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@@ -446,19 +446,19 @@ static void vp_video_buffer(struct mixer_context *ctx,
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vp_reg_write(res, VP_IMG_SIZE_C, VP_IMG_HSIZE(fb->pitches[0]) |
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VP_IMG_VSIZE(fb->height / 2));
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- vp_reg_write(res, VP_SRC_WIDTH, plane->src_width);
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- vp_reg_write(res, VP_SRC_HEIGHT, plane->src_height);
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+ vp_reg_write(res, VP_SRC_WIDTH, plane->src_w);
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+ vp_reg_write(res, VP_SRC_HEIGHT, plane->src_h);
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vp_reg_write(res, VP_SRC_H_POSITION,
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VP_SRC_H_POSITION_VAL(plane->src_x));
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vp_reg_write(res, VP_SRC_V_POSITION, plane->src_y);
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- vp_reg_write(res, VP_DST_WIDTH, plane->crtc_width);
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+ vp_reg_write(res, VP_DST_WIDTH, plane->crtc_w);
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vp_reg_write(res, VP_DST_H_POSITION, plane->crtc_x);
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if (ctx->interlace) {
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- vp_reg_write(res, VP_DST_HEIGHT, plane->crtc_height / 2);
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+ vp_reg_write(res, VP_DST_HEIGHT, plane->crtc_h / 2);
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vp_reg_write(res, VP_DST_V_POSITION, plane->crtc_y / 2);
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} else {
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- vp_reg_write(res, VP_DST_HEIGHT, plane->crtc_height);
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+ vp_reg_write(res, VP_DST_HEIGHT, plane->crtc_h);
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vp_reg_write(res, VP_DST_V_POSITION, plane->crtc_y);
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}
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@@ -495,15 +495,15 @@ static void mixer_layer_update(struct mixer_context *ctx)
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static int mixer_setup_scale(const struct exynos_drm_plane *plane,
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unsigned int *x_ratio, unsigned int *y_ratio)
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{
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- if (plane->crtc_width != plane->src_width) {
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- if (plane->crtc_width == 2 * plane->src_width)
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+ if (plane->crtc_w != plane->src_w) {
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+ if (plane->crtc_w == 2 * plane->src_w)
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*x_ratio = 1;
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else
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goto fail;
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}
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- if (plane->crtc_height != plane->src_height) {
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- if (plane->crtc_height == 2 * plane->src_height)
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+ if (plane->crtc_h != plane->src_h) {
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+ if (plane->crtc_h == 2 * plane->src_h)
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*y_ratio = 1;
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else
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goto fail;
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@@ -592,8 +592,8 @@ static void mixer_graph_buffer(struct mixer_context *ctx,
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mixer_reg_write(res, MXR_RESOLUTION, val);
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}
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- val = MXR_GRP_WH_WIDTH(plane->src_width);
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- val |= MXR_GRP_WH_HEIGHT(plane->src_height);
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+ val = MXR_GRP_WH_WIDTH(plane->src_w);
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+ val |= MXR_GRP_WH_HEIGHT(plane->src_h);
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val |= MXR_GRP_WH_H_SCALE(x_ratio);
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val |= MXR_GRP_WH_V_SCALE(y_ratio);
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mixer_reg_write(res, MXR_GRAPHIC_WH(win), val);
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