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+==========
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+Media core
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+==========
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+
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+Video2Linux devices
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+-------------------
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+
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+.. kernel-doc:: include/media/tuner.h
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+
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+.. kernel-doc:: include/media/tuner-types.h
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+
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+.. kernel-doc:: include/media/tveeprom.h
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+
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+.. kernel-doc:: include/media/v4l2-async.h
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+
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+.. kernel-doc:: include/media/v4l2-ctrls.h
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+
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+.. kernel-doc:: include/media/v4l2-dv-timings.h
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+
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+.. kernel-doc:: include/media/v4l2-event.h
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+
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+.. kernel-doc:: include/media/v4l2-flash-led-class.h
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+
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+.. kernel-doc:: include/media/v4l2-mc.h
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+
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+.. kernel-doc:: include/media/v4l2-mediabus.h
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+
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+.. kernel-doc:: include/media/v4l2-mem2mem.h
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+
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+.. kernel-doc:: include/media/v4l2-of.h
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+
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+.. kernel-doc:: include/media/v4l2-rect.h
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+
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+.. kernel-doc:: include/media/v4l2-subdev.h
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+
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+.. kernel-doc:: include/media/videobuf2-core.h
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+
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+.. kernel-doc:: include/media/videobuf2-v4l2.h
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+
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+.. kernel-doc:: include/media/videobuf2-memops.h
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+
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+
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+Digital TV (DVB) devices
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+------------------------
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+
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+Digital TV Common functions
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+---------------------------
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+
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+.. kernel-doc:: drivers/media/dvb-core/dvb_math.h
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+
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+.. kernel-doc:: drivers/media/dvb-core/dvb_ringbuffer.h
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+
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+.. kernel-doc:: drivers/media/dvb-core/dvbdev.h
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+
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+
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+Digital TV Frontend kABI
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+------------------------
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+
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+Digital TV Frontend
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+~~~~~~~~~~~~~~~~~~~
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+
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+The Digital TV Frontend kABI defines a driver-internal interface for
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+registering low-level, hardware specific driver to a hardware independent
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+frontend layer. It is only of interest for Digital TV device driver writers.
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+The header file for this API is named dvb_frontend.h and located in
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+drivers/media/dvb-core.
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+
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+Before using the Digital TV frontend core, the bridge driver should attach
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+the frontend demod, tuner and SEC devices and call dvb_register_frontend(),
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+in order to register the new frontend at the subsystem. At device
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+detach/removal, the bridge driver should call dvb_unregister_frontend() to
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+remove the frontend from the core and then dvb_frontend_detach() to free the
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+memory allocated by the frontend drivers.
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+
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+The drivers should also call dvb_frontend_suspend() as part of their
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+handler for the &device_driver.suspend(), and dvb_frontend_resume() as
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+part of their handler for &device_driver.resume().
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+
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+few other optional functions are provided to handle some special cases.
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+
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+.. kernel-doc:: drivers/media/dvb-core/dvb_frontend.h
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+
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+
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+Digital TV Demux kABI
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+---------------------
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+
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+Digital TV Demux
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+~~~~~~~~~~~~~~~~
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+
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+The Kernel Digital TV Demux kABI defines a driver-internal interface for
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+registering low-level, hardware specific driver to a hardware independent
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+demux layer. It is only of interest for Digital TV device driver writers.
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+The header file for this kABI is named demux.h and located in
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+drivers/media/dvb-core.
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+
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+The demux kABI should be implemented for each demux in the system. It is
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+used to select the TS source of a demux and to manage the demux resources.
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+When the demux client allocates a resource via the demux kABI, it receives
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+a pointer to the kABI of that resource.
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+
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+Each demux receives its TS input from a DVB front-end or from memory, as
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+set via this demux kABI. In a system with more than one front-end, the kABI
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+can be used to select one of the DVB front-ends as a TS source for a demux,
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+unless this is fixed in the HW platform.
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+
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+The demux kABI only controls front-ends regarding to their connections with
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+demuxes; the kABI used to set the other front-end parameters, such as
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+tuning, are devined via the Digital TV Frontend kABI.
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+
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+The functions that implement the abstract interface demux should be defined
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+static or module private and registered to the Demux core for external
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+access. It is not necessary to implement every function in the struct
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+&dmx_demux. For example, a demux interface might support Section filtering,
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+but not PES filtering. The kABI client is expected to check the value of any
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+function pointer before calling the function: the value of NULL means
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+that the function is not available.
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+
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+Whenever the functions of the demux API modify shared data, the
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+possibilities of lost update and race condition problems should be
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+addressed, e.g. by protecting parts of code with mutexes.
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+
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+Note that functions called from a bottom half context must not sleep.
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+Even a simple memory allocation without using %GFP_ATOMIC can result in a
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+kernel thread being put to sleep if swapping is needed. For example, the
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+Linux Kernel calls the functions of a network device interface from a
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+bottom half context. Thus, if a demux kABI function is called from network
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+device code, the function must not sleep.
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+
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+
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+
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+Demux Callback API
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+------------------
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+
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+Demux Callback
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+~~~~~~~~~~~~~~
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+
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+This kernel-space API comprises the callback functions that deliver filtered
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+data to the demux client. Unlike the other DVB kABIs, these functions are
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+provided by the client and called from the demux code.
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+
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+The function pointers of this abstract interface are not packed into a
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+structure as in the other demux APIs, because the callback functions are
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+registered and used independent of each other. As an example, it is possible
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+for the API client to provide several callback functions for receiving TS
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+packets and no callbacks for PES packets or sections.
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+
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+The functions that implement the callback API need not be re-entrant: when
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+a demux driver calls one of these functions, the driver is not allowed to
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+call the function again before the original call returns. If a callback is
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+triggered by a hardware interrupt, it is recommended to use the Linux
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+bottom half mechanism or start a tasklet instead of making the callback
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+function call directly from a hardware interrupt.
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+
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+This mechanism is implemented by dmx_ts_cb() and dmx_section_cb()
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+callbacks.
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+
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+
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+.. kernel-doc:: drivers/media/dvb-core/demux.h
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+
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+
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+Digital TV Conditional Access kABI
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+----------------------------------
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+
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+.. kernel-doc:: drivers/media/dvb-core/dvb_ca_en50221.h
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+
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+
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+Remote Controller devices
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+-------------------------
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+
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+.. kernel-doc:: include/media/rc-core.h
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+
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+.. kernel-doc:: include/media/lirc_dev.h
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+
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+
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+Media Controller devices
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+------------------------
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+
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+Media Controller
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+~~~~~~~~~~~~~~~~
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+
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+
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+The media controller userspace API is documented in DocBook format in
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+Documentation/DocBook/media/v4l/media-controller.xml. This document focus
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+on the kernel-side implementation of the media framework.
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+
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+* Abstract media device model:
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+
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+Discovering a device internal topology, and configuring it at runtime, is one
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+of the goals of the media framework. To achieve this, hardware devices are
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+modelled as an oriented graph of building blocks called entities connected
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+through pads.
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+
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+An entity is a basic media hardware building block. It can correspond to
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+a large variety of logical blocks such as physical hardware devices
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+(CMOS sensor for instance), logical hardware devices (a building block
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+in a System-on-Chip image processing pipeline), DMA channels or physical
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+connectors.
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+
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+A pad is a connection endpoint through which an entity can interact with
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+other entities. Data (not restricted to video) produced by an entity
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+flows from the entity's output to one or more entity inputs. Pads should
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+not be confused with physical pins at chip boundaries.
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+
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+A link is a point-to-point oriented connection between two pads, either
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+on the same entity or on different entities. Data flows from a source
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+pad to a sink pad.
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+
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+
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+* Media device:
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+
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+A media device is represented by a struct &media_device instance, defined in
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+include/media/media-device.h. Allocation of the structure is handled by the
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+media device driver, usually by embedding the &media_device instance in a
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+larger driver-specific structure.
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+
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+Drivers register media device instances by calling
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+__media_device_register() via the macro media_device_register()
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+and unregistered by calling
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+media_device_unregister().
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+
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+* Entities, pads and links:
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+
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+- Entities
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+
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+Entities are represented by a struct &media_entity instance, defined in
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+include/media/media-entity.h. The structure is usually embedded into a
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+higher-level structure, such as a v4l2_subdev or video_device instance,
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+although drivers can allocate entities directly.
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+
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+Drivers initialize entity pads by calling
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+media_entity_pads_init().
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+
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+Drivers register entities with a media device by calling
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+media_device_register_entity()
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+and unregistred by calling
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+media_device_unregister_entity().
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+
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+- Interfaces
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+
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+Interfaces are represented by a struct &media_interface instance, defined in
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+include/media/media-entity.h. Currently, only one type of interface is
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+defined: a device node. Such interfaces are represented by a struct
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+&media_intf_devnode.
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+
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+Drivers initialize and create device node interfaces by calling
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+media_devnode_create()
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+and remove them by calling:
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+media_devnode_remove().
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+
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+- Pads
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+
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+Pads are represented by a struct &media_pad instance, defined in
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+include/media/media-entity.h. Each entity stores its pads in a pads array
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+managed by the entity driver. Drivers usually embed the array in a
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+driver-specific structure.
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+
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+Pads are identified by their entity and their 0-based index in the pads
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+array.
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+Both information are stored in the &media_pad structure, making the
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+&media_pad pointer the canonical way to store and pass link references.
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+
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+Pads have flags that describe the pad capabilities and state.
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+
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+%MEDIA_PAD_FL_SINK indicates that the pad supports sinking data.
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+%MEDIA_PAD_FL_SOURCE indicates that the pad supports sourcing data.
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+
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+NOTE: One and only one of %MEDIA_PAD_FL_SINK and %MEDIA_PAD_FL_SOURCE must
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+be set for each pad.
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+
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+- Links
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+
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+Links are represented by a struct &media_link instance, defined in
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+include/media/media-entity.h. There are two types of links:
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+
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+1. pad to pad links:
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+
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+Associate two entities via their PADs. Each entity has a list that points
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+to all links originating at or targeting any of its pads.
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+A given link is thus stored twice, once in the source entity and once in
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+the target entity.
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+
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+Drivers create pad to pad links by calling:
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+media_create_pad_link() and remove with media_entity_remove_links().
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+
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+2. interface to entity links:
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+
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+Associate one interface to a Link.
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+
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+Drivers create interface to entity links by calling:
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+media_create_intf_link() and remove with media_remove_intf_links().
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+
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+NOTE:
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+
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+Links can only be created after having both ends already created.
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+
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+Links have flags that describe the link capabilities and state. The
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+valid values are described at media_create_pad_link() and
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+media_create_intf_link().
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+
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+Graph traversal:
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+
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+The media framework provides APIs to iterate over entities in a graph.
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+
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+To iterate over all entities belonging to a media device, drivers can use
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+the media_device_for_each_entity macro, defined in
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+include/media/media-device.h.
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+
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+struct media_entity *entity;
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+
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+media_device_for_each_entity(entity, mdev) {
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+// entity will point to each entity in turn
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+...
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+}
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+
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+Drivers might also need to iterate over all entities in a graph that can be
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+reached only through enabled links starting at a given entity. The media
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+framework provides a depth-first graph traversal API for that purpose.
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+
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+Note that graphs with cycles (whether directed or undirected) are *NOT*
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+supported by the graph traversal API. To prevent infinite loops, the graph
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+traversal code limits the maximum depth to MEDIA_ENTITY_ENUM_MAX_DEPTH,
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+currently defined as 16.
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+
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+Drivers initiate a graph traversal by calling
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+media_entity_graph_walk_start()
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+
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+The graph structure, provided by the caller, is initialized to start graph
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+traversal at the given entity.
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+
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+Drivers can then retrieve the next entity by calling
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+media_entity_graph_walk_next()
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+
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+When the graph traversal is complete the function will return NULL.
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+
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+Graph traversal can be interrupted at any moment. No cleanup function call
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+is required and the graph structure can be freed normally.
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+
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+Helper functions can be used to find a link between two given pads, or a pad
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+connected to another pad through an enabled link
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+media_entity_find_link() and media_entity_remote_pad()
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+
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+Use count and power handling:
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+
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+Due to the wide differences between drivers regarding power management
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+needs, the media controller does not implement power management. However,
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+the &media_entity structure includes a use_count field that media drivers
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+can use to track the number of users of every entity for power management
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+needs.
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+
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+The &media_entity.@use_count field is owned by media drivers and must not be
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+touched by entity drivers. Access to the field must be protected by the
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+&media_device.@graph_mutex lock.
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+
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+Links setup:
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+
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+Link properties can be modified at runtime by calling
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+media_entity_setup_link()
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+
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+Pipelines and media streams:
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+
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+When starting streaming, drivers must notify all entities in the pipeline to
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+prevent link states from being modified during streaming by calling
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+media_entity_pipeline_start().
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+
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+The function will mark all entities connected to the given entity through
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+enabled links, either directly or indirectly, as streaming.
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+
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+The &media_pipeline instance pointed to by the pipe argument will be stored
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+in every entity in the pipeline. Drivers should embed the &media_pipeline
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+structure in higher-level pipeline structures and can then access the
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+pipeline through the &media_entity pipe field.
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+
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+Calls to media_entity_pipeline_start() can be nested. The pipeline pointer
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+must be identical for all nested calls to the function.
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+
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+media_entity_pipeline_start() may return an error. In that case, it will
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+clean up any of the changes it did by itself.
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+
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+When stopping the stream, drivers must notify the entities with
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+media_entity_pipeline_stop().
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+
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+If multiple calls to media_entity_pipeline_start() have been made the same
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+number of media_entity_pipeline_stop() calls are required to stop streaming.
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+The &media_entity pipe field is reset to NULL on the last nested stop call.
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+
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+Link configuration will fail with -%EBUSY by default if either end of the
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+link is a streaming entity. Links that can be modified while streaming must
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+be marked with the %MEDIA_LNK_FL_DYNAMIC flag.
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+
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+If other operations need to be disallowed on streaming entities (such as
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+changing entities configuration parameters) drivers can explicitly check the
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+media_entity stream_count field to find out if an entity is streaming. This
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+operation must be done with the media_device graph_mutex held.
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+
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+Link validation:
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+
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+Link validation is performed by media_entity_pipeline_start() for any
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+entity which has sink pads in the pipeline. The
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+&media_entity.@link_validate() callback is used for that purpose. In
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+@link_validate() callback, entity driver should check that the properties of
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+the source pad of the connected entity and its own sink pad match. It is up
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+to the type of the entity (and in the end, the properties of the hardware)
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+what matching actually means.
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+
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+Subsystems should facilitate link validation by providing subsystem specific
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+helper functions to provide easy access for commonly needed information, and
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+in the end provide a way to use driver-specific callbacks.
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+
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+.. kernel-doc:: include/media/media-device.h
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+
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+.. kernel-doc:: include/media/media-devnode.h
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+
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+.. kernel-doc:: include/media/media-entity.h
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+
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