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[media] coda: simplify check in coda_buf_queue

Now that the bitstream buffer is only allocated for the BIT decoder
case, we can use bitstream.size to check for bitstream ringbuffer
operation.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: Kamil Debski <k.debski@samsung.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
Philipp Zabel %!s(int64=10) %!d(string=hai) anos
pai
achega
cb06b705e3
Modificáronse 1 ficheiros con 2 adicións e 2 borrados
  1. 2 2
      drivers/media/platform/coda/coda-common.c

+ 2 - 2
drivers/media/platform/coda/coda-common.c

@@ -1154,6 +1154,7 @@ static int coda_buf_prepare(struct vb2_buffer *vb)
 static void coda_buf_queue(struct vb2_buffer *vb)
 {
 	struct coda_ctx *ctx = vb2_get_drv_priv(vb->vb2_queue);
+	struct vb2_queue *vq = vb->vb2_queue;
 	struct coda_q_data *q_data;
 
 	q_data = get_q_data(ctx, vb->vb2_queue->type);
@@ -1162,8 +1163,7 @@ static void coda_buf_queue(struct vb2_buffer *vb)
 	 * In the decoder case, immediately try to copy the buffer into the
 	 * bitstream ringbuffer and mark it as ready to be dequeued.
 	 */
-	if (ctx->use_bit && ctx->inst_type == CODA_INST_DECODER &&
-	    vb->vb2_queue->type == V4L2_BUF_TYPE_VIDEO_OUTPUT) {
+	if (ctx->bitstream.size && vq->type == V4L2_BUF_TYPE_VIDEO_OUTPUT) {
 		/*
 		 * For backwards compatibility, queuing an empty buffer marks
 		 * the stream end