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Merge branch 'topic/azt3328' into for-linus

* topic/azt3328:
  ALSA: azt3328: fix previous breakage, improve suspend, cleanups
  ALSA: azt3328: large codec cleanup, add I2S port etc.
  ALSA: azt3328: fix Kconfig entry
Takashi Iwai 16 år sedan
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b81e5ab34d
3 ändrade filer med 670 tillägg och 553 borttagningar
  1. 2 2
      sound/pci/Kconfig
  2. 617 499
      sound/pci/azt3328.c
  3. 51 52
      sound/pci/azt3328.h

+ 2 - 2
sound/pci/Kconfig

@@ -135,11 +135,11 @@ config SND_AW2
 
 
 config SND_AZT3328
-	tristate "Aztech AZF3328 / PCI168 (EXPERIMENTAL)"
-	depends on EXPERIMENTAL
+	tristate "Aztech AZF3328 / PCI168"
 	select SND_OPL3_LIB
 	select SND_MPU401_UART
 	select SND_PCM
+	select SND_RAWMIDI
 	help
 	  Say Y here to include support for Aztech AZF3328 (PCI168)
 	  soundcards.

+ 617 - 499
sound/pci/azt3328.c

@@ -1,6 +1,6 @@
 /*
  *  azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
- *  Copyright (C) 2002, 2005 - 2008 by Andreas Mohr <andi AT lisas.de>
+ *  Copyright (C) 2002, 2005 - 2009 by Andreas Mohr <andi AT lisas.de>
  *
  *  Framework borrowed from Bart Hartgers's als4000.c.
  *  Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
@@ -10,6 +10,13 @@
  *  PCI168 A/AP, sub ID 8000
  *  Please give me feedback in case you try my driver with one of these!!
  *
+ *  Keywords: Windows XP Vista 168nt4-125.zip 168win95-125.zip PCI 168 download
+ *  (XP/Vista do not support this card at all but every Linux distribution
+ *   has very good support out of the box;
+ *   just to make sure that the right people hit this and get to know that,
+ *   despite the high level of Internet ignorance - as usual :-P -
+ *   about very good support for this card - on Linux!)
+ *
  * GPL LICENSE
  *  This program is free software; you can redistribute it and/or modify
  *  it under the terms of the GNU General Public License as published by
@@ -71,10 +78,11 @@
  *  - built-in General DirectX timer having a 20 bits counter
  *    with 1us resolution (see below!)
  *  - I2S serial output port for external DAC
+ *    [FIXME: 3.3V or 5V level? maximum rate is 66.2kHz right?]
  *  - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI
  *  - supports hardware volume control
  *  - single chip low cost solution (128 pin QFP)
- *  - supports programmable Sub-vendor and Sub-system ID
+ *  - supports programmable Sub-vendor and Sub-system ID [24C02 SEEPROM chip]
  *    required for Microsoft's logo compliance (FIXME: where?)
  *    At least the Trident 4D Wave DX has one bit somewhere
  *    to enable writes to PCI subsystem VID registers, that should be it.
@@ -82,6 +90,7 @@
  *    some custom data starting at 0x80. What kind of config settings
  *    are located in our extended PCI space anyway??
  *  - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms
+ *    [TDA1517P chip]
  *
  *  Note that this driver now is actually *better* than the Windows driver,
  *  since it additionally supports the card's 1MHz DirectX timer - just try
@@ -146,10 +155,15 @@
  *    to read the Digital Enhanced Game Port. Not sure whether it is fixable.
  *
  * TODO
+ *  - use PCI_VDEVICE
+ *  - verify driver status on x86_64
+ *  - test multi-card driver operation
+ *  - (ab)use 1MHz DirectX timer as kernel clocksource
  *  - test MPU401 MIDI playback etc.
  *  - add more power micro-management (disable various units of the card
- *    as long as they're unused). However this requires more I/O ports which I
- *    haven't figured out yet and which thus might not even exist...
+ *    as long as they're unused, to improve audio quality and save power).
+ *    However this requires more I/O ports which I haven't figured out yet
+ *    and which thus might not even exist...
  *    The standard suspend/resume functionality could probably make use of
  *    some improvement, too...
  *  - figure out what all unknown port bits are responsible for
@@ -185,25 +199,46 @@ MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}");
 #define SUPPORT_GAMEPORT 1
 #endif
 
+/* === Debug settings ===
+  Further diagnostic functionality than the settings below
+  does not need to be provided, since one can easily write a bash script
+  to dump the card's I/O ports (those listed in lspci -v -v):
+  function dump()
+  {
+    local descr=$1; local addr=$2; local count=$3
+
+    echo "${descr}: ${count} @ ${addr}:"
+    dd if=/dev/port skip=$[${addr}] count=${count} bs=1 2>/dev/null| hexdump -C
+  }
+  and then use something like
+  "dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8",
+  "dump codec00 0xa800 32", "dump mixer 0xb800 64", "dump synth 0xbc00 8",
+  possibly within a "while true; do ... sleep 1; done" loop.
+  Tweaking ports could be done using
+  VALSTRING="`printf "%02x" $value`"
+  printf "\x""$VALSTRING"|dd of=/dev/port seek=$[${addr}] bs=1 2>/dev/null
+*/
+
 #define DEBUG_MISC	0
 #define DEBUG_CALLS	0
 #define DEBUG_MIXER	0
-#define DEBUG_PLAY_REC	0
+#define DEBUG_CODEC	0
 #define DEBUG_IO	0
 #define DEBUG_TIMER	0
 #define DEBUG_GAME	0
+#define DEBUG_PM	0
 #define MIXER_TESTING	0
 
 #if DEBUG_MISC
-#define snd_azf3328_dbgmisc(format, args...) printk(KERN_ERR format, ##args)
+#define snd_azf3328_dbgmisc(format, args...) printk(KERN_DEBUG format, ##args)
 #else
 #define snd_azf3328_dbgmisc(format, args...)
 #endif
 
 #if DEBUG_CALLS
 #define snd_azf3328_dbgcalls(format, args...) printk(format, ##args)
-#define snd_azf3328_dbgcallenter() printk(KERN_ERR "--> %s\n", __func__)
-#define snd_azf3328_dbgcallleave() printk(KERN_ERR "<-- %s\n", __func__)
+#define snd_azf3328_dbgcallenter() printk(KERN_DEBUG "--> %s\n", __func__)
+#define snd_azf3328_dbgcallleave() printk(KERN_DEBUG "<-- %s\n", __func__)
 #else
 #define snd_azf3328_dbgcalls(format, args...)
 #define snd_azf3328_dbgcallenter()
@@ -216,10 +251,10 @@ MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}");
 #define snd_azf3328_dbgmixer(format, args...)
 #endif
 
-#if DEBUG_PLAY_REC
-#define snd_azf3328_dbgplay(format, args...) printk(KERN_DEBUG format, ##args)
+#if DEBUG_CODEC
+#define snd_azf3328_dbgcodec(format, args...) printk(KERN_DEBUG format, ##args)
 #else
-#define snd_azf3328_dbgplay(format, args...)
+#define snd_azf3328_dbgcodec(format, args...)
 #endif
 
 #if DEBUG_MISC
@@ -234,6 +269,12 @@ MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}");
 #define snd_azf3328_dbggame(format, args...)
 #endif
 
+#if DEBUG_PM
+#define snd_azf3328_dbgpm(format, args...) printk(KERN_DEBUG format, ##args)
+#else
+#define snd_azf3328_dbgpm(format, args...)
+#endif
+
 static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX;	/* Index 0-MAX */
 module_param_array(index, int, NULL, 0444);
 MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard.");
@@ -250,22 +291,23 @@ static int seqtimer_scaling = 128;
 module_param(seqtimer_scaling, int, 0444);
 MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128.");
 
-struct snd_azf3328_audio_stream {
+struct snd_azf3328_codec_data {
+	unsigned long io_base;
 	struct snd_pcm_substream *substream;
-	int enabled;
-	int running;
-	unsigned long portbase;
+	bool running;
+	const char *name;
 };
 
-enum snd_azf3328_stream_index {
-  AZF_PLAYBACK = 0,
-  AZF_CAPTURE = 1,
+enum snd_azf3328_codec_type {
+  AZF_CODEC_PLAYBACK = 0,
+  AZF_CODEC_CAPTURE = 1,
+  AZF_CODEC_I2S_OUT = 2,
 };
 
 struct snd_azf3328 {
 	/* often-used fields towards beginning, then grouped */
 
-	unsigned long codec_io; /* usually 0xb000, size 128 */
+	unsigned long ctrl_io; /* usually 0xb000, size 128 */
 	unsigned long game_io;  /* usually 0xb400, size 8 */
 	unsigned long mpu_io;   /* usually 0xb800, size 4 */
 	unsigned long opl3_io; /* usually 0xbc00, size 8 */
@@ -275,15 +317,17 @@ struct snd_azf3328 {
 
 	struct snd_timer *timer;
 
-	struct snd_pcm *pcm;
-	struct snd_azf3328_audio_stream audio_stream[2];
+	struct snd_pcm *pcm[3];
+
+	/* playback, recording and I2S out codecs */
+	struct snd_azf3328_codec_data codecs[3];
 
 	struct snd_card *card;
 	struct snd_rawmidi *rmidi;
 
 #ifdef SUPPORT_GAMEPORT
 	struct gameport *gameport;
-	int axes[4];
+	u16 axes[4];
 #endif
 
 	struct pci_dev *pci;
@@ -293,16 +337,16 @@ struct snd_azf3328 {
 	 * If we need to add more registers here, then we might try to fold this
 	 * into some transparent combined shadow register handling with
 	 * CONFIG_PM register storage below, but that's slightly difficult. */
-	u16 shadow_reg_codec_6AH;
+	u16 shadow_reg_ctrl_6AH;
 
 #ifdef CONFIG_PM
 	/* register value containers for power management
-	 * Note: not always full I/O range preserved (just like Win driver!) */
-	u16 saved_regs_codec[AZF_IO_SIZE_CODEC_PM / 2];
-	u16 saved_regs_game [AZF_IO_SIZE_GAME_PM / 2];
-	u16 saved_regs_mpu  [AZF_IO_SIZE_MPU_PM / 2];
-	u16 saved_regs_opl3 [AZF_IO_SIZE_OPL3_PM / 2];
-	u16 saved_regs_mixer[AZF_IO_SIZE_MIXER_PM / 2];
+	 * Note: not always full I/O range preserved (similar to Win driver!) */
+	u32 saved_regs_ctrl[AZF_ALIGN(AZF_IO_SIZE_CTRL_PM) / 4];
+	u32 saved_regs_game[AZF_ALIGN(AZF_IO_SIZE_GAME_PM) / 4];
+	u32 saved_regs_mpu[AZF_ALIGN(AZF_IO_SIZE_MPU_PM) / 4];
+	u32 saved_regs_opl3[AZF_ALIGN(AZF_IO_SIZE_OPL3_PM) / 4];
+	u32 saved_regs_mixer[AZF_ALIGN(AZF_IO_SIZE_MIXER_PM) / 4];
 #endif
 };
 
@@ -316,7 +360,7 @@ MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);
 
 
 static int
-snd_azf3328_io_reg_setb(unsigned reg, u8 mask, int do_set)
+snd_azf3328_io_reg_setb(unsigned reg, u8 mask, bool do_set)
 {
 	u8 prev = inb(reg), new;
 
@@ -331,39 +375,72 @@ snd_azf3328_io_reg_setb(unsigned reg, u8 mask, int do_set)
 }
 
 static inline void
-snd_azf3328_codec_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
+snd_azf3328_codec_outb(const struct snd_azf3328_codec_data *codec,
+		       unsigned reg,
+		       u8 value
+)
 {
-	outb(value, chip->codec_io + reg);
+	outb(value, codec->io_base + reg);
 }
 
 static inline u8
-snd_azf3328_codec_inb(const struct snd_azf3328 *chip, unsigned reg)
+snd_azf3328_codec_inb(const struct snd_azf3328_codec_data *codec, unsigned reg)
 {
-	return inb(chip->codec_io + reg);
+	return inb(codec->io_base + reg);
 }
 
 static inline void
-snd_azf3328_codec_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
+snd_azf3328_codec_outw(const struct snd_azf3328_codec_data *codec,
+		       unsigned reg,
+		       u16 value
+)
 {
-	outw(value, chip->codec_io + reg);
+	outw(value, codec->io_base + reg);
 }
 
 static inline u16
-snd_azf3328_codec_inw(const struct snd_azf3328 *chip, unsigned reg)
+snd_azf3328_codec_inw(const struct snd_azf3328_codec_data *codec, unsigned reg)
 {
-	return inw(chip->codec_io + reg);
+	return inw(codec->io_base + reg);
 }
 
 static inline void
-snd_azf3328_codec_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
+snd_azf3328_codec_outl(const struct snd_azf3328_codec_data *codec,
+		       unsigned reg,
+		       u32 value
+)
 {
-	outl(value, chip->codec_io + reg);
+	outl(value, codec->io_base + reg);
 }
 
 static inline u32
-snd_azf3328_codec_inl(const struct snd_azf3328 *chip, unsigned reg)
+snd_azf3328_codec_inl(const struct snd_azf3328_codec_data *codec, unsigned reg)
+{
+	return inl(codec->io_base + reg);
+}
+
+static inline void
+snd_azf3328_ctrl_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
+{
+	outb(value, chip->ctrl_io + reg);
+}
+
+static inline u8
+snd_azf3328_ctrl_inb(const struct snd_azf3328 *chip, unsigned reg)
+{
+	return inb(chip->ctrl_io + reg);
+}
+
+static inline void
+snd_azf3328_ctrl_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
+{
+	outw(value, chip->ctrl_io + reg);
+}
+
+static inline void
+snd_azf3328_ctrl_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
 {
-	return inl(chip->codec_io + reg);
+	outl(value, chip->ctrl_io + reg);
 }
 
 static inline void
@@ -404,13 +481,13 @@ snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
 
 #define AZF_MUTE_BIT 0x80
 
-static int
+static bool
 snd_azf3328_mixer_set_mute(const struct snd_azf3328 *chip,
-			   unsigned reg, int do_mute
+			   unsigned reg, bool do_mute
 )
 {
 	unsigned long portbase = chip->mixer_io + reg + 1;
-	int updated;
+	bool updated;
 
 	/* the mute bit is on the *second* (i.e. right) register of a
 	 * left/right channel setting */
@@ -569,7 +646,7 @@ snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol,
 {
 	struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
 	struct azf3328_mixer_reg reg;
-	unsigned int oreg, val;
+	u16 oreg, val;
 
 	snd_azf3328_dbgcallenter();
 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
@@ -600,7 +677,7 @@ snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol,
 {
 	struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
 	struct azf3328_mixer_reg reg;
-	unsigned int oreg, nreg, val;
+	u16 oreg, nreg, val;
 
 	snd_azf3328_dbgcallenter();
 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
@@ -709,7 +786,7 @@ snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol,
 {
         struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
 	struct azf3328_mixer_reg reg;
-	unsigned int oreg, nreg, val;
+	u16 oreg, nreg, val;
 
 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
 	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
@@ -867,14 +944,15 @@ snd_azf3328_hw_free(struct snd_pcm_substream *substream)
 
 static void
 snd_azf3328_codec_setfmt(struct snd_azf3328 *chip,
-			       unsigned reg,
+			       enum snd_azf3328_codec_type codec_type,
 			       enum azf_freq_t bitrate,
 			       unsigned int format_width,
 			       unsigned int channels
 )
 {
-	u16 val = 0xff00;
 	unsigned long flags;
+	const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
+	u16 val = 0xff00;
 
 	snd_azf3328_dbgcallenter();
 	switch (bitrate) {
@@ -917,7 +995,7 @@ snd_azf3328_codec_setfmt(struct snd_azf3328 *chip,
 	spin_lock_irqsave(&chip->reg_lock, flags);
 
 	/* set bitrate/format */
-	snd_azf3328_codec_outw(chip, reg, val);
+	snd_azf3328_codec_outw(codec, IDX_IO_CODEC_SOUNDFORMAT, val);
 
 	/* changing the bitrate/format settings switches off the
 	 * audio output with an annoying click in case of 8/16bit format change
@@ -926,11 +1004,11 @@ snd_azf3328_codec_setfmt(struct snd_azf3328 *chip,
 	 * (FIXME: yes, it works, but what exactly am I doing here?? :)
 	 * FIXME: does this have some side effects for full-duplex
 	 * or other dramatic side effects? */
-	if (reg == IDX_IO_PLAY_SOUNDFORMAT) /* only do it for playback */
-		snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
-			snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS) |
-			DMA_PLAY_SOMETHING1 |
-			DMA_PLAY_SOMETHING2 |
+	if (codec_type == AZF_CODEC_PLAYBACK) /* only do it for playback */
+		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
+			snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS) |
+			DMA_RUN_SOMETHING1 |
+			DMA_RUN_SOMETHING2 |
 			SOMETHING_ALMOST_ALWAYS_SET |
 			DMA_EPILOGUE_SOMETHING |
 			DMA_SOMETHING_ELSE
@@ -942,112 +1020,134 @@ snd_azf3328_codec_setfmt(struct snd_azf3328 *chip,
 
 static inline void
 snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328 *chip,
-			    unsigned reg
+			    enum snd_azf3328_codec_type codec_type
 )
 {
 	/* choose lowest frequency for low power consumption.
 	 * While this will cause louder noise due to rather coarse frequency,
 	 * it should never matter since output should always
 	 * get disabled properly when idle anyway. */
-	snd_azf3328_codec_setfmt(chip, reg, AZF_FREQ_4000, 8, 1);
+	snd_azf3328_codec_setfmt(chip, codec_type, AZF_FREQ_4000, 8, 1);
 }
 
 static void
-snd_azf3328_codec_reg_6AH_update(struct snd_azf3328 *chip,
+snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 *chip,
 					unsigned bitmask,
-					int enable
+					bool enable
 )
 {
-	if (enable)
-		chip->shadow_reg_codec_6AH &= ~bitmask;
+	bool do_mask = !enable;
+	if (do_mask)
+		chip->shadow_reg_ctrl_6AH |= bitmask;
 	else
-		chip->shadow_reg_codec_6AH |= bitmask;
-	snd_azf3328_dbgplay("6AH_update mask 0x%04x enable %d: val 0x%04x\n",
-			bitmask, enable, chip->shadow_reg_codec_6AH);
-	snd_azf3328_codec_outw(chip, IDX_IO_6AH, chip->shadow_reg_codec_6AH);
+		chip->shadow_reg_ctrl_6AH &= ~bitmask;
+	snd_azf3328_dbgcodec("6AH_update mask 0x%04x do_mask %d: val 0x%04x\n",
+			bitmask, do_mask, chip->shadow_reg_ctrl_6AH);
+	snd_azf3328_ctrl_outw(chip, IDX_IO_6AH, chip->shadow_reg_ctrl_6AH);
 }
 
 static inline void
-snd_azf3328_codec_enable(struct snd_azf3328 *chip, int enable)
+snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 *chip, bool enable)
 {
-	snd_azf3328_dbgplay("codec_enable %d\n", enable);
+	snd_azf3328_dbgcodec("codec_enable %d\n", enable);
 	/* no idea what exactly is being done here, but I strongly assume it's
 	 * PM related */
-	snd_azf3328_codec_reg_6AH_update(
+	snd_azf3328_ctrl_reg_6AH_update(
 		chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable
 	);
 }
 
 static void
-snd_azf3328_codec_activity(struct snd_azf3328 *chip,
-				enum snd_azf3328_stream_index stream_type,
-				int enable
+snd_azf3328_ctrl_codec_activity(struct snd_azf3328 *chip,
+				enum snd_azf3328_codec_type codec_type,
+				bool enable
 )
 {
-	int need_change = (chip->audio_stream[stream_type].running != enable);
+	struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
+	bool need_change = (codec->running != enable);
 
-	snd_azf3328_dbgplay(
-		"codec_activity: type %d, enable %d, need_change %d\n",
-				stream_type, enable, need_change
+	snd_azf3328_dbgcodec(
+		"codec_activity: %s codec, enable %d, need_change %d\n",
+				codec->name, enable, need_change
 	);
 	if (need_change) {
-		enum snd_azf3328_stream_index other =
-			(stream_type == AZF_PLAYBACK) ?
-				AZF_CAPTURE : AZF_PLAYBACK;
-		/* small check to prevent shutting down the other party
-		 * in case it's active */
-		if ((enable) || !(chip->audio_stream[other].running))
-			snd_azf3328_codec_enable(chip, enable);
+		static const struct {
+			enum snd_azf3328_codec_type other1;
+			enum snd_azf3328_codec_type other2;
+		} peer_codecs[3] =
+			{ { AZF_CODEC_CAPTURE, AZF_CODEC_I2S_OUT },
+			  { AZF_CODEC_PLAYBACK, AZF_CODEC_I2S_OUT },
+			  { AZF_CODEC_PLAYBACK, AZF_CODEC_CAPTURE } };
+		bool call_function;
+
+		if (enable)
+			/* if enable codec, call enable_codecs func
+			   to enable codec supply... */
+			call_function = 1;
+		else {
+			/* ...otherwise call enable_codecs func
+			   (which globally shuts down operation of codecs)
+			   only in case the other codecs are currently
+			   not active either! */
+			call_function =
+				((!chip->codecs[peer_codecs[codec_type].other1]
+					.running)
+			     &&  (!chip->codecs[peer_codecs[codec_type].other2]
+					.running));
+		 }
+		 if (call_function)
+			snd_azf3328_ctrl_enable_codecs(chip, enable);
 
 		/* ...and adjust clock, too
 		 * (reduce noise and power consumption) */
 		if (!enable)
 			snd_azf3328_codec_setfmt_lowpower(
 				chip,
-				chip->audio_stream[stream_type].portbase
-					+ IDX_IO_PLAY_SOUNDFORMAT
+				codec_type
 			);
+		codec->running = enable;
 	}
-	chip->audio_stream[stream_type].running = enable;
 }
 
 static void
-snd_azf3328_setdmaa(struct snd_azf3328 *chip,
-				long unsigned int addr,
-                                unsigned int count,
-                                unsigned int size,
-				enum snd_azf3328_stream_index stream_type
+snd_azf3328_codec_setdmaa(struct snd_azf3328 *chip,
+				enum snd_azf3328_codec_type codec_type,
+				unsigned long addr,
+				unsigned int count,
+				unsigned int size
 )
 {
+	const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
 	snd_azf3328_dbgcallenter();
-	if (!chip->audio_stream[stream_type].running) {
-		/* AZF3328 uses a two buffer pointer DMA playback approach */
+	if (!codec->running) {
+		/* AZF3328 uses a two buffer pointer DMA transfer approach */
 
-		unsigned long flags, portbase, addr_area2;
+		unsigned long flags, addr_area2;
 
 		/* width 32bit (prevent overflow): */
-		unsigned long count_areas, count_tmp;
+		u32 count_areas, lengths;
 
-		portbase = chip->audio_stream[stream_type].portbase;
 		count_areas = size/2;
 		addr_area2 = addr+count_areas;
 		count_areas--; /* max. index */
-		snd_azf3328_dbgplay("set DMA: buf1 %08lx[%lu], buf2 %08lx[%lu]\n", addr, count_areas, addr_area2, count_areas);
+		snd_azf3328_dbgcodec("setdma: buffers %08lx[%u] / %08lx[%u]\n",
+				addr, count_areas, addr_area2, count_areas);
 
 		/* build combined I/O buffer length word */
-		count_tmp = count_areas;
-		count_areas |= (count_tmp << 16);
+		lengths = (count_areas << 16) | (count_areas);
 		spin_lock_irqsave(&chip->reg_lock, flags);
-		outl(addr, portbase + IDX_IO_PLAY_DMA_START_1);
-		outl(addr_area2, portbase + IDX_IO_PLAY_DMA_START_2);
-		outl(count_areas, portbase + IDX_IO_PLAY_DMA_LEN_1);
+		snd_azf3328_codec_outl(codec, IDX_IO_CODEC_DMA_START_1, addr);
+		snd_azf3328_codec_outl(codec, IDX_IO_CODEC_DMA_START_2,
+								addr_area2);
+		snd_azf3328_codec_outl(codec, IDX_IO_CODEC_DMA_LENGTHS,
+								lengths);
 		spin_unlock_irqrestore(&chip->reg_lock, flags);
 	}
 	snd_azf3328_dbgcallleave();
 }
 
 static int
-snd_azf3328_playback_prepare(struct snd_pcm_substream *substream)
+snd_azf3328_codec_prepare(struct snd_pcm_substream *substream)
 {
 #if 0
 	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
@@ -1058,157 +1158,161 @@ snd_azf3328_playback_prepare(struct snd_pcm_substream *substream)
 
 	snd_azf3328_dbgcallenter();
 #if 0
-	snd_azf3328_codec_setfmt(chip, IDX_IO_PLAY_SOUNDFORMAT,
+	snd_azf3328_codec_setfmt(chip, AZF_CODEC_...,
 		runtime->rate,
 		snd_pcm_format_width(runtime->format),
 		runtime->channels);
-	snd_azf3328_setdmaa(chip, runtime->dma_addr, count, size, AZF_PLAYBACK);
+	snd_azf3328_codec_setdmaa(chip, AZF_CODEC_...,
+					runtime->dma_addr, count, size);
 #endif
 	snd_azf3328_dbgcallleave();
 	return 0;
 }
 
 static int
-snd_azf3328_capture_prepare(struct snd_pcm_substream *substream)
-{
-#if 0
-	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
-	struct snd_pcm_runtime *runtime = substream->runtime;
-        unsigned int size = snd_pcm_lib_buffer_bytes(substream);
-	unsigned int count = snd_pcm_lib_period_bytes(substream);
-#endif
-
-	snd_azf3328_dbgcallenter();
-#if 0
-	snd_azf3328_codec_setfmt(chip, IDX_IO_REC_SOUNDFORMAT,
-		runtime->rate,
-		snd_pcm_format_width(runtime->format),
-		runtime->channels);
-	snd_azf3328_setdmaa(chip, runtime->dma_addr, count, size, AZF_CAPTURE);
-#endif
-	snd_azf3328_dbgcallleave();
-	return 0;
-}
-
-static int
-snd_azf3328_playback_trigger(struct snd_pcm_substream *substream, int cmd)
+snd_azf3328_codec_trigger(enum snd_azf3328_codec_type codec_type,
+			struct snd_pcm_substream *substream, int cmd)
 {
 	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
+	const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
 	struct snd_pcm_runtime *runtime = substream->runtime;
 	int result = 0;
-	unsigned int status1;
-	int previously_muted;
+	u16 flags1;
+	bool previously_muted = 0;
+	bool is_playback_codec = (AZF_CODEC_PLAYBACK == codec_type);
 
-	snd_azf3328_dbgcalls("snd_azf3328_playback_trigger cmd %d\n", cmd);
+	snd_azf3328_dbgcalls("snd_azf3328_codec_trigger cmd %d\n", cmd);
 
 	switch (cmd) {
 	case SNDRV_PCM_TRIGGER_START:
-		snd_azf3328_dbgplay("START PLAYBACK\n");
-
-		/* mute WaveOut (avoid clicking during setup) */
-		previously_muted =
-			snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1);
+		snd_azf3328_dbgcodec("START %s\n", codec->name);
+
+		if (is_playback_codec) {
+			/* mute WaveOut (avoid clicking during setup) */
+			previously_muted =
+				snd_azf3328_mixer_set_mute(
+						chip, IDX_MIXER_WAVEOUT, 1
+				);
+		}
 
-		snd_azf3328_codec_setfmt(chip, IDX_IO_PLAY_SOUNDFORMAT,
+		snd_azf3328_codec_setfmt(chip, codec_type,
 			runtime->rate,
 			snd_pcm_format_width(runtime->format),
 			runtime->channels);
 
 		spin_lock(&chip->reg_lock);
 		/* first, remember current value: */
-		status1 = snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS);
+		flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
 
-		/* stop playback */
-		status1 &= ~DMA_RESUME;
-		snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
+		/* stop transfer */
+		flags1 &= ~DMA_RESUME;
+		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
 
 		/* FIXME: clear interrupts or what??? */
-		snd_azf3328_codec_outw(chip, IDX_IO_PLAY_IRQTYPE, 0xffff);
+		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_IRQTYPE, 0xffff);
 		spin_unlock(&chip->reg_lock);
 
-		snd_azf3328_setdmaa(chip, runtime->dma_addr,
+		snd_azf3328_codec_setdmaa(chip, codec_type, runtime->dma_addr,
 			snd_pcm_lib_period_bytes(substream),
-			snd_pcm_lib_buffer_bytes(substream),
-			AZF_PLAYBACK);
+			snd_pcm_lib_buffer_bytes(substream)
+		);
 
 		spin_lock(&chip->reg_lock);
 #ifdef WIN9X
 		/* FIXME: enable playback/recording??? */
-		status1 |= DMA_PLAY_SOMETHING1 | DMA_PLAY_SOMETHING2;
-		snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
+		flags1 |= DMA_RUN_SOMETHING1 | DMA_RUN_SOMETHING2;
+		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
 
-		/* start playback again */
+		/* start transfer again */
 		/* FIXME: what is this value (0x0010)??? */
-		status1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
-		snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
+		flags1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
+		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
 #else /* NT4 */
-		snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
+		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
 			0x0000);
-		snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
-			DMA_PLAY_SOMETHING1);
-		snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
-			DMA_PLAY_SOMETHING1 |
-			DMA_PLAY_SOMETHING2);
-		snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
+		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
+			DMA_RUN_SOMETHING1);
+		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
+			DMA_RUN_SOMETHING1 |
+			DMA_RUN_SOMETHING2);
+		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
 			DMA_RESUME |
 			SOMETHING_ALMOST_ALWAYS_SET |
 			DMA_EPILOGUE_SOMETHING |
 			DMA_SOMETHING_ELSE);
 #endif
 		spin_unlock(&chip->reg_lock);
-		snd_azf3328_codec_activity(chip, AZF_PLAYBACK, 1);
-
-		/* now unmute WaveOut */
-		if (!previously_muted)
-			snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 0);
+		snd_azf3328_ctrl_codec_activity(chip, codec_type, 1);
+
+		if (is_playback_codec) {
+			/* now unmute WaveOut */
+			if (!previously_muted)
+				snd_azf3328_mixer_set_mute(
+						chip, IDX_MIXER_WAVEOUT, 0
+				);
+		}
 
-		snd_azf3328_dbgplay("STARTED PLAYBACK\n");
+		snd_azf3328_dbgcodec("STARTED %s\n", codec->name);
 		break;
 	case SNDRV_PCM_TRIGGER_RESUME:
-		snd_azf3328_dbgplay("RESUME PLAYBACK\n");
-		/* resume playback if we were active */
+		snd_azf3328_dbgcodec("RESUME %s\n", codec->name);
+		/* resume codec if we were active */
 		spin_lock(&chip->reg_lock);
-		if (chip->audio_stream[AZF_PLAYBACK].running)
-			snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
-				snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS) | DMA_RESUME);
+		if (codec->running)
+			snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
+				snd_azf3328_codec_inw(
+					codec, IDX_IO_CODEC_DMA_FLAGS
+				) | DMA_RESUME
+			);
 		spin_unlock(&chip->reg_lock);
 		break;
 	case SNDRV_PCM_TRIGGER_STOP:
-		snd_azf3328_dbgplay("STOP PLAYBACK\n");
-
-		/* mute WaveOut (avoid clicking during setup) */
-		previously_muted =
-			snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1);
+		snd_azf3328_dbgcodec("STOP %s\n", codec->name);
+
+		if (is_playback_codec) {
+			/* mute WaveOut (avoid clicking during setup) */
+			previously_muted =
+				snd_azf3328_mixer_set_mute(
+						chip, IDX_MIXER_WAVEOUT, 1
+				);
+		}
 
 		spin_lock(&chip->reg_lock);
 		/* first, remember current value: */
-		status1 = snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS);
+		flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
 
-		/* stop playback */
-		status1 &= ~DMA_RESUME;
-		snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
+		/* stop transfer */
+		flags1 &= ~DMA_RESUME;
+		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
 
 		/* hmm, is this really required? we're resetting the same bit
 		 * immediately thereafter... */
-		status1 |= DMA_PLAY_SOMETHING1;
-		snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
+		flags1 |= DMA_RUN_SOMETHING1;
+		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
 
-		status1 &= ~DMA_PLAY_SOMETHING1;
-		snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
+		flags1 &= ~DMA_RUN_SOMETHING1;
+		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
 		spin_unlock(&chip->reg_lock);
-		snd_azf3328_codec_activity(chip, AZF_PLAYBACK, 0);
-
-		/* now unmute WaveOut */
-		if (!previously_muted)
-			snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 0);
+		snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);
+
+		if (is_playback_codec) {
+			/* now unmute WaveOut */
+			if (!previously_muted)
+				snd_azf3328_mixer_set_mute(
+						chip, IDX_MIXER_WAVEOUT, 0
+				);
+		}
 
-		snd_azf3328_dbgplay("STOPPED PLAYBACK\n");
+		snd_azf3328_dbgcodec("STOPPED %s\n", codec->name);
 		break;
 	case SNDRV_PCM_TRIGGER_SUSPEND:
-		snd_azf3328_dbgplay("SUSPEND PLAYBACK\n");
-		/* make sure playback is stopped */
-		snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
-			snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS) & ~DMA_RESUME);
+		snd_azf3328_dbgcodec("SUSPEND %s\n", codec->name);
+		/* make sure codec is stopped */
+		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
+			snd_azf3328_codec_inw(
+				codec, IDX_IO_CODEC_DMA_FLAGS
+			) & ~DMA_RESUME
+		);
 		break;
         case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
 		snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
@@ -1217,7 +1321,7 @@ snd_azf3328_playback_trigger(struct snd_pcm_substream *substream, int cmd)
 		snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
                 break;
         default:
-		printk(KERN_ERR "FIXME: unknown trigger mode!\n");
+		snd_printk(KERN_ERR "FIXME: unknown trigger mode!\n");
                 return -EINVAL;
 	}
 
@@ -1225,172 +1329,74 @@ snd_azf3328_playback_trigger(struct snd_pcm_substream *substream, int cmd)
 	return result;
 }
 
-/* this is just analogous to playback; I'm not quite sure whether recording
- * should actually be triggered like that */
 static int
-snd_azf3328_capture_trigger(struct snd_pcm_substream *substream, int cmd)
+snd_azf3328_codec_playback_trigger(struct snd_pcm_substream *substream, int cmd)
 {
-	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
-	struct snd_pcm_runtime *runtime = substream->runtime;
-	int result = 0;
-	unsigned int status1;
-
-	snd_azf3328_dbgcalls("snd_azf3328_capture_trigger cmd %d\n", cmd);
-
-        switch (cmd) {
-        case SNDRV_PCM_TRIGGER_START:
-
-		snd_azf3328_dbgplay("START CAPTURE\n");
-
-		snd_azf3328_codec_setfmt(chip, IDX_IO_REC_SOUNDFORMAT,
-			runtime->rate,
-			snd_pcm_format_width(runtime->format),
-			runtime->channels);
-
-		spin_lock(&chip->reg_lock);
-		/* first, remember current value: */
-		status1 = snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS);
-
-		/* stop recording */
-		status1 &= ~DMA_RESUME;
-		snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
-
-		/* FIXME: clear interrupts or what??? */
-		snd_azf3328_codec_outw(chip, IDX_IO_REC_IRQTYPE, 0xffff);
-		spin_unlock(&chip->reg_lock);
-
-		snd_azf3328_setdmaa(chip, runtime->dma_addr,
-			snd_pcm_lib_period_bytes(substream),
-			snd_pcm_lib_buffer_bytes(substream),
-			AZF_CAPTURE);
-
-		spin_lock(&chip->reg_lock);
-#ifdef WIN9X
-		/* FIXME: enable playback/recording??? */
-		status1 |= DMA_PLAY_SOMETHING1 | DMA_PLAY_SOMETHING2;
-		snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
-
-		/* start capture again */
-		/* FIXME: what is this value (0x0010)??? */
-		status1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
-		snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
-#else
-		snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
-			0x0000);
-		snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
-			DMA_PLAY_SOMETHING1);
-		snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
-			DMA_PLAY_SOMETHING1 |
-			DMA_PLAY_SOMETHING2);
-		snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
-			DMA_RESUME |
-			SOMETHING_ALMOST_ALWAYS_SET |
-			DMA_EPILOGUE_SOMETHING |
-			DMA_SOMETHING_ELSE);
-#endif
-		spin_unlock(&chip->reg_lock);
-		snd_azf3328_codec_activity(chip, AZF_CAPTURE, 1);
-
-		snd_azf3328_dbgplay("STARTED CAPTURE\n");
-		break;
-	case SNDRV_PCM_TRIGGER_RESUME:
-		snd_azf3328_dbgplay("RESUME CAPTURE\n");
-		/* resume recording if we were active */
-		spin_lock(&chip->reg_lock);
-		if (chip->audio_stream[AZF_CAPTURE].running)
-			snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
-				snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS) | DMA_RESUME);
-		spin_unlock(&chip->reg_lock);
-		break;
-        case SNDRV_PCM_TRIGGER_STOP:
-		snd_azf3328_dbgplay("STOP CAPTURE\n");
-
-		spin_lock(&chip->reg_lock);
-		/* first, remember current value: */
-		status1 = snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS);
-
-		/* stop recording */
-		status1 &= ~DMA_RESUME;
-		snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
-
-		status1 |= DMA_PLAY_SOMETHING1;
-		snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
-
-		status1 &= ~DMA_PLAY_SOMETHING1;
-		snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
-		spin_unlock(&chip->reg_lock);
-		snd_azf3328_codec_activity(chip, AZF_CAPTURE, 0);
+	return snd_azf3328_codec_trigger(AZF_CODEC_PLAYBACK, substream, cmd);
+}
 
-		snd_azf3328_dbgplay("STOPPED CAPTURE\n");
-		break;
-	case SNDRV_PCM_TRIGGER_SUSPEND:
-		snd_azf3328_dbgplay("SUSPEND CAPTURE\n");
-		/* make sure recording is stopped */
-		snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
-			snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS) & ~DMA_RESUME);
-		break;
-        case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
-		snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
-                break;
-        case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
-		snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
-                break;
-        default:
-		printk(KERN_ERR "FIXME: unknown trigger mode!\n");
-                return -EINVAL;
-	}
+static int
+snd_azf3328_codec_capture_trigger(struct snd_pcm_substream *substream, int cmd)
+{
+	return snd_azf3328_codec_trigger(AZF_CODEC_CAPTURE, substream, cmd);
+}
 
-	snd_azf3328_dbgcallleave();
-	return result;
+static int
+snd_azf3328_codec_i2s_out_trigger(struct snd_pcm_substream *substream, int cmd)
+{
+	return snd_azf3328_codec_trigger(AZF_CODEC_I2S_OUT, substream, cmd);
 }
 
 static snd_pcm_uframes_t
-snd_azf3328_playback_pointer(struct snd_pcm_substream *substream)
+snd_azf3328_codec_pointer(struct snd_pcm_substream *substream,
+			  enum snd_azf3328_codec_type codec_type
+)
 {
-	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
+	const struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
+	const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
 	unsigned long bufptr, result;
 	snd_pcm_uframes_t frmres;
 
 #ifdef QUERY_HARDWARE
-	bufptr = snd_azf3328_codec_inl(chip, IDX_IO_PLAY_DMA_START_1);
+	bufptr = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_START_1);
 #else
 	bufptr = substream->runtime->dma_addr;
 #endif
-	result = snd_azf3328_codec_inl(chip, IDX_IO_PLAY_DMA_CURRPOS);
+	result = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_CURRPOS);
 
 	/* calculate offset */
 	result -= bufptr;
 	frmres = bytes_to_frames( substream->runtime, result);
-	snd_azf3328_dbgplay("PLAY @ 0x%8lx, frames %8ld\n", result, frmres);
+	snd_azf3328_dbgcodec("%s @ 0x%8lx, frames %8ld\n",
+				codec->name, result, frmres);
 	return frmres;
 }
 
 static snd_pcm_uframes_t
-snd_azf3328_capture_pointer(struct snd_pcm_substream *substream)
+snd_azf3328_codec_playback_pointer(struct snd_pcm_substream *substream)
 {
-	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
-	unsigned long bufptr, result;
-	snd_pcm_uframes_t frmres;
+	return snd_azf3328_codec_pointer(substream, AZF_CODEC_PLAYBACK);
+}
 
-#ifdef QUERY_HARDWARE
-	bufptr = snd_azf3328_codec_inl(chip, IDX_IO_REC_DMA_START_1);
-#else
-	bufptr = substream->runtime->dma_addr;
-#endif
-	result = snd_azf3328_codec_inl(chip, IDX_IO_REC_DMA_CURRPOS);
+static snd_pcm_uframes_t
+snd_azf3328_codec_capture_pointer(struct snd_pcm_substream *substream)
+{
+	return snd_azf3328_codec_pointer(substream, AZF_CODEC_CAPTURE);
+}
 
-	/* calculate offset */
-	result -= bufptr;
-	frmres = bytes_to_frames( substream->runtime, result);
-	snd_azf3328_dbgplay("REC  @ 0x%8lx, frames %8ld\n", result, frmres);
-	return frmres;
+static snd_pcm_uframes_t
+snd_azf3328_codec_i2s_out_pointer(struct snd_pcm_substream *substream)
+{
+	return snd_azf3328_codec_pointer(substream, AZF_CODEC_I2S_OUT);
 }
 
 /******************************************************************/
 
 #ifdef SUPPORT_GAMEPORT
 static inline void
-snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip, int enable)
+snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip,
+				bool enable
+)
 {
 	snd_azf3328_io_reg_setb(
 		chip->game_io+IDX_GAME_HWCONFIG,
@@ -1400,7 +1406,9 @@ snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip, int enable)
 }
 
 static inline void
-snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip, int enable)
+snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip,
+					   bool enable
+)
 {
 	snd_azf3328_io_reg_setb(
 		chip->game_io+IDX_GAME_HWCONFIG,
@@ -1409,10 +1417,27 @@ snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip, int enable)
 	);
 }
 
+static void
+snd_azf3328_gameport_set_counter_frequency(struct snd_azf3328 *chip,
+					   unsigned int freq_cfg
+)
+{
+	snd_azf3328_io_reg_setb(
+		chip->game_io+IDX_GAME_HWCONFIG,
+		0x02,
+		(freq_cfg & 1) != 0
+	);
+	snd_azf3328_io_reg_setb(
+		chip->game_io+IDX_GAME_HWCONFIG,
+		0x04,
+		(freq_cfg & 2) != 0
+	);
+}
+
 static inline void
-snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, int enable)
+snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, bool enable)
 {
-	snd_azf3328_codec_reg_6AH_update(
+	snd_azf3328_ctrl_reg_6AH_update(
 		chip, IO_6A_SOMETHING2_GAMEPORT, enable
 	);
 }
@@ -1447,6 +1472,8 @@ snd_azf3328_gameport_open(struct gameport *gameport, int mode)
 		break;
 	}
 
+	snd_azf3328_gameport_set_counter_frequency(chip,
+				GAME_HWCFG_ADC_COUNTER_FREQ_STD);
 	snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0));
 
 	return res;
@@ -1458,6 +1485,8 @@ snd_azf3328_gameport_close(struct gameport *gameport)
 	struct snd_azf3328 *chip = gameport_get_port_data(gameport);
 
 	snd_azf3328_dbggame("gameport_close\n");
+	snd_azf3328_gameport_set_counter_frequency(chip,
+				GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
 	snd_azf3328_gameport_axis_circuit_enable(chip, 0);
 }
 
@@ -1491,7 +1520,7 @@ snd_azf3328_gameport_cooked_read(struct gameport *gameport,
 
 	val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG);
 	if (val & GAME_AXES_SAMPLING_READY) {
-		for (i = 0; i < 4; ++i) {
+		for (i = 0; i < ARRAY_SIZE(chip->axes); ++i) {
 			/* configure the axis to read */
 			val = (i << 4) | 0x0f;
 			snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
@@ -1514,7 +1543,7 @@ snd_azf3328_gameport_cooked_read(struct gameport *gameport,
 	snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff);
 	spin_unlock_irqrestore(&chip->reg_lock, flags);
 
-	for (i = 0; i < 4; i++) {
+	for (i = 0; i < ARRAY_SIZE(chip->axes); i++) {
 		axes[i] = chip->axes[i];
 		if (axes[i] == 0xffff)
 			axes[i] = -1;
@@ -1552,6 +1581,8 @@ snd_azf3328_gameport(struct snd_azf3328 *chip, int dev)
 	/* DISABLE legacy address: we don't need it! */
 	snd_azf3328_gameport_legacy_address_enable(chip, 0);
 
+	snd_azf3328_gameport_set_counter_frequency(chip,
+				GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
 	snd_azf3328_gameport_axis_circuit_enable(chip, 0);
 
 	gameport_register_port(chip->gameport);
@@ -1585,40 +1616,77 @@ snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
 static inline void
 snd_azf3328_irq_log_unknown_type(u8 which)
 {
-	snd_azf3328_dbgplay(
+	snd_azf3328_dbgcodec(
 	"azt3328: unknown IRQ type (%x) occurred, please report!\n",
 		which
 	);
 }
 
+static inline void
+snd_azf3328_codec_interrupt(struct snd_azf3328 *chip, u8 status)
+{
+	u8 which;
+	enum snd_azf3328_codec_type codec_type;
+	const struct snd_azf3328_codec_data *codec;
+
+	for (codec_type = AZF_CODEC_PLAYBACK;
+		 codec_type <= AZF_CODEC_I2S_OUT;
+			 ++codec_type) {
+
+		/* skip codec if there's no interrupt for it */
+		if (!(status & (1 << codec_type)))
+			continue;
+
+		codec = &chip->codecs[codec_type];
+
+		spin_lock(&chip->reg_lock);
+		which = snd_azf3328_codec_inb(codec, IDX_IO_CODEC_IRQTYPE);
+		/* ack all IRQ types immediately */
+		snd_azf3328_codec_outb(codec, IDX_IO_CODEC_IRQTYPE, which);
+		spin_unlock(&chip->reg_lock);
+
+		if ((chip->pcm[codec_type]) && (codec->substream)) {
+			snd_pcm_period_elapsed(codec->substream);
+			snd_azf3328_dbgcodec("%s period done (#%x), @ %x\n",
+				codec->name,
+				which,
+				snd_azf3328_codec_inl(
+					codec, IDX_IO_CODEC_DMA_CURRPOS
+				)
+			);
+		} else
+			printk(KERN_WARNING "azt3328: irq handler problem!\n");
+		if (which & IRQ_SOMETHING)
+			snd_azf3328_irq_log_unknown_type(which);
+	}
+}
+
 static irqreturn_t
 snd_azf3328_interrupt(int irq, void *dev_id)
 {
 	struct snd_azf3328 *chip = dev_id;
-	u8 status, which;
-#if DEBUG_PLAY_REC
+	u8 status;
+#if DEBUG_CODEC
 	static unsigned long irq_count;
 #endif
 
-	status = snd_azf3328_codec_inb(chip, IDX_IO_IRQSTATUS);
+	status = snd_azf3328_ctrl_inb(chip, IDX_IO_IRQSTATUS);
 
         /* fast path out, to ease interrupt sharing */
 	if (!(status &
-		(IRQ_PLAYBACK|IRQ_RECORDING|IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER)
+		(IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT
+		|IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER)
 	))
 		return IRQ_NONE; /* must be interrupt for another device */
 
-	snd_azf3328_dbgplay(
-		"irq_count %ld! IDX_IO_PLAY_FLAGS %04x, "
-		"IDX_IO_PLAY_IRQTYPE %04x, IDX_IO_IRQSTATUS %04x\n",
+	snd_azf3328_dbgcodec(
+		"irq_count %ld! IDX_IO_IRQSTATUS %04x\n",
 			irq_count++ /* debug-only */,
-			snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS),
-			snd_azf3328_codec_inw(chip, IDX_IO_PLAY_IRQTYPE),
 			status
 	);
 
 	if (status & IRQ_TIMER) {
-		/* snd_azf3328_dbgplay("timer %ld\n",
+		/* snd_azf3328_dbgcodec("timer %ld\n",
 			snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE)
 				& TIMER_VALUE_MASK
 		); */
@@ -1626,71 +1694,36 @@ snd_azf3328_interrupt(int irq, void *dev_id)
 			snd_timer_interrupt(chip->timer, chip->timer->sticks);
 		/* ACK timer */
                 spin_lock(&chip->reg_lock);
-		snd_azf3328_codec_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07);
+		snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07);
 		spin_unlock(&chip->reg_lock);
-		snd_azf3328_dbgplay("azt3328: timer IRQ\n");
+		snd_azf3328_dbgcodec("azt3328: timer IRQ\n");
 	}
-	if (status & IRQ_PLAYBACK) {
-		spin_lock(&chip->reg_lock);
-		which = snd_azf3328_codec_inb(chip, IDX_IO_PLAY_IRQTYPE);
-		/* ack all IRQ types immediately */
-		snd_azf3328_codec_outb(chip, IDX_IO_PLAY_IRQTYPE, which);
-               	spin_unlock(&chip->reg_lock);
 
-		if (chip->pcm && chip->audio_stream[AZF_PLAYBACK].substream) {
-			snd_pcm_period_elapsed(
-				chip->audio_stream[AZF_PLAYBACK].substream
-			);
-			snd_azf3328_dbgplay("PLAY period done (#%x), @ %x\n",
-				which,
-				snd_azf3328_codec_inl(
-					chip, IDX_IO_PLAY_DMA_CURRPOS
-				)
-			);
-		} else
-			printk(KERN_WARNING "azt3328: irq handler problem!\n");
-		if (which & IRQ_PLAY_SOMETHING)
-			snd_azf3328_irq_log_unknown_type(which);
-	}
-	if (status & IRQ_RECORDING) {
-                spin_lock(&chip->reg_lock);
-		which = snd_azf3328_codec_inb(chip, IDX_IO_REC_IRQTYPE);
-		/* ack all IRQ types immediately */
-		snd_azf3328_codec_outb(chip, IDX_IO_REC_IRQTYPE, which);
-		spin_unlock(&chip->reg_lock);
+	if (status & (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT))
+		snd_azf3328_codec_interrupt(chip, status);
 
-		if (chip->pcm && chip->audio_stream[AZF_CAPTURE].substream) {
-			snd_pcm_period_elapsed(
-				chip->audio_stream[AZF_CAPTURE].substream
-			);
-			snd_azf3328_dbgplay("REC  period done (#%x), @ %x\n",
-				which,
-				snd_azf3328_codec_inl(
-					chip, IDX_IO_REC_DMA_CURRPOS
-				)
-			);
-		} else
-			printk(KERN_WARNING "azt3328: irq handler problem!\n");
-		if (which & IRQ_REC_SOMETHING)
-			snd_azf3328_irq_log_unknown_type(which);
-	}
 	if (status & IRQ_GAMEPORT)
 		snd_azf3328_gameport_interrupt(chip);
+
 	/* MPU401 has less critical IRQ requirements
 	 * than timer and playback/recording, right? */
 	if (status & IRQ_MPU401) {
 		snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data);
 
 		/* hmm, do we have to ack the IRQ here somehow?
-		 * If so, then I don't know how... */
-		snd_azf3328_dbgplay("azt3328: MPU401 IRQ\n");
+		 * If so, then I don't know how yet... */
+		snd_azf3328_dbgcodec("azt3328: MPU401 IRQ\n");
 	}
 	return IRQ_HANDLED;
 }
 
 /*****************************************************************/
 
-static const struct snd_pcm_hardware snd_azf3328_playback =
+/* as long as we think we have identical snd_pcm_hardware parameters
+   for playback, capture and i2s out, we can use the same physical struct
+   since the struct is simply being copied into a member.
+*/
+static const struct snd_pcm_hardware snd_azf3328_hardware =
 {
 	/* FIXME!! Correct? */
 	.info =			SNDRV_PCM_INFO_MMAP |
@@ -1718,31 +1751,6 @@ static const struct snd_pcm_hardware snd_azf3328_playback =
 	.fifo_size =		0,
 };
 
-static const struct snd_pcm_hardware snd_azf3328_capture =
-{
-	/* FIXME */
-	.info =			SNDRV_PCM_INFO_MMAP |
-				SNDRV_PCM_INFO_INTERLEAVED |
-				SNDRV_PCM_INFO_MMAP_VALID,
-	.formats =		SNDRV_PCM_FMTBIT_S8 |
-				SNDRV_PCM_FMTBIT_U8 |
-				SNDRV_PCM_FMTBIT_S16_LE |
-				SNDRV_PCM_FMTBIT_U16_LE,
-	.rates =		SNDRV_PCM_RATE_5512 |
-				SNDRV_PCM_RATE_8000_48000 |
-				SNDRV_PCM_RATE_KNOT,
-	.rate_min =		AZF_FREQ_4000,
-	.rate_max =		AZF_FREQ_66200,
-	.channels_min =		1,
-	.channels_max =		2,
-	.buffer_bytes_max =	65536,
-	.period_bytes_min =	64,
-	.period_bytes_max =	65536,
-	.periods_min =		1,
-	.periods_max =		1024,
-	.fifo_size =		0,
-};
-
 
 static unsigned int snd_azf3328_fixed_rates[] = {
 	AZF_FREQ_4000,
@@ -1770,55 +1778,72 @@ static struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = {
 /*****************************************************************/
 
 static int
-snd_azf3328_playback_open(struct snd_pcm_substream *substream)
+snd_azf3328_pcm_open(struct snd_pcm_substream *substream,
+		     enum snd_azf3328_codec_type codec_type
+)
 {
 	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
 	struct snd_pcm_runtime *runtime = substream->runtime;
 
 	snd_azf3328_dbgcallenter();
-	chip->audio_stream[AZF_PLAYBACK].substream = substream;
-	runtime->hw = snd_azf3328_playback;
+	chip->codecs[codec_type].substream = substream;
+
+	/* same parameters for all our codecs - at least we think so... */
+	runtime->hw = snd_azf3328_hardware;
+
 	snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
 				   &snd_azf3328_hw_constraints_rates);
 	snd_azf3328_dbgcallleave();
 	return 0;
 }
 
+static int
+snd_azf3328_playback_open(struct snd_pcm_substream *substream)
+{
+	return snd_azf3328_pcm_open(substream, AZF_CODEC_PLAYBACK);
+}
+
 static int
 snd_azf3328_capture_open(struct snd_pcm_substream *substream)
 {
-	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
-	struct snd_pcm_runtime *runtime = substream->runtime;
+	return snd_azf3328_pcm_open(substream, AZF_CODEC_CAPTURE);
+}
 
-	snd_azf3328_dbgcallenter();
-	chip->audio_stream[AZF_CAPTURE].substream = substream;
-	runtime->hw = snd_azf3328_capture;
-	snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
-				   &snd_azf3328_hw_constraints_rates);
-	snd_azf3328_dbgcallleave();
-	return 0;
+static int
+snd_azf3328_i2s_out_open(struct snd_pcm_substream *substream)
+{
+	return snd_azf3328_pcm_open(substream, AZF_CODEC_I2S_OUT);
 }
 
 static int
-snd_azf3328_playback_close(struct snd_pcm_substream *substream)
+snd_azf3328_pcm_close(struct snd_pcm_substream *substream,
+		      enum snd_azf3328_codec_type codec_type
+)
 {
 	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
 
 	snd_azf3328_dbgcallenter();
-	chip->audio_stream[AZF_PLAYBACK].substream = NULL;
+	chip->codecs[codec_type].substream = NULL;
 	snd_azf3328_dbgcallleave();
 	return 0;
 }
 
+static int
+snd_azf3328_playback_close(struct snd_pcm_substream *substream)
+{
+	return snd_azf3328_pcm_close(substream, AZF_CODEC_PLAYBACK);
+}
+
 static int
 snd_azf3328_capture_close(struct snd_pcm_substream *substream)
 {
-	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
+	return snd_azf3328_pcm_close(substream, AZF_CODEC_CAPTURE);
+}
 
-	snd_azf3328_dbgcallenter();
-	chip->audio_stream[AZF_CAPTURE].substream = NULL;
-	snd_azf3328_dbgcallleave();
-	return 0;
+static int
+snd_azf3328_i2s_out_close(struct snd_pcm_substream *substream)
+{
+	return snd_azf3328_pcm_close(substream, AZF_CODEC_I2S_OUT);
 }
 
 /******************************************************************/
@@ -1829,9 +1854,9 @@ static struct snd_pcm_ops snd_azf3328_playback_ops = {
 	.ioctl =	snd_pcm_lib_ioctl,
 	.hw_params =	snd_azf3328_hw_params,
 	.hw_free =	snd_azf3328_hw_free,
-	.prepare =	snd_azf3328_playback_prepare,
-	.trigger =	snd_azf3328_playback_trigger,
-	.pointer =	snd_azf3328_playback_pointer
+	.prepare =	snd_azf3328_codec_prepare,
+	.trigger =	snd_azf3328_codec_playback_trigger,
+	.pointer =	snd_azf3328_codec_playback_pointer
 };
 
 static struct snd_pcm_ops snd_azf3328_capture_ops = {
@@ -1840,30 +1865,67 @@ static struct snd_pcm_ops snd_azf3328_capture_ops = {
 	.ioctl =	snd_pcm_lib_ioctl,
 	.hw_params =	snd_azf3328_hw_params,
 	.hw_free =	snd_azf3328_hw_free,
-	.prepare =	snd_azf3328_capture_prepare,
-	.trigger =	snd_azf3328_capture_trigger,
-	.pointer =	snd_azf3328_capture_pointer
+	.prepare =	snd_azf3328_codec_prepare,
+	.trigger =	snd_azf3328_codec_capture_trigger,
+	.pointer =	snd_azf3328_codec_capture_pointer
+};
+
+static struct snd_pcm_ops snd_azf3328_i2s_out_ops = {
+	.open =		snd_azf3328_i2s_out_open,
+	.close =	snd_azf3328_i2s_out_close,
+	.ioctl =	snd_pcm_lib_ioctl,
+	.hw_params =	snd_azf3328_hw_params,
+	.hw_free =	snd_azf3328_hw_free,
+	.prepare =	snd_azf3328_codec_prepare,
+	.trigger =	snd_azf3328_codec_i2s_out_trigger,
+	.pointer =	snd_azf3328_codec_i2s_out_pointer
 };
 
 static int __devinit
-snd_azf3328_pcm(struct snd_azf3328 *chip, int device)
+snd_azf3328_pcm(struct snd_azf3328 *chip)
 {
+enum { AZF_PCMDEV_STD, AZF_PCMDEV_I2S_OUT, NUM_AZF_PCMDEVS }; /* pcm devices */
+
 	struct snd_pcm *pcm;
 	int err;
 
 	snd_azf3328_dbgcallenter();
-	if ((err = snd_pcm_new(chip->card, "AZF3328 DSP", device, 1, 1, &pcm)) < 0)
+
+	err = snd_pcm_new(chip->card, "AZF3328 DSP", AZF_PCMDEV_STD,
+								1, 1, &pcm);
+	if (err < 0)
 		return err;
-	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK, &snd_azf3328_playback_ops);
-	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE, &snd_azf3328_capture_ops);
+	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
+						&snd_azf3328_playback_ops);
+	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE,
+						&snd_azf3328_capture_ops);
 
 	pcm->private_data = chip;
 	pcm->info_flags = 0;
 	strcpy(pcm->name, chip->card->shortname);
-	chip->pcm = pcm;
+	/* same pcm object for playback/capture (see snd_pcm_new() above) */
+	chip->pcm[AZF_CODEC_PLAYBACK] = pcm;
+	chip->pcm[AZF_CODEC_CAPTURE] = pcm;
 
 	snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
-					      snd_dma_pci_data(chip->pci), 64*1024, 64*1024);
+						snd_dma_pci_data(chip->pci),
+							64*1024, 64*1024);
+
+	err = snd_pcm_new(chip->card, "AZF3328 I2S OUT", AZF_PCMDEV_I2S_OUT,
+								1, 0, &pcm);
+	if (err < 0)
+		return err;
+	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
+						&snd_azf3328_i2s_out_ops);
+
+	pcm->private_data = chip;
+	pcm->info_flags = 0;
+	strcpy(pcm->name, chip->card->shortname);
+	chip->pcm[AZF_CODEC_I2S_OUT] = pcm;
+
+	snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
+						snd_dma_pci_data(chip->pci),
+							64*1024, 64*1024);
 
 	snd_azf3328_dbgcallleave();
 	return 0;
@@ -1902,7 +1964,7 @@ snd_azf3328_timer_start(struct snd_timer *timer)
 	snd_azf3328_dbgtimer("setting timer countdown value %d, add COUNTDOWN|IRQ\n", delay);
 	delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE;
 	spin_lock_irqsave(&chip->reg_lock, flags);
-	snd_azf3328_codec_outl(chip, IDX_IO_TIMER_VALUE, delay);
+	snd_azf3328_ctrl_outl(chip, IDX_IO_TIMER_VALUE, delay);
 	spin_unlock_irqrestore(&chip->reg_lock, flags);
 	snd_azf3328_dbgcallleave();
 	return 0;
@@ -1919,7 +1981,7 @@ snd_azf3328_timer_stop(struct snd_timer *timer)
 	spin_lock_irqsave(&chip->reg_lock, flags);
 	/* disable timer countdown and interrupt */
 	/* FIXME: should we write TIMER_IRQ_ACK here? */
-	snd_azf3328_codec_outb(chip, IDX_IO_TIMER_VALUE + 3, 0);
+	snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0);
 	spin_unlock_irqrestore(&chip->reg_lock, flags);
 	snd_azf3328_dbgcallleave();
 	return 0;
@@ -2035,7 +2097,7 @@ snd_azf3328_test_bit(unsigned unsigned reg, int bit)
 
 	outb(val, reg);
 
-	printk(KERN_ERR "reg %04x bit %d: %02x %02x %02x\n",
+	printk(KERN_DEBUG "reg %04x bit %d: %02x %02x %02x\n",
 				reg, bit, val, valoff, valon
 	);
 }
@@ -2048,9 +2110,9 @@ snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
 	u16 tmp;
 
 	snd_azf3328_dbgmisc(
-		"codec_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, "
+		"ctrl_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, "
 		"opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n",
-		chip->codec_io, chip->game_io, chip->mpu_io,
+		chip->ctrl_io, chip->game_io, chip->mpu_io,
 		chip->opl3_io, chip->mixer_io, chip->irq
 	);
 
@@ -2083,9 +2145,9 @@ snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
 				inb(0x38c + tmp)
 		);
 
-	for (tmp = 0; tmp < AZF_IO_SIZE_CODEC; tmp += 2)
-		snd_azf3328_dbgmisc("codec 0x%02x: 0x%04x\n",
-			tmp, snd_azf3328_codec_inw(chip, tmp)
+	for (tmp = 0; tmp < AZF_IO_SIZE_CTRL; tmp += 2)
+		snd_azf3328_dbgmisc("ctrl 0x%02x: 0x%04x\n",
+			tmp, snd_azf3328_ctrl_inw(chip, tmp)
 		);
 
 	for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2)
@@ -2106,7 +2168,8 @@ snd_azf3328_create(struct snd_card *card,
 	static struct snd_device_ops ops = {
 		.dev_free =     snd_azf3328_dev_free,
 	};
-	u16 tmp;
+	u8 dma_init;
+	enum snd_azf3328_codec_type codec_type;
 
 	*rchip = NULL;
 
@@ -2138,14 +2201,21 @@ snd_azf3328_create(struct snd_card *card,
 	if (err < 0)
 		goto out_err;
 
-	chip->codec_io = pci_resource_start(pci, 0);
+	chip->ctrl_io  = pci_resource_start(pci, 0);
 	chip->game_io  = pci_resource_start(pci, 1);
 	chip->mpu_io   = pci_resource_start(pci, 2);
-	chip->opl3_io = pci_resource_start(pci, 3);
+	chip->opl3_io  = pci_resource_start(pci, 3);
 	chip->mixer_io = pci_resource_start(pci, 4);
 
-	chip->audio_stream[AZF_PLAYBACK].portbase = chip->codec_io + 0x00;
-	chip->audio_stream[AZF_CAPTURE].portbase   = chip->codec_io + 0x20;
+	chip->codecs[AZF_CODEC_PLAYBACK].io_base =
+				chip->ctrl_io + AZF_IO_OFFS_CODEC_PLAYBACK;
+	chip->codecs[AZF_CODEC_PLAYBACK].name = "PLAYBACK";
+	chip->codecs[AZF_CODEC_CAPTURE].io_base =
+				chip->ctrl_io + AZF_IO_OFFS_CODEC_CAPTURE;
+	chip->codecs[AZF_CODEC_CAPTURE].name = "CAPTURE";
+	chip->codecs[AZF_CODEC_I2S_OUT].io_base =
+				chip->ctrl_io + AZF_IO_OFFS_CODEC_I2S_OUT;
+	chip->codecs[AZF_CODEC_I2S_OUT].name = "I2S_OUT";
 
 	if (request_irq(pci->irq, snd_azf3328_interrupt,
 			IRQF_SHARED, card->shortname, chip)) {
@@ -2168,20 +2238,25 @@ snd_azf3328_create(struct snd_card *card,
 	if (err < 0)
 		goto out_err;
 
-	/* shutdown codecs to save power */
-		/* have snd_azf3328_codec_activity() act properly */
-	chip->audio_stream[AZF_PLAYBACK].running = 1;
-	snd_azf3328_codec_activity(chip, AZF_PLAYBACK, 0);
+	/* standard codec init stuff */
+		/* default DMA init value */
+	dma_init = DMA_RUN_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE;
 
-	/* standard chip init stuff */
-		/* default IRQ init value */
-	tmp = DMA_PLAY_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE;
+	for (codec_type = AZF_CODEC_PLAYBACK;
+		codec_type <= AZF_CODEC_I2S_OUT; ++codec_type) {
+		struct snd_azf3328_codec_data *codec =
+			 &chip->codecs[codec_type];
 
-	spin_lock_irq(&chip->reg_lock);
-	snd_azf3328_codec_outb(chip, IDX_IO_PLAY_FLAGS, tmp);
-	snd_azf3328_codec_outb(chip, IDX_IO_REC_FLAGS, tmp);
-	snd_azf3328_codec_outb(chip, IDX_IO_SOMETHING_FLAGS, tmp);
-	spin_unlock_irq(&chip->reg_lock);
+		/* shutdown codecs to save power */
+			/* have ...ctrl_codec_activity() act properly */
+		codec->running = 1;
+		snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);
+
+		spin_lock_irq(&chip->reg_lock);
+		snd_azf3328_codec_outb(codec, IDX_IO_CODEC_DMA_FLAGS,
+						 dma_init);
+		spin_unlock_irq(&chip->reg_lock);
+	}
 
 	snd_card_set_dev(card, &pci->dev);
 
@@ -2229,8 +2304,11 @@ snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
 
 	card->private_data = chip;
 
+	/* chose to use MPU401_HW_AZT2320 ID instead of MPU401_HW_MPU401,
+	   since our hardware ought to be similar, thus use same ID. */
 	err = snd_mpu401_uart_new(
-		card, 0, MPU401_HW_MPU401, chip->mpu_io, MPU401_INFO_INTEGRATED,
+		card, 0,
+		MPU401_HW_AZT2320, chip->mpu_io, MPU401_INFO_INTEGRATED,
 		pci->irq, 0, &chip->rmidi
 	);
 	if (err < 0) {
@@ -2244,7 +2322,7 @@ snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
 	if (err < 0)
 		goto out_err;
 
-	err = snd_azf3328_pcm(chip, 0);
+	err = snd_azf3328_pcm(chip);
 	if (err < 0)
 		goto out_err;
 
@@ -2266,14 +2344,14 @@ snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
 	opl3->private_data = chip;
 
 	sprintf(card->longname, "%s at 0x%lx, irq %i",
-		card->shortname, chip->codec_io, chip->irq);
+		card->shortname, chip->ctrl_io, chip->irq);
 
 	err = snd_card_register(card);
 	if (err < 0)
 		goto out_err;
 
 #ifdef MODULE
-	printk(
+	printk(KERN_INFO
 "azt3328: Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n"
 "azt3328: Hardware was completely undocumented, unfortunately.\n"
 "azt3328: Feel free to contact andi AT lisas.de for bug reports etc.!\n"
@@ -2308,36 +2386,52 @@ snd_azf3328_remove(struct pci_dev *pci)
 }
 
 #ifdef CONFIG_PM
+static inline void
+snd_azf3328_suspend_regs(unsigned long io_addr, unsigned count, u32 *saved_regs)
+{
+	unsigned reg;
+
+	for (reg = 0; reg < count; ++reg) {
+		*saved_regs = inl(io_addr);
+		snd_azf3328_dbgpm("suspend: io 0x%04lx: 0x%08x\n",
+			io_addr, *saved_regs);
+		++saved_regs;
+		io_addr += sizeof(*saved_regs);
+	}
+}
+
 static int
 snd_azf3328_suspend(struct pci_dev *pci, pm_message_t state)
 {
 	struct snd_card *card = pci_get_drvdata(pci);
 	struct snd_azf3328 *chip = card->private_data;
-	unsigned reg;
+	u16 *saved_regs_ctrl_u16;
 
 	snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
 
-	snd_pcm_suspend_all(chip->pcm);
+	snd_pcm_suspend_all(chip->pcm[AZF_CODEC_PLAYBACK]);
+	snd_pcm_suspend_all(chip->pcm[AZF_CODEC_I2S_OUT]);
 
-	for (reg = 0; reg < AZF_IO_SIZE_MIXER_PM / 2; ++reg)
-		chip->saved_regs_mixer[reg] = inw(chip->mixer_io + reg * 2);
+	snd_azf3328_suspend_regs(chip->mixer_io,
+		ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer);
 
 	/* make sure to disable master volume etc. to prevent looping sound */
 	snd_azf3328_mixer_set_mute(chip, IDX_MIXER_PLAY_MASTER, 1);
 	snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1);
 
-	for (reg = 0; reg < AZF_IO_SIZE_CODEC_PM / 2; ++reg)
-		chip->saved_regs_codec[reg] = inw(chip->codec_io + reg * 2);
+	snd_azf3328_suspend_regs(chip->ctrl_io,
+		ARRAY_SIZE(chip->saved_regs_ctrl), chip->saved_regs_ctrl);
 
 	/* manually store the one currently relevant write-only reg, too */
-	chip->saved_regs_codec[IDX_IO_6AH / 2] = chip->shadow_reg_codec_6AH;
+	saved_regs_ctrl_u16 = (u16 *)chip->saved_regs_ctrl;
+	saved_regs_ctrl_u16[IDX_IO_6AH / 2] = chip->shadow_reg_ctrl_6AH;
 
-	for (reg = 0; reg < AZF_IO_SIZE_GAME_PM / 2; ++reg)
-		chip->saved_regs_game[reg] = inw(chip->game_io + reg * 2);
-	for (reg = 0; reg < AZF_IO_SIZE_MPU_PM / 2; ++reg)
-		chip->saved_regs_mpu[reg] = inw(chip->mpu_io + reg * 2);
-	for (reg = 0; reg < AZF_IO_SIZE_OPL3_PM / 2; ++reg)
-		chip->saved_regs_opl3[reg] = inw(chip->opl3_io + reg * 2);
+	snd_azf3328_suspend_regs(chip->game_io,
+		ARRAY_SIZE(chip->saved_regs_game), chip->saved_regs_game);
+	snd_azf3328_suspend_regs(chip->mpu_io,
+		ARRAY_SIZE(chip->saved_regs_mpu), chip->saved_regs_mpu);
+	snd_azf3328_suspend_regs(chip->opl3_io,
+		ARRAY_SIZE(chip->saved_regs_opl3), chip->saved_regs_opl3);
 
 	pci_disable_device(pci);
 	pci_save_state(pci);
@@ -2345,12 +2439,28 @@ snd_azf3328_suspend(struct pci_dev *pci, pm_message_t state)
 	return 0;
 }
 
+static inline void
+snd_azf3328_resume_regs(const u32 *saved_regs,
+			unsigned long io_addr,
+			unsigned count
+)
+{
+	unsigned reg;
+
+	for (reg = 0; reg < count; ++reg) {
+		outl(*saved_regs, io_addr);
+		snd_azf3328_dbgpm("resume: io 0x%04lx: 0x%08x --> 0x%08x\n",
+			io_addr, *saved_regs, inl(io_addr));
+		++saved_regs;
+		io_addr += sizeof(*saved_regs);
+	}
+}
+
 static int
 snd_azf3328_resume(struct pci_dev *pci)
 {
 	struct snd_card *card = pci_get_drvdata(pci);
-	struct snd_azf3328 *chip = card->private_data;
-	unsigned reg;
+	const struct snd_azf3328 *chip = card->private_data;
 
 	pci_set_power_state(pci, PCI_D0);
 	pci_restore_state(pci);
@@ -2362,16 +2472,24 @@ snd_azf3328_resume(struct pci_dev *pci)
 	}
 	pci_set_master(pci);
 
-	for (reg = 0; reg < AZF_IO_SIZE_GAME_PM / 2; ++reg)
-		outw(chip->saved_regs_game[reg], chip->game_io + reg * 2);
-	for (reg = 0; reg < AZF_IO_SIZE_MPU_PM / 2; ++reg)
-		outw(chip->saved_regs_mpu[reg], chip->mpu_io + reg * 2);
-	for (reg = 0; reg < AZF_IO_SIZE_OPL3_PM / 2; ++reg)
-		outw(chip->saved_regs_opl3[reg], chip->opl3_io + reg * 2);
-	for (reg = 0; reg < AZF_IO_SIZE_MIXER_PM / 2; ++reg)
-		outw(chip->saved_regs_mixer[reg], chip->mixer_io + reg * 2);
-	for (reg = 0; reg < AZF_IO_SIZE_CODEC_PM / 2; ++reg)
-		outw(chip->saved_regs_codec[reg], chip->codec_io + reg * 2);
+	snd_azf3328_resume_regs(chip->saved_regs_game, chip->game_io,
+					ARRAY_SIZE(chip->saved_regs_game));
+	snd_azf3328_resume_regs(chip->saved_regs_mpu, chip->mpu_io,
+					ARRAY_SIZE(chip->saved_regs_mpu));
+	snd_azf3328_resume_regs(chip->saved_regs_opl3, chip->opl3_io,
+					ARRAY_SIZE(chip->saved_regs_opl3));
+
+	snd_azf3328_resume_regs(chip->saved_regs_mixer, chip->mixer_io,
+					ARRAY_SIZE(chip->saved_regs_mixer));
+
+	/* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02)
+	   and IDX_MIXER_RESET (offset 0x00) get touched at the same time,
+	   resulting in a mixer reset condition persisting until _after_
+	   master vol was restored. Thus master vol needs an extra restore. */
+	outw(((u16 *)chip->saved_regs_mixer)[1], chip->mixer_io + 2);
+
+	snd_azf3328_resume_regs(chip->saved_regs_ctrl, chip->ctrl_io,
+					ARRAY_SIZE(chip->saved_regs_ctrl));
 
 	snd_power_change_state(card, SNDRV_CTL_POWER_D0);
 	return 0;

+ 51 - 52
sound/pci/azt3328.h

@@ -6,50 +6,59 @@
 
 /*** main I/O area port indices ***/
 /* (only 0x70 of 0x80 bytes saved/restored by Windows driver) */
-#define AZF_IO_SIZE_CODEC	0x80
-#define AZF_IO_SIZE_CODEC_PM	0x70
+#define AZF_IO_SIZE_CTRL	0x80
+#define AZF_IO_SIZE_CTRL_PM	0x70
 
-/* the driver initialisation suggests a layout of 4 main areas:
- * from 0x00 (playback), from 0x20 (recording) and from 0x40 (maybe MPU401??).
+/* the driver initialisation suggests a layout of 4 areas
+ * within the main card control I/O:
+ * from 0x00 (playback codec), from 0x20 (recording codec)
+ * and from 0x40 (most certainly I2S out codec).
  * And another area from 0x60 to 0x6f (DirectX timer, IRQ management,
  * power management etc.???). */
 
-/** playback area **/
-#define IDX_IO_PLAY_FLAGS       0x00 /* PU:0x0000 */
+#define AZF_IO_OFFS_CODEC_PLAYBACK	0x00
+#define AZF_IO_OFFS_CODEC_CAPTURE	0x20
+#define AZF_IO_OFFS_CODEC_I2S_OUT	0x40
+
+#define IDX_IO_CODEC_DMA_FLAGS       0x00 /* PU:0x0000 */
      /* able to reactivate output after output muting due to 8/16bit
       * output change, just like 0x0002.
       * 0x0001 is the only bit that's able to start the DMA counter */
-  #define DMA_RESUME			0x0001 /* paused if cleared ? */
+  #define DMA_RESUME			0x0001 /* paused if cleared? */
      /* 0x0002 *temporarily* set during DMA stopping. hmm
       * both 0x0002 and 0x0004 set in playback setup. */
      /* able to reactivate output after output muting due to 8/16bit
       * output change, just like 0x0001. */
-  #define DMA_PLAY_SOMETHING1		0x0002 /* \ alternated (toggled) */
+  #define DMA_RUN_SOMETHING1		0x0002 /* \ alternated (toggled) */
      /* 0x0004: NOT able to reactivate output */
-  #define DMA_PLAY_SOMETHING2		0x0004 /* / bits */
+  #define DMA_RUN_SOMETHING2		0x0004 /* / bits */
   #define SOMETHING_ALMOST_ALWAYS_SET	0x0008 /* ???; can be modified */
   #define DMA_EPILOGUE_SOMETHING	0x0010
   #define DMA_SOMETHING_ELSE		0x0020 /* ??? */
-  #define SOMETHING_UNMODIFIABLE	0xffc0 /* unused ? not modifiable */
-#define IDX_IO_PLAY_IRQTYPE     0x02 /* PU:0x0001 */
+  #define SOMETHING_UNMODIFIABLE	0xffc0 /* unused? not modifiable */
+#define IDX_IO_CODEC_IRQTYPE     0x02 /* PU:0x0001 */
   /* write back to flags in case flags are set, in order to ACK IRQ in handler
    * (bit 1 of port 0x64 indicates interrupt for one of these three types)
    * sometimes in this case it just writes 0xffff to globally ACK all IRQs
    * settings written are not reflected when reading back, though.
-   * seems to be IRQ, too (frequently used: port |= 0x07 !), but who knows ? */
-  #define IRQ_PLAY_SOMETHING		0x0001 /* something & ACK */
-  #define IRQ_FINISHED_PLAYBUF_1	0x0002 /* 1st dmabuf finished & ACK */
-  #define IRQ_FINISHED_PLAYBUF_2	0x0004 /* 2nd dmabuf finished & ACK */
+   * seems to be IRQ, too (frequently used: port |= 0x07 !), but who knows? */
+  #define IRQ_SOMETHING			0x0001 /* something & ACK */
+  #define IRQ_FINISHED_DMABUF_1		0x0002 /* 1st dmabuf finished & ACK */
+  #define IRQ_FINISHED_DMABUF_2		0x0004 /* 2nd dmabuf finished & ACK */
   #define IRQMASK_SOME_STATUS_1		0x0008 /* \ related bits */
   #define IRQMASK_SOME_STATUS_2		0x0010 /* / (checked together in loop) */
-  #define IRQMASK_UNMODIFIABLE		0xffe0 /* unused ? not modifiable */
-#define IDX_IO_PLAY_DMA_START_1 0x04 /* start address of 1st DMA play area, PU:0x00000000 */
-#define IDX_IO_PLAY_DMA_START_2 0x08 /* start address of 2nd DMA play area, PU:0x00000000 */
-#define IDX_IO_PLAY_DMA_LEN_1   0x0c /* length of 1st DMA play area, PU:0x0000 */
-#define IDX_IO_PLAY_DMA_LEN_2   0x0e /* length of 2nd DMA play area, PU:0x0000 */
-#define IDX_IO_PLAY_DMA_CURRPOS 0x10 /* current DMA position, PU:0x00000000 */
-#define IDX_IO_PLAY_DMA_CURROFS	0x14 /* offset within current DMA play area, PU:0x0000 */
-#define IDX_IO_PLAY_SOUNDFORMAT 0x16 /* PU:0x0010 */
+  #define IRQMASK_UNMODIFIABLE		0xffe0 /* unused? not modifiable */
+  /* start address of 1st DMA transfer area, PU:0x00000000 */
+#define IDX_IO_CODEC_DMA_START_1 0x04
+  /* start address of 2nd DMA transfer area, PU:0x00000000 */
+#define IDX_IO_CODEC_DMA_START_2 0x08
+  /* both lengths of DMA transfer areas, PU:0x00000000
+     length1: offset 0x0c, length2: offset 0x0e */
+#define IDX_IO_CODEC_DMA_LENGTHS 0x0c
+#define IDX_IO_CODEC_DMA_CURRPOS 0x10 /* current DMA position, PU:0x00000000 */
+  /* offset within current DMA transfer area, PU:0x0000 */
+#define IDX_IO_CODEC_DMA_CURROFS 0x14
+#define IDX_IO_CODEC_SOUNDFORMAT 0x16 /* PU:0x0010 */
   /* all unspecified bits can't be modified */
   #define SOUNDFORMAT_FREQUENCY_MASK	0x000f
   #define SOUNDFORMAT_XTAL1		0x00
@@ -76,6 +85,7 @@
   #define SOUNDFORMAT_FLAG_16BIT	0x0010
   #define SOUNDFORMAT_FLAG_2CHANNELS	0x0020
 
+
 /* define frequency helpers, for maximum value safety */
 enum azf_freq_t {
 #define AZF_FREQ(rate) AZF_FREQ_##rate = rate
@@ -96,29 +106,6 @@ enum azf_freq_t {
 #undef AZF_FREQ
 };
 
-/** recording area (see also: playback bit flag definitions) **/
-#define IDX_IO_REC_FLAGS	0x20 /* ??, PU:0x0000 */
-#define IDX_IO_REC_IRQTYPE	0x22 /* ??, PU:0x0000 */
-  #define IRQ_REC_SOMETHING		0x0001 /* something & ACK */
-  #define IRQ_FINISHED_RECBUF_1		0x0002 /* 1st dmabuf finished & ACK */
-  #define IRQ_FINISHED_RECBUF_2		0x0004 /* 2nd dmabuf finished & ACK */
-  /* hmm, maybe these are just the corresponding *recording* flags ?
-   * but OTOH they are most likely at port 0x22 instead */
-  #define IRQMASK_SOME_STATUS_1		0x0008 /* \ related bits */
-  #define IRQMASK_SOME_STATUS_2		0x0010 /* / (checked together in loop) */
-#define IDX_IO_REC_DMA_START_1  0x24 /* PU:0x00000000 */
-#define IDX_IO_REC_DMA_START_2  0x28 /* PU:0x00000000 */
-#define IDX_IO_REC_DMA_LEN_1    0x2c /* PU:0x0000 */
-#define IDX_IO_REC_DMA_LEN_2    0x2e /* PU:0x0000 */
-#define IDX_IO_REC_DMA_CURRPOS  0x30 /* PU:0x00000000 */
-#define IDX_IO_REC_DMA_CURROFS  0x34 /* PU:0x00000000 */
-#define IDX_IO_REC_SOUNDFORMAT  0x36 /* PU:0x0000 */
-
-/** hmm, what is this I/O area for? MPU401?? or external DAC via I2S?? (after playback, recording, ???, timer) **/
-#define IDX_IO_SOMETHING_FLAGS	0x40 /* gets set to 0x34 just like port 0x0 and 0x20 on card init, PU:0x0000 */
-/* general */
-#define IDX_IO_42H		0x42 /* PU:0x0001 */
-
 /** DirectX timer, main interrupt area (FIXME: and something else?) **/ 
 #define IDX_IO_TIMER_VALUE	0x60 /* found this timer area by pure luck :-) */
   /* timer countdown value; triggers IRQ when timer is finished */
@@ -133,17 +120,19 @@ enum azf_freq_t {
 #define IDX_IO_IRQSTATUS        0x64
   /* some IRQ bit in here might also be used to signal a power-management timer
    * timeout, to request shutdown of the chip (e.g. AD1815JS has such a thing).
-   * Some OPL3 hardware (e.g. in LM4560) has some special timer hardware which
-   * can trigger an OPL3 timer IRQ, so maybe there's such a thing as well... */
+   * OPL3 hardware contains several timers which confusingly in most cases
+   * are NOT routed to an IRQ, but some designs (e.g. LM4560) DO support that,
+   * so I wouldn't be surprised at all to discover that AZF3328
+   * supports that thing as well... */
 
   #define IRQ_PLAYBACK	0x0001
   #define IRQ_RECORDING	0x0002
-  #define IRQ_UNKNOWN1	0x0004 /* most probably I2S port */
+  #define IRQ_I2S_OUT	0x0004 /* this IS I2S, right!? (untested) */
   #define IRQ_GAMEPORT	0x0008 /* Interrupt of Digital(ly) Enhanced Game Port */
   #define IRQ_MPU401	0x0010
   #define IRQ_TIMER	0x0020 /* DirectX timer */
-  #define IRQ_UNKNOWN2	0x0040 /* probably unused, or possibly I2S port? */
-  #define IRQ_UNKNOWN3	0x0080 /* probably unused, or possibly I2S port? */
+  #define IRQ_UNKNOWN2	0x0040 /* probably unused, or possibly OPL3 timer? */
+  #define IRQ_UNKNOWN3	0x0080 /* probably unused, or possibly OPL3 timer? */
 #define IDX_IO_66H		0x66    /* writing 0xffff returns 0x0000 */
   /* this is set to e.g. 0x3ff or 0x300, and writable;
    * maybe some buffer limit, but I couldn't find out more, PU:0x00ff: */
@@ -206,7 +195,7 @@ enum azf_freq_t {
 /*** Gameport area port indices ***/
 /* (only 0x06 of 0x08 bytes saved/restored by Windows driver) */ 
 #define AZF_IO_SIZE_GAME		0x08
-#define AZF_IO_SIZE_GAME_PM	0x06
+#define AZF_IO_SIZE_GAME_PM		0x06
 
 enum {
 	AZF_GAME_LEGACY_IO_PORT = 0x200
@@ -272,6 +261,12 @@ enum {
    * 11 --> 1/200: */
   #define GAME_HWCFG_ADC_COUNTER_FREQ_MASK	0x06
 
+  /* FIXME: these values might be reversed... */
+  #define GAME_HWCFG_ADC_COUNTER_FREQ_STD	0
+  #define GAME_HWCFG_ADC_COUNTER_FREQ_1_2	1
+  #define GAME_HWCFG_ADC_COUNTER_FREQ_1_20	2
+  #define GAME_HWCFG_ADC_COUNTER_FREQ_1_200	3
+
   /* enable gameport legacy I/O address (0x200)
    * I was unable to locate any configurability for a different address: */
   #define GAME_HWCFG_LEGACY_ADDRESS_ENABLE	0x08
@@ -281,6 +276,7 @@ enum {
 #define AZF_IO_SIZE_MPU_PM	0x04
 
 /*** OPL3 synth ***/
+/* (only 0x06 of 0x08 bytes saved/restored by Windows driver) */
 #define AZF_IO_SIZE_OPL3	0x08
 #define AZF_IO_SIZE_OPL3_PM	0x06
 /* hmm, given that a standard OPL3 has 4 registers only,
@@ -340,4 +336,7 @@ enum {
 #define SET_CHAN_LEFT	1
 #define SET_CHAN_RIGHT	2
 
+/* helper macro to align I/O port ranges to 32bit I/O width */
+#define AZF_ALIGN(x) (((x) + 3) & (~3))
+
 #endif /* __SOUND_AZT3328_H  */