Shawn Guo
|
c77b9abf3c
drm: vc4: use crtc helper drm_crtc_from_index()
|
8 years ago |
Laurent Pinchart
|
9338203c4f
drm: Don't include <drm/drm_encoder.h> in <drm/drm_crtc.h>
|
8 years ago |
Boris Brezillon
|
e4b81f8c74
drm/vc4: Add support for the VEC (Video Encoder) IP
|
8 years ago |
Boris Brezillon
|
ab8df60e3a
drm/vc4: Fix ->clock_select setting for the VEC encoder
|
8 years ago |
Derek Foreman
|
26fc78f6fe
drm/vc4: Fix race between page flip completion event and clean-up
|
8 years ago |
Jonas Pfeil
|
c778cc5df9
drm/vc4: Add fragment shader threading support
|
8 years ago |
Eric Anholt
|
7edabee06a
drm/vc4: Fix races when the CS reads from render targets.
|
8 years ago |
Masahiro Yamada
|
57b9f56944
drm/vc4: cleanup with list_first_entry_or_null()
|
9 years ago |
Eric Anholt
|
9326e6f255
drm/vc4: Fix overflow mem unreferencing when the binner runs dry.
|
9 years ago |
Dave Airlie
|
2d635fded2
Merge tag 'drm-vc4-next-2016-07-15' of https://github.com/anholt/linux into drm-next
|
9 years ago |
Eric Anholt
|
6d45c81d22
drm/vc4: Add support for branching in shader validation.
|
9 years ago |
Dave Airlie
|
35b8a74924
Merge tag 'drm-vc4-next-2016-07-12' of https://github.com/anholt/linux into drm-next
|
9 years ago |
Mario Kleiner
|
1bf59f1dcb
drm/vc4: Implement precise vblank timestamping.
|
9 years ago |
Daniel Vetter
|
2f196b7c4b
drm/atomic: Add drm_atomic_crtc_state_for_each_plane_state
|
9 years ago |
Eric Anholt
|
08302c35b5
drm/vc4: Add DPI driver
|
9 years ago |
Varad Gautam
|
ca26d28bba
drm/vc4: improve throughput by pipelining binning and rendering jobs
|
9 years ago |
Dave Airlie
|
9b61c0fcdf
Merge drm-fixes into drm-next.
|
9 years ago |
Eric Anholt
|
36cb6253f9
drm/vc4: Use runtime PM to power cycle the device when the GPU hangs.
|
9 years ago |
Eric Anholt
|
001bdb55d9
drm/vc4: Enable runtime PM.
|
9 years ago |
Eric Anholt
|
c4ce60dc30
drm/vc4: Fix spurious GPU resets due to BO reuse.
|
9 years ago |
Eric Anholt
|
21af94cf1a
drm/vc4: Add support for scaling of display planes.
|
9 years ago |
Eric Anholt
|
d8dbf44f13
drm/vc4: Make the CRTCs cooperate on allocating display lists.
|
9 years ago |
Daniel Vetter
|
32a3dbeb2b
drm/vc4: Nuke preclose hook
|
9 years ago |
Eric Anholt
|
214613656b
drm/vc4: Add an interface for capturing the GPU state after a hang.
|
9 years ago |
Eric Anholt
|
b501bacc60
drm/vc4: Add support for async pageflips.
|
9 years ago |
Eric Anholt
|
d5b1a78a77
drm/vc4: Add support for drawing 3D frames.
|
9 years ago |
Eric Anholt
|
d3f5168a08
drm/vc4: Bind and initialize the V3D engine.
|
10 years ago |
Eric Anholt
|
463873d570
drm/vc4: Add an API for creating GPU shaders in GEM BOs.
|
9 years ago |
Eric Anholt
|
d5bc60f6ad
drm/vc4: Add create and map BO ioctls.
|
10 years ago |
Eric Anholt
|
c826a6e106
drm/vc4: Add a BO cache.
|
9 years ago |