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+
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+Device Driver Design Patterns
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+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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+
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+This document describes a few common design patterns found in device drivers.
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+It is likely that subsystem maintainers will ask driver developers to
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+conform to these design patterns.
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+
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+1. State Container
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+2. container_of()
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+
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+
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+1. State Container
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+~~~~~~~~~~~~~~~~~~
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+
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+While the kernel contains a few device drivers that assume that they will
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+only be probed() once on a certain system (singletons), it is custom to assume
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+that the device the driver binds to will appear in several instances. This
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+means that the probe() function and all callbacks need to be reentrant.
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+
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+The most common way to achieve this is to use the state container design
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+pattern. It usually has this form:
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+
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+struct foo {
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+ spinlock_t lock; /* Example member */
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+ (...)
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+};
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+
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+static int foo_probe(...)
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+{
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+ struct foo *foo;
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+
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+ foo = devm_kzalloc(dev, sizeof(*foo), GFP_KERNEL);
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+ if (!foo)
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+ return -ENOMEM;
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+ spin_lock_init(&foo->lock);
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+ (...)
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+}
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+
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+This will create an instance of struct foo in memory every time probe() is
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+called. This is our state container for this instance of the device driver.
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+Of course it is then necessary to always pass this instance of the
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+state around to all functions that need access to the state and its members.
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+
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+For example, if the driver is registering an interrupt handler, you would
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+pass around a pointer to struct foo like this:
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+
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+static irqreturn_t foo_handler(int irq, void *arg)
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+{
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+ struct foo *foo = arg;
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+ (...)
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+}
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+
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+static int foo_probe(...)
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+{
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+ struct foo *foo;
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+
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+ (...)
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+ ret = request_irq(irq, foo_handler, 0, "foo", foo);
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+}
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+
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+This way you always get a pointer back to the correct instance of foo in
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+your interrupt handler.
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+
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+
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+2. container_of()
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+~~~~~~~~~~~~~~~~~
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+
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+Continuing on the above example we add a offloaded work:
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+
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+struct foo {
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+ spinlock_t lock;
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+ struct workqueue_struct *wq;
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+ struct work_struct offload;
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+ (...)
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+};
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+
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+static void foo_work(struct work_struct *work)
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+{
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+ struct foo *foo = container_of(work, struct foo, offload);
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+
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+ (...)
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+}
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+
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+static irqreturn_t foo_handler(int irq, void *arg)
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+{
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+ struct foo *foo = arg;
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+
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+ queue_work(foo->wq, &foo->offload);
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+ (...)
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+}
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+
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+static int foo_probe(...)
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+{
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+ struct foo *foo;
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+
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+ foo->wq = create_singlethread_workqueue("foo-wq");
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+ INIT_WORK(&foo->offload, foo_work);
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+ (...)
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+}
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+
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+The design pattern is the same for a a hrtimer or something similar that will
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+return a single argument which is a pointer to a struct member in the
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+callback.
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+
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+container_of() is a macro defined in <linux/kernel.h>
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+
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+What container_of() does is to obtain a pointer to the containing struct from
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+a pointer to a member by a simple subtraction using the offsetof() macro from
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+standard C, which allows something similar to object oriented behaviours.
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+Notice that the contained member must not be a pointer, but an actual member
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+for this to work.
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+
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+We can see here that we avoid having global pointers to our struct foo *
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+instance this way, while still keeping the number of parameters passed to the
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+work function to a single pointer.
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