|
@@ -0,0 +1,384 @@
|
|
|
+Heterogeneous Memory Management (HMM)
|
|
|
+
|
|
|
+Transparently allow any component of a program to use any memory region of said
|
|
|
+program with a device without using device specific memory allocator. This is
|
|
|
+becoming a requirement to simplify the use of advance heterogeneous computing
|
|
|
+where GPU, DSP or FPGA are use to perform various computations.
|
|
|
+
|
|
|
+This document is divided as follow, in the first section i expose the problems
|
|
|
+related to the use of a device specific allocator. The second section i expose
|
|
|
+the hardware limitations that are inherent to many platforms. The third section
|
|
|
+gives an overview of HMM designs. The fourth section explains how CPU page-
|
|
|
+table mirroring works and what is HMM purpose in this context. Fifth section
|
|
|
+deals with how device memory is represented inside the kernel. Finaly the last
|
|
|
+section present the new migration helper that allow to leverage the device DMA
|
|
|
+engine.
|
|
|
+
|
|
|
+
|
|
|
+1) Problems of using device specific memory allocator:
|
|
|
+2) System bus, device memory characteristics
|
|
|
+3) Share address space and migration
|
|
|
+4) Address space mirroring implementation and API
|
|
|
+5) Represent and manage device memory from core kernel point of view
|
|
|
+6) Migrate to and from device memory
|
|
|
+7) Memory cgroup (memcg) and rss accounting
|
|
|
+
|
|
|
+
|
|
|
+-------------------------------------------------------------------------------
|
|
|
+
|
|
|
+1) Problems of using device specific memory allocator:
|
|
|
+
|
|
|
+Device with large amount of on board memory (several giga bytes) like GPU have
|
|
|
+historically manage their memory through dedicated driver specific API. This
|
|
|
+creates a disconnect between memory allocated and managed by device driver and
|
|
|
+regular application memory (private anonymous, share memory or regular file
|
|
|
+back memory). From here on i will refer to this aspect as split address space.
|
|
|
+I use share address space to refer to the opposite situation ie one in which
|
|
|
+any memory region can be use by device transparently.
|
|
|
+
|
|
|
+Split address space because device can only access memory allocated through the
|
|
|
+device specific API. This imply that all memory object in a program are not
|
|
|
+equal from device point of view which complicate large program that rely on a
|
|
|
+wide set of libraries.
|
|
|
+
|
|
|
+Concretly this means that code that wants to leverage device like GPU need to
|
|
|
+copy object between genericly allocated memory (malloc, mmap private/share/)
|
|
|
+and memory allocated through the device driver API (this still end up with an
|
|
|
+mmap but of the device file).
|
|
|
+
|
|
|
+For flat dataset (array, grid, image, ...) this isn't too hard to achieve but
|
|
|
+complex data-set (list, tree, ...) are hard to get right. Duplicating a complex
|
|
|
+data-set need to re-map all the pointer relations between each of its elements.
|
|
|
+This is error prone and program gets harder to debug because of the duplicate
|
|
|
+data-set.
|
|
|
+
|
|
|
+Split address space also means that library can not transparently use data they
|
|
|
+are getting from core program or other library and thus each library might have
|
|
|
+to duplicate its input data-set using specific memory allocator. Large project
|
|
|
+suffer from this and waste resources because of the various memory copy.
|
|
|
+
|
|
|
+Duplicating each library API to accept as input or output memory allocted by
|
|
|
+each device specific allocator is not a viable option. It would lead to a
|
|
|
+combinatorial explosions in the library entry points.
|
|
|
+
|
|
|
+Finaly with the advance of high level language constructs (in C++ but in other
|
|
|
+language too) it is now possible for compiler to leverage GPU or other devices
|
|
|
+without even the programmer knowledge. Some of compiler identified patterns are
|
|
|
+only do-able with a share address. It is as well more reasonable to use a share
|
|
|
+address space for all the other patterns.
|
|
|
+
|
|
|
+
|
|
|
+-------------------------------------------------------------------------------
|
|
|
+
|
|
|
+2) System bus, device memory characteristics
|
|
|
+
|
|
|
+System bus cripple share address due to few limitations. Most system bus only
|
|
|
+allow basic memory access from device to main memory, even cache coherency is
|
|
|
+often optional. Access to device memory from CPU is even more limited, most
|
|
|
+often than not it is not cache coherent.
|
|
|
+
|
|
|
+If we only consider the PCIE bus than device can access main memory (often
|
|
|
+through an IOMMU) and be cache coherent with the CPUs. However it only allows
|
|
|
+a limited set of atomic operation from device on main memory. This is worse
|
|
|
+in the other direction the CPUs can only access a limited range of the device
|
|
|
+memory and can not perform atomic operations on it. Thus device memory can not
|
|
|
+be consider like regular memory from kernel point of view.
|
|
|
+
|
|
|
+Another crippling factor is the limited bandwidth (~32GBytes/s with PCIE 4.0
|
|
|
+and 16 lanes). This is 33 times less that fastest GPU memory (1 TBytes/s).
|
|
|
+The final limitation is latency, access to main memory from the device has an
|
|
|
+order of magnitude higher latency than when the device access its own memory.
|
|
|
+
|
|
|
+Some platform are developing new system bus or additions/modifications to PCIE
|
|
|
+to address some of those limitations (OpenCAPI, CCIX). They mainly allow two
|
|
|
+way cache coherency between CPU and device and allow all atomic operations the
|
|
|
+architecture supports. Saddly not all platform are following this trends and
|
|
|
+some major architecture are left without hardware solutions to those problems.
|
|
|
+
|
|
|
+So for share address space to make sense not only we must allow device to
|
|
|
+access any memory memory but we must also permit any memory to be migrated to
|
|
|
+device memory while device is using it (blocking CPU access while it happens).
|
|
|
+
|
|
|
+
|
|
|
+-------------------------------------------------------------------------------
|
|
|
+
|
|
|
+3) Share address space and migration
|
|
|
+
|
|
|
+HMM intends to provide two main features. First one is to share the address
|
|
|
+space by duplication the CPU page table into the device page table so same
|
|
|
+address point to same memory and this for any valid main memory address in
|
|
|
+the process address space.
|
|
|
+
|
|
|
+To achieve this, HMM offer a set of helpers to populate the device page table
|
|
|
+while keeping track of CPU page table updates. Device page table updates are
|
|
|
+not as easy as CPU page table updates. To update the device page table you must
|
|
|
+allow a buffer (or use a pool of pre-allocated buffer) and write GPU specifics
|
|
|
+commands in it to perform the update (unmap, cache invalidations and flush,
|
|
|
+...). This can not be done through common code for all device. Hence why HMM
|
|
|
+provides helpers to factor out everything that can be while leaving the gory
|
|
|
+details to the device driver.
|
|
|
+
|
|
|
+The second mechanism HMM provide is a new kind of ZONE_DEVICE memory that does
|
|
|
+allow to allocate a struct page for each page of the device memory. Those page
|
|
|
+are special because the CPU can not map them. They however allow to migrate
|
|
|
+main memory to device memory using exhisting migration mechanism and everything
|
|
|
+looks like if page was swap out to disk from CPU point of view. Using a struct
|
|
|
+page gives the easiest and cleanest integration with existing mm mechanisms.
|
|
|
+Again here HMM only provide helpers, first to hotplug new ZONE_DEVICE memory
|
|
|
+for the device memory and second to perform migration. Policy decision of what
|
|
|
+and when to migrate things is left to the device driver.
|
|
|
+
|
|
|
+Note that any CPU access to a device page trigger a page fault and a migration
|
|
|
+back to main memory ie when a page backing an given address A is migrated from
|
|
|
+a main memory page to a device page then any CPU access to address A trigger a
|
|
|
+page fault and initiate a migration back to main memory.
|
|
|
+
|
|
|
+
|
|
|
+With this two features, HMM not only allow a device to mirror a process address
|
|
|
+space and keeps both CPU and device page table synchronize, but also allow to
|
|
|
+leverage device memory by migrating part of data-set that is actively use by a
|
|
|
+device.
|
|
|
+
|
|
|
+
|
|
|
+-------------------------------------------------------------------------------
|
|
|
+
|
|
|
+4) Address space mirroring implementation and API
|
|
|
+
|
|
|
+Address space mirroring main objective is to allow to duplicate range of CPU
|
|
|
+page table into a device page table and HMM helps keeping both synchronize. A
|
|
|
+device driver that want to mirror a process address space must start with the
|
|
|
+registration of an hmm_mirror struct:
|
|
|
+
|
|
|
+ int hmm_mirror_register(struct hmm_mirror *mirror,
|
|
|
+ struct mm_struct *mm);
|
|
|
+ int hmm_mirror_register_locked(struct hmm_mirror *mirror,
|
|
|
+ struct mm_struct *mm);
|
|
|
+
|
|
|
+The locked variant is to be use when the driver is already holding the mmap_sem
|
|
|
+of the mm in write mode. The mirror struct has a set of callback that are use
|
|
|
+to propagate CPU page table:
|
|
|
+
|
|
|
+ struct hmm_mirror_ops {
|
|
|
+ /* sync_cpu_device_pagetables() - synchronize page tables
|
|
|
+ *
|
|
|
+ * @mirror: pointer to struct hmm_mirror
|
|
|
+ * @update_type: type of update that occurred to the CPU page table
|
|
|
+ * @start: virtual start address of the range to update
|
|
|
+ * @end: virtual end address of the range to update
|
|
|
+ *
|
|
|
+ * This callback ultimately originates from mmu_notifiers when the CPU
|
|
|
+ * page table is updated. The device driver must update its page table
|
|
|
+ * in response to this callback. The update argument tells what action
|
|
|
+ * to perform.
|
|
|
+ *
|
|
|
+ * The device driver must not return from this callback until the device
|
|
|
+ * page tables are completely updated (TLBs flushed, etc); this is a
|
|
|
+ * synchronous call.
|
|
|
+ */
|
|
|
+ void (*update)(struct hmm_mirror *mirror,
|
|
|
+ enum hmm_update action,
|
|
|
+ unsigned long start,
|
|
|
+ unsigned long end);
|
|
|
+ };
|
|
|
+
|
|
|
+Device driver must perform update to the range following action (turn range
|
|
|
+read only, or fully unmap, ...). Once driver callback returns the device must
|
|
|
+be done with the update.
|
|
|
+
|
|
|
+
|
|
|
+When device driver wants to populate a range of virtual address it can use
|
|
|
+either:
|
|
|
+ int hmm_vma_get_pfns(struct vm_area_struct *vma,
|
|
|
+ struct hmm_range *range,
|
|
|
+ unsigned long start,
|
|
|
+ unsigned long end,
|
|
|
+ hmm_pfn_t *pfns);
|
|
|
+ int hmm_vma_fault(struct vm_area_struct *vma,
|
|
|
+ struct hmm_range *range,
|
|
|
+ unsigned long start,
|
|
|
+ unsigned long end,
|
|
|
+ hmm_pfn_t *pfns,
|
|
|
+ bool write,
|
|
|
+ bool block);
|
|
|
+
|
|
|
+First one (hmm_vma_get_pfns()) will only fetch present CPU page table entry and
|
|
|
+will not trigger a page fault on missing or non present entry. The second one
|
|
|
+do trigger page fault on missing or read only entry if write parameter is true.
|
|
|
+Page fault use the generic mm page fault code path just like a CPU page fault.
|
|
|
+
|
|
|
+Both function copy CPU page table into their pfns array argument. Each entry in
|
|
|
+that array correspond to an address in the virtual range. HMM provide a set of
|
|
|
+flags to help driver identify special CPU page table entries.
|
|
|
+
|
|
|
+Locking with the update() callback is the most important aspect the driver must
|
|
|
+respect in order to keep things properly synchronize. The usage pattern is :
|
|
|
+
|
|
|
+ int driver_populate_range(...)
|
|
|
+ {
|
|
|
+ struct hmm_range range;
|
|
|
+ ...
|
|
|
+ again:
|
|
|
+ ret = hmm_vma_get_pfns(vma, &range, start, end, pfns);
|
|
|
+ if (ret)
|
|
|
+ return ret;
|
|
|
+ take_lock(driver->update);
|
|
|
+ if (!hmm_vma_range_done(vma, &range)) {
|
|
|
+ release_lock(driver->update);
|
|
|
+ goto again;
|
|
|
+ }
|
|
|
+
|
|
|
+ // Use pfns array content to update device page table
|
|
|
+
|
|
|
+ release_lock(driver->update);
|
|
|
+ return 0;
|
|
|
+ }
|
|
|
+
|
|
|
+The driver->update lock is the same lock that driver takes inside its update()
|
|
|
+callback. That lock must be call before hmm_vma_range_done() to avoid any race
|
|
|
+with a concurrent CPU page table update.
|
|
|
+
|
|
|
+HMM implements all this on top of the mmu_notifier API because we wanted to a
|
|
|
+simpler API and also to be able to perform optimization latter own like doing
|
|
|
+concurrent device update in multi-devices scenario.
|
|
|
+
|
|
|
+HMM also serve as an impedence missmatch between how CPU page table update are
|
|
|
+done (by CPU write to the page table and TLB flushes) from how device update
|
|
|
+their own page table. Device update is a multi-step process, first appropriate
|
|
|
+commands are write to a buffer, then this buffer is schedule for execution on
|
|
|
+the device. It is only once the device has executed commands in the buffer that
|
|
|
+the update is done. Creating and scheduling update command buffer can happen
|
|
|
+concurrently for multiple devices. Waiting for each device to report commands
|
|
|
+as executed is serialize (there is no point in doing this concurrently).
|
|
|
+
|
|
|
+
|
|
|
+-------------------------------------------------------------------------------
|
|
|
+
|
|
|
+5) Represent and manage device memory from core kernel point of view
|
|
|
+
|
|
|
+Several differents design were try to support device memory. First one use
|
|
|
+device specific data structure to keep information about migrated memory and
|
|
|
+HMM hooked itself in various place of mm code to handle any access to address
|
|
|
+that were back by device memory. It turns out that this ended up replicating
|
|
|
+most of the fields of struct page and also needed many kernel code path to be
|
|
|
+updated to understand this new kind of memory.
|
|
|
+
|
|
|
+Thing is most kernel code path never try to access the memory behind a page
|
|
|
+but only care about struct page contents. Because of this HMM switchted to
|
|
|
+directly using struct page for device memory which left most kernel code path
|
|
|
+un-aware of the difference. We only need to make sure that no one ever try to
|
|
|
+map those page from the CPU side.
|
|
|
+
|
|
|
+HMM provide a set of helpers to register and hotplug device memory as a new
|
|
|
+region needing struct page. This is offer through a very simple API:
|
|
|
+
|
|
|
+ struct hmm_devmem *hmm_devmem_add(const struct hmm_devmem_ops *ops,
|
|
|
+ struct device *device,
|
|
|
+ unsigned long size);
|
|
|
+ void hmm_devmem_remove(struct hmm_devmem *devmem);
|
|
|
+
|
|
|
+The hmm_devmem_ops is where most of the important things are:
|
|
|
+
|
|
|
+ struct hmm_devmem_ops {
|
|
|
+ void (*free)(struct hmm_devmem *devmem, struct page *page);
|
|
|
+ int (*fault)(struct hmm_devmem *devmem,
|
|
|
+ struct vm_area_struct *vma,
|
|
|
+ unsigned long addr,
|
|
|
+ struct page *page,
|
|
|
+ unsigned flags,
|
|
|
+ pmd_t *pmdp);
|
|
|
+ };
|
|
|
+
|
|
|
+The first callback (free()) happens when the last reference on a device page is
|
|
|
+drop. This means the device page is now free and no longer use by anyone. The
|
|
|
+second callback happens whenever CPU try to access a device page which it can
|
|
|
+not do. This second callback must trigger a migration back to system memory.
|
|
|
+
|
|
|
+
|
|
|
+-------------------------------------------------------------------------------
|
|
|
+
|
|
|
+6) Migrate to and from device memory
|
|
|
+
|
|
|
+Because CPU can not access device memory, migration must use device DMA engine
|
|
|
+to perform copy from and to device memory. For this we need a new migration
|
|
|
+helper:
|
|
|
+
|
|
|
+ int migrate_vma(const struct migrate_vma_ops *ops,
|
|
|
+ struct vm_area_struct *vma,
|
|
|
+ unsigned long mentries,
|
|
|
+ unsigned long start,
|
|
|
+ unsigned long end,
|
|
|
+ unsigned long *src,
|
|
|
+ unsigned long *dst,
|
|
|
+ void *private);
|
|
|
+
|
|
|
+Unlike other migration function it works on a range of virtual address, there
|
|
|
+is two reasons for that. First device DMA copy has a high setup overhead cost
|
|
|
+and thus batching multiple pages is needed as otherwise the migration overhead
|
|
|
+make the whole excersie pointless. The second reason is because driver trigger
|
|
|
+such migration base on range of address the device is actively accessing.
|
|
|
+
|
|
|
+The migrate_vma_ops struct define two callbacks. First one (alloc_and_copy())
|
|
|
+control destination memory allocation and copy operation. Second one is there
|
|
|
+to allow device driver to perform cleanup operation after migration.
|
|
|
+
|
|
|
+ struct migrate_vma_ops {
|
|
|
+ void (*alloc_and_copy)(struct vm_area_struct *vma,
|
|
|
+ const unsigned long *src,
|
|
|
+ unsigned long *dst,
|
|
|
+ unsigned long start,
|
|
|
+ unsigned long end,
|
|
|
+ void *private);
|
|
|
+ void (*finalize_and_map)(struct vm_area_struct *vma,
|
|
|
+ const unsigned long *src,
|
|
|
+ const unsigned long *dst,
|
|
|
+ unsigned long start,
|
|
|
+ unsigned long end,
|
|
|
+ void *private);
|
|
|
+ };
|
|
|
+
|
|
|
+It is important to stress that this migration helpers allow for hole in the
|
|
|
+virtual address range. Some pages in the range might not be migrated for all
|
|
|
+the usual reasons (page is pin, page is lock, ...). This helper does not fail
|
|
|
+but just skip over those pages.
|
|
|
+
|
|
|
+The alloc_and_copy() might as well decide to not migrate all pages in the
|
|
|
+range (for reasons under the callback control). For those the callback just
|
|
|
+have to leave the corresponding dst entry empty.
|
|
|
+
|
|
|
+Finaly the migration of the struct page might fails (for file back page) for
|
|
|
+various reasons (failure to freeze reference, or update page cache, ...). If
|
|
|
+that happens then the finalize_and_map() can catch any pages that was not
|
|
|
+migrated. Note those page were still copied to new page and thus we wasted
|
|
|
+bandwidth but this is considered as a rare event and a price that we are
|
|
|
+willing to pay to keep all the code simpler.
|
|
|
+
|
|
|
+
|
|
|
+-------------------------------------------------------------------------------
|
|
|
+
|
|
|
+7) Memory cgroup (memcg) and rss accounting
|
|
|
+
|
|
|
+For now device memory is accounted as any regular page in rss counters (either
|
|
|
+anonymous if device page is use for anonymous, file if device page is use for
|
|
|
+file back page or shmem if device page is use for share memory). This is a
|
|
|
+deliberate choice to keep existing application that might start using device
|
|
|
+memory without knowing about it to keep runing unimpacted.
|
|
|
+
|
|
|
+Drawbacks is that OOM killer might kill an application using a lot of device
|
|
|
+memory and not a lot of regular system memory and thus not freeing much system
|
|
|
+memory. We want to gather more real world experience on how application and
|
|
|
+system react under memory pressure in the presence of device memory before
|
|
|
+deciding to account device memory differently.
|
|
|
+
|
|
|
+
|
|
|
+Same decision was made for memory cgroup. Device memory page are accounted
|
|
|
+against same memory cgroup a regular page would be accounted to. This does
|
|
|
+simplify migration to and from device memory. This also means that migration
|
|
|
+back from device memory to regular memory can not fail because it would
|
|
|
+go above memory cgroup limit. We might revisit this choice latter on once we
|
|
|
+get more experience in how device memory is use and its impact on memory
|
|
|
+resource control.
|
|
|
+
|
|
|
+
|
|
|
+Note that device memory can never be pin nor by device driver nor through GUP
|
|
|
+and thus such memory is always free upon process exit. Or when last reference
|
|
|
+is drop in case of share memory or file back memory.
|