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drm/i915: Enable IPS with only sprite plane visible too, v4.

This comment predates atomic, and I think with the way we currently
track IPS, it's safe to enable this for the case we switch too.

Changes since v1:
- Keep IPS enabled when switching planes.
Changes since v2:
- Enable IPS when at least one plane is enabled. (Ville)
Changes since v3:
- Actually do what was advertised in v3, sigh! (Ville, CI)

Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171122183906.47767-1-maarten.lankhorst@linux.intel.com
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Maarten Lankhorst 7 ani în urmă
părinte
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1 a modificat fișierele cu 2 adăugiri și 7 ștergeri
  1. 2 7
      drivers/gpu/drm/i915/intel_display.c

+ 2 - 7
drivers/gpu/drm/i915/intel_display.c

@@ -6246,13 +6246,8 @@ static bool hsw_compute_ips_config(struct intel_crtc_state *crtc_state)
 	if (crtc_state->ips_force_disable)
 		return false;
 
-	/*
-	 * FIXME IPS should be fine as long as one plane is
-	 * enabled, but in practice it seems to have problems
-	 * when going from primary only to sprite only and vice
-	 * versa.
-	 */
-	if (!(crtc_state->active_planes & BIT(PLANE_PRIMARY)))
+	/* IPS should be fine as long as at least one plane is enabled. */
+	if (!(crtc_state->active_planes & ~BIT(PLANE_CURSOR)))
 		return false;
 
 	/* pixel rate mustn't exceed 95% of cdclk with IPS on BDW */