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ASoC: dpcm: Make BE prepare possible in suspend state

During suspend/resume, there is a flow that if a driver does not support
SNDRV_PCM_INFO_RESUME, it will fail at snd_pcm_resume(), and user space
can then issue SNDRV_PCM_IOCTL_PREPARE to let audio continue to play.

However, in dpcm_be_dai_prepare() it only allows BEs to be prepared
in state SND_SOC_DPCM_STATE_HW_PARAMS or SND_SOC_DPCM_STATE_STOP.
The BE state will then stay in SND_SOC_DPCM_STATE_SUSPEND, consequently
dpcm_be_dai_shutdown() is skipped in the end of playback and
be_substream->runtime is not cleared while this runtime is actually freed
by snd_pcm_detach_substream(). If another suspend comes, a NULL pointer
dereference will happen in snd_pcm_suspend() when accessing
BE substream's runtime.

Signed-off-by: Koro Chen <koro.chen@mediatek.com>
Acked-by: Liam Girdwood <liam.r.girdwood@linux.intel.com>
Signed-off-by: Mark Brown <broonie@kernel.org>
Koro Chen пре 10 година
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1 измењених фајлова са 2 додато и 1 уклоњено
  1. 2 1
      sound/soc/soc-pcm.c

+ 2 - 1
sound/soc/soc-pcm.c

@@ -2115,7 +2115,8 @@ int dpcm_be_dai_prepare(struct snd_soc_pcm_runtime *fe, int stream)
 			continue;
 
 		if ((be->dpcm[stream].state != SND_SOC_DPCM_STATE_HW_PARAMS) &&
-		    (be->dpcm[stream].state != SND_SOC_DPCM_STATE_STOP))
+		    (be->dpcm[stream].state != SND_SOC_DPCM_STATE_STOP) &&
+		    (be->dpcm[stream].state != SND_SOC_DPCM_STATE_SUSPEND))
 			continue;
 
 		dev_dbg(be->dev, "ASoC: prepare BE %s\n",