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@@ -27,6 +27,28 @@
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struct drm_object_properties;
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struct drm_property;
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+/**
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+ * struct drm_mode_object - base structure for modeset objects
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+ * @id: userspace visible identifier
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+ * @type: type of the object, one of DRM_MODE_OBJECT\_\*
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+ * @properties: properties attached to this object, including values
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+ * @refcount: reference count for objects which with dynamic lifetime
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+ * @free_cb: free function callback, only set for objects with dynamic lifetime
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+ *
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+ * Base structure for modeset objects visible to userspace. Objects can be
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+ * looked up using drm_mode_object_find(). Besides basic uapi interface
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+ * properties like @id and @type it provides two services:
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+ *
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+ * - It tracks attached properties and their values. This is used by &drm_crtc,
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+ * &drm_plane and &drm_connector. Properties are attached by calling
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+ * drm_object_attach_property() before the object is visible to userspace.
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+ *
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+ * - For objects with dynamic lifetimes (as indicated by a non-NULL @free_cb) it
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+ * provides reference counting through drm_mode_object_reference() and
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+ * drm_mode_object_unreference(). This is used by &drm_framebuffer,
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+ * &drm_connector and &drm_property_blob. These objects provide specialized
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+ * reference counting wrappers.
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+ */
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struct drm_mode_object {
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uint32_t id;
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uint32_t type;
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@@ -36,16 +58,38 @@ struct drm_mode_object {
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};
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#define DRM_OBJECT_MAX_PROPERTY 24
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+/**
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+ * struct drm_object_properties - property tracking for &drm_mode_object
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+ */
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struct drm_object_properties {
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+ /**
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+ * @count: number of valid properties, must be less than or equal to
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+ * DRM_OBJECT_MAX_PROPERTY.
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+ */
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+
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int count;
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- /* NOTE: if we ever start dynamically destroying properties (ie.
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+ /**
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+ * @properties: Array of pointers to &drm_property.
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+ *
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+ * NOTE: if we ever start dynamically destroying properties (ie.
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* not at drm_mode_config_cleanup() time), then we'd have to do
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* a better job of detaching property from mode objects to avoid
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* dangling property pointers:
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*/
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struct drm_property *properties[DRM_OBJECT_MAX_PROPERTY];
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- /* do not read/write values directly, but use drm_object_property_get_value()
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- * and drm_object_property_set_value():
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+
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+ /**
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+ * @values: Array to store the property values, matching @properties. Do
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+ * not read/write values directly, but use
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+ * drm_object_property_get_value() and drm_object_property_set_value().
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+ *
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+ * Note that atomic drivers do not store mutable properties in this
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+ * array, but only the decoded values in the corresponding state
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+ * structure. The decoding is done using the ->atomic_get_property and
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+ * ->atomic_set_property hooks of the corresponding object. Hence atomic
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+ * drivers should not use drm_object_property_set_value() and
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+ * drm_object_property_get_value() on mutable objects, i.e. those
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+ * without the DRM_MODE_PROP_IMMUTABLE flag set.
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*/
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uint64_t values[DRM_OBJECT_MAX_PROPERTY];
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};
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