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- /*
- * Copyright © 2016 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- *
- */
- #include "i915_drv.h"
- static bool
- ipehr_is_semaphore_wait(struct intel_engine_cs *engine, u32 ipehr)
- {
- ipehr &= ~MI_SEMAPHORE_SYNC_MASK;
- return ipehr == (MI_SEMAPHORE_MBOX | MI_SEMAPHORE_COMPARE |
- MI_SEMAPHORE_REGISTER);
- }
- static struct intel_engine_cs *
- semaphore_wait_to_signaller_ring(struct intel_engine_cs *engine, u32 ipehr,
- u64 offset)
- {
- struct drm_i915_private *dev_priv = engine->i915;
- u32 sync_bits = ipehr & MI_SEMAPHORE_SYNC_MASK;
- struct intel_engine_cs *signaller;
- enum intel_engine_id id;
- for_each_engine(signaller, dev_priv, id) {
- if (engine == signaller)
- continue;
- if (sync_bits == signaller->semaphore.mbox.wait[engine->hw_id])
- return signaller;
- }
- DRM_DEBUG_DRIVER("No signaller ring found for %s, ipehr 0x%08x\n",
- engine->name, ipehr);
- return ERR_PTR(-ENODEV);
- }
- static struct intel_engine_cs *
- semaphore_waits_for(struct intel_engine_cs *engine, u32 *seqno)
- {
- struct drm_i915_private *dev_priv = engine->i915;
- void __iomem *vaddr;
- u32 cmd, ipehr, head;
- u64 offset = 0;
- int i, backwards;
- /*
- * This function does not support execlist mode - any attempt to
- * proceed further into this function will result in a kernel panic
- * when dereferencing ring->buffer, which is not set up in execlist
- * mode.
- *
- * The correct way of doing it would be to derive the currently
- * executing ring buffer from the current context, which is derived
- * from the currently running request. Unfortunately, to get the
- * current request we would have to grab the struct_mutex before doing
- * anything else, which would be ill-advised since some other thread
- * might have grabbed it already and managed to hang itself, causing
- * the hang checker to deadlock.
- *
- * Therefore, this function does not support execlist mode in its
- * current form. Just return NULL and move on.
- */
- if (engine->buffer == NULL)
- return NULL;
- ipehr = I915_READ(RING_IPEHR(engine->mmio_base));
- if (!ipehr_is_semaphore_wait(engine, ipehr))
- return NULL;
- /*
- * HEAD is likely pointing to the dword after the actual command,
- * so scan backwards until we find the MBOX. But limit it to just 3
- * or 4 dwords depending on the semaphore wait command size.
- * Note that we don't care about ACTHD here since that might
- * point at at batch, and semaphores are always emitted into the
- * ringbuffer itself.
- */
- head = I915_READ_HEAD(engine) & HEAD_ADDR;
- backwards = (INTEL_GEN(dev_priv) >= 8) ? 5 : 4;
- vaddr = (void __iomem *)engine->buffer->vaddr;
- for (i = backwards; i; --i) {
- /*
- * Be paranoid and presume the hw has gone off into the wild -
- * our ring is smaller than what the hardware (and hence
- * HEAD_ADDR) allows. Also handles wrap-around.
- */
- head &= engine->buffer->size - 1;
- /* This here seems to blow up */
- cmd = ioread32(vaddr + head);
- if (cmd == ipehr)
- break;
- head -= 4;
- }
- if (!i)
- return NULL;
- *seqno = ioread32(vaddr + head + 4) + 1;
- return semaphore_wait_to_signaller_ring(engine, ipehr, offset);
- }
- static int semaphore_passed(struct intel_engine_cs *engine)
- {
- struct drm_i915_private *dev_priv = engine->i915;
- struct intel_engine_cs *signaller;
- u32 seqno;
- engine->hangcheck.deadlock++;
- signaller = semaphore_waits_for(engine, &seqno);
- if (signaller == NULL)
- return -1;
- if (IS_ERR(signaller))
- return 0;
- /* Prevent pathological recursion due to driver bugs */
- if (signaller->hangcheck.deadlock >= I915_NUM_ENGINES)
- return -1;
- if (i915_seqno_passed(intel_engine_get_seqno(signaller), seqno))
- return 1;
- /* cursory check for an unkickable deadlock */
- if (I915_READ_CTL(signaller) & RING_WAIT_SEMAPHORE &&
- semaphore_passed(signaller) < 0)
- return -1;
- return 0;
- }
- static void semaphore_clear_deadlocks(struct drm_i915_private *dev_priv)
- {
- struct intel_engine_cs *engine;
- enum intel_engine_id id;
- for_each_engine(engine, dev_priv, id)
- engine->hangcheck.deadlock = 0;
- }
- static bool instdone_unchanged(u32 current_instdone, u32 *old_instdone)
- {
- u32 tmp = current_instdone | *old_instdone;
- bool unchanged;
- unchanged = tmp == *old_instdone;
- *old_instdone |= tmp;
- return unchanged;
- }
- static bool subunits_stuck(struct intel_engine_cs *engine)
- {
- struct drm_i915_private *dev_priv = engine->i915;
- struct intel_instdone instdone;
- struct intel_instdone *accu_instdone = &engine->hangcheck.instdone;
- bool stuck;
- int slice;
- int subslice;
- if (engine->id != RCS)
- return true;
- intel_engine_get_instdone(engine, &instdone);
- /* There might be unstable subunit states even when
- * actual head is not moving. Filter out the unstable ones by
- * accumulating the undone -> done transitions and only
- * consider those as progress.
- */
- stuck = instdone_unchanged(instdone.instdone,
- &accu_instdone->instdone);
- stuck &= instdone_unchanged(instdone.slice_common,
- &accu_instdone->slice_common);
- for_each_instdone_slice_subslice(dev_priv, slice, subslice) {
- stuck &= instdone_unchanged(instdone.sampler[slice][subslice],
- &accu_instdone->sampler[slice][subslice]);
- stuck &= instdone_unchanged(instdone.row[slice][subslice],
- &accu_instdone->row[slice][subslice]);
- }
- return stuck;
- }
- static enum intel_engine_hangcheck_action
- head_stuck(struct intel_engine_cs *engine, u64 acthd)
- {
- if (acthd != engine->hangcheck.acthd) {
- /* Clear subunit states on head movement */
- memset(&engine->hangcheck.instdone, 0,
- sizeof(engine->hangcheck.instdone));
- return ENGINE_ACTIVE_HEAD;
- }
- if (!subunits_stuck(engine))
- return ENGINE_ACTIVE_SUBUNITS;
- return ENGINE_DEAD;
- }
- static enum intel_engine_hangcheck_action
- engine_stuck(struct intel_engine_cs *engine, u64 acthd)
- {
- struct drm_i915_private *dev_priv = engine->i915;
- enum intel_engine_hangcheck_action ha;
- u32 tmp;
- ha = head_stuck(engine, acthd);
- if (ha != ENGINE_DEAD)
- return ha;
- if (IS_GEN2(dev_priv))
- return ENGINE_DEAD;
- /* Is the chip hanging on a WAIT_FOR_EVENT?
- * If so we can simply poke the RB_WAIT bit
- * and break the hang. This should work on
- * all but the second generation chipsets.
- */
- tmp = I915_READ_CTL(engine);
- if (tmp & RING_WAIT) {
- i915_handle_error(dev_priv, 0,
- "Kicking stuck wait on %s",
- engine->name);
- I915_WRITE_CTL(engine, tmp);
- return ENGINE_WAIT_KICK;
- }
- if (IS_GEN(dev_priv, 6, 7) && tmp & RING_WAIT_SEMAPHORE) {
- switch (semaphore_passed(engine)) {
- default:
- return ENGINE_DEAD;
- case 1:
- i915_handle_error(dev_priv, 0,
- "Kicking stuck semaphore on %s",
- engine->name);
- I915_WRITE_CTL(engine, tmp);
- return ENGINE_WAIT_KICK;
- case 0:
- return ENGINE_WAIT;
- }
- }
- return ENGINE_DEAD;
- }
- static void hangcheck_load_sample(struct intel_engine_cs *engine,
- struct intel_engine_hangcheck *hc)
- {
- /* We don't strictly need an irq-barrier here, as we are not
- * serving an interrupt request, be paranoid in case the
- * barrier has side-effects (such as preventing a broken
- * cacheline snoop) and so be sure that we can see the seqno
- * advance. If the seqno should stick, due to a stale
- * cacheline, we would erroneously declare the GPU hung.
- */
- if (engine->irq_seqno_barrier)
- engine->irq_seqno_barrier(engine);
- hc->acthd = intel_engine_get_active_head(engine);
- hc->seqno = intel_engine_get_seqno(engine);
- }
- static void hangcheck_store_sample(struct intel_engine_cs *engine,
- const struct intel_engine_hangcheck *hc)
- {
- engine->hangcheck.acthd = hc->acthd;
- engine->hangcheck.seqno = hc->seqno;
- engine->hangcheck.action = hc->action;
- engine->hangcheck.stalled = hc->stalled;
- }
- static enum intel_engine_hangcheck_action
- hangcheck_get_action(struct intel_engine_cs *engine,
- const struct intel_engine_hangcheck *hc)
- {
- if (engine->hangcheck.seqno != hc->seqno)
- return ENGINE_ACTIVE_SEQNO;
- if (intel_engine_is_idle(engine))
- return ENGINE_IDLE;
- return engine_stuck(engine, hc->acthd);
- }
- static void hangcheck_accumulate_sample(struct intel_engine_cs *engine,
- struct intel_engine_hangcheck *hc)
- {
- unsigned long timeout = I915_ENGINE_DEAD_TIMEOUT;
- hc->action = hangcheck_get_action(engine, hc);
- /* We always increment the progress
- * if the engine is busy and still processing
- * the same request, so that no single request
- * can run indefinitely (such as a chain of
- * batches). The only time we do not increment
- * the hangcheck score on this ring, if this
- * engine is in a legitimate wait for another
- * engine. In that case the waiting engine is a
- * victim and we want to be sure we catch the
- * right culprit. Then every time we do kick
- * the ring, make it as a progress as the seqno
- * advancement might ensure and if not, it
- * will catch the hanging engine.
- */
- switch (hc->action) {
- case ENGINE_IDLE:
- case ENGINE_ACTIVE_SEQNO:
- /* Clear head and subunit states on seqno movement */
- hc->acthd = 0;
- memset(&engine->hangcheck.instdone, 0,
- sizeof(engine->hangcheck.instdone));
- /* Intentional fall through */
- case ENGINE_WAIT_KICK:
- case ENGINE_WAIT:
- engine->hangcheck.action_timestamp = jiffies;
- break;
- case ENGINE_ACTIVE_HEAD:
- case ENGINE_ACTIVE_SUBUNITS:
- /*
- * Seqno stuck with still active engine gets leeway,
- * in hopes that it is just a long shader.
- */
- timeout = I915_SEQNO_DEAD_TIMEOUT;
- break;
- case ENGINE_DEAD:
- if (drm_debug & DRM_UT_DRIVER) {
- struct drm_printer p = drm_debug_printer("hangcheck");
- intel_engine_dump(engine, &p, "%s", engine->name);
- }
- break;
- default:
- MISSING_CASE(hc->action);
- }
- hc->stalled = time_after(jiffies,
- engine->hangcheck.action_timestamp + timeout);
- }
- static void hangcheck_declare_hang(struct drm_i915_private *i915,
- unsigned int hung,
- unsigned int stuck)
- {
- struct intel_engine_cs *engine;
- char msg[80];
- unsigned int tmp;
- int len;
- /* If some rings hung but others were still busy, only
- * blame the hanging rings in the synopsis.
- */
- if (stuck != hung)
- hung &= ~stuck;
- len = scnprintf(msg, sizeof(msg),
- "%s on ", stuck == hung ? "No progress" : "Hang");
- for_each_engine_masked(engine, i915, hung, tmp)
- len += scnprintf(msg + len, sizeof(msg) - len,
- "%s, ", engine->name);
- msg[len-2] = '\0';
- return i915_handle_error(i915, hung, "%s", msg);
- }
- /*
- * This is called when the chip hasn't reported back with completed
- * batchbuffers in a long time. We keep track per ring seqno progress and
- * if there are no progress, hangcheck score for that ring is increased.
- * Further, acthd is inspected to see if the ring is stuck. On stuck case
- * we kick the ring. If we see no progress on three subsequent calls
- * we assume chip is wedged and try to fix it by resetting the chip.
- */
- static void i915_hangcheck_elapsed(struct work_struct *work)
- {
- struct drm_i915_private *dev_priv =
- container_of(work, typeof(*dev_priv),
- gpu_error.hangcheck_work.work);
- struct intel_engine_cs *engine;
- enum intel_engine_id id;
- unsigned int hung = 0, stuck = 0;
- int busy_count = 0;
- if (!i915_modparams.enable_hangcheck)
- return;
- if (!READ_ONCE(dev_priv->gt.awake))
- return;
- if (i915_terminally_wedged(&dev_priv->gpu_error))
- return;
- /* As enabling the GPU requires fairly extensive mmio access,
- * periodically arm the mmio checker to see if we are triggering
- * any invalid access.
- */
- intel_uncore_arm_unclaimed_mmio_detection(dev_priv);
- for_each_engine(engine, dev_priv, id) {
- const bool busy = intel_engine_has_waiter(engine);
- struct intel_engine_hangcheck hc;
- semaphore_clear_deadlocks(dev_priv);
- hangcheck_load_sample(engine, &hc);
- hangcheck_accumulate_sample(engine, &hc);
- hangcheck_store_sample(engine, &hc);
- if (engine->hangcheck.stalled) {
- hung |= intel_engine_flag(engine);
- if (hc.action != ENGINE_DEAD)
- stuck |= intel_engine_flag(engine);
- }
- busy_count += busy;
- }
- if (hung)
- hangcheck_declare_hang(dev_priv, hung, stuck);
- /* Reset timer in case GPU hangs without another request being added */
- if (busy_count)
- i915_queue_hangcheck(dev_priv);
- }
- void intel_engine_init_hangcheck(struct intel_engine_cs *engine)
- {
- memset(&engine->hangcheck, 0, sizeof(engine->hangcheck));
- }
- void intel_hangcheck_init(struct drm_i915_private *i915)
- {
- INIT_DELAYED_WORK(&i915->gpu_error.hangcheck_work,
- i915_hangcheck_elapsed);
- }
- #if IS_ENABLED(CONFIG_DRM_I915_SELFTEST)
- #include "selftests/intel_hangcheck.c"
- #endif
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