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udp: Generic functions to set checksum

Added udp_set_csum and udp6_set_csum functions to set UDP checksums
in packets. These are for simple UDP packets such as those that might
be created in UDP tunnels.

Signed-off-by: Tom Herbert <therbert@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Tom Herbert 11 년 전
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4개의 변경된 파일96개의 추가작업 그리고 0개의 파일을 삭제
  1. 12 0
      include/net/ip6_checksum.h
  2. 9 0
      include/net/udp.h
  3. 37 0
      net/ipv4/udp.c
  4. 38 0
      net/ipv6/ip6_checksum.c

+ 12 - 0
include/net/ip6_checksum.h

@@ -82,5 +82,17 @@ static inline void tcp_v6_send_check(struct sock *sk, struct sk_buff *skb)
 }
 #endif
 
+static inline __sum16 udp_v6_check(int len,
+				   const struct in6_addr *saddr,
+				   const struct in6_addr *daddr,
+				   __wsum base)
+{
+	return csum_ipv6_magic(saddr, daddr, len, IPPROTO_UDP, base);
+}
+
+void udp6_set_csum(bool nocheck, struct sk_buff *skb,
+		   const struct in6_addr *saddr,
+		   const struct in6_addr *daddr, int len);
+
 int udp6_csum_init(struct sk_buff *skb, struct udphdr *uh, int proto);
 #endif

+ 9 - 0
include/net/udp.h

@@ -147,6 +147,15 @@ static inline __wsum udp_csum(struct sk_buff *skb)
 	return csum;
 }
 
+static inline __sum16 udp_v4_check(int len, __be32 saddr,
+				   __be32 daddr, __wsum base)
+{
+	return csum_tcpudp_magic(saddr, daddr, len, IPPROTO_UDP, base);
+}
+
+void udp_set_csum(bool nocheck, struct sk_buff *skb,
+		  __be32 saddr, __be32 daddr, int len);
+
 /* hash routines shared between UDPv4/6 and UDP-Litev4/6 */
 static inline void udp_lib_hash(struct sock *sk)
 {

+ 37 - 0
net/ipv4/udp.c

@@ -762,6 +762,43 @@ void udp4_hwcsum(struct sk_buff *skb, __be32 src, __be32 dst)
 }
 EXPORT_SYMBOL_GPL(udp4_hwcsum);
 
+/* Function to set UDP checksum for an IPv4 UDP packet. This is intended
+ * for the simple case like when setting the checksum for a UDP tunnel.
+ */
+void udp_set_csum(bool nocheck, struct sk_buff *skb,
+		  __be32 saddr, __be32 daddr, int len)
+{
+	struct udphdr *uh = udp_hdr(skb);
+
+	if (nocheck)
+		uh->check = 0;
+	else if (skb_is_gso(skb))
+		uh->check = ~udp_v4_check(len, saddr, daddr, 0);
+	else if (skb_dst(skb) && skb_dst(skb)->dev &&
+		 (skb_dst(skb)->dev->features & NETIF_F_V4_CSUM)) {
+
+		BUG_ON(skb->ip_summed == CHECKSUM_PARTIAL);
+
+		skb->ip_summed = CHECKSUM_PARTIAL;
+		skb->csum_start = skb_transport_header(skb) - skb->head;
+		skb->csum_offset = offsetof(struct udphdr, check);
+		uh->check = ~udp_v4_check(len, saddr, daddr, 0);
+	} else {
+		__wsum csum;
+
+		BUG_ON(skb->ip_summed == CHECKSUM_PARTIAL);
+
+		uh->check = 0;
+		csum = skb_checksum(skb, 0, len, 0);
+		uh->check = udp_v4_check(len, saddr, daddr, csum);
+		if (uh->check == 0)
+			uh->check = CSUM_MANGLED_0;
+
+		skb->ip_summed = CHECKSUM_UNNECESSARY;
+	}
+}
+EXPORT_SYMBOL(udp_set_csum);
+
 static int udp_send_skb(struct sk_buff *skb, struct flowi4 *fl4)
 {
 	struct sock *sk = skb->sk;

+ 38 - 0
net/ipv6/ip6_checksum.c

@@ -84,3 +84,41 @@ int udp6_csum_init(struct sk_buff *skb, struct udphdr *uh, int proto)
 					   ip6_compute_pseudo);
 }
 EXPORT_SYMBOL(udp6_csum_init);
+
+/* Function to set UDP checksum for an IPv6 UDP packet. This is intended
+ * for the simple case like when setting the checksum for a UDP tunnel.
+ */
+void udp6_set_csum(bool nocheck, struct sk_buff *skb,
+		   const struct in6_addr *saddr,
+		   const struct in6_addr *daddr, int len)
+{
+	struct udphdr *uh = udp_hdr(skb);
+
+	if (nocheck)
+		uh->check = 0;
+	else if (skb_is_gso(skb))
+		uh->check = ~udp_v6_check(len, saddr, daddr, 0);
+	else if (skb_dst(skb) && skb_dst(skb)->dev &&
+		 (skb_dst(skb)->dev->features & NETIF_F_IPV6_CSUM)) {
+
+		BUG_ON(skb->ip_summed == CHECKSUM_PARTIAL);
+
+		skb->ip_summed = CHECKSUM_PARTIAL;
+		skb->csum_start = skb_transport_header(skb) - skb->head;
+		skb->csum_offset = offsetof(struct udphdr, check);
+		uh->check = ~udp_v6_check(len, saddr, daddr, 0);
+	} else {
+		__wsum csum;
+
+		BUG_ON(skb->ip_summed == CHECKSUM_PARTIAL);
+
+		uh->check = 0;
+		csum = skb_checksum(skb, 0, len, 0);
+		uh->check = udp_v6_check(len, saddr, daddr, csum);
+		if (uh->check == 0)
+			uh->check = CSUM_MANGLED_0;
+
+		skb->ip_summed = CHECKSUM_UNNECESSARY;
+	}
+}
+EXPORT_SYMBOL(udp6_set_csum);