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@@ -10,7 +10,7 @@
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#include <asm/fpu/internal.h>
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#include <asm/fpu/internal.h>
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#include <asm/fpu/signal.h>
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#include <asm/fpu/signal.h>
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#include <asm/fpu/regset.h>
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#include <asm/fpu/regset.h>
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-#include <asm/sigframe.h>
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+
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#include <asm/tlbflush.h>
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#include <asm/tlbflush.h>
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static const char *xfeature_names[] =
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static const char *xfeature_names[] =
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@@ -31,7 +31,6 @@ static const char *xfeature_names[] =
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*/
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*/
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u64 xfeatures_mask __read_mostly;
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u64 xfeatures_mask __read_mostly;
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-static struct _fpx_sw_bytes fx_sw_reserved, fx_sw_reserved_ia32;
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static unsigned int xstate_offsets[XFEATURES_NR_MAX], xstate_sizes[XFEATURES_NR_MAX];
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static unsigned int xstate_offsets[XFEATURES_NR_MAX], xstate_sizes[XFEATURES_NR_MAX];
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static unsigned int xstate_comp_offsets[sizeof(xfeatures_mask)*8];
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static unsigned int xstate_comp_offsets[sizeof(xfeatures_mask)*8];
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@@ -154,395 +153,6 @@ void fpstate_sanitize_xstate(struct fpu *fpu)
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}
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}
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}
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}
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-/*
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- * Check for the presence of extended state information in the
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- * user fpstate pointer in the sigcontext.
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- */
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-static inline int check_for_xstate(struct i387_fxsave_struct __user *buf,
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- void __user *fpstate,
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- struct _fpx_sw_bytes *fx_sw)
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-{
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- int min_xstate_size = sizeof(struct i387_fxsave_struct) +
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- sizeof(struct xstate_header);
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- unsigned int magic2;
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-
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- if (__copy_from_user(fx_sw, &buf->sw_reserved[0], sizeof(*fx_sw)))
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- return -1;
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-
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- /* Check for the first magic field and other error scenarios. */
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- if (fx_sw->magic1 != FP_XSTATE_MAGIC1 ||
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- fx_sw->xstate_size < min_xstate_size ||
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- fx_sw->xstate_size > xstate_size ||
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- fx_sw->xstate_size > fx_sw->extended_size)
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- return -1;
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-
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- /*
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- * Check for the presence of second magic word at the end of memory
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- * layout. This detects the case where the user just copied the legacy
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- * fpstate layout with out copying the extended state information
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- * in the memory layout.
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- */
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- if (__get_user(magic2, (__u32 __user *)(fpstate + fx_sw->xstate_size))
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- || magic2 != FP_XSTATE_MAGIC2)
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- return -1;
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-
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- return 0;
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-}
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-
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-/*
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- * Signal frame handlers.
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- */
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-static inline int save_fsave_header(struct task_struct *tsk, void __user *buf)
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-{
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- if (use_fxsr()) {
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- struct xsave_struct *xsave = &tsk->thread.fpu.state.xsave;
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- struct user_i387_ia32_struct env;
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- struct _fpstate_ia32 __user *fp = buf;
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-
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- convert_from_fxsr(&env, tsk);
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-
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- if (__copy_to_user(buf, &env, sizeof(env)) ||
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- __put_user(xsave->i387.swd, &fp->status) ||
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- __put_user(X86_FXSR_MAGIC, &fp->magic))
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- return -1;
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- } else {
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- struct i387_fsave_struct __user *fp = buf;
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- u32 swd;
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- if (__get_user(swd, &fp->swd) || __put_user(swd, &fp->status))
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- return -1;
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- }
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-
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- return 0;
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-}
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-
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-static inline int save_xstate_epilog(void __user *buf, int ia32_frame)
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-{
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- struct xsave_struct __user *x = buf;
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- struct _fpx_sw_bytes *sw_bytes;
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- u32 xfeatures;
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- int err;
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-
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- /* Setup the bytes not touched by the [f]xsave and reserved for SW. */
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- sw_bytes = ia32_frame ? &fx_sw_reserved_ia32 : &fx_sw_reserved;
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- err = __copy_to_user(&x->i387.sw_reserved, sw_bytes, sizeof(*sw_bytes));
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-
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- if (!use_xsave())
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- return err;
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-
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- err |= __put_user(FP_XSTATE_MAGIC2, (__u32 *)(buf + xstate_size));
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-
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- /*
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- * Read the xfeatures which we copied (directly from the cpu or
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- * from the state in task struct) to the user buffers.
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- */
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- err |= __get_user(xfeatures, (__u32 *)&x->header.xfeatures);
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-
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- /*
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- * For legacy compatible, we always set FP/SSE bits in the bit
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- * vector while saving the state to the user context. This will
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- * enable us capturing any changes(during sigreturn) to
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- * the FP/SSE bits by the legacy applications which don't touch
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- * xfeatures in the xsave header.
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- *
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- * xsave aware apps can change the xfeatures in the xsave
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- * header as well as change any contents in the memory layout.
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- * xrestore as part of sigreturn will capture all the changes.
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- */
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- xfeatures |= XSTATE_FPSSE;
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-
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- err |= __put_user(xfeatures, (__u32 *)&x->header.xfeatures);
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-
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- return err;
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-}
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-
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-static inline int copy_fpregs_to_sigframe(struct xsave_struct __user *buf)
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-{
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- int err;
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-
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- if (use_xsave())
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- err = copy_xregs_to_user(buf);
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- else if (use_fxsr())
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- err = copy_fxregs_to_user((struct i387_fxsave_struct __user *) buf);
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- else
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- err = copy_fregs_to_user((struct i387_fsave_struct __user *) buf);
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-
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- if (unlikely(err) && __clear_user(buf, xstate_size))
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- err = -EFAULT;
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- return err;
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-}
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-
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-/*
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- * Save the fpu, extended register state to the user signal frame.
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- *
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- * 'buf_fx' is the 64-byte aligned pointer at which the [f|fx|x]save
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- * state is copied.
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- * 'buf' points to the 'buf_fx' or to the fsave header followed by 'buf_fx'.
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- *
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- * buf == buf_fx for 64-bit frames and 32-bit fsave frame.
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- * buf != buf_fx for 32-bit frames with fxstate.
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- *
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- * If the fpu, extended register state is live, save the state directly
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- * to the user frame pointed by the aligned pointer 'buf_fx'. Otherwise,
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- * copy the thread's fpu state to the user frame starting at 'buf_fx'.
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- *
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- * If this is a 32-bit frame with fxstate, put a fsave header before
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- * the aligned state at 'buf_fx'.
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- *
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- * For [f]xsave state, update the SW reserved fields in the [f]xsave frame
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- * indicating the absence/presence of the extended state to the user.
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- */
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-int copy_fpstate_to_sigframe(void __user *buf, void __user *buf_fx, int size)
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-{
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- struct xsave_struct *xsave = ¤t->thread.fpu.state.xsave;
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- struct task_struct *tsk = current;
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- int ia32_fxstate = (buf != buf_fx);
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-
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- ia32_fxstate &= (config_enabled(CONFIG_X86_32) ||
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- config_enabled(CONFIG_IA32_EMULATION));
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-
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- if (!access_ok(VERIFY_WRITE, buf, size))
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- return -EACCES;
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-
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- if (!static_cpu_has(X86_FEATURE_FPU))
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- return fpregs_soft_get(current, NULL, 0,
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- sizeof(struct user_i387_ia32_struct), NULL,
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- (struct _fpstate_ia32 __user *) buf) ? -1 : 1;
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-
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- if (fpregs_active()) {
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- /* Save the live register state to the user directly. */
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- if (copy_fpregs_to_sigframe(buf_fx))
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- return -1;
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- /* Update the thread's fxstate to save the fsave header. */
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- if (ia32_fxstate)
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- copy_fxregs_to_kernel(&tsk->thread.fpu);
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- } else {
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- fpstate_sanitize_xstate(&tsk->thread.fpu);
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- if (__copy_to_user(buf_fx, xsave, xstate_size))
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- return -1;
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- }
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-
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- /* Save the fsave header for the 32-bit frames. */
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- if ((ia32_fxstate || !use_fxsr()) && save_fsave_header(tsk, buf))
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- return -1;
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-
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- if (use_fxsr() && save_xstate_epilog(buf_fx, ia32_fxstate))
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- return -1;
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-
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- return 0;
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-}
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-
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-static inline void
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-sanitize_restored_xstate(struct task_struct *tsk,
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- struct user_i387_ia32_struct *ia32_env,
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- u64 xfeatures, int fx_only)
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-{
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- struct xsave_struct *xsave = &tsk->thread.fpu.state.xsave;
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- struct xstate_header *header = &xsave->header;
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-
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- if (use_xsave()) {
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- /* These bits must be zero. */
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- memset(header->reserved, 0, 48);
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-
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- /*
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- * Init the state that is not present in the memory
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- * layout and not enabled by the OS.
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- */
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- if (fx_only)
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- header->xfeatures = XSTATE_FPSSE;
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- else
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- header->xfeatures &= (xfeatures_mask & xfeatures);
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- }
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-
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- if (use_fxsr()) {
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- /*
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- * mscsr reserved bits must be masked to zero for security
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- * reasons.
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- */
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- xsave->i387.mxcsr &= mxcsr_feature_mask;
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-
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- convert_to_fxsr(tsk, ia32_env);
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- }
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-}
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-
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-/*
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- * Restore the extended state if present. Otherwise, restore the FP/SSE state.
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- */
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-static inline int copy_user_to_fpregs_zeroing(void __user *buf, u64 xbv, int fx_only)
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-{
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- if (use_xsave()) {
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- if ((unsigned long)buf % 64 || fx_only) {
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- u64 init_bv = xfeatures_mask & ~XSTATE_FPSSE;
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- copy_kernel_to_xregs(&init_fpstate.xsave, init_bv);
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- return copy_user_to_fxregs(buf);
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- } else {
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- u64 init_bv = xfeatures_mask & ~xbv;
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- if (unlikely(init_bv))
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- copy_kernel_to_xregs(&init_fpstate.xsave, init_bv);
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- return copy_user_to_xregs(buf, xbv);
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- }
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- } else if (use_fxsr()) {
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- return copy_user_to_fxregs(buf);
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- } else
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- return copy_user_to_fregs(buf);
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-}
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-
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-static int __fpu__restore_sig(void __user *buf, void __user *buf_fx, int size)
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-{
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- int ia32_fxstate = (buf != buf_fx);
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- struct task_struct *tsk = current;
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- struct fpu *fpu = &tsk->thread.fpu;
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- int state_size = xstate_size;
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- u64 xfeatures = 0;
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- int fx_only = 0;
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-
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- ia32_fxstate &= (config_enabled(CONFIG_X86_32) ||
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- config_enabled(CONFIG_IA32_EMULATION));
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-
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- if (!buf) {
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- fpu__clear(fpu);
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- return 0;
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- }
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-
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- if (!access_ok(VERIFY_READ, buf, size))
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- return -EACCES;
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-
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- fpu__activate_curr(fpu);
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-
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- if (!static_cpu_has(X86_FEATURE_FPU))
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- return fpregs_soft_set(current, NULL,
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- 0, sizeof(struct user_i387_ia32_struct),
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- NULL, buf) != 0;
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-
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- if (use_xsave()) {
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- struct _fpx_sw_bytes fx_sw_user;
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- if (unlikely(check_for_xstate(buf_fx, buf_fx, &fx_sw_user))) {
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- /*
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- * Couldn't find the extended state information in the
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- * memory layout. Restore just the FP/SSE and init all
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- * the other extended state.
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- */
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- state_size = sizeof(struct i387_fxsave_struct);
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- fx_only = 1;
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- } else {
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- state_size = fx_sw_user.xstate_size;
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- xfeatures = fx_sw_user.xfeatures;
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- }
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- }
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-
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- if (ia32_fxstate) {
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- /*
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- * For 32-bit frames with fxstate, copy the user state to the
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- * thread's fpu state, reconstruct fxstate from the fsave
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- * header. Sanitize the copied state etc.
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- */
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- struct fpu *fpu = &tsk->thread.fpu;
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- struct user_i387_ia32_struct env;
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- int err = 0;
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-
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- /*
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- * Drop the current fpu which clears fpu->fpstate_active. This ensures
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- * that any context-switch during the copy of the new state,
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- * avoids the intermediate state from getting restored/saved.
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- * Thus avoiding the new restored state from getting corrupted.
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- * We will be ready to restore/save the state only after
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- * fpu->fpstate_active is again set.
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- */
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- fpu__drop(fpu);
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-
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- if (__copy_from_user(&fpu->state.xsave, buf_fx, state_size) ||
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- __copy_from_user(&env, buf, sizeof(env))) {
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- fpstate_init(&fpu->state);
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- err = -1;
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- } else {
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- sanitize_restored_xstate(tsk, &env, xfeatures, fx_only);
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- }
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-
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- fpu->fpstate_active = 1;
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- if (use_eager_fpu()) {
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- preempt_disable();
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- fpu__restore();
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- preempt_enable();
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- }
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-
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- return err;
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- } else {
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- /*
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- * For 64-bit frames and 32-bit fsave frames, restore the user
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- * state to the registers directly (with exceptions handled).
|
|
|
|
- */
|
|
|
|
- user_fpu_begin();
|
|
|
|
- if (copy_user_to_fpregs_zeroing(buf_fx, xfeatures, fx_only)) {
|
|
|
|
- fpu__clear(fpu);
|
|
|
|
- return -1;
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- return 0;
|
|
|
|
-}
|
|
|
|
-
|
|
|
|
-static inline int xstate_sigframe_size(void)
|
|
|
|
-{
|
|
|
|
- return use_xsave() ? xstate_size + FP_XSTATE_MAGIC2_SIZE : xstate_size;
|
|
|
|
-}
|
|
|
|
-
|
|
|
|
-/*
|
|
|
|
- * Restore FPU state from a sigframe:
|
|
|
|
- */
|
|
|
|
-int fpu__restore_sig(void __user *buf, int ia32_frame)
|
|
|
|
-{
|
|
|
|
- void __user *buf_fx = buf;
|
|
|
|
- int size = xstate_sigframe_size();
|
|
|
|
-
|
|
|
|
- if (ia32_frame && use_fxsr()) {
|
|
|
|
- buf_fx = buf + sizeof(struct i387_fsave_struct);
|
|
|
|
- size += sizeof(struct i387_fsave_struct);
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- return __fpu__restore_sig(buf, buf_fx, size);
|
|
|
|
-}
|
|
|
|
-
|
|
|
|
-unsigned long
|
|
|
|
-fpu__alloc_mathframe(unsigned long sp, int ia32_frame,
|
|
|
|
- unsigned long *buf_fx, unsigned long *size)
|
|
|
|
-{
|
|
|
|
- unsigned long frame_size = xstate_sigframe_size();
|
|
|
|
-
|
|
|
|
- *buf_fx = sp = round_down(sp - frame_size, 64);
|
|
|
|
- if (ia32_frame && use_fxsr()) {
|
|
|
|
- frame_size += sizeof(struct i387_fsave_struct);
|
|
|
|
- sp -= sizeof(struct i387_fsave_struct);
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- *size = frame_size;
|
|
|
|
-
|
|
|
|
- return sp;
|
|
|
|
-}
|
|
|
|
-/*
|
|
|
|
- * Prepare the SW reserved portion of the fxsave memory layout, indicating
|
|
|
|
- * the presence of the extended state information in the memory layout
|
|
|
|
- * pointed by the fpstate pointer in the sigcontext.
|
|
|
|
- * This will be saved when ever the FP and extended state context is
|
|
|
|
- * saved on the user stack during the signal handler delivery to the user.
|
|
|
|
- */
|
|
|
|
-static void prepare_fx_sw_frame(void)
|
|
|
|
-{
|
|
|
|
- int fsave_header_size = sizeof(struct i387_fsave_struct);
|
|
|
|
- int size = xstate_size + FP_XSTATE_MAGIC2_SIZE;
|
|
|
|
-
|
|
|
|
- if (config_enabled(CONFIG_X86_32))
|
|
|
|
- size += fsave_header_size;
|
|
|
|
-
|
|
|
|
- fx_sw_reserved.magic1 = FP_XSTATE_MAGIC1;
|
|
|
|
- fx_sw_reserved.extended_size = size;
|
|
|
|
- fx_sw_reserved.xfeatures = xfeatures_mask;
|
|
|
|
- fx_sw_reserved.xstate_size = xstate_size;
|
|
|
|
-
|
|
|
|
- if (config_enabled(CONFIG_IA32_EMULATION)) {
|
|
|
|
- fx_sw_reserved_ia32 = fx_sw_reserved;
|
|
|
|
- fx_sw_reserved_ia32.extended_size += fsave_header_size;
|
|
|
|
- }
|
|
|
|
-}
|
|
|
|
-
|
|
|
|
/*
|
|
/*
|
|
* Enable the extended processor state save/restore feature.
|
|
* Enable the extended processor state save/restore feature.
|
|
* Called once per CPU onlining.
|
|
* Called once per CPU onlining.
|
|
@@ -741,7 +351,7 @@ void fpu__init_system_xstate(void)
|
|
init_xstate_size();
|
|
init_xstate_size();
|
|
|
|
|
|
update_regset_xstate_info(xstate_size, xfeatures_mask);
|
|
update_regset_xstate_info(xstate_size, xfeatures_mask);
|
|
- prepare_fx_sw_frame();
|
|
|
|
|
|
+ fpu__init_prepare_fx_sw_frame();
|
|
setup_init_fpu_buf();
|
|
setup_init_fpu_buf();
|
|
|
|
|
|
pr_info("x86/fpu: Enabled xstate features 0x%llx, context size is 0x%x bytes, using '%s' format.\n",
|
|
pr_info("x86/fpu: Enabled xstate features 0x%llx, context size is 0x%x bytes, using '%s' format.\n",
|