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+/*
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+ * Queued spinlock
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+ *
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+ * This program is free software; you can redistribute it and/or modify
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+ * it under the terms of the GNU General Public License as published by
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+ * the Free Software Foundation; either version 2 of the License, or
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+ * (at your option) any later version.
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+ *
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+ * This program is distributed in the hope that it will be useful,
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+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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+ * GNU General Public License for more details.
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+ *
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+ * (C) Copyright 2013-2015 Hewlett-Packard Development Company, L.P.
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+ * (C) Copyright 2013-2014 Red Hat, Inc.
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+ * (C) Copyright 2015 Intel Corp.
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+ *
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+ * Authors: Waiman Long <waiman.long@hp.com>
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+ * Peter Zijlstra <peterz@infradead.org>
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+ */
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+#include <linux/smp.h>
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+#include <linux/bug.h>
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+#include <linux/cpumask.h>
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+#include <linux/percpu.h>
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+#include <linux/hardirq.h>
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+#include <linux/mutex.h>
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+#include <asm/qspinlock.h>
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+
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+/*
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+ * The basic principle of a queue-based spinlock can best be understood
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+ * by studying a classic queue-based spinlock implementation called the
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+ * MCS lock. The paper below provides a good description for this kind
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+ * of lock.
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+ *
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+ * http://www.cise.ufl.edu/tr/DOC/REP-1992-71.pdf
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+ *
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+ * This queued spinlock implementation is based on the MCS lock, however to make
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+ * it fit the 4 bytes we assume spinlock_t to be, and preserve its existing
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+ * API, we must modify it somehow.
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+ *
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+ * In particular; where the traditional MCS lock consists of a tail pointer
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+ * (8 bytes) and needs the next pointer (another 8 bytes) of its own node to
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+ * unlock the next pending (next->locked), we compress both these: {tail,
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+ * next->locked} into a single u32 value.
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+ *
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+ * Since a spinlock disables recursion of its own context and there is a limit
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+ * to the contexts that can nest; namely: task, softirq, hardirq, nmi. As there
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+ * are at most 4 nesting levels, it can be encoded by a 2-bit number. Now
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+ * we can encode the tail by combining the 2-bit nesting level with the cpu
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+ * number. With one byte for the lock value and 3 bytes for the tail, only a
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+ * 32-bit word is now needed. Even though we only need 1 bit for the lock,
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+ * we extend it to a full byte to achieve better performance for architectures
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+ * that support atomic byte write.
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+ *
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+ * We also change the first spinner to spin on the lock bit instead of its
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+ * node; whereby avoiding the need to carry a node from lock to unlock, and
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+ * preserving existing lock API. This also makes the unlock code simpler and
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+ * faster.
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+ */
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+
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+#include "mcs_spinlock.h"
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+
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+/*
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+ * Per-CPU queue node structures; we can never have more than 4 nested
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+ * contexts: task, softirq, hardirq, nmi.
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+ *
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+ * Exactly fits one 64-byte cacheline on a 64-bit architecture.
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+ */
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+static DEFINE_PER_CPU_ALIGNED(struct mcs_spinlock, mcs_nodes[4]);
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+
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+/*
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+ * We must be able to distinguish between no-tail and the tail at 0:0,
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+ * therefore increment the cpu number by one.
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+ */
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+
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+static inline u32 encode_tail(int cpu, int idx)
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+{
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+ u32 tail;
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+
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+#ifdef CONFIG_DEBUG_SPINLOCK
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+ BUG_ON(idx > 3);
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+#endif
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+ tail = (cpu + 1) << _Q_TAIL_CPU_OFFSET;
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+ tail |= idx << _Q_TAIL_IDX_OFFSET; /* assume < 4 */
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+
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+ return tail;
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+}
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+
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+static inline struct mcs_spinlock *decode_tail(u32 tail)
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+{
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+ int cpu = (tail >> _Q_TAIL_CPU_OFFSET) - 1;
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+ int idx = (tail & _Q_TAIL_IDX_MASK) >> _Q_TAIL_IDX_OFFSET;
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+
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+ return per_cpu_ptr(&mcs_nodes[idx], cpu);
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+}
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+
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+/**
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+ * queued_spin_lock_slowpath - acquire the queued spinlock
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+ * @lock: Pointer to queued spinlock structure
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+ * @val: Current value of the queued spinlock 32-bit word
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+ *
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+ * (queue tail, lock value)
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+ *
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+ * fast : slow : unlock
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+ * : :
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+ * uncontended (0,0) --:--> (0,1) --------------------------------:--> (*,0)
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+ * : | ^--------. / :
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+ * : v \ | :
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+ * uncontended : (n,x) --+--> (n,0) | :
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+ * queue : | ^--' | :
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+ * : v | :
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+ * contended : (*,x) --+--> (*,0) -----> (*,1) ---' :
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+ * queue : ^--' :
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+ *
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+ */
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+void queued_spin_lock_slowpath(struct qspinlock *lock, u32 val)
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+{
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+ struct mcs_spinlock *prev, *next, *node;
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+ u32 new, old, tail;
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+ int idx;
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+
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+ BUILD_BUG_ON(CONFIG_NR_CPUS >= (1U << _Q_TAIL_CPU_BITS));
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+
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+ node = this_cpu_ptr(&mcs_nodes[0]);
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+ idx = node->count++;
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+ tail = encode_tail(smp_processor_id(), idx);
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+
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+ node += idx;
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+ node->locked = 0;
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+ node->next = NULL;
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+
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+ /*
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+ * trylock || xchg(lock, node)
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+ *
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+ * 0,0 -> 0,1 ; no tail, not locked -> no tail, locked.
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+ * p,x -> n,x ; tail was p -> tail is n; preserving locked.
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+ */
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+ for (;;) {
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+ new = _Q_LOCKED_VAL;
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+ if (val)
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+ new = tail | (val & _Q_LOCKED_MASK);
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+
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+ old = atomic_cmpxchg(&lock->val, val, new);
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+ if (old == val)
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+ break;
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+
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+ val = old;
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+ }
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+
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+ /*
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+ * we won the trylock; forget about queueing.
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+ */
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+ if (new == _Q_LOCKED_VAL)
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+ goto release;
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+
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+ /*
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+ * if there was a previous node; link it and wait until reaching the
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+ * head of the waitqueue.
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+ */
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+ if (old & ~_Q_LOCKED_MASK) {
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+ prev = decode_tail(old);
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+ WRITE_ONCE(prev->next, node);
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+
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+ arch_mcs_spin_lock_contended(&node->locked);
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+ }
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+
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+ /*
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+ * we're at the head of the waitqueue, wait for the owner to go away.
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+ *
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+ * *,x -> *,0
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+ */
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+ while ((val = atomic_read(&lock->val)) & _Q_LOCKED_MASK)
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+ cpu_relax();
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+
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+ /*
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+ * claim the lock:
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+ *
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+ * n,0 -> 0,1 : lock, uncontended
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+ * *,0 -> *,1 : lock, contended
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+ */
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+ for (;;) {
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+ new = _Q_LOCKED_VAL;
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+ if (val != tail)
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+ new |= val;
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+
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+ old = atomic_cmpxchg(&lock->val, val, new);
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+ if (old == val)
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+ break;
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+
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+ val = old;
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+ }
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+
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+ /*
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+ * contended path; wait for next, release.
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+ */
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+ if (new != _Q_LOCKED_VAL) {
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+ while (!(next = READ_ONCE(node->next)))
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+ cpu_relax();
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+
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+ arch_mcs_spin_unlock_contended(&next->locked);
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+ }
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+
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+release:
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+ /*
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+ * release the node
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+ */
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+ this_cpu_dec(mcs_nodes[0].count);
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+}
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+EXPORT_SYMBOL(queued_spin_lock_slowpath);
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