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drm/vc4: Free hang state before destroying BO cache.

The BO cache will complain if BOs are still allocated when we try to
destroy it (since freeing those BOs would try to hit the cache).  You
could hit this if you were to unload the module after a GPU hang.

Signed-off-by: Eric Anholt <eric@anholt.net>
Fixes: 214613656b51 ("drm/vc4: Add an interface for capturing the GPU state after a hang.")
Eric Anholt 9 ani în urmă
părinte
comite
def9652770
1 a modificat fișierele cu 2 adăugiri și 2 ștergeri
  1. 2 2
      drivers/gpu/drm/vc4/vc4_gem.c

+ 2 - 2
drivers/gpu/drm/vc4/vc4_gem.c

@@ -942,8 +942,8 @@ vc4_gem_destroy(struct drm_device *dev)
 		vc4->overflow_mem = NULL;
 	}
 
-	vc4_bo_cache_destroy(dev);
-
 	if (vc4->hang_state)
 		vc4_free_hang_state(dev, vc4->hang_state);
+
+	vc4_bo_cache_destroy(dev);
 }