|
@@ -3,85 +3,65 @@
|
|
|
/* Fast hashing routine for ints, longs and pointers.
|
|
|
(C) 2002 Nadia Yvette Chambers, IBM */
|
|
|
|
|
|
-/*
|
|
|
- * Knuth recommends primes in approximately golden ratio to the maximum
|
|
|
- * integer representable by a machine word for multiplicative hashing.
|
|
|
- * Chuck Lever verified the effectiveness of this technique:
|
|
|
- * http://www.citi.umich.edu/techreports/reports/citi-tr-00-1.pdf
|
|
|
- *
|
|
|
- * These primes are chosen to be bit-sparse, that is operations on
|
|
|
- * them can use shifts and additions instead of multiplications for
|
|
|
- * machines where multiplications are slow.
|
|
|
- */
|
|
|
-
|
|
|
#include <asm/types.h>
|
|
|
#include <linux/compiler.h>
|
|
|
|
|
|
-/* 2^31 + 2^29 - 2^25 + 2^22 - 2^19 - 2^16 + 1 */
|
|
|
-#define GOLDEN_RATIO_PRIME_32 0x9e370001UL
|
|
|
-/* 2^63 + 2^61 - 2^57 + 2^54 - 2^51 - 2^18 + 1 */
|
|
|
-#define GOLDEN_RATIO_PRIME_64 0x9e37fffffffc0001UL
|
|
|
-
|
|
|
+/*
|
|
|
+ * The "GOLDEN_RATIO_PRIME" is used in ifs/btrfs/brtfs_inode.h and
|
|
|
+ * fs/inode.c. It's not actually prime any more (the previous primes
|
|
|
+ * were actively bad for hashing), but the name remains.
|
|
|
+ */
|
|
|
#if BITS_PER_LONG == 32
|
|
|
-#define GOLDEN_RATIO_PRIME GOLDEN_RATIO_PRIME_32
|
|
|
+#define GOLDEN_RATIO_PRIME GOLDEN_RATIO_32
|
|
|
#define hash_long(val, bits) hash_32(val, bits)
|
|
|
#elif BITS_PER_LONG == 64
|
|
|
#define hash_long(val, bits) hash_64(val, bits)
|
|
|
-#define GOLDEN_RATIO_PRIME GOLDEN_RATIO_PRIME_64
|
|
|
+#define GOLDEN_RATIO_PRIME GOLDEN_RATIO_64
|
|
|
#else
|
|
|
#error Wordsize not 32 or 64
|
|
|
#endif
|
|
|
|
|
|
/*
|
|
|
- * The above primes are actively bad for hashing, since they are
|
|
|
- * too sparse. The 32-bit one is mostly ok, the 64-bit one causes
|
|
|
- * real problems. Besides, the "prime" part is pointless for the
|
|
|
- * multiplicative hash.
|
|
|
+ * This hash multiplies the input by a large odd number and takes the
|
|
|
+ * high bits. Since multiplication propagates changes to the most
|
|
|
+ * significant end only, it is essential that the high bits of the
|
|
|
+ * product be used for the hash value.
|
|
|
+ *
|
|
|
+ * Chuck Lever verified the effectiveness of this technique:
|
|
|
+ * http://www.citi.umich.edu/techreports/reports/citi-tr-00-1.pdf
|
|
|
*
|
|
|
* Although a random odd number will do, it turns out that the golden
|
|
|
* ratio phi = (sqrt(5)-1)/2, or its negative, has particularly nice
|
|
|
- * properties.
|
|
|
+ * properties. (See Knuth vol 3, section 6.4, exercise 9.)
|
|
|
*
|
|
|
- * These are the negative, (1 - phi) = (phi^2) = (3 - sqrt(5))/2.
|
|
|
- * (See Knuth vol 3, section 6.4, exercise 9.)
|
|
|
+ * These are the negative, (1 - phi) = phi**2 = (3 - sqrt(5))/2,
|
|
|
+ * which is very slightly easier to multiply by and makes no
|
|
|
+ * difference to the hash distribution.
|
|
|
*/
|
|
|
#define GOLDEN_RATIO_32 0x61C88647
|
|
|
#define GOLDEN_RATIO_64 0x61C8864680B583EBull
|
|
|
|
|
|
-static __always_inline u32 hash_64(u64 val, unsigned int bits)
|
|
|
-{
|
|
|
- u64 hash = val;
|
|
|
-
|
|
|
-#if BITS_PER_LONG == 64
|
|
|
- hash = hash * GOLDEN_RATIO_64;
|
|
|
-#else
|
|
|
- /* Sigh, gcc can't optimise this alone like it does for 32 bits. */
|
|
|
- u64 n = hash;
|
|
|
- n <<= 18;
|
|
|
- hash -= n;
|
|
|
- n <<= 33;
|
|
|
- hash -= n;
|
|
|
- n <<= 3;
|
|
|
- hash += n;
|
|
|
- n <<= 3;
|
|
|
- hash -= n;
|
|
|
- n <<= 4;
|
|
|
- hash += n;
|
|
|
- n <<= 2;
|
|
|
- hash += n;
|
|
|
-#endif
|
|
|
|
|
|
- /* High bits are more random, so use them. */
|
|
|
- return (u32)(hash >> (64 - bits));
|
|
|
+static inline u32 __hash_32(u32 val)
|
|
|
+{
|
|
|
+ return val * GOLDEN_RATIO_32;
|
|
|
}
|
|
|
|
|
|
static inline u32 hash_32(u32 val, unsigned int bits)
|
|
|
{
|
|
|
- /* On some cpus multiply is faster, on others gcc will do shifts */
|
|
|
- u32 hash = val * GOLDEN_RATIO_PRIME_32;
|
|
|
-
|
|
|
/* High bits are more random, so use them. */
|
|
|
- return hash >> (32 - bits);
|
|
|
+ return __hash_32(val) >> (32 - bits);
|
|
|
+}
|
|
|
+
|
|
|
+static __always_inline u32 hash_64(u64 val, unsigned int bits)
|
|
|
+{
|
|
|
+#if BITS_PER_LONG == 64
|
|
|
+ /* 64x64-bit multiply is efficient on all 64-bit processors */
|
|
|
+ return val * GOLDEN_RATIO_64 >> (64 - bits);
|
|
|
+#else
|
|
|
+ /* Hash 64 bits using only 32x32-bit multiply. */
|
|
|
+ return hash_32((u32)val ^ __hash_32(val >> 32), bits);
|
|
|
+#endif
|
|
|
}
|
|
|
|
|
|
static inline u32 hash_ptr(const void *ptr, unsigned int bits)
|
|
@@ -89,6 +69,7 @@ static inline u32 hash_ptr(const void *ptr, unsigned int bits)
|
|
|
return hash_long((unsigned long)ptr, bits);
|
|
|
}
|
|
|
|
|
|
+/* This really should be called fold32_ptr; it does no hashing to speak of. */
|
|
|
static inline u32 hash32_ptr(const void *ptr)
|
|
|
{
|
|
|
unsigned long val = (unsigned long)ptr;
|