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- =======================
- Memory Allocation Guide
- =======================
- Linux provides a variety of APIs for memory allocation. You can
- allocate small chunks using `kmalloc` or `kmem_cache_alloc` families,
- large virtually contiguous areas using `vmalloc` and its derivatives,
- or you can directly request pages from the page allocator with
- `alloc_pages`. It is also possible to use more specialized allocators,
- for instance `cma_alloc` or `zs_malloc`.
- Most of the memory allocation APIs use GFP flags to express how that
- memory should be allocated. The GFP acronym stands for "get free
- pages", the underlying memory allocation function.
- Diversity of the allocation APIs combined with the numerous GFP flags
- makes the question "How should I allocate memory?" not that easy to
- answer, although very likely you should use
- ::
- kzalloc(<size>, GFP_KERNEL);
- Of course there are cases when other allocation APIs and different GFP
- flags must be used.
- Get Free Page flags
- ===================
- The GFP flags control the allocators behavior. They tell what memory
- zones can be used, how hard the allocator should try to find free
- memory, whether the memory can be accessed by the userspace etc. The
- :ref:`Documentation/core-api/mm-api.rst <mm-api-gfp-flags>` provides
- reference documentation for the GFP flags and their combinations and
- here we briefly outline their recommended usage:
- * Most of the time ``GFP_KERNEL`` is what you need. Memory for the
- kernel data structures, DMAable memory, inode cache, all these and
- many other allocations types can use ``GFP_KERNEL``. Note, that
- using ``GFP_KERNEL`` implies ``GFP_RECLAIM``, which means that
- direct reclaim may be triggered under memory pressure; the calling
- context must be allowed to sleep.
- * If the allocation is performed from an atomic context, e.g interrupt
- handler, use ``GFP_NOWAIT``. This flag prevents direct reclaim and
- IO or filesystem operations. Consequently, under memory pressure
- ``GFP_NOWAIT`` allocation is likely to fail. Allocations which
- have a reasonable fallback should be using ``GFP_NOWARN``.
- * If you think that accessing memory reserves is justified and the kernel
- will be stressed unless allocation succeeds, you may use ``GFP_ATOMIC``.
- * Untrusted allocations triggered from userspace should be a subject
- of kmem accounting and must have ``__GFP_ACCOUNT`` bit set. There
- is the handy ``GFP_KERNEL_ACCOUNT`` shortcut for ``GFP_KERNEL``
- allocations that should be accounted.
- * Userspace allocations should use either of the ``GFP_USER``,
- ``GFP_HIGHUSER`` or ``GFP_HIGHUSER_MOVABLE`` flags. The longer
- the flag name the less restrictive it is.
- ``GFP_HIGHUSER_MOVABLE`` does not require that allocated memory
- will be directly accessible by the kernel and implies that the
- data is movable.
- ``GFP_HIGHUSER`` means that the allocated memory is not movable,
- but it is not required to be directly accessible by the kernel. An
- example may be a hardware allocation that maps data directly into
- userspace but has no addressing limitations.
- ``GFP_USER`` means that the allocated memory is not movable and it
- must be directly accessible by the kernel.
- You may notice that quite a few allocations in the existing code
- specify ``GFP_NOIO`` or ``GFP_NOFS``. Historically, they were used to
- prevent recursion deadlocks caused by direct memory reclaim calling
- back into the FS or IO paths and blocking on already held
- resources. Since 4.12 the preferred way to address this issue is to
- use new scope APIs described in
- :ref:`Documentation/core-api/gfp_mask-from-fs-io.rst <gfp_mask_from_fs_io>`.
- Other legacy GFP flags are ``GFP_DMA`` and ``GFP_DMA32``. They are
- used to ensure that the allocated memory is accessible by hardware
- with limited addressing capabilities. So unless you are writing a
- driver for a device with such restrictions, avoid using these flags.
- And even with hardware with restrictions it is preferable to use
- `dma_alloc*` APIs.
- Selecting memory allocator
- ==========================
- The most straightforward way to allocate memory is to use a function
- from the :c:func:`kmalloc` family. And, to be on the safe size it's
- best to use routines that set memory to zero, like
- :c:func:`kzalloc`. If you need to allocate memory for an array, there
- are :c:func:`kmalloc_array` and :c:func:`kcalloc` helpers.
- The maximal size of a chunk that can be allocated with `kmalloc` is
- limited. The actual limit depends on the hardware and the kernel
- configuration, but it is a good practice to use `kmalloc` for objects
- smaller than page size.
- For large allocations you can use :c:func:`vmalloc` and
- :c:func:`vzalloc`, or directly request pages from the page
- allocator. The memory allocated by `vmalloc` and related functions is
- not physically contiguous.
- If you are not sure whether the allocation size is too large for
- `kmalloc`, it is possible to use :c:func:`kvmalloc` and its
- derivatives. It will try to allocate memory with `kmalloc` and if the
- allocation fails it will be retried with `vmalloc`. There are
- restrictions on which GFP flags can be used with `kvmalloc`; please
- see :c:func:`kvmalloc_node` reference documentation. Note that
- `kvmalloc` may return memory that is not physically contiguous.
- If you need to allocate many identical objects you can use the slab
- cache allocator. The cache should be set up with
- :c:func:`kmem_cache_create` before it can be used. Afterwards
- :c:func:`kmem_cache_alloc` and its convenience wrappers can allocate
- memory from that cache.
- When the allocated memory is no longer needed it must be freed. You
- can use :c:func:`kvfree` for the memory allocated with `kmalloc`,
- `vmalloc` and `kvmalloc`. The slab caches should be freed with
- :c:func:`kmem_cache_free`. And don't forget to destroy the cache with
- :c:func:`kmem_cache_destroy`.
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