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@@ -100,6 +100,8 @@ module_param(debug, int, 0644);
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#define V4L2_BUFFER_OUT_FLAGS (V4L2_BUF_FLAG_PFRAME | V4L2_BUF_FLAG_BFRAME | \
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V4L2_BUF_FLAG_KEYFRAME | V4L2_BUF_FLAG_TIMECODE)
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+static void __vb2_queue_cancel(struct vb2_queue *q);
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+
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/**
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* __vb2_buf_mem_alloc() - allocate video memory for the given buffer
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*/
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@@ -802,6 +804,12 @@ static int __reqbufs(struct vb2_queue *q, struct v4l2_requestbuffers *req)
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return -EBUSY;
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}
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+ /*
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+ * Call queue_cancel to clean up any buffers in the PREPARED or
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+ * QUEUED state which is possible if buffers were prepared or
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+ * queued without ever calling STREAMON.
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+ */
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+ __vb2_queue_cancel(q);
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ret = __vb2_queue_free(q, q->num_buffers);
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if (ret)
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return ret;
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