = 0; xi < xtiles; xi++) {
  326. int x = positive_x ? min_x_tile + xi : max_x_tile - xi;
  327. bool first = (xi == 0 && yi == 0);
  328. bool last = (xi == xtiles - 1 && yi == ytiles - 1);
  329. emit_tile(exec, setup, x, y, first, last);
  330. }
  331. }
  332. BUG_ON(setup->next_offset != size);
  333. exec->ct1ca = setup->rcl->paddr;
  334. exec->ct1ea = setup->rcl->paddr + setup->next_offset;
  335. return 0;
  336. }
  337. static int vc4_full_res_bounds_check(struct vc4_exec_info *exec,
  338. struct drm_gem_cma_object *obj,
  339. struct drm_vc4_submit_rcl_surface *surf)
  340. {
  341. struct drm_vc4_submit_cl *args = exec->args;
  342. u32 render_tiles_stride = DIV_ROUND_UP(exec->args->width, 32);
  343. if (surf->offset > obj->base.size) {
  344. DRM_DEBUG("surface offset %d > BO size %zd\n",
  345. surf->offset, obj->base.size);
  346. return -EINVAL;
  347. }
  348. if ((obj->base.size - surf->offset) / VC4_TILE_BUFFER_SIZE <
  349. render_tiles_stride * args->max_y_tile + args->max_x_tile) {
  350. DRM_DEBUG("MSAA tile %d, %d out of bounds "
  351. "(bo size %zd, offset %d).\n",
  352. args->max_x_tile, args->max_y_tile,
  353. obj->base.size,
  354. surf->offset);
  355. return -EINVAL;
  356. }
  357. return 0;
  358. }
  359. static int vc4_rcl_msaa_surface_setup(struct vc4_exec_info *exec,
  360. struct drm_gem_cma_object **obj,
  361. struct drm_vc4_submit_rcl_surface *surf)
  362. {
  363. if (surf->flags != 0 || surf->bits != 0) {
  364. DRM_DEBUG("MSAA surface had nonzero flags/bits\n");
  365. return -EINVAL;
  366. }
  367. if (surf->hindex == ~0)
  368. return 0;
  369. *obj = vc4_use_bo(exec, surf->hindex);
  370. if (!*obj)
  371. return -EINVAL;
  372. exec->rcl_write_bo[exec->rcl_write_bo_count++] = *obj;
  373. if (surf->offset & 0xf) {
  374. DRM_DEBUG("MSAA write must be 16b aligned.\n");
  375. return -EINVAL;
  376. }
  377. return vc4_full_res_bounds_check(exec, *obj, surf);
  378. }
  379. static int vc4_rcl_surface_setup(struct vc4_exec_info *exec,
  380. struct drm_gem_cma_object **obj,
  381. struct drm_vc4_submit_rcl_surface *surf,
  382. bool is_write)
  383. {
  384. uint8_t tiling = VC4_GET_FIELD(surf->bits,
  385. VC4_LOADSTORE_TILE_BUFFER_TILING);
  386. uint8_t buffer = VC4_GET_FIELD(surf->bits,
  387. VC4_LOADSTORE_TILE_BUFFER_BUFFER);
  388. uint8_t format = VC4_GET_FIELD(surf->bits,
  389. VC4_LOADSTORE_TILE_BUFFER_FORMAT);
  390. int cpp;
  391. int ret;
  392. if (surf->flags & ~VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
  393. DRM_DEBUG("Extra flags set\n");
  394. return -EINVAL;
  395. }
  396. if (surf->hindex == ~0)
  397. return 0;
  398. *obj = vc4_use_bo(exec, surf->hindex);
  399. if (!*obj)
  400. return -EINVAL;
  401. if (is_write)
  402. exec->rcl_write_bo[exec->rcl_write_bo_count++] = *obj;
  403. if (surf->flags & VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
  404. if (surf == &exec->args->zs_write) {
  405. DRM_DEBUG("general zs write may not be a full-res.\n");
  406. return -EINVAL;
  407. }
  408. if (surf->bits != 0) {
  409. DRM_DEBUG("load/store general bits set with "
  410. "full res load/store.\n");
  411. return -EINVAL;
  412. }
  413. ret = vc4_full_res_bounds_check(exec, *obj, surf);
  414. if (ret)
  415. return ret;
  416. return 0;
  417. }
  418. if (surf->bits & ~(VC4_LOADSTORE_TILE_BUFFER_TILING_MASK |
  419. VC4_LOADSTORE_TILE_BUFFER_BUFFER_MASK |
  420. VC4_LOADSTORE_TILE_BUFFER_FORMAT_MASK)) {
  421. DRM_DEBUG("Unknown bits in load/store: 0x%04x\n",
  422. surf->bits);
  423. return -EINVAL;
  424. }
  425. if (tiling > VC4_TILING_FORMAT_LT) {
  426. DRM_DEBUG("Bad tiling format\n");
  427. return -EINVAL;
  428. }
  429. if (buffer == VC4_LOADSTORE_TILE_BUFFER_ZS) {
  430. if (format != 0) {
  431. DRM_DEBUG("No color format should be set for ZS\n");
  432. return -EINVAL;
  433. }
  434. cpp = 4;
  435. } else if (buffer == VC4_LOADSTORE_TILE_BUFFER_COLOR) {
  436. switch (format) {
  437. case VC4_LOADSTORE_TILE_BUFFER_BGR565:
  438. case VC4_LOADSTORE_TILE_BUFFER_BGR565_DITHER:
  439. cpp = 2;
  440. break;
  441. case VC4_LOADSTORE_TILE_BUFFER_RGBA8888:
  442. cpp = 4;
  443. break;
  444. default:
  445. DRM_DEBUG("Bad tile buffer format\n");
  446. return -EINVAL;
  447. }
  448. } else {
  449. DRM_DEBUG("Bad load/store buffer %d.\n", buffer);
  450. return -EINVAL;
  451. }
  452. if (surf->offset & 0xf) {
  453. DRM_DEBUG("load/store buffer must be 16b aligned.\n");
  454. return -EINVAL;
  455. }
  456. if (!vc4_check_tex_size(exec, *obj, surf->offset, tiling,
  457. exec->args->width, exec->args->height, cpp)) {
  458. return -EINVAL;
  459. }
  460. return 0;
  461. }
  462. static int
  463. vc4_rcl_render_config_surface_setup(struct vc4_exec_info *exec,
  464. struct vc4_rcl_setup *setup,
  465. struct drm_gem_cma_object **obj,
  466. struct drm_vc4_submit_rcl_surface *surf)
  467. {
  468. uint8_t tiling = VC4_GET_FIELD(surf->bits,
  469. VC4_RENDER_CONFIG_MEMORY_FORMAT);
  470. uint8_t format = VC4_GET_FIELD(surf->bits,
  471. VC4_RENDER_CONFIG_FORMAT);
  472. int cpp;
  473. if (surf->flags != 0) {
  474. DRM_DEBUG("No flags supported on render config.\n");
  475. return -EINVAL;
  476. }
  477. if (surf->bits & ~(VC4_RENDER_CONFIG_MEMORY_FORMAT_MASK |
  478. VC4_RENDER_CONFIG_FORMAT_MASK |
  479. VC4_RENDER_CONFIG_MS_MODE_4X |
  480. VC4_RENDER_CONFIG_DECIMATE_MODE_4X)) {
  481. DRM_DEBUG("Unknown bits in render config: 0x%04x\n",
  482. surf->bits);
  483. return -EINVAL;
  484. }
  485. if (surf->hindex == ~0)
  486. return 0;
  487. *obj = vc4_use_bo(exec, surf->hindex);
  488. if (!*obj)
  489. return -EINVAL;
  490. exec->rcl_write_bo[exec->rcl_write_bo_count++] = *obj;
  491. if (tiling > VC4_TILING_FORMAT_LT) {
  492. DRM_DEBUG("Bad tiling format\n");
  493. return -EINVAL;
  494. }
  495. switch (format) {
  496. case VC4_RENDER_CONFIG_FORMAT_BGR565_DITHERED:
  497. case VC4_RENDER_CONFIG_FORMAT_BGR565:
  498. cpp = 2;
  499. break;
  500. case VC4_RENDER_CONFIG_FORMAT_RGBA8888:
  501. cpp = 4;
  502. break;
  503. default:
  504. DRM_DEBUG("Bad tile buffer format\n");
  505. return -EINVAL;
  506. }
  507. if (!vc4_check_tex_size(exec, *obj, surf->offset, tiling,
  508. exec->args->width, exec->args->height, cpp)) {
  509. return -EINVAL;
  510. }
  511. return 0;
  512. }
  513. int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec)
  514. {
  515. struct vc4_rcl_setup setup = {0};
  516. struct drm_vc4_submit_cl *args = exec->args;
  517. bool has_bin = args->bin_cl_size != 0;
  518. int ret;
  519. if (args->min_x_tile > args->max_x_tile ||
  520. args->min_y_tile > args->max_y_tile) {
  521. DRM_DEBUG("Bad render tile set (%d,%d)-(%d,%d)\n",
  522. args->min_x_tile, args->min_y_tile,
  523. args->max_x_tile, args->max_y_tile);
  524. return -EINVAL;
  525. }
  526. if (has_bin &&
  527. (args->max_x_tile > exec->bin_tiles_x ||
  528. args->max_y_tile > exec->bin_tiles_y)) {
  529. DRM_DEBUG("Render tiles (%d,%d) outside of bin config "
  530. "(%d,%d)\n",
  531. args->max_x_tile, args->max_y_tile,
  532. exec->bin_tiles_x, exec->bin_tiles_y);
  533. return -EINVAL;
  534. }
  535. ret = vc4_rcl_render_config_surface_setup(exec, &setup,
  536. &setup.color_write,
  537. &args->color_write);
  538. if (ret)
  539. return ret;
  540. ret = vc4_rcl_surface_setup(exec, &setup.color_read, &args->color_read,
  541. false);
  542. if (ret)
  543. return ret;
  544. ret = vc4_rcl_surface_setup(exec, &setup.zs_read, &args->zs_read,
  545. false);
  546. if (ret)
  547. return ret;
  548. ret = vc4_rcl_surface_setup(exec, &setup.zs_write, &args->zs_write,
  549. true);
  550. if (ret)
  551. return ret;
  552. ret = vc4_rcl_msaa_surface_setup(exec, &setup.msaa_color_write,
  553. &args->msaa_color_write);
  554. if (ret)
  555. return ret;
  556. ret = vc4_rcl_msaa_surface_setup(exec, &setup.msaa_zs_write,
  557. &args->msaa_zs_write);
  558. if (ret)
  559. return ret;
  560. /* We shouldn't even have the job submitted to us if there's no
  561. * surface to write out.
  562. */
  563. if (!setup.color_write && !setup.zs_write &&
  564. !setup.msaa_color_write && !setup.msaa_zs_write) {
  565. DRM_DEBUG("RCL requires color or Z/S write\n");
  566. return -EINVAL;
  567. }
  568. return vc4_create_rcl_bo(dev, exec, &setup);
  569. }