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@@ -0,0 +1,325 @@
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+#ifndef _GEN_PV_LOCK_SLOWPATH
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+#error "do not include this file"
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+#endif
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+
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+#include <linux/hash.h>
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+#include <linux/bootmem.h>
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+
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+/*
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+ * Implement paravirt qspinlocks; the general idea is to halt the vcpus instead
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+ * of spinning them.
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+ *
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+ * This relies on the architecture to provide two paravirt hypercalls:
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+ *
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+ * pv_wait(u8 *ptr, u8 val) -- suspends the vcpu if *ptr == val
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+ * pv_kick(cpu) -- wakes a suspended vcpu
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+ *
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+ * Using these we implement __pv_queued_spin_lock_slowpath() and
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+ * __pv_queued_spin_unlock() to replace native_queued_spin_lock_slowpath() and
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+ * native_queued_spin_unlock().
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+ */
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+
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+#define _Q_SLOW_VAL (3U << _Q_LOCKED_OFFSET)
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+
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+enum vcpu_state {
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+ vcpu_running = 0,
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+ vcpu_halted,
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+};
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+
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+struct pv_node {
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+ struct mcs_spinlock mcs;
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+ struct mcs_spinlock __res[3];
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+
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+ int cpu;
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+ u8 state;
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+};
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+
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+/*
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+ * Lock and MCS node addresses hash table for fast lookup
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+ *
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+ * Hashing is done on a per-cacheline basis to minimize the need to access
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+ * more than one cacheline.
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+ *
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+ * Dynamically allocate a hash table big enough to hold at least 4X the
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+ * number of possible cpus in the system. Allocation is done on page
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+ * granularity. So the minimum number of hash buckets should be at least
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+ * 256 (64-bit) or 512 (32-bit) to fully utilize a 4k page.
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+ *
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+ * Since we should not be holding locks from NMI context (very rare indeed) the
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+ * max load factor is 0.75, which is around the point where open addressing
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+ * breaks down.
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+ *
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+ */
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+struct pv_hash_entry {
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+ struct qspinlock *lock;
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+ struct pv_node *node;
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+};
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+
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+#define PV_HE_PER_LINE (SMP_CACHE_BYTES / sizeof(struct pv_hash_entry))
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+#define PV_HE_MIN (PAGE_SIZE / sizeof(struct pv_hash_entry))
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+
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+static struct pv_hash_entry *pv_lock_hash;
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+static unsigned int pv_lock_hash_bits __read_mostly;
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+
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+/*
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+ * Allocate memory for the PV qspinlock hash buckets
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+ *
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+ * This function should be called from the paravirt spinlock initialization
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+ * routine.
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+ */
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+void __init __pv_init_lock_hash(void)
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+{
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+ int pv_hash_size = ALIGN(4 * num_possible_cpus(), PV_HE_PER_LINE);
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+
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+ if (pv_hash_size < PV_HE_MIN)
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+ pv_hash_size = PV_HE_MIN;
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+
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+ /*
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+ * Allocate space from bootmem which should be page-size aligned
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+ * and hence cacheline aligned.
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+ */
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+ pv_lock_hash = alloc_large_system_hash("PV qspinlock",
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+ sizeof(struct pv_hash_entry),
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+ pv_hash_size, 0, HASH_EARLY,
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+ &pv_lock_hash_bits, NULL,
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+ pv_hash_size, pv_hash_size);
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+}
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+
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+#define for_each_hash_entry(he, offset, hash) \
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+ for (hash &= ~(PV_HE_PER_LINE - 1), he = &pv_lock_hash[hash], offset = 0; \
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+ offset < (1 << pv_lock_hash_bits); \
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+ offset++, he = &pv_lock_hash[(hash + offset) & ((1 << pv_lock_hash_bits) - 1)])
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+
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+static struct qspinlock **pv_hash(struct qspinlock *lock, struct pv_node *node)
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+{
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+ unsigned long offset, hash = hash_ptr(lock, pv_lock_hash_bits);
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+ struct pv_hash_entry *he;
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+
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+ for_each_hash_entry(he, offset, hash) {
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+ if (!cmpxchg(&he->lock, NULL, lock)) {
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+ WRITE_ONCE(he->node, node);
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+ return &he->lock;
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+ }
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+ }
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+ /*
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+ * Hard assume there is a free entry for us.
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+ *
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+ * This is guaranteed by ensuring every blocked lock only ever consumes
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+ * a single entry, and since we only have 4 nesting levels per CPU
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+ * and allocated 4*nr_possible_cpus(), this must be so.
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+ *
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+ * The single entry is guaranteed by having the lock owner unhash
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+ * before it releases.
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+ */
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+ BUG();
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+}
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+
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+static struct pv_node *pv_unhash(struct qspinlock *lock)
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+{
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+ unsigned long offset, hash = hash_ptr(lock, pv_lock_hash_bits);
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+ struct pv_hash_entry *he;
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+ struct pv_node *node;
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+
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+ for_each_hash_entry(he, offset, hash) {
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+ if (READ_ONCE(he->lock) == lock) {
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+ node = READ_ONCE(he->node);
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+ WRITE_ONCE(he->lock, NULL);
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+ return node;
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+ }
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+ }
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+ /*
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+ * Hard assume we'll find an entry.
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+ *
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+ * This guarantees a limited lookup time and is itself guaranteed by
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+ * having the lock owner do the unhash -- IFF the unlock sees the
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+ * SLOW flag, there MUST be a hash entry.
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+ */
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+ BUG();
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+}
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+
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+/*
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+ * Initialize the PV part of the mcs_spinlock node.
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+ */
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+static void pv_init_node(struct mcs_spinlock *node)
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+{
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+ struct pv_node *pn = (struct pv_node *)node;
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+
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+ BUILD_BUG_ON(sizeof(struct pv_node) > 5*sizeof(struct mcs_spinlock));
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+
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+ pn->cpu = smp_processor_id();
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+ pn->state = vcpu_running;
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+}
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+
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+/*
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+ * Wait for node->locked to become true, halt the vcpu after a short spin.
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+ * pv_kick_node() is used to wake the vcpu again.
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+ */
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+static void pv_wait_node(struct mcs_spinlock *node)
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+{
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+ struct pv_node *pn = (struct pv_node *)node;
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+ int loop;
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+
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+ for (;;) {
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+ for (loop = SPIN_THRESHOLD; loop; loop--) {
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+ if (READ_ONCE(node->locked))
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+ return;
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+ cpu_relax();
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+ }
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+
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+ /*
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+ * Order pn->state vs pn->locked thusly:
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+ *
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+ * [S] pn->state = vcpu_halted [S] next->locked = 1
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+ * MB MB
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+ * [L] pn->locked [RmW] pn->state = vcpu_running
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+ *
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+ * Matches the xchg() from pv_kick_node().
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+ */
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+ (void)xchg(&pn->state, vcpu_halted);
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+
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+ if (!READ_ONCE(node->locked))
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+ pv_wait(&pn->state, vcpu_halted);
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+
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+ /*
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+ * Reset the vCPU state to avoid unncessary CPU kicking
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+ */
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+ WRITE_ONCE(pn->state, vcpu_running);
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+
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+ /*
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+ * If the locked flag is still not set after wakeup, it is a
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+ * spurious wakeup and the vCPU should wait again. However,
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+ * there is a pretty high overhead for CPU halting and kicking.
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+ * So it is better to spin for a while in the hope that the
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+ * MCS lock will be released soon.
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+ */
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+ }
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+ /*
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+ * By now our node->locked should be 1 and our caller will not actually
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+ * spin-wait for it. We do however rely on our caller to do a
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+ * load-acquire for us.
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+ */
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+}
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+
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+/*
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+ * Called after setting next->locked = 1, used to wake those stuck in
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+ * pv_wait_node().
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+ */
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+static void pv_kick_node(struct mcs_spinlock *node)
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+{
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+ struct pv_node *pn = (struct pv_node *)node;
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+
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+ /*
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+ * Note that because node->locked is already set, this actual
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+ * mcs_spinlock entry could be re-used already.
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+ *
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+ * This should be fine however, kicking people for no reason is
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+ * harmless.
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+ *
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+ * See the comment in pv_wait_node().
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+ */
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+ if (xchg(&pn->state, vcpu_running) == vcpu_halted)
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+ pv_kick(pn->cpu);
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+}
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+
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+/*
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+ * Wait for l->locked to become clear; halt the vcpu after a short spin.
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+ * __pv_queued_spin_unlock() will wake us.
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+ */
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+static void pv_wait_head(struct qspinlock *lock, struct mcs_spinlock *node)
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+{
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+ struct pv_node *pn = (struct pv_node *)node;
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+ struct __qspinlock *l = (void *)lock;
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+ struct qspinlock **lp = NULL;
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+ int loop;
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+
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+ for (;;) {
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+ for (loop = SPIN_THRESHOLD; loop; loop--) {
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+ if (!READ_ONCE(l->locked))
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+ return;
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+ cpu_relax();
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+ }
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+
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+ WRITE_ONCE(pn->state, vcpu_halted);
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+ if (!lp) { /* ONCE */
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+ lp = pv_hash(lock, pn);
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+ /*
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+ * lp must be set before setting _Q_SLOW_VAL
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+ *
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+ * [S] lp = lock [RmW] l = l->locked = 0
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+ * MB MB
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+ * [S] l->locked = _Q_SLOW_VAL [L] lp
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+ *
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+ * Matches the cmpxchg() in __pv_queued_spin_unlock().
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+ */
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+ if (!cmpxchg(&l->locked, _Q_LOCKED_VAL, _Q_SLOW_VAL)) {
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+ /*
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+ * The lock is free and _Q_SLOW_VAL has never
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+ * been set. Therefore we need to unhash before
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+ * getting the lock.
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+ */
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+ WRITE_ONCE(*lp, NULL);
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+ return;
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+ }
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+ }
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+ pv_wait(&l->locked, _Q_SLOW_VAL);
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+
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+ /*
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+ * The unlocker should have freed the lock before kicking the
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+ * CPU. So if the lock is still not free, it is a spurious
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+ * wakeup and so the vCPU should wait again after spinning for
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+ * a while.
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+ */
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+ }
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+
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+ /*
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+ * Lock is unlocked now; the caller will acquire it without waiting.
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+ * As with pv_wait_node() we rely on the caller to do a load-acquire
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+ * for us.
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+ */
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+}
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+
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+/*
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+ * PV version of the unlock function to be used in stead of
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+ * queued_spin_unlock().
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+ */
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+__visible void __pv_queued_spin_unlock(struct qspinlock *lock)
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+{
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+ struct __qspinlock *l = (void *)lock;
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+ struct pv_node *node;
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+
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+ /*
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+ * We must not unlock if SLOW, because in that case we must first
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+ * unhash. Otherwise it would be possible to have multiple @lock
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+ * entries, which would be BAD.
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+ */
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+ if (likely(cmpxchg(&l->locked, _Q_LOCKED_VAL, 0) == _Q_LOCKED_VAL))
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+ return;
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+
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+ /*
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+ * Since the above failed to release, this must be the SLOW path.
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+ * Therefore start by looking up the blocked node and unhashing it.
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+ */
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+ node = pv_unhash(lock);
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+
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+ /*
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+ * Now that we have a reference to the (likely) blocked pv_node,
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+ * release the lock.
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+ */
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+ smp_store_release(&l->locked, 0);
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+
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+ /*
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+ * At this point the memory pointed at by lock can be freed/reused,
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+ * however we can still use the pv_node to kick the CPU.
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+ */
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+ if (READ_ONCE(node->state) == vcpu_halted)
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+ pv_kick(node->cpu);
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+}
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+/*
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+ * Include the architecture specific callee-save thunk of the
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+ * __pv_queued_spin_unlock(). This thunk is put together with
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+ * __pv_queued_spin_unlock() near the top of the file to make sure
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+ * that the callee-save thunk and the real unlock function are close
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+ * to each other sharing consecutive instruction cachelines.
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+ */
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+#include <asm/qspinlock_paravirt.h>
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+
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