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@@ -66,8 +66,8 @@ __init int create_simplefb(const struct screen_info *si,
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{
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struct platform_device *pd;
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struct resource res;
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- unsigned long len;
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- u64 base;
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+ u64 base, size;
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+ u32 length;
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/*
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* If the 64BIT_BASE capability is set, ext_lfb_base will contain the
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@@ -82,11 +82,20 @@ __init int create_simplefb(const struct screen_info *si,
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return -EINVAL;
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}
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- /* don't use lfb_size as it may contain the whole VMEM instead of only
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- * the part that is occupied by the framebuffer */
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- len = mode->height * mode->stride;
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- len = PAGE_ALIGN(len);
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- if (len > (u64)si->lfb_size << 16) {
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+ /*
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+ * Don't use lfb_size as IORESOURCE size, since it may contain the
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+ * entire VMEM, and thus require huge mappings. Use just the part we
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+ * need, that is, the part where the framebuffer is located. But verify
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+ * that it does not exceed the advertised VMEM.
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+ * Note that in case of VBE, the lfb_size is shifted by 16 bits for
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+ * historical reasons.
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+ */
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+ size = si->lfb_size;
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+ if (si->orig_video_isVGA == VIDEO_TYPE_VLFB)
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+ size <<= 16;
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+ length = mode->height * mode->stride;
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+ length = PAGE_ALIGN(length);
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+ if (length > size) {
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printk(KERN_WARNING "sysfb: VRAM smaller than advertised\n");
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return -EINVAL;
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}
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@@ -96,7 +105,7 @@ __init int create_simplefb(const struct screen_info *si,
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res.flags = IORESOURCE_MEM | IORESOURCE_BUSY;
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res.name = simplefb_resname;
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res.start = base;
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- res.end = res.start + len - 1;
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+ res.end = res.start + length - 1;
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if (res.end <= res.start)
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return -EINVAL;
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