Procházet zdrojové kódy

gameport: don't export functions that are static inline

This does not make sense and moreover causes build failures
on alpha.

Signed-off-by: Ivan Kokshaysky <ink@jurassic.park.msu.ru>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Ivan Kokshaysky před 18 roky
rodič
revize
f5ad586751
1 změnil soubory, kde provedl 0 přidání a 2 odebrání
  1. 0 2
      drivers/input/gameport/gameport.c

+ 0 - 2
drivers/input/gameport/gameport.c

@@ -38,8 +38,6 @@ EXPORT_SYMBOL(gameport_unregister_driver);
 EXPORT_SYMBOL(gameport_open);
 EXPORT_SYMBOL(gameport_close);
 EXPORT_SYMBOL(gameport_rescan);
-EXPORT_SYMBOL(gameport_cooked_read);
-EXPORT_SYMBOL(gameport_set_name);
 EXPORT_SYMBOL(gameport_set_phys);
 EXPORT_SYMBOL(gameport_start_polling);
 EXPORT_SYMBOL(gameport_stop_polling);