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fbdev: remove unnecessary memset in vfb

In vfb_probe memory is allocated using rvmalloc which automatically
sets the allocated memory to zero. This patch removes the second
unnecessary memset in vfb_probe.

Signed-off-by: Marcin Chojnacki <marcinch7@gmail.com>
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Marcin Chojnacki 10 years ago
parent
commit
c0a3229313
1 changed files with 8 additions and 9 deletions
  1. 8 9
      drivers/video/fbdev/vfb.c

+ 8 - 9
drivers/video/fbdev/vfb.c

@@ -51,7 +51,14 @@ static void *rvmalloc(unsigned long size)
 	if (!mem)
 		return NULL;
 
-	memset(mem, 0, size); /* Clear the ram out, no junk to the user */
+	/*
+	 * VFB must clear memory to prevent kernel info
+	 * leakage into userspace
+	 * VGA-based drivers MUST NOT clear memory if
+	 * they want to be able to take over vgacon
+	 */
+
+	memset(mem, 0, size);
 	adr = (unsigned long) mem;
 	while (size > 0) {
 		SetPageReserved(vmalloc_to_page((void *)adr));
@@ -490,14 +497,6 @@ static int vfb_probe(struct platform_device *dev)
 	if (!(videomemory = rvmalloc(videomemorysize)))
 		return retval;
 
-	/*
-	 * VFB must clear memory to prevent kernel info
-	 * leakage into userspace
-	 * VGA-based drivers MUST NOT clear memory if
-	 * they want to be able to take over vgacon
-	 */
-	memset(videomemory, 0, videomemorysize);
-
 	info = framebuffer_alloc(sizeof(u32) * 256, &dev->dev);
 	if (!info)
 		goto err;