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@@ -31,6 +31,8 @@
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#include "resource.h"
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#include "dcn10/dcn10_resource.h"
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+#include "dcn10/dcn10_hubbub.h"
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+
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#include "dcn_calc_math.h"
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#define DC_LOGGER \
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@@ -889,7 +891,26 @@ bool dcn_validate_bandwidth(
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ASSERT(pipe->plane_res.scl_data.ratios.vert.value != dc_fixpt_one.value
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|| v->scaler_rec_out_width[input_idx] == v->viewport_height[input_idx]);
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}
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- v->dcc_enable[input_idx] = pipe->plane_state->dcc.enable ? dcn_bw_yes : dcn_bw_no;
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+
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+ if (dc->debug.optimized_watermark) {
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+ /*
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+ * this method requires us to always re-calculate watermark when dcc change
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+ * between flip.
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+ */
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+ v->dcc_enable[input_idx] = pipe->plane_state->dcc.enable ? dcn_bw_yes : dcn_bw_no;
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+ } else {
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+ /*
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+ * allow us to disable dcc on the fly without re-calculating WM
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+ *
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+ * extra overhead for DCC is quite small. for 1080p WM without
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+ * DCC is only 0.417us lower (urgent goes from 6.979us to 6.562us)
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+ */
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+ unsigned int bpe;
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+
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+ v->dcc_enable[input_idx] = dc->res_pool->hubbub->funcs->dcc_support_pixel_format(
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+ pipe->plane_state->format, &bpe) ? dcn_bw_yes : dcn_bw_no;
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+ }
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+
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v->source_pixel_format[input_idx] = tl_pixel_format_to_bw_defs(
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pipe->plane_state->format);
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v->source_surface_mode[input_idx] = tl_sw_mode_to_bw_defs(
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